Welcome to our seventh developers update for Call to Arms
! We will use these updates to keep you posted on the progress of the development and features.
APCs are joining the battle in Call to Arms! Their special ability is to re-supply friendly units nearby, if necessary they will also provide the required fire power to support advancing infantry. The update is already live, so check out the change-log!
3rd person controls
We also improved 3rd person controls, now it's as simple as pressing your middle mouse button and the AI will take over the gunner position and do the shooting while you focus on driving!
Usually particles clip with surrounding objects. They look flat and unatural. Soft particles on the other side use scene depth information to render particles accurately by taking surrounding objects into consideration. The result are much better for effects of any kind!
Glow with HDR
We also added glow with HDR support to the engine. They are used to highlight light materials such as lamps, fire, explosions and so on. If applied to existing effects, you will see much better results. Just compare the first screenshot (no soft particles, no glow with HDR) with the second screenshot!
We added night vision environments for intense night combat experiences. The game does not only turn green, but light sources are much stronger including weapon tracers. You can enjoy it in the video below.