Sfoglia giochi e software che hanno ricevuto aggiornamenti importanti di recente.
Transcripted 31 agosto
After nearly 4 years of absence due to a legal dispute with our ex-publisher, our first game Transcripted is back on Steam. Despite its age, we sincerely think Transcripted is still quite a unique experience and that it deserves a better fate than what happened in 2012.

This new version features :
- a price which is nearly the half of the original
- a 6th challenge which was exclusive to an old limited edition of the demo
- Steam trading cards & badges
- an update of the engine and multiple performance fixes.
- fix of a broken achievement
- cloud saves now work correctly. Sorry but old saves are not recognized anymore because the whole thing was remade from scratch.
- the game is now compatible with all screen resolutions even extra wide screen over 21:9
- controler support on Mac is slightly improved though it does still need a lot of work to be satisfactory, we're aware of that.

Please be aware that we have a limited time to invest in Transcripted because we've been working on another game for several years now (Drifting Lands). We will continue to support Transcripted, fix all unknown bugs, improve pad support on Mac, but unless the sales are really going up, we will most probably not add more content like we intended to 4 years ago.

Thank you for your support and we sincerely hope you'll enjoy the game!

- The Alkemi Team
4 Vota
Epistory - Typing Chronicles 31 agosto

We created a free demo of the game for those who are not yet convinced of the game potential. We promise you'll be hooked! And you now what? Complete the demo, choose wisely and try to win a Steam key unlocking the full game. Not everyone will win but only those who dare win!

And fear not, the demo is a bit different from the full game so if you liked the game, starting over in the full game will stay fresh.


Alongside the demo comes a small update on the game fixing several little bugs and now including the Czech language. During the whole Gamescom we had a discount on the game, if you missed it, we currently have a -35% discount on Steam (today only).
18 Vota
Echoes+ 31 agosto
Players of Echoes+ might know that it was made using AppGameKit, an easy to use game making engine that's being improved all the time.

In recent months support for HTML5 was added, allowing game makers to export their games so they can run on websites.

AppGameKit also comes in a Raspberry Pi form and can be downloaded for FREE if you register with The Game Creators here.

In September a new version of AppGameKit will be released to all exisiting AppGameKit users, adding many new exciting features.

We hope you are enjoying Echoes+ and if you want to build you own games why not check out AppGameKit;
1 Vota
Farnham Fables 31 agosto
Goodness me! It appears that Episode 2 has been "leaked" a day early! Well, since that's to be expected in any entertainment business, there you go! Hope everyone enjoys it!

Though, I would like to add that, as this is the "First Edition" being released, don't be too shocked if you manage to find any little errors with possible interactions we might have missed testing. The game was vigorously tested all throughout production, but only by three people, two of which having their own lives and projects outside of this, with the other one being, well, me, eh heh.

Now to get working on Episode 3 (and fixing any issues with previous Episodes that are brought to my attention)! Or maybe I'll finally get to updating the Ethrea Dreams website first. Certainly a lot of work needed there, that's for sure.

-Andrew Tallini, Ethrea Dreams
10 Vota
How to Survive 31 agosto
Hello Survivors!

When we began Early Access back in 2015 we stated that we wanted to have a final game by summer 2016. And we can now announce that we will be launching How to Survive 2 on September 8th 2016.

For the past few months, we have been working with you to enhance, widen and shape How to Survive 2 by taking in account requests and suggestions from the forums. We would like to thank everyone for their feedback by making sure that you get a nice pack of Early Access items. So anyone who purchased the game before official launch will receive the Pet Crow, the Winter Hat and the Dual Knives. Those who purchase at launch and after will need to purchase them via DLC. We will be keeping the Primal Fear Armor for those who already own another How to Survive franchise game. The Voodoo Guitar will remain exclusive to players who purchased the game early (thank you, guys!).

We knew from our research that the community wanted a space where they could play with friends and freely create their own camps, so we focused in developing a system where you could invite other players and cooperate with them to survive.

The scenarios are now bigger than ever in the How to Survive franchise, introducing a variety of environments from swamps to suburban streets, sewers, farms, the French Quarter, etc. And we have populated it with infected hordes that include classic zombies, fast zombies, SWAT, exploding or mutilated zombies, farmers and more. You can also find a large catalogue of animals, infected or not, roaming the scenarios: alligators, turtles, pelicans, bears, deer, pigs, bunnies, etc.

You can come across over a dozen NPCs that will trigger dozens of quests with different mechanics: scavenge, timed challenges, escort and stealth missions. And, first among the locals, there is Kovac who will guide your steps to craft your gear, build your camp and fortify it. Following his recipes, you and your friends will be able to equip your survivors with amazing weapons and armors. And you can choose among dozens of skills to level up and create unique characters.

There has been exhaustive work tweaking and adjusting animations, controls, difficulty, leveling, etc. And, by the time that you read these lines, our plan is to have the game available into, at least, 11 languages! In our latest update today we have added language support for Korean, Thai and Turkish.


There will be one last content update at launch to bring new challenges and quests, camp modifications, new enemies, building, weapon and armor novelties and… a special surprise Kovac finale! We wanted to do something completely crazy and unexpected, just like Kovac. So don’t tell us… "Oh, I saw that coming…" because you didn’t. ;)

Upon game launch we will need to reset the servers which will mean all camps and characters will be reset back to the beginning. We have implemented a new save structure that is a bit more simplified than what we had during Early Access which we hope will clear up a number of issues that users have reported to us. Along with the save update we are also releasing all the game Achievements for the game which will require you to start from a fresh launch. The quest structure has been updated and finalized so we hope everyone will have a nice story quest flow that will lead up to our new ultra-exciting story ending.

After the game launch we will be monitoring the forums and game performance to decide our next steps. So stay tuned!

EKO Software & 505 Games
47 Vota