Spiele und Software durchsuchen, die kürzlich ein großes Update erhalten haben.
TinyKeep 25. Januar


Hear ye, hear ye all ːTinyːinyːKːeep fans and curious passersby! Locked deep within the keep are many ːTKskullː's, ːTKorcː's and other nasties out to kill you and keep you from their ːTKchestː. But alas, you have a friend that has journeyed ahead leaving you notes to help you along.

Regardless if you are a MAC, LINUX or WINDOWS PC gamer, you can all try your hand at escape and collect all the backgrounds, emoticons and cards to earn your badges along the way!


14 Positiv bewerten
Star Traders: 4X Empires 25. Januar
Tonight, Star Traders 4X Empires has launched on the Linux with the v2.0.9 release. Following in the footsteps of Heroes of Steel which launched on Linux last week, we are excited to bring this galactic strategy game to new platforms, and to meet our promises made during our Greenlight campaign.

The Linux release includes all of the features, content and enhancements of the Windows and Mac releases, as well as the most recent update of v2.0.9 and is a native port.



We've tested Star Traders 4X Empires in a few Linux environments and have the experience from Heroes of Steel in our corner, but please let us know if you encounter any issues.

Please leave a Review to Support Devs and Updates

v2.0.9 - 1/23/2015
- Turn event for completed project lists next project if there is one
- Improved animation for torpedo combat
- Spice Festival 3 now restores 4-7 Morale
- Fixed Improvement Path for some Upgrades
- Renamed Nanoscale Mat 5 to Orbital Mat 3
- Fixed Reported Bugs, Improved Difficulty Scaling
- Marked Planetary Invasion 1 as granting a Ship Design in Tech Tree
- Toggle fullscreen mode in Windows and Linux from main menu
8 Positiv bewerten
Dungeon of gain 25. Januar
Hello, everybody! We have two new updates.

The first one is co-op mode, where several players will be struggle together against the boss, who is operated by the other player.
The second one is nonlinear storyline with dialogues and additional stories.
What do you think about these new updates? Which one is more interesting for You?

3 Positiv bewerten
Movie Studio Boss: The Sequel 24. Januar
First I'd like to thank the community for their feedback/suggestions. Here's what's in our first update...

- 50 years play. After 10 years of play you can continue on for another 40 years giving 50 years of play.

- Rights/Licensing - made the rights/licensing screen/system clearer. Now when you click on something a panel will appear confirming what the deal is and what it is for.

- Save games - Currently when you leave the main game by clicking on the settings icon and then pressing main game or exit game the profile you are playing with is updated with your current progress. When you restart playing the game you continue where you left off. With the update this has not changed however you now have another option - to store your current progress away. On the settings icon you now have the option Save Progress. You can then save a file (up to 30) containing the game's progress as at that point. To use this saved file when you start a game each profile now has a Load Game button. Select that to load in your saved game. Loading in a saved game will overwrite the Profile you selected.

- Sort by Genre now available on hire Actors, Actresses, Scriptwriters, Directors, Editors, DofP and Composers screens. This should save you time when trying to find the right person for the job.

- News stories - added a new story which covers when an actor's skills have changed.

- Warn on confirmer of strong Personality - to further warn you - when you are hiring talent (such as Actors, Actresses, Scriptwriters, Directors, DofPs) - of people that can be difficult/demanding to work with.

- Show News at end of turn for your Studio - The News Screen will now appear at the end of each turn. A filter is available on the screen that can turn this option off. Also you can select whether only stories that relate to your company are added to the news.

- Automatically show Production Issues - The Production issues screen will appear at the end of the week if any of your films has problems. There is a filter that can switch this off.

- Negotiating with Actors - tweaked negotiations code to make it easier to hire actors/actresses.

- Hiring Extras - you can now type in the number of extras you want.

- Sequel - We now list and highlight the Actors, Directors, DofPs, Composers and Screenwriters that worked on the previous version.

- Select number of Opposing Studios - at the start of a game you can now reduce the number of Studios you are up against. This can make the game less daunting and easier to play for those new to the game.

- Show A Person's History on Hover - if you right click on a person on a hire screen a panel will appear showing their history. The panel will stay and as you move over the other people in the list the new panel will get updated. This works for Actors, Actresses, Scriptwriters, Directors, Editors, DofP, Composers.

Note: your old Profile should load and get updated to run in the new v1.01 version.

Thanks again for the feedback.
Edward
4 Positiv bewerten
Deadstone 24. Januar
Update 4 (1.04) is now uploaded and ready for your gaming pleasure!

Enhancements & Additions
- Added new enemy behaviours to make combat in survival mode more dynamic.
- Added more detailed information on perks and upgrade benefits, and weapon stats, to allow for more informed planning.
- Added 6 new perks (Gunslinger, Assault Specialist, Sniper, Shotguneer, Med Lab, Enhanced Medkits)
- Added a slippery ice terrain to survival mode.
- Added 2 new pickups to survival mode: XP Boost, and Score Boost.
- Enemies now move more slowly when seriously wounded.
- Active Reload perk now uses the fire button to speed up the reloading process.
- Colonist reinforcements and turrets now spawn a short distance from the player in survival, to prevent them getting in the way when you are being chased by a ravenous swarm of infected.

Fixes
- Issue with enemies not rendering and becoming stuck when large numbers of enemies on screen in survival mode resolved.
- Issue with turrets shooting cut scene enemies in Day 49 resolved.
- Pistol no longer fully reload when switching away from them during a reload.

Thanks
A big thanks to Borba, Dehaku, Nootmans, Rob Cram, and Robodemon for the suggestions and bug reports!
5 Positiv bewerten