The original FortressCraft was one of the best-selling Indie games of all time. A unique blend of Voxel Landscapes, Tower Defense, Crafting, Logistics, Exploration, Combat and Assembly Lines.
Análises de usuários:
Últimas:
Neutras (26 análises) - 65% das 26 análises de usuários dos últimos 30 dias são positivas.
Todas:
Ligeiramente positivas (1,568 análises) - 77% das 1,568 análises de usuários deste jogo são positivas.
Data de lançamento: 9/nov/2015

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Comprar FortressCraft Evolved!

 

Atualizações recentes Ver todos (162)

1 de março

March 1st - Status report!

So, Todd and I have been upgrading our UI system from 'ancient' to 'brand new', to support multi-byte characters. This is proving to be an enormous task, and is still going on. The plan remains more or less the same - Patch 17 will go out with the translation support, the test version of the Orbital Railgun, the Skin Pack. Hydroponics and Mutator will be bumped to Patch 18.

Patch 17 goals
  • Initial Translation support for multiple languages, including Cyrillic/Kanji (Russian/Japanese/Chinese)
  • [Patreons get early access to this!]Orbital RailGun Launcher. The ultimate in pointless e-peen. Fire massive containers into space and compare your base with other people's. 1 Kilometre of magnetically-accelerated terror.
  • T4 Balance improvments
  • New, country-specific skin pack to celebrate (and TBF, fund!) the Translation support.
  • Improved networking with smarter bandwidth usage.

Goals pushed to Patch 18
  • Plant Growth and Harvesting in Hydroponics Bays.
  • [Patreons get early access to this!]Further Mutator work.
  • Adventures Pack Work
Note : I've had zero feedback on the Orbital Railgun so far. Did I get it that perfect? ;-)

21 comentários Leia mais

14 de fevereiro

Patch 17 - in progress.

The first test patch for Patch 17 is now available. If you're interested, and understand terms like 'untested' and 'risky' and 'backed-up-my-world', then head over here:

http://steamcommunity.com/app/254200/discussions/0/135508489637345304/

I'm actually not going to be around tomorrow, as it's my birthday, and I'm old, and therefore I don't have to put up with you all.

I'll be back, streaming and working on Thursday - the new Orbital Railgun (name pending) should be available for early-testing for Patreons; it's planned as a brand-new endgame for Adventure Pack DLC owners, hopefully within a few months!

Don't break the game whilst I'm gone!

23 comentários Leia mais

Sobre este jogo

"In a world where early access and indie usually means abandoned, unfinished garbage, this game's post launch development is outpacing many AAA titles and companies."

"This really isn't the same game that I originally purchased anymore. With all the changes that have been made over that duration the game is so much more fun
now that there are machines to alleviate almost every large build annoyance that used to exist. The FALCORs, thieves, excavators, drills etc.. all did so much for
automation it's almost hard to believe I ever did that stuff manually before."

A Whole New Survival Experience...




FortressCraft has undergone a radical visual alteration, completely reworking the surface, along with a brand-new rendering system. On top of that, there is an enormous amount of work to make the game more understandable and accessible for new players. The combination of these two things should work towards making it feel like a fresh, new experience. Prepare for a new exploration and survival experience!

FortressCraft Evolved’s Survival Mode is a unique-blend of Voxel Landscapes, Tower Defense, Crafting, Logistics, Exploration, Combat and Assembly lines. Players begin by crash-landing on a strange alien world, left with only a small handful of starting machines. Using hand-held scanners they must locate ore resources, place down Ore Extractors and Conveyors to automate the raw material back to the Smelter; take the fresh ingots through multi-machine assembly lines, followed by researching new technologies that help them explore thousands of meters below the planet's surface.

An advanced HoloBase allows players to keep an eye on their factory which they must defend against waves of alien attacks with multiple tiers of missile and energy turrets. To survive they must continue to develop new and unique power systems, from solar energy to Jet Turbines, culminating in crafting an Orbital Energy Transmitter thousands of cubic meters in size, to beam power off-planet, and start the next phase of the game.

And all this with an enormous draw-distance, scalable gameplay engine that is equally at home on high-end or low-end computers, and full multiplayer support! This does not even factor in all that you can do in the Creative Mode whose only limits are your time and imagination. With an array of Super Build Tools and a high-resolution Custom Detail Block Workshop players can build anything and on a massive scale unseen in other games.

  • Experience the largest worlds ever seen in any computer game - ever!
  • Create a futuristic mining operation consisting of thousands of huge machines.
  • Full Tower-Defense style combat in a voxel universe.
  • Use hi-tech machinery to locate and process resources from thousands of meters away.
  • Explore thousands of metres vertically, overcoming ever-more difficult challenges.
  • Official Texture Pack and Mod Pack support
  • State of the art lighting and shadowing, utilising high resolution maps for machinery and environment
  • Innovative“Build to Me” Feature to facilitate rapid, accurate building
  • Shareable Creative Schematics
  • Super Build Tools allowing instant creation of primitive shapes

Requisitos de sistema

Windows
Mac OS X
SteamOS + Linux
    Mínimos:
    • SO: XP and up
    • Processador: Dual-Core 1.6ghz CPU
    • Memória: 4096 MB de RAM
    • Placa de vídeo: Intel HD Graphics 3000/Nvidia G285/Radeon HD 5450 with 512mb of RAM
    • DirectX: Versão 9.0
    • Rede: Conexão de internet banda larga
    • Armazenamento: 5000 MB de espaço disponível
    • Outras observações: Additional features are available with 8 or 16 GB of RAM
    Mínimos:
    • SO: 10.7 and up
    • Processador: Dual-Core 1.6ghz CPU
    • Memória: 4 GB de RAM
    • Placa de vídeo: Intel HD Graphics 3000/Nvidia G285/Radeon HD 5450 with 512mb of RAM
    • Rede: Conexão de internet banda larga
    • Armazenamento: 5 GB de espaço disponível
    • Outras observações: Additional features are available with 8 or 16 GB of RAM
    Mínimos:
    • SO: Ubuntu 14.04
    • Processador: Dual-Core 1.6ghz CPU
    • Memória: 4096 MB de RAM
    • Placa de vídeo: Intel HD Graphics 3000/Nvidia G285/Radeon HD 5450 with 512mb of RAM
    • Armazenamento: 5000 MB de espaço disponível
    • Outras observações: Additional features are available with 8 or 16 GB of RAM

O que os curadores dizem

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Análises de usuários Saiba mais
Últimas:
Neutras (26 análises)
Todas:
Ligeiramente positivas (1,568 análises)
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