The original FortressCraft was one of the best-selling Indie games of all time. FortressCraft Evolved grows from this powerful base, giving access to incredibly detailed and epic Creative building, as well as allowing a unique form of Survival mode.
บทวิจารณ์จากผู้ใช้: ผสมกัน (533 บทวิจารณ์)
วันที่วางจำหน่าย: 10 ธ.ค. 2013

เข้าสู่ระบบ เพื่อเพิ่มผลิตภัณฑ์นี้ลงในสิ่งที่อยากได้ของคุณ ติดตาม หรือทำเครื่องหมายเป็นยังไม่สนใจ

เกมระหว่างการพัฒนา

เข้าถึงก่อนใครและเริ่มเล่นได้ทันที; มีส่วนร่วมกับเกมนี้ในขณะที่กำลังพัฒนา

หมายเหตุ: เกมระหว่างการพัฒนานี้ยังไม่เสร็จสมบูรณ์ ซึ่งอาจจะมีหรืออาจจะไม่มีการเปลี่ยนแปลงเพิ่มเติมก็ได้ หากคุณไม่ตื่นเต้นกับการเล่นในช่วงสถานะปัจจุบันของเกมนี้ คุณควรจะรอเพื่อตัดสินใจในกรณีที่เกมมีความคืบหน้าในการพัฒนาเกมเพิ่มเติมมากกว่านี้ เรียนรู้เพิ่มเติม

สิ่งที่ผู้พัฒนาต้องการจะบอก:

ทำไมถึงอยู่ในช่วงระหว่างการพัฒนา?

“Feedback from the community is paramount to us! As a tiny Indie team, we haven't got the manpower or resources to make mistakes, and guidance from our fans helps keep us on track!”

เกมนี้จะอยู่ในช่วงระหว่างการพัฒนานานเท่าไรโดยประมาณ?

“We're hoping to be out of Early Access by the end of 2014.”

เวอร์ชันเต็มได้ถูกวางแผนไว้ให้แตกต่างจากเวอร์ชันระหว่างการพัฒนาอย่างไร?

“It'll be polished, feature-complete and bug-free!*

*maynotbebugfree”

สถานะปัจจุบันของเวอร์ชันระหว่างการพัฒนาเป็นอย่างไร?

“Creative mode is in a good state, and has a number of really powerful features. Survival is still under heavy development, but has 200-300 hours of gameplay in it at the moment. Multiplayer is our current focus, and we've been doing lots of testing of it recently!”

เกมจะมีราคาเปลี่ยนแปลงไปหรือไม่ในระหว่างและหลังจากช่วงระหว่างการพัฒนา?

“Yes, we will increase the price of the game slowly untill we go to full price at release.”

คุณกำลังวางแผนเกี่ยวกับการมีส่วนร่วมของชุมชนในขั้นตอนการพัฒนาของคุณไว้อย่างไร?

“Well, I practically live on the forum...”
อ่านเพิ่มเติม

ซื้อ FortressCraft Evolved!

ซื้อ FortressCraft Evolved 2-Pack

Get one copy for yourself and give the other to a friend!

เนื้อหาที่ดาวน์โหลดได้สำหรับเกมนี้

 

แนะนำโดยผู้แนะนำ

"Infinite worlds of creativity and survival, the player is tasked with picking up the pieces after their shuttle crashes and building a civilization."

อัปเดตล่าสุด ดูทั้งหมด (28)

30 มิถุนายน

Just in case you missed it

1.17 is now available to everyone, and features the completely awesome flying robot laser quarries:



If you're the brave sort, the latest test patch has added in the first mob combat, which will be iterated over the next week or so. Other highlights include some great performance increases, fluid simulation for sand and magma, a shiny new detailed settings menu, game balance fixes, ARTHER improvements and lethal jet turbine flames.



Awww yeah.

3 ความเห็น อ่านเพิ่มเติม

29 มิถุนายน

Gloriousness

Some people disagreed with FortressCraft's "Glorious" rating, and you know what? They were right. They WERE right. The new 1.18 patch now offers an extensive settings menu, allowing you to tweak all of the major performance-affecting sections of the game.



Have I missed something out? Let me know!

Oh yeah - and that jet turbine will kill you if you stand behind it now.

13 ความเห็น อ่านเพิ่มเติม
ดูการสนทนาทั้งหมด

รายงานจุดบกพร่องและฝากข้อเสนอแนะสำหรับเกมนี้บนกระดานสนทนา

It's time to gather your friends and get to creating!


FortressCraft Evolved unleashes the power to create with your friends unlike ever before in the Creative Mode Multiplayer DLC - Download it now!

เกี่ยวกับเกมนี้

The original FortressCraft was one of the best-selling Indie games of all time. FortressCraft Evolved grows from this powerful base, giving access to incredibly detailed and epic Creative building, as well as allowing a unique form of Survival mode. Creative Mode allows large builds to be made much more quickly, and easily then duplicated and tweaked, and shared with other users effortlessly - all this alongside the world-class voxel building experience that gamers have come to expect.

FortressCraft Evolved includes a host of new features and functionality, which will provide players with the flexibility, variety and detail to realize their wildest worlds. The creative tools will enable users to design and implement magnificent creations, in a quick and intuitive fashion, whereas the Survival mode allows players to manage the ore extraction, processing and power distribution of an entire futuristic mining operation, whilst having to survive both the elements and hostile creatures.

Get in on the Steam Early Access program and be part of the Evolution at a special discounted price! As new phases and new platforms become available, including Mac and Linux versions, the cost of access will gradually increase up to its final retail price and official launch. By getting in early, your discounted price will allow you to have the best building tools for the lowest price as well as receive all the milestones and content patches for free.

  • Participate in the Early Access to help to craft the final outcome and get a great game at a great discount
  • Create Infinite Worlds
  • Huge draw distance
  • Controllable weather events
  • Full day and night cycle
  • Full weather system, seasonal
  • Cascaded shadows
  • Easy to use UI
  • Bump Mapped Terrain
  • “Build to Me” Feature
  • “Megagrab” screenshot mode
  • Editable Signposts
  • Coming soon to alpha
  • Animated detail blocks
  • Sharable Detail Library
  • Steam Workshop support
  • Super Build Tools
  • Mac support

ความต้องการระบบ

    Minimum:
    • OS: XP
    • Processor: Dual-Core 1.6ghz CPU
    • Memory: 1024 MB RAM
    • Graphics: Intel HD Graphics 3000/Nvidia G210/Radeon HD 5450 with 256mb of RAM
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 5000 MB available space
    • Additional Notes: Recommended spec : Quad-Core 3.2ghz,Nvidia or ATi GPU with 3 GB, 4 GB of RAM. Additional features are available with 8 or 16 GB of RA
บทวิจารณ์จากผู้ใช้ที่เป็นประโยชน์
12 จาก 15 คน (80%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
68.0 ชม. ในบันทึก
โพสต์: 28 มิถุนายน
บทวิจารณ์ในช่วงระหว่างการพัฒนา
So, i'm about 60 hours in and i must say, i recommend this game.

Fortresscraft Evolved is an early access game, and as such it has it's kinks (not that many though), but the content so far is great, and over the past few weeks that i have owned the game, i have seen a lot of development activity and content added.

I also think the developers show great transparancy, through detailed patch notes and the ability from the player side to choose what build you want to run, as in you can choose to run the stable version, beta version or bleeding edge if you want to be up to date with the newest of the new developments.

So yeah, Fortresscraft Evolved: Going places, and going there fast.
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21 จาก 32 คน (66%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
1.2 ชม. ในบันทึก
โพสต์: 15 มิถุนายน
บทวิจารณ์ในช่วงระหว่างการพัฒนา
AT THE POINT OF WRITING THIS THE GAME IS IN EARLY ACCESS ~6/16/2015~

This game looks and seems like it could have a lot of potential but in the current state that it is in I cannot and will not recommend this game. There is pretty much little to no content that really keeps it worth while in the current state. I played 1.2 hours of this in survival mode and pretty much just gave up on it because, for one the content that is in survival mode is little to none other then just ore automation and two once you get it all up and running there is nothing to use your precious ores that you have collected and you just feel like you have wasted time. The upgrades in the game are all still in development so you cant really upgrade anything either so you don't really win at all.

One huge mistake is they went upon development backwards in my opinion! They started the game out as multiplayer and did single player as a add on when they should have focused upon single player which would provide more things to do. Without a good single player core how do you expect to have a good multiplayer? It doesn't really make sense at all to me at least... Which makes me kind of sad cause this game looks like it has a lot of potential but in the current form I really just cant say too much good about it.

Please Dev's don't give up on this game because of all the hate! Just keep working at it :) If the game gets to a more playable and enjoyable state I will change this review! What we need is more things to craft,upgrade, and just simply do more then building a red and blue house with our buddies. If we really wanted to do that we would get together and get out the old legos from our shelf!

So overall I wouldn't recommend buying this at the current state simply not enough content and things to do!
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14 จาก 20 คน (70%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
8.9 ชม. ในบันทึก
โพสต์: 7 มิถุนายน
บทวิจารณ์ในช่วงระหว่างการพัฒนา
fortress craft is intersting. there is a lot of playing around with power, ore gathering, building, temperature change and stuff. they give you a few basic machines and torches, so you can easlily last if you prioritize. upadates are kinda slow, but they are getting quicker, although i think they should have made a ton of updates long ago.
pros:
- in-game help guide for noobs
-changing of temperature, power usage, power gain, etc.
-lots-o-machines
-exploring in caves is a must, or you wont get far.
-upgrades!
-easy-to-use power exchange sytem.
cons:
-only 1 way to die
-no hostiles
-no health
-no challenge really
-upadates are hard to come by
you try it out for yourself. if there was a neutral button, i would have been pressing it
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8 จาก 9 คน (89%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
61.4 ชม. ในบันทึก
โพสต์: 30 มิถุนายน
บทวิจารณ์ในช่วงระหว่างการพัฒนา
This game has quite a few negative reviews and i have to say not all points are justified.

I really enjoy this game (i only play on survival) and it's a verry good spin on the many voxel block games out there first off it's not focused on being creative as in making big castles etc ( i guess you could but there are other games that are better at this) Where this game shines is in optimizing your base you're building a huge factory/mining operation and everything needs to be powered by different means which makes it a little of a puzzle game in my opinion.

people have commented on the fact that the tier 1 takes too long and it's too hard to get to tier 2. I have to say i love starting over and beginning from scratch I actually do so after every bigger update (even though it's usually not even necessary).

other people have commented that the development is too slow or non existent and although it may seem like this the last few months if those same people would follow the twitter they would see what the devs are really working on and at this point that is mobs and battle this is not a small task so the smaller quick updates may be gone for a while untill this is done.

I'm not saying this game is perfect yet (far from it ) but isn't that what the early acces warning is for.
Too many people ragg on the early acces games giving negative reviews for things that are bugged etc that comes with the territory. People pay money for something and expect it to be a fully functioning completed product even though there is a big blue warning saying EARLY ACCES. Guess what i just bought a house thats not even finished building yet and i'm not at the construction site with a big sign saying this company sucks my house doesn't have a roof and the toilet doesn't flush etc. same thing.
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1 จาก 1 คน (100%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
143.9 ชม. ในบันทึก
โพสต์: 5 กรกฎาคม
บทวิจารณ์ในช่วงระหว่างการพัฒนา
Right now I am 50/50 on my review. I have been playing the game with no mob AI and have actually been loving it. It's a nice change from playing Minecraft all day long.

What I enjoy most about the game, is the fact that you need machines to gather resources, mainly your ores, and that you can use conveyor belts to move all your materials around. I've worked a warehouse job where it was conveyor belt city almost, and one conveyor belt at this job, took 10 minutes to get the product from the machine to me, where I had to sort it with other packages. So the game in it's current state is pretty wild. So I recommend it based on how it's different from Minecraft, you can build and destroy blocks from almost any range, and how its got all this factory stuff. I believe there are mods for Minecraft for factory, but I enjoy playing this game as it offers a much different feeling and gives a different look.

Recent changes however will be approaching, and this is where I am undecided on a full recommendation. Changes will be coming that will give the mobs an AI, meaning they can drain power or screw with your machines functioning unless you plop down turrets. To begin, alot of items to build are very expensive, and that problem needs addressed. Another recent change to the game was how generators work. Before, you could use generators anywhere for power. Now, generators will only work so far underground, then you are forced to use lasers. My laser system is getting to be pretty crazy, trying to drag down as much power as I can, and it feels like a never ending battle to even be able to keep power running. There have been recent game code fixes to the lasers in how they operate. I personally dislike the lasers altogether, but I'm really trying to give them a chance.

The other problem that I have, is that, I would love to just be able to operate a factory, with no interruptions, but that isn't going to be added as a seperate option. A simple option to start a new game with no mobs, cannot or will not be included. A few people have asked for this, but all have been given a "no this is not an option" answer. The way indie games are made today, community input is helpful, and when that input is actually used in the game, that's even better, and I believe that indie developers should always keep an open mind about different things they can and cannot include. What I'm saying is, if the game Minecraft can have a no mob option, come on, it really shouldn't be that hard for you to include it as well. But I'm not saying that it needs to be included right away. I'm just saying, it is an option, and it shouldn't be ruled out so quickly. Once the game gets more closer to completion, then add in the option to turn off the mobs. Personally, I'm not looking forward to the mobs in the game, because I was hoping to just run a factory.

The more you cater to your players and fans of the game, the more they will see you in a better light. Then, mix it up a bit and change something that players wouldn't feel is too game breaking, or that on a forum, you have ideas and can go over those ideas with your playerbase. This happens already, but that transparency is what people want nowadays, and the developers have 100% transparency with their playerbase.

It's really just the no mob thing. Never entirely rule something out if it can be a possible option added in later on. I play Minecraft so much, that I'm getting tired of mobs. Which is why I have so much play time with this game. It's pretty much you building and running a factory, but then here come the mobs.

It's a good game, and if you like having to use machines to get things done, then you should get it.

It is still in its early stages so it will be going through many changes I'm sure.
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