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PAYDAY 2 1 Νοεμβρίου


Update 45 changelog

Hotfix size: 182.3 MB

Features
  • Brought back the Halloween heist
  • Added the Headless Titandozer From Hell
  • Added the "Psycho Knife" melee weapon for free to all community members
  • Added an additional 36 mask slots for you to use, expanding total mask slots by 100%
  • Brought back the Halloween masks and patterns
  • Added two new Halloween masks, "The One Below" and "Lycanwulf", exclusvely received for free through the Humble Halloweekly Bundle at https://www.humblebundle.com/weekly
  • Added a new song called "This Is Our Time" as a selectable track in the Jukebox
  • Added a new song called "Clowns Are Scary" as a selectable track in the Jukebox
  • Added a new achievement called "Fifth Nightmare"

Bug fixes
  • Fixed an issue on Hoxton Breakout day 1 where players could walk outside of the intended parts of the heist
  • Fixed an issue where the player could get 100% dodge through skills and other means
  • Fixed a crash related to the Body Bag Case Equipment

Please note: If you can't see the new masks, restart Steam.

PLEASE NOTE: IF YOU HAVE MODS, YOU WILL CRASH!
If you "suddenly" crash after the update, it's because your game is modified. Use the threads in the forum to solve your issue. Uninstall your mods if you can't start the game or wait until the mod developers have updated the mods to work with the game.

We've gotten a lot of crash logs recently that we can't do anything about because it's all about mods crashing your games.

If you have tampered with your game files, you've done so at your own risk knowing that it will affect your software.

As a last resort, e-mail us directly.

Have a great Halloween!

Almir
OVERKILL - a Starbreeze Studio.
1,622 Θετική ψήφος
The Memory of Eldurim 31 Οκτωβρίου
The Story Begins - The updates continue.



It's only been a little over a week since we debuted our massive gameplay and graphical overhaul and our next large update is already here. We want to continue our weekly update cycle.

This update introduces our story line and the (re)introduction of the first of many brutal boss fights. It's bound to be a good time.

Changelog:

-Added the first quest of the main storyline in
-Added the deathblood boss
-Revamped the entire crypt area
-Fixed bugs related to the bed
-Added a new player starting area related to the quest
-Updated NPC dialog
-Added AI optimizations for better performance
-Added in multiple death spells that will be available to the player in future updates
-Added a basic map of the first area

We really wanted to get the main quest line going. Next we are probably going to focus on additional skill, health, and stamina balancing and getting weapon/armor affixes (lifesteal, crit chance, etc.) back into the game. As always this and all subsequent updates will be free for as long as we develop the game.

We love to hear from you on our steam forums: http://steamcommunity.com/app/268670/discussions/ which we are nearly always watching.

Be sure to keep an eye on upcoming features at http://liminalgames.com/community.html we will keep our progress board up to date throughout the week.

Follow us through our various social media outlets:
https://twitter.com/LiminalGames
http://liminalgames.tumblr.com/
https://www.facebook.com/liminalvideogames
12 Θετική ψήφος
Slender: The Arrival 31 Οκτωβρίου
Happy Halloween!

Slender Man is having a tough time choosing his costume this year…



We are extending our Halloween contest deadline to Monday, Nov 3. That will be the last day you can submit all 9 hidden markings along with the secret message to contests@blueislestudios.com.

All details: http://blueislestudios.com/halloween-in-oakside-park/
26 Θετική ψήφος
Nekro 31 Οκτωβρίου


Welcome to Nekro Halloween Patch 8.5! This patch represents the biggest accomplishment for us since our release on Early access!
We have a MASSIVE amount of new content to play. The biggest changes are the inclusion of new summons, summon specializations and Nekro skills.



Overview

  • New Summons: You can now summon Zombies, Skeletons, the Crust King and The Evil.

  • Summon Specializations: Every single summon in the game has been redesigned from the ground up to include two summon variants. For example, the Zombie can be specialized into a fodder unit or a tank. You can switch dynamically between the two types to better fit your army's composition.
  • Nekro Skills: Each Nekro class now has 3 unique skills that can be unlocked. These not only provide more to do on a moment to moment basis within the game, but add a new layer of strategy.
  • New Level: A special Halloween Zombie level has been added to the game. This level extends the tutorial and allows new players time to get familiar with the game without getting overwhelmed.
  • There is a TON more we added. Check the patch notes below for a full breakdown.


    Disclaimer

  • We will be overhauling multiplayer next. As a result, multiplayer is temporarily disabled.
  • Because of the huge amount of changes, there is bound to be some imbalance with the new units. Please leave any suggestions and feedback in the Steam Forums.
  • Because of all the new changes old game saves have been deleted. Your achievement progress, however, remains in tact.

    Build 8.5.5 Patch Notes

  • All summons have been redesigned from the ground up.
  • Summon upgrades are now iterative. You can put multiple points into each upgrade, which apply across both summon specializations.
  • New Level: Dead Man Walking - This level introduces players to gameplay and provides more backstory on how the Nekro got his powers.
  • Nekro Power Points are now in game drops.
  • Complete rework of Trinket drop system.
  • Agro system has been completely reworked to ensure the Nekro is not 'focused' at the start of a fight. Enemies will spread out and attack your minions if applicable.
  • Nekro Skills: Each Nekro class now has 5 powerful skills they can unlock.
  • With the inclusion of Nekro skills, players can now swap which key their attacks are bound to without having to go into the options menu.
  • The Nekro will regain health to the total amount of his last hit. This will allow for more strategy in player zoning and movement.
  • Added new Nekro upgrades such as the highly requested movement speed and the ability to unlock trinket slots.
  • 4 brand new trinkets: The Heart of War, The Skull of the Undead King, The Tinkerer's Goggles and Book of the Dead.
  • Rework of many old trinkets to fit better with the new Nekro skills/summon specilizations.
  • Huge amount of new sound FX added to the game such as combat sounds, ambient sounds and rework of voice over for many units and monsters.
  • New intro sounds: Summons will greet you with a growling hello when they are unlocked.
  • UI changes such as a new world map, new easier to read font, scrolling story text, polish on all menu items and text icons have been added.
  • The Shade has been completely redesigned, and is actually useful now. Really useful.
  • Completely reworked corpse system: some units now require corpses, while some do not use corpses at all, while others get benefits from being spawned from a corpse. This is to better provide more unique feels to each summon specialization.
  • Added new unit: Zombie - A extremely cheap fodder unit that can be specialized into a light tank.
  • Added new unit: Zombie Crawler - When the zombie dies he turns into the Zombie Crawler. The crawler is slow, weak, and dies very easily but provides one more target to distract enemies. Additionally, he provides a corpse from which to make new Zombies, ensuring the Nekro can continuously make new units.
  • Added new unit: Skeleton - A powerful light tank/DPS unit that can be specialized into a Skeleton Archer to provide ranged support.
  • Added new unit: Crust King - An interesting alternative to the Punge, the Crust King provides tanking support with small spawns called Crustlings. Crustlings die almost instantly, but provide fantastic agro management by distracting enemies. Can be specialized into a brawler/tank.
  • Added new unit: The Evil - The Evil is a very strong DPS unit that is extremely weak but outputs massive ranged damage. He can be specialized to give up all damage abilities and become an untargetable support/healer. The Evil is bound to the Nekro's health pool, meaning when the Nekro gets hit, the Evil gets hit.
  • Added summon specialization for Horror: Horrors can now become vampire horrors and turn their damage into healing for the Nekro, or becomes swarm Horrors; highly fragile DPS units that can be spawned in mass.
  • Added summon specialization for Darkseed: The Darkseed can be split into a low-range AOE burst unit, or a long-range single-target sniper.
  • Added summon specialization for Airbane: The Airbane can be specialized to debuff the enemy and slow them down, or provide a buff for your own units, increasing their damage, speed and armor.
  • Added summon specialization for Meat Mouth: The Meat Mouth can now become a blood-producing harvestor, ensuring the Nekro always has a fresh supply of blood, or can be specialized into a powerful tank that holds agro and deals light AOE damage.
  • Added summon specialization for Punge: The Punge can be broken up into a light tank/AOE DPS burster with a medium health pool, or specialize into an extremely powerful tank with a massive armor and health pool that deals almost no damage.
  • Added summon specialization for Shade: The Shade can be specialized into a massive damage-dealing flying unit. She acts as a second weapon to the Nekro, shooting wherever he is looking. Conversely, she can be specialized to provide a damage shield that absorbs all damage from any angle facing the player's cursor.
  • Added Alchemist skill: Laser Totem - Summons a laser totem that shoots at enemies. If the totem is blasted with the Alchemist's main attack, the totem will shoot 3 times faster.
  • Added Alchemist skill: Super Pot - Gives all friendly units +150 hp for 20 seconds.
  • Added Alchemist skill: Fear Pot - Applies a debuff to all enemies hit with the Fear Pot. The debuff stuns the target for 3 seconds, as well as deals a low-damage DOT. If the Nekro shoots the target while the debuff is applied, all damage from the Nekro is multiplied by 2.
  • Added Grimm Keeper skill: Bone Torpedo - Fires a torpedo in a straight line from the Nekro. The torpedo needs two seconds to arm itself, and travels very slowly but hits targets for massive critical damage.
  • Added Grimm Keeper skill: Bone Bomb - Deals no damage, but knocks back all units from the target location and applies a strong stun to all enemies, clearing their agro and forcing them to acquire new targets.
  • Added Grimm Keeper skill: Bone Shield - Gives the target summon or the Grimm Keeper super high armor for 20 seconds.
  • Added Outcast skill: Power Scythe - Throws out a powerful AOE scythe blade that deals damage once on the way out, and again when it returns.
  • Added Outcast skill: Power Armor - Creates a mirror image of the Nekro, absorbing 95% of damage for 25 seconds.
  • Added Outcast skill: Omega Blades - Puts the Nekro into a spin, dealing knockback critical damage to any enemy near him for 7 seconds.
  • The wolves are no longer bright pink. Yay?
  • So many bug fixes we can't even count. Bugs got fixed, that's all you have to know. ;)
19 Θετική ψήφος
Splatter - Blood Red Edition 31 Οκτωβρίου
...because the ground turns orange for a change, instead of the usual red.

Splatter got a little Halloween update which spices up the slaughter with some surprises. Try the arcade or multiplayer modes and see for yourself. Plus again a lot of stuff is changing under the hood, but you shouldn't notice that just yet.

Have fun!
15 Θετική ψήφος