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Browse games and software that have posted recent major updates.
Last Knight: Rogue Rider Edition 21 Σεπτεμβρίου
Update #6 is finally released and with it a lot of new things for the Rogue Rider Adventure mode!

Armors
First of all there are now different armors while scratches make damage to them which can ultimately destroy your armor. But to be clear here: when you ride straight into a wooden fence a armor will do nothing to keep you from getting wasted! When your armor is destroyed you will also die when you just scratch a obstacle which is referred to as Wrecked. It is a cruel world.

Here the armor is destroyed and you can see your knights randomly generated underpants.

Here are the different armors. The 2 higher ones also have special properties.

You always start off with, well, a rather crappy armor but luckily you get the first upgrade for free.

Villages
When you make it to a village you can spend all your hard earned gold in the shops. You will find all the traders there with the blacksmith being the new one. There you can get a better armor as well as repair your armor. But the best thing about villages is that you can hire a squire there! When you die, which you will sooner then later, you can continue as your squire back in the village where you hired him. Everything in your inventory will be of course lost but at least the gold you will be able to get back.

You can also visit the grave of your former self and mourn or just see which fashionable hat you/he wore there.

Gazillion Magic Hats
You can now find randomly generated hats in the Rogue Rider Adventure mode. Some of them have magic properties and some are even legendary and have special magic properties! You only have to find them in the presents scattered around in the world:

Some of them give you extra armor while others improve your horse digestion skill. Others give you the ability to eat much more then humanly possible or increase you strafing speed. They can also increase the intelligence which obviously is useless since you the player packs all the intelligence. You could also find a legendary hat that is tasty for spiders, so the spider will you eat your hat and then don't hug you to death. Other special properties can for instance heavily alter your vision. The hats are not only hats but also masks, wigs, helmet decoration and hairy thingies. It is also possible that a fedora gets generated but you don't have to wear it!

Some of the hats I found. They are generated in types, shapes, distortion, colors, magic properties and names. The generation currently pulls from more then 200 split names while 50 of them have been provided by you and more will be added.

Alternative 3rd person camera
As requested by several people there is now alternative 3rd person camera that you can choose to use. It is slightly lower positioned and less angled. There is now also light ray thingy that helps with aiming. It is rendered in front which makes it particular helpful with the new camera and when hats are obstructing your view on the lance. You can find the settings for both in the new "camera/screen/fx" screen which is located in the options.

Yes, I'm wearing a fedora there but only because it is so damn cold!

Boulders and Mine Bombs
The blacksmith also offers you Indiana Jones like giant rounded rocks that you can throw at your foes as well as devastating Mine Bombs.


A bat is getting to know that new boulder here.

- You can throw them with E or in the case of a gamepad with Y
- Joust them to speed them up
- Jump to make the boulder/bomb hop over obstacles
- Put you lance down to slow the boulder/bomb down
- Mine bombs explode on heavy impact and alternatively by pressing throw again

New Achievements
There are now 12 new achievements which are mostly about the new stuff:

Good luck on the hunt!


I have to admit I cheated that here with my debug cheats.

Cloud saving
Your game gets now also saved in the cloud, for that the system settings are now in a different location and you will have to set them again.


I'm saving this head in the clouds.

Almost forgot, when you die the hat that your wear gets not saved in the cloud and instead it is forever lost so you better bring that hat safely to end of the area. You can have a maximum of 9 Rogue Rider Adventure hats that get saved.

Riding a very intelligent horse here.


Time to embark on a adventure!

...One more screenshot:

Cinematic cams have been improved, animations added and zooming is now sometimes used.

There is now also a new main menu because I didn't like that old one anymore. The new one is much more sexy I would say. Anyway, time to get to that list:
#Discussions_QuoteBlock_Author
- Added Villages
- Added various armours (RRA)
- Added blacksmith
- Added mine bombs and rolling boulders
- Added Hats with magic properties for RRA
- Added 3 New hat types
- Added squires (RRA)
- Added death screen and reward screen
- Added alternative camera
- Added Camera/screen/Fx options sub screen
- Added new main menu
- Added options to inventory
- Added lance targeting ray (setting that is default on)
- Added 12 new achievements
- Added randomly generated underpants
- Added armor denting and the losing of armor (RRA)
- Added more high res resolutions
- Added symbols toggling for map
- Added some more cinematic animations and zoom for death stares
- Added text for traders
- Added graves that can be visited
- Added cinematic cam for shoulder pads breaking and armor breaking
- Added cloud saving
- Changed system settings to be saved seperately (for cloud saving)
- Changed first startup screen
- Changed that there is no text and score fx in cinematic views
- Changed that there are no skeletons in curves
- Changed ghost sunken to only do no strafing penalty instead of death
- Changed distance ridden to be not visible in story and RRA
- Improved hats shaders
- Improved cinematic context sensitivity
- Improved some menu stuff
- Improved starving fx
- Improved some textures
- Improved diamonds placement
- Tweaked RRA power ups to be priced lower
- Tweaked world map random generation
- Tweaked map loading screen
- Tweaked Power up activating
- Tweaked pooping to be also possible on level/area ends
- Tweaked pain sounds to always play for RRA scratch and fly pain sound play more often
- Tweaked start camera animations
- Tweaked cinematic cameras
- Tweaked lava pool rays to be less
- Fixed Issues with rainbow powerup
- Fixed no red blinking when already max fat before ride start
- Fixed scratch post fx turning starving fx off
- Fixed quick select tile after world creation sometimes not work
- Fixed a issue with ambient sound and map
- Fixed A Hat for Each Hat achievement not unlocking
- Fixed a issue with fatness displays
- Fixed screen fx setting switching things around
- Fixed overlapping cinematic activation in rare cases
- Fixed Eight Armed Logger happening with logs already down
- Fixed starving auto eat can activate while eating pickup
- Fixed cinematic cam fog glitch
- Fixed endless journey info text sometimes in mutators menu
- Fixed outro english hint text repeating

May you have a smashtastic experience,
David Hagemann
Toco Games
@TocoGamescom - http://www.lastknightthegame.com
18 Θετική ψήφος
Pixel Piracy 21 Σεπτεμβρίου
Yes, you read right! Pixel Piracy has reached a QUARTER MILLION users!

Thanks to this huge milestone we have decided to drop the price down to 9.99 PERMANENTLY, and have been placed as Steam's Daily Deal for the next 24 hours, that means an extra 50% off!

Get Pixel Piracy at 4.99 for the next 24 hours! It's the cheapest it's ever been and if that's not reason enough to get it, ask one of our hundreds of thousands of happy players why you should!

Thank you all for the support, we wouldn't be here if it wasn't for you!

-Alex Poysky

Quadro Delta
23 Θετική ψήφος
Forsaken Uprising 21 Σεπτεμβρίου
Patch 1.08 - Sept 20th

Great patch for you guys! New camera effects have been implemented as well as the first phase of the divine favor task system. Below is a list of the major changes, thanks for your support!

Changes and Additions

  • Major additions to camera, lighting, and skies. The finishing touches have been applied to the players camera and scene lighting(yes a last minute change was made to make nighttime alittle less dark). This will add a pretty drastic difference in the overall appeal of our graphics coupled with the recent land overhaul.
  • The first phase of our task system has been implemented, the current text and black see through box in the upper left corner is the placeholder graphic until a complete overhaul to our gui system.
  • Tasks repopulate based on time running out or completion of tasks. You will always have three current running tasks to complete if you so desire. These tasks reward divine favor allowing for another route to increase your recipe knowledge(divine favor is going to come center stage for player progression in the following weeks).
  • The dragon will now deaggro as expected.
  • The dragon now chases his victims slower and does less damage.
  • All npc's have had their movement speed reduced, this is tied into the change made to player speed. Player speed was also reduced, rotation speed will be reduced in the next patch. This is to allow PvP a more fluid feel when trying to hit someone.
1 Θετική ψήφος
Grand Chase 21 Σεπτεμβρίου
What's up Chasers!


Our passionate fighter and #1 Amy fanboy has received an update!
With this update, he's now a little bit faster and does a lot more damage than before. Many of his skills have also received a visual update.

Also, level up events, missions, and Job Coordi sets have been added too!
*Jin's level up events are also rewarding VP Coupon Random Chests!!!

Check Jin out in game to see what all the fuss is about!

*VP Coupons can be used to purchase K-Ching(Cash) items in shop



We have a really fun event that just started today! Receive fun rewards have just gotten easier!
-Log in to the game each day to receive SPIN Tokens.
-Play Grand Chase for at least 2 hours a day to receive additional SPIN Tokens.
-Check the event page after 3am the following day to see your SPIN count updated.
-Click on the SPIN button and that's it!

Rewards are distributed to your temporary warehouse (which will appear when you log in).
Select the character that will receive the rewards and move the rewards for that character.



Cordelia is back for an encore! If you missed out on this Seal Breaker Gacha set, make sure you don't miss it this time!

As always, you can check out the patch notes here! Patch Notes 08/28/2014
2 Θετική ψήφος
The Maker's Eden 21 Σεπτεμβρίου
You can't reason with the cold heart of the law - or can you? We're proud to announce our second vignette, "Suspect".

To recap: Vignettes are short mini-episodes intended to fill in the gaps between the release of the remaining acts. Their purpose is to flesh out the world outside of the protagonist's story a bit, and to add a bit of flavour.

In this release we also updated the version of Unity3D to a more recent one. This introduced a few bugs that we hopefully fixed. As always, if you find anything, let us know!
2 Θετική ψήφος