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The Incredible Adventures of Van Helsing: Final Cut 24 Ιουλίου
Updates to The Incredible Adventures of Van Helsing III have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted.

Nightmares on the Loose

Fellow Hunters,
ready your weapons, as it is the dawn of another Global Event for Final Cut! Find and hunt down your enemies in random scenarios to earn your rightful place on the leaderboard! Each scenario has a 50% chance of spawning Target Monsters that hoards some significant treasure.

Vanquish enough of the monsters and you will receive additional rewards at certain kill counts:
  • 10 kills: Gray Bag of Loot
  • 25 kills: Brown Bag of Loot
  • 50 kills: Golden Bag of Loot
  • 100 kills: Purple Bag of Loot

https://www.youtube.com/watch?v=KuHDzQUauoU

Also, prepare your Steam Library - all Van Helsing games will receive updates in the close future.
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Shape Shifter 24 Ιουλίου
We've just updated the game with some fixes and changes.
  • - Options update
  • - Fixed audio (volume) problems
  • - Added resolution options
  • - Removed unity start dialog
  • - Start preparing menu for multiplayer

Thanks for the support!
Dan.ːSuperPugː
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3030 Deathwar Redux 24 Ιουλίου
Hey guys!

This update took a little longer than usual. The reason for this is that instead of the usual piece by piece improvements and additions we like to do, we've worked hard to add a huge chunk of content, focusing razor-sharp on a single area of the game.

So which area is it? It's derelicts, derelicts and even more juicy derelicts!

We've added a lot of features and content to the salvaging gameplay onboard derelicts. Besides opening up the movement from left-right to full 360 Degrees, we've added large procedurally generated mazes that let you explore deeper inside the derelicts. You can now scavenge tons of equipment and items onboard, but you'll have to explore the darkest and dangerous corners to find the best loot.

You are now equipped with both an Afterburner and a Gun you can use while EVAing for salvage. Hold -CTRL- to use the Afterburner, but keep an eye out for your fuel! You'll be able to find canisters or other items to refuel during your exploration, so don't worry too much. Still, it's always good to keep a little reserve in case you need to make a quick escape.

You can fire your gun by pressing -SPACE-, but we won't tell you what that might be useful for. Perhaps you should practice your aiming by blasting some of the walls first, before exploring the darker corners of the ship?

You can also hold -F- to activate the Scanning Drone. It will scan the area and light the direction to possible lifesigns or other objects it detects.

Besides the huge derelict additions, there are a couple more smaller changes as well. Check out the full list below:


New Derelict Gameplay / Features
  • Added free 360 Degree movement
  • Added exploring deeper inside derelict, with procedural mazes
  • Added shooting while exploring ( Press -SPACE- )
  • Added an Afterburner ( Hold -CTRL- )
  • Added Scanning Drone and active scan ( Hold -F- )
  • Added particle effects for Afterburner/Suit/Shooting
  • Added suit health, afterburner fuel and battery charge
  • Added atmospheric color lighting
  • Added new Falcon animations for Movement/HUD/Shooting
  • Added special HUD with various states and information
  • Added tons of stuff to find, loot and scavenge
  • Added tutorial text for using derelict equipment
  • Added option of leaving derelict on both sides
  • Added more room backgrounds for maze
  • Added basic physics system for floating objects
  • Added hue of global lighting effect to objects
  • Fixed technical timing issues, so derelicts run at fixed speed
  • Added SPOILER to rescue
  • Added SPOILER to fight

Fixes / Improvements
  • Added more variety to loading screens
  • Fixed technical timing issues on stations as well
  • Fixed accepting towing missions with all tractor beams
  • Fixed a crash on entering derelict

We're also changing the price of the game to $12.99 or your regional equivalent with this update.

Thanks to Amaranth, Naratlos, Iroido_Soner, Eppiox, Simon and everyone else on the Steam forums for your feedback and bug reports!

Now get your EVA suit on and go scavenge some derelicts!
17 Θετική ψήφος
Polandball: Can into Space! 23 Ιουλίου
We're pleased to announce our new update for Polandball: Can Into Space!

Patch 1.03 for Polandball: Can into Space! is now live. Here are the new cool things that comes with the update:

- New soundtracks (related to the main theme)
- New SFX on balls
- New voices for some balls
- New behaviour on Switzerlandball

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3D-Coat V4.7 23 Ιουλίου
Pilgway Studio is glad to announce 3D-Coat 4.7 is officially released and available for download now!

KEY NEW FEATURES:
  • Discover the New Physically Based Shader!
  • Smart Materials for sculpting shaders introduced;
  • Bake multiple maps now, including AO, SSS;
  • Pack multiple channels into one texture with the New Export Constructor! A bunch of presets for Game/Render engines available;
  • Enjoy Anti-aliased painting everywhere now, including Vertex Painting, PPP, MV and Ptex;
  • Take advantage of the New low-poly modeling Retopo Tools!
  • A New selection of Primitives Added: screws, spirals and more;
  • Export your models 3D-Print-ready now! (3D-Coat PRO only!).
Watch the 3D-Coat 4.7 features video below to discover the key new additions to the program:
https://www.youtube.com/watch?v=5JAP-JJZ4t4
Find the complete list of changes introduced in 3D-Coat V4.7 at the official website.

We hope you like the progress 3D-Coat has made lately.
Enjoy and have fun with your 3D designs!
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