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Reign Of Kings 24. listopadu
This beta update introduces many fixes and additional polish to the game. Official servers will be wiped with this update, and a wipe is recommended for community servers.

This update has many fixes and changes, so it does not fit in the Steam announcement section. For the Full Update list please visit:

We've decided to polish the game by improving the functionality of various systems, and improving the visuals of others. We took some time to fix many outstanding menu issues, added more support for joypads, added more particles, improved shaders, and made it so the armor no longer takes up inventory space.

The animals in the game have also been polished to be much more responsive, better animations, and more dangerous if they are aggressive.

We have also spent a lot of time on different stability issues, and server issues. There were also many additional bug fixes improving many other areas of the game.

Our leaderboard system for server admins has also been improved as well. Aside from the automatic ban option which can be configured in the config file, administrators can also easily ban players directly from the leaderboards, statistics, and reports menus.

We've decided to bring our official server count down to 24 from 32 to help facilitate larger player numbers on each server, and also help give community servers a boost.

EAC has been working hard on many changes to help prevent hacking, and in the past week they have banned just over 50 players for hacking. Please remember that any hackers caught will have their access to the game perma-banned.

If you want to report an exploit, or hacker, and learn about our process, please read this thread:

Please follow this guide for updating your community server:

We will be continuing our work with polishing, bug fixes, anti-hack, and optimizations in the game for the release. As well, we plan to start work on adding in more server-side configuration options, so server operators will have more control to modify the experience players will have on their server. We do not plan to do art modding due to restrictions we see with our games architecture (something like this is best planned from day 1, and it wasn't part of our plans).

We are now nearing the end of the beta period as we previously planned for early December. Many bugs were fixed, and our internal bug list is now getting small. We expect the next update to be the 1.0 update for the game, and we estimate it will be ready for release sometime between December 11th - 16th.

Thanks for Playing,
- The Code}{atch Team
17 Ohodnotit
Project Tarvotan 24. listopadu
We have released an update for Project Tarvotan that has added an entirely new feature, called the 'Tarvopedia'.

The Tarvopedia can be launched from the menu screen. This new feature is intended to contain information regarding all of Project Tarvotan's gameplay elements. It provides a detailed description on each specific element of gameplay. We hope that this reduces the learning curve and promotes clarity and understanding for newcomers to Project Tarvotan.

Additionally, we would like to also announce that we have permanently reduced the price of Project Tarvotan to just $7.99!

We will continue to offer community content updates at the discretion of the Steam community! This was a community inspired update, so we would like to thank you for helping make Project Tarvotan as popular and fun as possible.
9 Ohodnotit
Devouring Stars 24. listopadu
The last version of Devouring Stars changes a lot of things.

* Now the Destiny map is more open, you can decide to start a run by any level (only the last one remains locked)
* I changed a couple of things to render nicer backgrounds, with more vivid colors.
* The UI for unit selection and movement is more clear and (I hope) prettier.
* The game is now available in three more languages! Spanish, Italian and German.
* I removed (hopefully) the last remaining bugs. That includes a new way to handle resolution, which should remove the previous bugs encountered (please tell me if you still have issues). Also, the last solo gameplay bug (when multiple units try to activate the same portal) should be treated.


François, game dev.
3 Ohodnotit
Volt 24. listopadu
This update brings back the initial game's difficulty which is now called HARD mode.
Additionally to SPACE BAR you can also use LEFT SHIFT to disconnect the "newest" blue beam. We hope some of you will find it useful :)

Unfortunately this update is not available for Mac users just yet, as we have some technical issues with preparing the build.

10 Ohodnotit
Thief 24. listopadu
Thief has snuck stealthily onto Mac OS X, ported by Feral Interactive.

Loot the informative documents from the Mac version minisite then find Thief: Master Thief Edition stashed here on Steam with the additional bounty of a mini digital art book, comic book and soundtrack. Playable DLC is available separately.

The system requirements are:

OS: Mac OS X 10.10.5
Processor: 1.8 GHz Intel
Hard Disk: 35GB
Graphics: 1GB
Input: Keyboard & Mouse

OS: Mac OS X 10.11.1 or higher
Processor: 2.4 GHz Intel
Hard Disk: 45GB
Graphics: 2GB
Input: Gamepad

The following graphics cards are not supported: AMD Radeon HD 4xxx series, ATI X1xxx series, ATI HD2xxx series, Intel Iris 5100, Intel HD5000, Intel Iris 6100, Intel HD6000, Intel HD5300, Intel GMA series, Intel HD3000, Intel HD4000, NVIDIA 1xx series, NVIDIA 9xxx series, NVIDIA 8xxx series, NVIDIA 7xxx series and NVIDIA 3xx series.

This game is not currently supported on volumes formatted as Case-sensitive.
65 Ohodnotit