The original FortressCraft was one of the best-selling Indie games of all time. A unique blend of Voxel Landscapes, Tower Defense, Crafting, Logistics, Exploration, Combat and Assembly Lines.
Análisis de usuarios:
Recientes:
Variados (11 análisis) - El 45% de los 11 análisis de los usuarios en los últimos 30 días son positivos.
Global:
Mayormente positivos (1,661 análisis) - El 76% de los 1,661 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 9 NOV 2015

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Comprar FortressCraft Evolved!

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Incluye 5 artículos: Qbeh-1, FortressCraft Evolved!, Stairs, Dungeons & Robots, Until I Have You

 

Actualizaciones recientes Ver todos (167)

22 julio

Also

You're all so bloody lovely. Like a hundred of you wished me well, and that's just amazing. For those of you who want a few more details, well, you'll have to wait for the *proper* post (and that will have to wait until I can use a mouse...), but, in short, I was riding a ZZR-1400 *on a racetrack*, not on the highway.

I was distracted during braking by another rider in the wrong position, and locked the front wheel up, causing me to flip upwards off of the bike.,

Yes, bikes do go that fast; top speed of that old girl was about 203 mph (~330 kph) and, until I ran out of talent, it was a really fun day in the sun.

My next bike is quite likely to be a little less... large and ABS has shot up to the top of my priority list on it!

All in all tho, I've ended up with a hell of a story; how many people can say they fell off a motorbike at just under a quarter of the speed of sound and walk away?

#noragrets
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22 julio

I'M HEALED!*

So... my cast has come off.

My plan was to go home, wash the bike, go for a ride, and celebrate, then throw myself back into code!

However, it bloody hurts, like oh-my-god hurts.

So I decided to drive instead. Then I realised that'd be too painful, and then relegated that to 'driving in VR to strengthen my wrist muscles'

THEN I realised I can't actually push a light switch with my right hand, sooo... yeah. I suspect it's going to be somewhere between 2-6 weeks before I can sustain any sort of use of my right hand. Sorry. I'm really keen to get this new DLC and translation support out, I promise!

You may all make the same joke about masturbating to strengthen my wrist in the comments section, if you like.
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Acerca de este juego

"In a world where early access and indie usually means abandoned, unfinished garbage, this game's post launch development is outpacing many AAA titles and companies."

"This really isn't the same game that I originally purchased anymore. With all the changes that have been made over that duration the game is so much more fun
now that there are machines to alleviate almost every large build annoyance that used to exist. The FALCORs, thieves, excavators, drills etc.. all did so much for
automation it's almost hard to believe I ever did that stuff manually before."

A Whole New Survival Experience...




FortressCraft has undergone a radical visual alteration, completely reworking the surface, along with a brand-new rendering system. On top of that, there is an enormous amount of work to make the game more understandable and accessible for new players. The combination of these two things should work towards making it feel like a fresh, new experience. Prepare for a new exploration and survival experience!

FortressCraft Evolved’s Survival Mode is a unique-blend of Voxel Landscapes, Tower Defense, Crafting, Logistics, Exploration, Combat and Assembly lines. Players begin by crash-landing on a strange alien world, left with only a small handful of starting machines. Using hand-held scanners they must locate ore resources, place down Ore Extractors and Conveyors to automate the raw material back to the Smelter; take the fresh ingots through multi-machine assembly lines, followed by researching new technologies that help them explore thousands of meters below the planet's surface.

An advanced HoloBase allows players to keep an eye on their factory which they must defend against waves of alien attacks with multiple tiers of missile and energy turrets. To survive they must continue to develop new and unique power systems, from solar energy to Jet Turbines, culminating in crafting an Orbital Energy Transmitter thousands of cubic meters in size, to beam power off-planet, and start the next phase of the game.

And all this with an enormous draw-distance, scalable gameplay engine that is equally at home on high-end or low-end computers, and full multiplayer support! This does not even factor in all that you can do in the Creative Mode whose only limits are your time and imagination. With an array of Super Build Tools and a high-resolution Custom Detail Block Workshop players can build anything and on a massive scale unseen in other games.

  • Experience the largest worlds ever seen in any computer game - ever!
  • Create a futuristic mining operation consisting of thousands of huge machines.
  • Full Tower-Defense style combat in a voxel universe.
  • Use hi-tech machinery to locate and process resources from thousands of meters away.
  • Explore thousands of metres vertically, overcoming ever-more difficult challenges.
  • Official Texture Pack and Mod Pack support
  • State of the art lighting and shadowing, utilising high resolution maps for machinery and environment
  • Innovative“Build to Me” Feature to facilitate rapid, accurate building
  • Shareable Creative Schematics
  • Super Build Tools allowing instant creation of primitive shapes

Requisitos del sistema

Windows
Mac OS X
SteamOS + Linux
    Mínimo:
    • SO: XP and up
    • Procesador: Dual-Core 1.6ghz CPU
    • Memoria: 4096 MB de RAM
    • Gráficos: Intel HD Graphics 3000/Nvidia G285/Radeon HD 5450 with 512mb of RAM
    • DirectX: Versión 9.0
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 5000 MB de espacio disponible
    • Notas adicionales: Additional features are available with 8 or 16 GB of RAM
    Mínimo:
    • SO: 10.7 and up
    • Procesador: Dual-Core 1.6ghz CPU
    • Memoria: 4 GB de RAM
    • Gráficos: Intel HD Graphics 3000/Nvidia G285/Radeon HD 5450 with 512mb of RAM
    • Red: Conexión de banda ancha a Internet
    • Almacenamiento: 5 GB de espacio disponible
    • Notas adicionales: Additional features are available with 8 or 16 GB of RAM
    Mínimo:
    • SO: Ubuntu 14.04
    • Procesador: Dual-Core 1.6ghz CPU
    • Memoria: 4096 MB de RAM
    • Gráficos: Intel HD Graphics 3000/Nvidia G285/Radeon HD 5450 with 512mb of RAM
    • Almacenamiento: 5000 MB de espacio disponible
    • Notas adicionales: Additional features are available with 8 or 16 GB of RAM

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Variados (11 análisis)
Global:
Mayormente positivos (1,661 análisis)
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