Well, it's live. The biggest update to the game since Fractured Space hit Early Access last year. We've detailed the update in full below, but there's a lot to check out. We've also rolled out a huge promotion for the game - with 25% off the game - meaning there's no better time to get your friends into the game (and then swiftly blast them out of space with your superior skills).
The full list of changes, updates and additions can be found - in full - below:
1. Reduced damage to Hunter Faster Cannon - From 87.5 to 70 per shot – this brings its average DPS in line with the other two Hunter weapons.
2. Balance fixes on Corvette ShieldAOE (to reduce spamming possible) – cooldown value increased top allow for level up cooldown reduction. From 20 second cooldown (spammable at level 4+) to 40 seconds to bring in line with other similar abilities.
3. Assassin loses speed boost from being cloaked, basic weapon now takes 0.8s longer to finish firing.
4. Corvette – Added defensive shield ability (any ally in sphere has reduced damage of 50% for duration, replaces Drone ability)
5. Reduced damage multiplier of VLR cannon by 33%
6. Adjusting enforcer loadout to ensure that ability disable takes both capmod and taser beam offline.
7. Fixed Enforcer Taser Laser bug (so it consistently slows enemy)
1. Minimap has rotation added back in, icons replaced by arrows to show ship direction.
2. Optimised HUD/UI engine to increased framerate
3. Fixed capture circle bugs
1. New movies – Company Logo, Game Logo
2. Fixed dithering on Splash screen (Fractured Space)
3. New UI flow, game logs into servers and back end before getting to the front page.
4. Moved load out button on hanger screen to be more prominent
5. Added tech tree back into breadcrumb trail
6. Added ship information text for all ships
7. Fixed in game options menu deadzone issues
8. Fixed bugs in the leaderboard code (will take effect once the boards are wiped at the same time as the patch)
9. Login Error Handling - make sure to display correct error messages when login flow has an error
10. Removed pre game desertion message/penalty
11. Added new command line switch (-uisharedmemory) to re-enable the temporary fix for users who don't see a front end upon starting the application.
1. Improved specialisation of weapon & ability audio.
2. Fixed missing sounds for certain projectiles and their impacts.
1. Pass on all VFX for optimisation purposes
2. Hunter has new Vernier thrusters
3. Heal beam and scalpel beam edited to be paler
4. Flak and seismic flak tweaked, shockwave added
5. Main thruster particle system colours tweaked
First ten games you will have -1 on honour then it will update to your actual score
Thanks, and see you in battle soon!