In Starbound, you take on the role of a character who’s just fled from their home planet, only to crash-land on another. From there you’ll embark on a quest to survive, discover, explore and fight your way across an infinite universe!
Käyttäjäarvostelut: Erittäin myönteinen (37,412 arvostelua)
Julkaisupäivä: 4. joulu, 2013

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Early Access -peli

Voit pelata näitä pelejä viipymättä - jo niiden kehitysvaiheissa.

Huomio: Tämä Early Access -peli on keskeneräinen ja se saattaa vielä muuttua. Jos sinua ei kiinnosta pelata tätä peliä tällä hetkellä saatavilla olevassa muodossa, odota ja tarkista peli myöhemmin uudelleen. Lue lisää

Kehittäjien kertomaa:

Miksi Early Access?

“We were at a point in Starbound's development where it was already pretty fun, so we decided to release the game in beta through early access to ensure the community has a chance to help us shape the game.”

Miten kauan Early Access -vaihe suunnilleen kestää?

“It's difficult for us to give a solid release date-- we're not so good at those, we've learned. Starbound still has a ways to go, but we'll keep you posted via our website!”

Miten täysi versio eroaa Early Access -versiosta?

“The full version of Starbound will contain a plot and sidequests, more dungeons, more bosses and lore, among other features.”

Millainen on Early Access -version nykyinen tila?

“Starbound is already extremely playable and contains a vast amount of content in its current state! There are two beta branches currently in use-- [STABLE] and [NIGHTLY].

The stable branch receives less frequent updates, as we're currently working on one big update that will complete the first few tiers of player progression.

The [NIGHTLY] branch is updated automatically every night, and is for players who want to track progress or simply can't wait to check out shiny new features. :D Play at your own risk, though, as these builds are not tested and bugs/crashes are likely.

Find out more about how to opt into the nightly builds here: http://playstarbound.com/support/#unstable

Hinnoitellaanko peli toisin Early Accessin aikana ja sen jälkeen?

“The price will likely change after Early Access!”

Miten yhteisö otetaan mukaan kehitysprosessiin?

“We post daily progress updates on our blog, and we're always hanging around IRC.”
Lue lisää

Osta Starbound

Osta Starbound Four Pack

Includes four copies of Starbound - Send the extra copies to your friends!

 

Kuraattoreiden suosittelema

"If Terraria was Minecraft in 2D, this is Minecraft in 2D in Space. It's great."
Lue koko arvostelu täältä.

Uusimmat päivitykset Katso kaikki: (22)

20. joulukuu

Winter update [UNSTABLE] Edition! ~*The More You Know*~

Hey there!

We pushed the changes mentioned in our recent trailer to the unstable branch last night– rejoice! Anyone who’s been playing the nightly builds won’t see a huge difference, but anyone who makes the switch from stable to unstable will see some pretty massive changes.

So here’s what you need to know about the unstable update, starting with…

How to Switch to the Unstable Branch

There’s a handy tutorial right here about how to switch to the unstable or nightly branch of the beta. Be sure to follow the instructions to switch to unstable. :)

World/Character File Compatibility

If you choose to switch to the unstable branch, please know that your characters and worlds will not yet be compatible with the latest version of the game. Your old characters and worlds will still be there, but the unstable branch will use a different storage location than the stable branch for the time being, while we work out how to upgrade old characters.

We will try to maintain save file compatibility within unstable as much as possible, but it will depend on what sort of changes we have to make during unstable, so we cant make any promises.

If you are currently running nightly, then you probably already know how everything works already. FYI The unstable branch will use a ‘storage_unstable’ directory while we work on compatibility with stable.

Known Issues:
  • Many progression quests aren’t final, some are placeholders for future missions
  • Combat balance is still WIP
  • Performance issues, particularly in dense areas like dungeons and the outpost
  • Background parallaxes have problematic transitions between world layers, e.g. oceans
  • Pixel costs and rewards not yet balanced
  • Interface windows (containers, AI, etc) can remain open after switching worlds or moving away from the triggering object
  • Cooking recipes for tier 5 and 6 crops need to be implemented
  • Crops sometimes get out of sync when grown on ship
  • Enemy hit/death sounds sometimes fail to play
  • Some errors in enemy movement and pathfinding
  • Rare crash when removing items from containers, appears as “(InventoryException) Not allowed to discard stack when locked.”
  • The launcher, on some people’s machines, will spew dll errors about missing ordinals. This is not fatal however, and the launcher will still work after you close them.
  • And a whole lot more (probably)

    We’ll keep everyone posted as we make more updates and plans evolve, but thank you all for being so patient! Have fun!

    ---

    Tiy also did an AMA on the Starbound subreddit last night answering lots of questions about development and the unstable update, so be sure to check that out. :)

    Hope you all have a nice weekend and a lovely holiday. <3 :)

    ːSBHorseː

100 kommenttia Lue lisää

19. joulukuu

[DAILY BLOG] Weekly Update Round-Up 19/12/2014

#Discussions_QuoteBlock_Author
Evening folks!

When Starbound’s overall balance structure was first established, humanoid NPCs weren’t really a primary consideration at the time, nor was PVP, so the game was largely balanced based around the damage between players and the monsters. While this system was fine at first, it has been the root cause of much difficulty in balancing humanoid NPCs who were primarily balanced to fight against the player and got absolutely trashed by monsters, which was a problem, especially with our growing focus on missions. This necessitated a rethink of how everything was balanced.

To that end, Tiyuri and I, have gone over almost everything with a fine-tooth comb. Here’s a brief overview of the biggest changes.

- NPCs now use armor, so damage inflicted on them is reflective of their armor. Additionally their health now scales on a curve similar to the player’s.
- Damage values across the board have risen. Monsters now die more easily, but they can also kill the player faster too. Fight carefully!
- The energy scaling curve on guns has been completely reworked for a more gradual and consistent climb.
- Tiered armors have been completely rebalanced to suit the new armor and energy scaling levels.
- Players now start off with access to two weapons from the offset, with most races gaining a one-handed shortsword in addition to their broadsword. The novakids gain a two-handed rifle.
- Generated weapon values now typically sit somewhere between the tiered weapons. Rare weapons may still potentially be more damaging, but this should help to keep tiered weapons useful all throughout the game’s progression.

It might not seem like much but these changes have involved a frankly exhausting amount of configuration, but it has transformed the game feel quite significantly. A pleasant side effect of this humanoid-centric rebalancing is that the game is largely balanced for PVP too, provided all parties have suitably leveled equipment.

Guns are more dependable weapons overall, but melee inflicts monstrous damage for those willing to take the risk. In our testing, we found ourselves having heated 1-on-1 exchanges, rapidly alternating between ranged sniping and clashing swords when our energy reserves were locked away. It was both frantic and fun! I’m looking forward to seeing what you guys make of it.

---

#Discussions_QuoteBlock_Author
Evening, everyone!

In my recent post, I mentioned that we’d soon be uploading a trailer highlighting some of the biggest changes we’ve made to Starbound since the last stable build. Without further rambling, here it is!

https://www.youtube.com/watch?v=4Sz2zr3pZEo

As Tiy noted yesterday on Twitter, we’re trying to push these updates to the unstable branch next week and, depending on how that goes, pushing them to the stable branch in January.

Katzeus at Starbound has done an awesome job summarizing most of the changes here.

Thanks again for your continued support and patience. :) Enjoy the trailer!

---

#Discussions_QuoteBlock_Author
Alpaca in spaaaaace!


Alien Alpaca packin’!


Alien Alpaca jumping sweet jumps!


Alien Alpaca playing video games and cooking!


Alien Alpaca taking a breather!

Alpaca in spaaaaaace!

43 kommenttia Lue lisää
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Arvostelut

“Starbound is one of the most impressive never-ending games I've ever played.”
9 – Polygon

“Starbound's delivering on its core promises even in its early access incarnation.”
Eurogamer

“This might be a bare-bones version of the game to come, but boy, check out those bones. The game's minutiae will be mapped out across various wikis for years to come, and many mechanics will be added and refined, but even now, Starbound is an enticing journey of discovery that reminds you just how exciting it can be to stare at a sky full of stars.”
Gamespot

Tietoja pelistä

In Starbound, you take on the role of a character who’s just fled from their home planet, only to crash-land on another. From there you’ll embark on a quest to survive, discover, explore and fight your way across an infinite universe.



You’ll encounter procedurally generated creatures and weapons, discover populated villages and abandoned temples. Explore planets dotted with dungeons, eyeball trees and treasure. Make use of over a hundred materials and over one thousand in-game objects to build a sprawling modern metropolis or a sleepy secluded cabin in the woods, and do all of it alone or with friends!

Starbound lets you live out your own story of space exploration, discovery and adventure. Settle down and farm the land, hop from planet to planet claiming resources, or make regular visits to populated settlements, taking on jobs and earning a living. NPCs are scattered about the worlds, offering quests and challenges for those looking for a little extra excitement in their lives.


Key Features:
  • 7 playable races
  • A procedurally generated universe with unlimited procedurally generated planets
  • All content available in online drop in/drop out co-op
  • Generated dungeons full of unique enemies
  • Randomly generated monsters
  • Thousands of items
  • A deep crafting system
  • PVP gameplay
  • Own and decorate your own Starship
  • Develop your own home planet
  • Menacing boss battles
  • Procedurally generated guns and melee weapons
  • Farming, hunting and survival mechanics
  • Built from the ground up to support modding
  • Ongoing free updates
  • Multi-platform multiplayer

What will you find?

Järjestelmävaatimukset

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP or later
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 256 MB graphics memory and directx 9.0c compatible gpu
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    Recommended:
    • OS: Windows XP or later
    • Processor: Core i3
    • Memory: 4 GB RAM
    • Graphics: Discrete GPU capable of directx 9.0c
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    Minimum:
    • OS: Os X 10.7 or later
    • Processor: 64 bit Intel CPU
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    Recommended:
    • OS: Os X 10.7 or later
    • Processor: 64 bit Intel CPU
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    Minimum:
    • OS: Debian Stable or Ubuntu 12.04 LTS or later
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 256 MB graphics memory and opengl 2.1 compatible gpu
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    Recommended:
    • OS: Debian Stable or Ubuntu 12.04 LTS or later
    • Processor: Core i3
    • Memory: 4 GB RAM
    • Graphics: 256 MB graphics memory and opengl 2.1 compatible discrete gpu
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
Hyödylliset arvostelut
399/574 (70%) arvioi tämän hyödylliseksi
273.3 tuntia pelattu
Julkaistu 18. joulukuu.
Early Access -arvostelu
So many people are giving this awesome game a negative review simply because the "Dev's havent done anything"
...
Alright, watch this: https://www.youtube.com/watch?v=4Sz2zr3pZEo
and explain to me that the "Dev's havent done anything"

Edit: Ignore all those other negative reviews that say "The devs never update the game" ... the devs released word that, instead of releasing multiple small updates in the actual game, they'd do so in a beta version so folks could keep up with events. There's many players writing reviews that're completely ignorant of this fact.

Edit(2): People have mentioned that the "major problems" arent getting fixed... This update shown in the video, plus the claims that Chucklefish has made point to the fact that they will HOPEFULLY be fixed.

Edit(3): For those who're hating the game because of the developers and their BS in the past... Starbound itself is an AMAZING game to mod, and it has a MASSIVE modding community. If you hate the game for WHATEVER reason, the mods will most likely change your mind.

Comments section has some neat points, go read it. Sorry to all the folks who didn't find my review helpful. I tried.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
38/55 (69%) arvioi tämän hyödylliseksi
18.8 tuntia pelattu
Julkaistu 26. joulukuu.
Early Access -arvostelu
A Brief History of Chucklefish and the Community

  • First, people complain when the stable updates are too frequent to keep your save for very long.
  • So, in response, they change their updating routine and create a nightly channel to see a snapshot of their progress every 24 hours.
  • Nobody switches, ♥♥♥♥♥ing commences because they don't see any progress and assume the game is dead.
  • In response, the dev team starts frequently blogging in order to show everything they've been working on, including the arduous task of refactoring code (which is very important, but you can't have snazzy screenshots to show for it)
  • People don't read the blog, and proclaim that the game is dead.
  • Those that do read the blog complain that the latest releases are buggy.
  • Entitled gamers want everything now.

    Where is that picture of a triangular diagram showing fast, stable, and fun with the caption "Pick Two"?

    Christ almighty people, you can't have frequent updates, have those updates include lots of features, and have them be stable. Either be patient, or help them bugtest by playing nightlies. Otherwise you'll leave them no choice but to halfass the content!

    What's that? The game? Oh, yeah, I think it's pretty good. I like the setting and character design, the procedurally generated content is impressive, and it's been getting better over time. If you're into voxel-like survival/design games, then this is a good choice.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
45/82 (55%) arvioi tämän hyödylliseksi
28.0 tuntia pelattu
Julkaistu 4. joulukuu.
Early Access -arvostelu
This game could be good, but right now it’s not. There are much better (and worse) games for 15.00 There has been no "real" update to the game in a long time. The starbound website shows some of the stuff they are working, on but until they post a major update it doesn’t inspire much confidence. If you are looking for a good mining game go play terrira (again if necessary). Looking for a good space game? Go play FTL. Come back to this game in a year and see if this game has gone anywhere.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
59/109 (54%) arvioi tämän hyödylliseksi
10.5 tuntia pelattu
Julkaistu 3. joulukuu.
Early Access -arvostelu
Its pretty good... for the first hour...

I dont really recommend this game. Get terraria. Starbound is fun for the first hour or two, but after that it gets boring. Trust me.
They might come out with more updates for new stuff, but still, I just dont like how this game was made.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
72/134 (54%) arvioi tämän hyödylliseksi
75.8 tuntia pelattu
Julkaistu 2. joulukuu.
Early Access -arvostelu
As much as I love the concept of the game, in its current state it isnt worth it.. really slow patches (havent seen one new stable version since i first purchased the game earlier this year), planets having all the same lvls leaves next to no reason to explore.. shame really with a bit more love from the devs this could easily be my fav game ever as i love the gameplay and 2d pixel style.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
60/111 (54%) arvioi tämän hyödylliseksi
125.2 tuntia pelattu
Julkaistu 2. joulukuu.
Early Access -arvostelu
This game is probably one of the laziest piles of trash ive ever witnessed. Im sure everyone knows about the devs basically wasting everyones time and money and not updating the game for months on end but I really cant stress it enough. As you can see I have 100+ hours in the game, and while I will admit its a decent time killer and the base building is pretty solid with quite a few options of how you can make it look the gameplay is downright awful and 1 demensional with boss fights you can just build a wall around and beat them to death and enemies that either kill you in one hit and are bullet sponges or they die instantly and do nothing to you. The stat scaling for the most part (at least since release) is alright until you hit the last sector where it then becomes a tedious race around a planet looking for more fuel for your spaceship so you can travel to another planet to find more fuel until you finally grind enough ore to build the max level armor set. Then what do you do? Nothing. You sit on your ♥♥♥ all day in your base maybe building a thing or two while waiting for the next game update that never comes (no nightlies do not count as updates, an update is something that doesnt break your game and delete your saves).

tl;dr If you are expecting better Terraria you will be sad and dissapointed.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
109/205 (53%) arvioi tämän hyödylliseksi
21.5 tuntia pelattu
Julkaistu 5. joulukuu.
Early Access -arvostelu
I purchased Starbound back in December 2013, knowing it was Early-access and a so-called “beta“. However, looking at the product, the name “beta” does not fit its state. Even the head developer confirmed that this is only a tech-demo. I could live with that back then, because “thick and fast” updates were announced. In fact, there were several meaningful updates in December, but then only a few in January and February, and after some cosmetic patches in spring, stable or unstable patches weren’t released anymore. It’s 5th of December, one year and one day after the release of the pre-Alpha; Starbound had four updates in 2013, all of them between January and April.

It’s kind of frustrating that even if you are aware of the fact that you are in a beta, this beta isn’t a beta at all. I’ve never seen a developer in the suggestion forum. The multiplayer-scene suffers under the bad performance of Starbound; servers with more than five players tend to be unplayable. The lack of updates destroyed MP and its community. Even some of the big modders - like the inventor of the beloved “Avali”-race mod - left because they were annoyed by CFs policy. There was also a time when only one thread existed for ALL bugs to report! I count this behavior as highly incompetent and unprofessional. Even an “indie” has to keep some quality standards.

Now to the so called “Nightly Builds”. Don’t get brainwashed by the fan boys on the CF forums who claim that CF produces updates, saying “you only have to download the Nightlies”. Not only are the NBs broken (developer admitted that), they are mere developer builds to show the players at least that some kind of development is happening; the NBs were introduced because there were rumors that CF didn’t work on the game at all. Also, even if they have a support forum for it, they officially don’t want that bugs in the NBs get reported. To make the thing even more contradictory, those who claim that these NBs are a “beta” have never tested any beta at all; sometimes, you can’t even advance in the NBs without admin commands, and your saves/characters can be corrupted if you are unlucky.

But even if you follow the NBs, you will see that they have cancelled or added features of the old stable, changing some aspects of the game in a different direction. That underlines the fact that the current “stable” isn’t a beta, because normally, a beta has most of its features integrated. Starbound instead seems to be rebuild from the scratch. Why? I don’t know the answer. However, the developers don’t hear what the community says or at least stick to their own plans – you can investigate several thesis papers by Tiy from December and January – but obviously don’t have any priorities when developing.

So, even if you take in account that this is an alpha and early access, all things they promise to you won’t happen; don’t think that you can give them help as a modder, as a bugtester or as an artist. I didn’t encounter any developer since spring on the forums, except if they posted a dev diary. CF always cries how bad and demanding the community is, but they are not interested in the community either; if you want to get some news, you don’t have to visit the forums, but look at reddit or twitter. At the beginning, they said that they wanted to introduce popular mods in their updates; but in one year, they only introduced two. It would’ve been a good idea to add at least some mods in the long phase without an update, but even here CF fails.

To make things worse, there were some really bad comments and even accusations made by the developers in open public. I’ve never seen something like that where developers accuse their customers, when they criticize the development; critics can be idiots sometimes, but there IS the problem of absent updates, and as such, the developers are responsible for their own failure, not others.

Starbound started as a promising game with a bunch of potential. Unfortunately, CF destroyed it. They claim that an “unstable” (!) patch will come in the next weeks. Not sure when they will push the stable. They are also talking about a mysterious 1.0 version that will come later. I don’t think we’ll see it before December 2015.

If you are a person full of passion who wants to give a hand, wants to be part of something big and likes to enrich a community – don’t try Starbound. Don’t do it. If you are a multiplayer-person, don’t even think about it. And if you are a lonesome, but experienced gamer who wants a cool, complex game… you should wait until 2016 until thinking about a possible purchase of Starbound 1.0.

I have to say that I really want to love this game. I really would like to see Starbound succeeding. However, Chucklefish makes it impossible for me. I'm not the only one. There were times when this game was played by 80.000 people a week, or at least 20.000 to 30.000. Now, there are only 1.000-2.000. Still, everyone is convinced that the whole fan base will return after a new stable update. I doubt that.

(A short addition: I don’t start Starbound via Steam, that’s the motive why I have fewer hours shown than I actually played. The launcher is bugged, by the way, and can double the hours you played, leading to false statistics.)
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
24/42 (57%) arvioi tämän hyödylliseksi
126.9 tuntia pelattu
Julkaistu 6. joulukuu.
Early Access -arvostelu
It's good, but...after a few hundred hours of wandering around, dying by birds, digging straight down, starving, freezing to death in seconds, it's become repetetive and predictably monotonous. Not even on servers is this remedied. [It got old, and fast.]

2012 has come and gone. 2013 flew past... it's the END of 2014... Game STILL unfinished.

It's no longer worth the $15 in it's abandoned state. I haven't seen any updates in eons, and the news section is a ghost town filled with empty graves/promises.

I tire of seeing 'Early Access' software.
Valve, not even YOU do this to us. This abandoned game mocks your system by being allowed to remain in limbo. Someone, anyone. Either get us, the once optimistic, now duped backers their money back, or a finished product that was promised years ago.

I CANNOT AND WILL NOT RECOMMEND THIS ABANDONED TITLE TO ANYONE.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
74/138 (54%) arvioi tämän hyödylliseksi
62.0 tuntia pelattu
Julkaistu 6. joulukuu.
Early Access -arvostelu
Starbound has a brilliant core idea, but it is certainly not there yet. My main reservation is how boring the enemy types and planets are - planets of a particular biome have no specific enemy types or dungeons, and different levels just mean the amount of damage/health of enemies differ. There really seems to be no variation throughout the game - once you've visited one planet you've visited most of them, and they have no consistent theme. This game is thoroughly enjoyable to play and explore for a few hours, but if you want to get powerful it just becomes a boring grind.

I also personally dislike the development cycle. Based on the website, it would seem that the devs are constantly making updates. But they seem to be churning out new features faster than they can finish them - there hasn't been a stable update for months, because the devs are too busy making new features to actually finish working on the ones they started 4+ months ago (although I hear an update is finally coming).

Essentially, starbound has little content repeated an infinite amount of times, it really doesn't have much interesting progression and the development cycle is painfully slow and inefficient. In its current state, I really don't believe that this game is worth it. However, should they successfully develop it further (which will probably take several years given their current speed), I think the game certainly has potential. Currently, however, the game is not fun for more than a few hours so I do not recommend it.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
88/165 (53%) arvioi tämän hyödylliseksi
132.3 tuntia pelattu
Julkaistu 3. joulukuu.
Early Access -arvostelu
This game had tons of promise when it was first released on Steam way back when. Unfortunately the developers of this game have failed to come through on the promises of all the planned features on the store page. Do not buy this game untill the official release, if that day ever comes. I'm to the point that I do not believe that day will ever come and that is why I'm writing this review almost a year after buying and playing the game. I've been waiting for a playable game for a long time since buying this and the developers are failing miserably. There could be so much to love with this game, but it all seems like a fantasy at this point and nothing more.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
38/69 (55%) arvioi tämän hyödylliseksi
59.8 tuntia pelattu
Julkaistu 7. joulukuu.
Early Access -arvostelu
The devs abandoned it, the combat is trashy and a pain in the ♥♥♥, bosses are poorly designed, world's have very little places to explore if any with little to no reward, there is little insentive to explore or progress. the only positive points of this game are the moddability (which doesnt fix the terrible gameplay) and the art style of the game. This game had so much potential but it is all wasted on a dev team that wont get their ♥♥♥♥ together and deliver the product we paid for to support it's completion.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
14/23 (61%) arvioi tämän hyödylliseksi
59.8 tuntia pelattu
Julkaistu 10. joulukuu.
Early Access -arvostelu
Not yet, I bought this game even before it was on steam. It sadly is still in development, suffering from feature creepy badly.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
14/23 (61%) arvioi tämän hyödylliseksi
60.1 tuntia pelattu
Julkaistu 28. marraskuu.
Early Access -arvostelu
bought this game in january played it for 60 hours in a month or so.

no updates since then, i want a refund from these thieving devs
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
14/23 (61%) arvioi tämän hyödylliseksi
625.1 tuntia pelattu
Julkaistu 30. marraskuu.
Early Access -arvostelu
Wait until it's updated. Or until you die of old age first. It could be good if they ever ever ever finish it. Most of the time I logged in it was a heavily modded version, so if you don't mind doing your own build then pick this up; there's a good skeleton there. Otherwise steer clear and waste your monies on a finished game.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
14/23 (61%) arvioi tämän hyödylliseksi
4.7 tuntia pelattu
Julkaistu 30. marraskuu.
Early Access -arvostelu
This game ended up being a scam. I cannot belive how the devs can abandon a project halfway made after such a huge kickstarter success, as such, this as become a prime example of how Early Access and Kickstarter projects can become absolute ♥♥♥♥, no matter how good they look.

I dont give a damn about blog updates and nice pics, update the game regularly, Chucklefish, until then, go to hell.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
14/23 (61%) arvioi tämän hyödylliseksi
72.3 tuntia pelattu
Julkaistu 30. marraskuu.
Early Access -arvostelu
I had a lot of fun with this game, but there hasn't been an update in forever, making the game repetitive. It was worth the money IF you are okay with about 70 hours of gameplay. All in all seems like a total cashgrab, they keep saying they will update....not happening.
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14/23 (61%) arvioi tämän hyödylliseksi
15.2 tuntia pelattu
Julkaistu 1. joulukuu.
Early Access -arvostelu
THis game was very fun at first but after about 5 hours the enjoy ment started to decrease I liked it at first but now it is torcher playinng this game. (would not recomond)
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27/48 (56%) arvioi tämän hyödylliseksi
51.7 tuntia pelattu
Julkaistu 7. joulukuu.
Early Access -arvostelu
What happened to this game. It is STILL in early access and they aren't really trying to make it better by not finishing the damn game. Oh, and one other thing, this was a very potential game.
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27/48 (56%) arvioi tämän hyödylliseksi
79.9 tuntia pelattu
Julkaistu 7. joulukuu.
Early Access -arvostelu
People will still defend this garbage and call it a "good game" their most recent "Major Update" was a bouncing potion that allowed you to jump around the map and take no fall damage, something a modder would easily implement in the game.


Is the concept great? Yes, it felt like a great game on release, but it was never finished, those sweet promises about the major update was a disgusting lie. if you want to be an idiot and waste your money on this failure of a game, Go ahead, it was fun when all the hype was surrounding this game, but nope, they just abandoned their game, instead of actually working on any update, they decided to split their team to make more crappy games instead of focusing on what we payed them to focus on.
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27/48 (56%) arvioi tämän hyödylliseksi
41.3 tuntia pelattu
Julkaistu 10. joulukuu.
Early Access -arvostelu
Could not recommend this game. I thought this would be updated a lot more often than it has been. I really loved the idea, but the lack of content makes it die when you hit 40 or so hours. Maybe if it ever gets out of early access I'll write a new review, but I bought this game when it first came out a very long time ago and there have been no real updates since, so I think this game might be dead...
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