The original FortressCraft was one of the best-selling Indie games of all time. A unique blend of Voxel Landscapes, Tower Defense, Crafting, Logistics, Exploration, Combat and Assembly Lines.
Gebruikersrecensies:
Recent:
Grotendeels positief (88 recensies) - 72% van de 88 gebruikersrecensies in de laatste 30 dagen zijn positief.
Totaal:
Grotendeels positief (1,638 recensies) - 76% van de 1,638 gebruikersrecensies voor deze game is positief.
Releasedatum: 9 nov 2015

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Recente updates Alles weergeven (154)

23 januari

Hot fix now live

I've pushed a hotfix live that should resolve many (all? most) of the issues with GPU-related crashing. I've gone with the age-old solution of 'disabling things', and narrowed it down to something related to instancing and threading.

Blame Unity, really.

Let me know if it's fixed, if you can, and if you're one of the DOZENS of people who wrote a negative review without checking the forums or discord or twitter or emailing me, please give it another whirl :/

8 opmerkingen Meer informatie

14 januari

y u no hotfix?!

Just a note - the issues the game is experiencing are not my fault.



I'm using the latest patch of Unity 5.5 and they haven't updated that since the 22nd of December - I'm waiting them to fix the issues. Right now all I've been able to do is tell people about the workarounds (using DX9 and disabling threaded DX11 jobs), but I don't have a *fix*, because Unity doesn't have a fix yet. I'm keeping everything firmly crossed this gets resolves in the next 16 days, when Patch 16 is due for release.

Apologies once again - none of these issue came up in testing, and I've been struggling to overcome both Valve and Unity issues recently.

In some good news - are you liking the visuals from Patch 16 as much as I am? :-)

30 opmerkingen Meer informatie

Over dit spel

"In a world where early access and indie usually means abandoned, unfinished garbage, this game's post launch development is outpacing many AAA titles and companies."

"This really isn't the same game that I originally purchased anymore. With all the changes that have been made over that duration the game is so much more fun
now that there are machines to alleviate almost every large build annoyance that used to exist. The FALCORs, thieves, excavators, drills etc.. all did so much for
automation it's almost hard to believe I ever did that stuff manually before."



FortressCraft Evolved’s Survival Mode is a unique-blend of Voxel Landscapes, Tower Defense, Crafting, Logistics, Exploration, Combat and Assembly lines. Players begin by crash-landing on a strange alien world, left with only a small handful of starting machines. Using hand-held scanners they must locate ore resources, place down Ore Extractors and Conveyors to automate the raw material back to the Smelter; take the fresh ingots through multi-machine assembly lines, followed by researching new technologies that help them explore thousands of meters below the planet's surface.

An advanced HoloBase allows players to keep an eye on their factory which they must defend against waves of alien attacks with multiple tiers of missile and energy turrets. To survive they must continue to develop new and unique power systems, from solar energy to Jet Turbines, culminating in crafting an Orbital Energy Transmitter thousands of cubic meters in size, to beam power off-planet, and start the next phase of the game.

And all this with an enormous draw-distance, scalable gameplay engine that is equally at home on high-end or low-end computers, and full multiplayer support! This does not even factor in all that you can do in the Creative Mode whose only limits are your time and imagination. With an array of Super Build Tools and a high-resolution Custom Detail Block Workshop players can build anything and on a massive scale unseen in other games.

  • Experience the largest worlds ever seen in any computer game - ever!
  • Create a futuristic mining operation consisting of thousands of huge machines.
  • Full Tower-Defense style combat in a voxel universe.
  • Use hi-tech machinery to locate and process resources from thousands of meters away.
  • Explore thousands of metres vertically, overcoming ever-more difficult challenges.
  • Official Texture Pack and Mod Pack support
  • State of the art lighting and shadowing, utilising high resolution maps for machinery and environment
  • Innovative“Build to Me” Feature to facilitate rapid, accurate building
  • Shareable Creative Schematics
  • Super Build Tools allowing instant creation of primitive shapes

Systeemeisen

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Besturingssysteem: XP and up
    • Processor: Dual-Core 1.6ghz CPU
    • Geheugen: 4096 MB RAM
    • Grafische kaart: Intel HD Graphics 3000/Nvidia G285/Radeon HD 5450 with 512mb of RAM
    • DirectX: Versie 9.0
    • Netwerk: Breedband internetverbinding
    • Opslagruimte: 5000 MB beschikbare ruimte
    • Aanvullende opmerkingen: Additional features are available with 8 or 16 GB of RAM
    Minimum:
    • Besturingssysteem: 10.7 and up
    • Processor: Dual-Core 1.6ghz CPU
    • Geheugen: 4 GB RAM
    • Grafische kaart: Intel HD Graphics 3000/Nvidia G285/Radeon HD 5450 with 512mb of RAM
    • Netwerk: Breedband internetverbinding
    • Opslagruimte: 5 GB beschikbare ruimte
    • Aanvullende opmerkingen: Additional features are available with 8 or 16 GB of RAM
    Minimum:
    • Besturingssysteem: Ubuntu 14.04
    • Processor: Dual-Core 1.6ghz CPU
    • Geheugen: 4096 MB RAM
    • Grafische kaart: Intel HD Graphics 3000/Nvidia G285/Radeon HD 5450 with 512mb of RAM
    • Opslagruimte: 5000 MB beschikbare ruimte
    • Aanvullende opmerkingen: Additional features are available with 8 or 16 GB of RAM

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Recent:
Grotendeels positief (88 recensies)
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Grotendeels positief (1,638 recensies)
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