The original FortressCraft was one of the best-selling Indie games of all time. A unique blend of Voxel Landscapes, Tower Defense, Crafting, Logistics, Exploration, Combat and Assembly Lines.
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Çıkış Tarihi: 9 Kas 2015

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FortressCraft Evolved! Satın Alın

 

Son güncellemeler Tümünü görüntüle (153)

14 Ocak

y u no hotfix?!

Just a note - the issues the game is experiencing are not my fault.



I'm using the latest patch of Unity 5.5 and they haven't updated that since the 22nd of December - I'm waiting them to fix the issues. Right now all I've been able to do is tell people about the workarounds (using DX9 and disabling threaded DX11 jobs), but I don't have a *fix*, because Unity doesn't have a fix yet. I'm keeping everything firmly crossed this gets resolves in the next 16 days, when Patch 16 is due for release.

Apologies once again - none of these issue came up in testing, and I've been struggling to overcome both Valve and Unity issues recently.

In some good news - are you liking the visuals from Patch 16 as much as I am? :-)

26 yorum Daha fazlasını oku

6 Ocak

Crashing issues were resolved weeks ago.

But lots of people are posting negative reviews, saying "It crashes a lot"

Thanks to Orca9999's tireless efforts, it looks like we have a work-around, and a potential culprit.

http://steamcommunity.com/app/254200/discussions/0/154644598513676391/?ctp=4

Short version; it looks like, under some circumstances, something is going wrong with something DX11 related. The solution is to force use of DX9 - put

-force-d3d9

Into your Steam Launch options and it 'should just work' (tm)

Cheers to Orca9999 for working out what it was!

29 yorum Daha fazlasını oku

Bu Oyun Hakkında

"In a world where early access and indie usually means abandoned, unfinished garbage, this game's post launch development is outpacing many AAA titles and companies."

"This really isn't the same game that I originally purchased anymore. With all the changes that have been made over that duration the game is so much more fun
now that there are machines to alleviate almost every large build annoyance that used to exist. The FALCORs, thieves, excavators, drills etc.. all did so much for
automation it's almost hard to believe I ever did that stuff manually before."



FortressCraft Evolved’s Survival Mode is a unique-blend of Voxel Landscapes, Tower Defense, Crafting, Logistics, Exploration, Combat and Assembly lines. Players begin by crash-landing on a strange alien world, left with only a small handful of starting machines. Using hand-held scanners they must locate ore resources, place down Ore Extractors and Conveyors to automate the raw material back to the Smelter; take the fresh ingots through multi-machine assembly lines, followed by researching new technologies that help them explore thousands of meters below the planet's surface.

An advanced HoloBase allows players to keep an eye on their factory which they must defend against waves of alien attacks with multiple tiers of missile and energy turrets. To survive they must continue to develop new and unique power systems, from solar energy to Jet Turbines, culminating in crafting an Orbital Energy Transmitter thousands of cubic meters in size, to beam power off-planet, and start the next phase of the game.

And all this with an enormous draw-distance, scalable gameplay engine that is equally at home on high-end or low-end computers, and full multiplayer support! This does not even factor in all that you can do in the Creative Mode whose only limits are your time and imagination. With an array of Super Build Tools and a high-resolution Custom Detail Block Workshop players can build anything and on a massive scale unseen in other games.

  • Experience the largest worlds ever seen in any computer game - ever!
  • Create a futuristic mining operation consisting of thousands of huge machines.
  • Full Tower-Defense style combat in a voxel universe.
  • Use hi-tech machinery to locate and process resources from thousands of meters away.
  • Explore thousands of metres vertically, overcoming ever-more difficult challenges.
  • Official Texture Pack and Mod Pack support
  • State of the art lighting and shadowing, utilising high resolution maps for machinery and environment
  • Innovative“Build to Me” Feature to facilitate rapid, accurate building
  • Shareable Creative Schematics
  • Super Build Tools allowing instant creation of primitive shapes

Sistem Gereksinimleri

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • İşletim Sistemi: XP and up
    • İşlemci: Dual-Core 1.6ghz CPU
    • Bellek: 4096 MB RAM
    • Ekran Kartı: Intel HD Graphics 3000/Nvidia G285/Radeon HD 5450 with 512mb of RAM
    • DirectX: Sürüm 9.0
    • Ağ: Genişbant İnternet bağlantısı
    • Depolama: 5000 MB kullanılabilir alan
    • İlave Notlar: Additional features are available with 8 or 16 GB of RAM
    Minimum:
    • İşletim Sistemi: 10.7 and up
    • İşlemci: Dual-Core 1.6ghz CPU
    • Bellek: 4 GB RAM
    • Ekran Kartı: Intel HD Graphics 3000/Nvidia G285/Radeon HD 5450 with 512mb of RAM
    • Ağ: Genişbant İnternet bağlantısı
    • Depolama: 5 GB kullanılabilir alan
    • İlave Notlar: Additional features are available with 8 or 16 GB of RAM
    Minimum:
    • İşletim Sistemi: Ubuntu 14.04
    • İşlemci: Dual-Core 1.6ghz CPU
    • Bellek: 4096 MB RAM
    • Ekran Kartı: Intel HD Graphics 3000/Nvidia G285/Radeon HD 5450 with 512mb of RAM
    • Depolama: 5000 MB kullanılabilir alan
    • İlave Notlar: Additional features are available with 8 or 16 GB of RAM
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