In Starbound, you take on the role of a character who’s just fled from their home planet, only to crash-land on another. From there you’ll embark on a quest to survive, discover, explore and fight your way across an infinite universe!
İncelemeler: Çok Olumlu (41,655 inceleme)
Çıkış Tarihi: 4 Ara 2013

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Erken Erişim Oyunu

Hemen erişim sağlayın ve oynamaya başlayın; oyun gelişirken siz de içinde olun.

Not: Erken Erişim aşamasında olan bu oyun geliştirme boyunca önemli ölçüde değişebilir ya da değişmeyebilir. Eğer oyunu bu aşamada oynamak için can atmıyorsanız o zaman oyunun geliştirilme sürecinde ilerlemesini beklemek isteyebilirsiniz. Daha fazla bilgi edinin

Geliştirici ürün hakkında ne diyor:

Neden Erken Erişim?

“We were at a point in Starbound's development where it was already pretty fun, so we decided to release the game in beta through early access to ensure the community has a chance to help us shape the game.”

Bu oyun ne kadar süre için Erken Erişim'de olacak?

“It's difficult for us to give a solid release date-- we're not so good at those, we've learned. Starbound still has a ways to go, but we'll keep you posted via our website!”

Erken Erişim versiyonunun tam versiyonundan ne kadar farklı olması planlanıyor?

“The full version of Starbound will contain a plot and sidequests, more dungeons, more bosses and lore, among other features.”

Erken Erişim sürümünün şu anki durumu nedir?

“Starbound is already extremely playable and contains a vast amount of content in its current state! There are two beta branches currently in use-- [STABLE] and [NIGHTLY].

The stable branch receives less frequent updates, as we're currently working on one big update that will complete the first few tiers of player progression.

The [NIGHTLY] branch is updated automatically every night, and is for players who want to track progress or simply can't wait to check out shiny new features. :D Play at your own risk, though, as these builds are not tested and bugs/crashes are likely.

Find out more about how to opt into the nightly builds here: http://playstarbound.com/support/#unstable

Erken Erişim sırasında ve sonrasında oyunun fiyatı değişecek mi?

“The price will likely change after Early Access!”

Topluluğu, geliştirme sürecine nasıl dahil etmeyi düşünüyorsunuz?

“We post daily progress updates on our blog, and we're always hanging around IRC.”
Daha fazlasını oku

Starbound Satın Alın

Starbound Four Pack Satın Alın

Includes four copies of Starbound - Send the extra copies to your friends!

Bu Oyuna Ait İndirilebilir İçerikler

 

Küratörler Tarafından Öneriliyor

"If Terraria was Minecraft in 2D, this is Minecraft in 2D in Space. It's great."
İncelemenin tamamını buradan okuyun.

Son güncellemeler Tümünü görüntüle (29)

3 Nisan

2nd April - [UNSTABLE] Update Notes

It's been a busy month and a half since our last stable update, and now it's time for the unstable branch to be updated in preparation for the next! Before I get to the actual patch notes, please read this big warning text:

As of this patch, the 'Home' planet feature has been replaced by planet bookmarks and direct teleporters. EXISTING CHARACTERS WILL LOSE THEIR HOME PLANETS!!! Make sure to write down your home planet's coordinates or leave your ship in orbit so that you don't lose track of its location.

Now, on to the good stuff!


  • Players can now save planet locations in the cockpit navigation interface
  • Select a planet, then select 'Add Bookmark' to bookmark it
  • Select a bookmarked planet from the list to set it as your navigation target


  • Players can now place and register teleporters on planets
  • Interact with a teleporter to add it to your list of registered destinations, which you can return to from any other teleporter
  • Can also be used to teleport directly to party members
  • Find Teleporter Cores in the world
  • New Outpost store, the 2-Stop Teleshop, lets you use a Teleporter Core to create various types of teleporters to suit your style
  • Breaking a teleporter destroys it, but refunds the Teleporter Core
  • Outpost store includes a teleporter you can register for easy access to the outpost


  • After logging out, players will be returned to the place in the world where they left (rather than back on the ship)
  • Mission dungeons will persist for 10 minutes after all players have left, allowing continuation of a mission after dying
  • Mission dungeons now have teleporters at the entrance and exit, should help clarify how and when to leave
  • Players can no longer be attacked while teleporting
  • Players can no longer initiate another teleport while teleporting
  • Teleport cinematic while destination world is loading


  • All player ships should now be inhabited by a non-combat pet corresponding to the character's race, in one of a wide variety of color options
  • Pets will investigate held items and various ship objects
  • Pets can be fed and will develop preferences for certain foods
  • Terramart now sells several pet-related items
    • Food Bowl to keep your pet fed while you're busy adventuring
    • Pet Ball for your pets to play with
    • Pet House for your pets to sleep in adorably


  • Ancient Gates now have another destination, a huge and ancient ruin
  • Gives a few clues about Starbound's overarching plot... so mysterious!

  • NPCs and ground monsters now jump accurately and reliably find paths across complex terrain
  • NPCs and ground monsters are much better at avoiding and escaping liquids
  • NPCs and ground monsters should become stuck MUCH less often


  • Can be found underground on Radioactive worlds
  • Includes various unique items and a new furniture set

  • Reworked Apex, Avian, Floran, Glitch and Hylotl name generators to be much less (but still a little bit) silly.
  • Changes to melee weapon responsiveness, damage sounds and visual feedback. Lots more of this coming in a future update!
  • Ranged weapons now have varying accuracy depending on the weapon type, quality and rate of fire
  • Player energy now refills much more rapidly and has a shorter delay before regenerating
  • Various improvements to server architecture which should greatly improve server performance and stability
  • Various improvements to internal handling of Lua API calls which should greatly reduce CPU usage, particularly in areas with many monsters or NPCs
  • Many small improvements and fixes to objects throughout the game, including updating 3d printing costs in preparation for future additions to the game's economy
  • Scroll bars can now be clicked and dragged properly
  • Fixed several bugs with codexes. Codexes are now retained across universes. Existing players will, unfortunately, have their codexes reset.
  • Moons are now generated with solid cores to help avoid falling out the bottom
  • Several improvements to grass placement, also add underground ceiling grasses to several biomes
  • Fix bug where music volume changed in combat
  • Several small improvements to AI interface
  • Removed the annoying levitation status from random status pods
  • Added optimizations and cyrillic character fixes for Hobo font. Thanks to user dsp2003 for this fix!

Existing characters and universes are safe (aside from the codexes and home planet, as listed above). However, a few of these changes may require a new universe or new planets to take effect. Hope you all enjoy the changes, and for those of you playing on the Unstable branch, let us know if you find any bugs or have other feedback!

161 yorum Daha fazlasını oku

17 Şubat

[STABLE] 17 February 2015

These changes have now been pushed to the stable branch, along with a few other small fixes. Enjoy!

It’s been a busy week and a half since our last bugfix update. While the artists have been forging ahead on content for the next major patch, we programmers have been going through lots of user feedback, stomping out bugs, and cleaning up a few annoying problems that have been on the To Do list for too long.

  • Crafting and inventory windows can be closed by pressing the key or activating the object that opened them
  • Crafting (and other interfaces) close when you are no longer near the object
  • Interacting with objects now requires the player have line of sight to them.
  • This means that you cannot sit in chairs, flip switches, or use crafting stations through walls.
  • Add race-specific craftable storage lockers, accessible from the Robotic Crafting Table.
  • Fix bug with Erchius Horror causing beams to deal damage in areas different from the visual beam positions
  • Fix bugs with Targeted Blink which allowed blinking through walls and could result in players being thrown outside of the world. Any characters previously broken by this bug should be usable again.
  • Fix bugs with server banlist functionality
  • Fix ‘Not allowed to discard stack when locked’ crash when moving items to/from containers
  • Fix bug causing servers not to display error messages for some crashes
  • Support user specific username/password login for servers
  • Bow tooltips now display damage and energy cost
  • Container tooltips now display storage capacity
  • Penguin Bay will now tell players to come back later if no quests are available
  • Most beds allow players to sleep more comfortably, without armor
  • More changes to human armor designs, some old designs now available as cosmetic items
  • Capes now craftable on spinning wheel
  • Foods that poison/burn you won’t do so for as long
  • Fix appearance of tents while in use
  • Fix hand positions of a few items
  • Make Red Dye craftable to facilitate quest
  • NPCs spawned on the ship from spawner objects will have clothes again
  • Human Prison dungeons shouldn’t spawn without shield generators
  • Add less obtrusive graphics for wire nodes
  • Fix a few bugs with the custom signs including frame numbers for wired signs and light colors
  • Added some music tracks and ambience to biomes that were missing them
  • Added /whereis and /whereami commands to display players’ celestial coordinates
  • Make Steel Platforms craftable
  • Make Alien Wood placeable
  • Various improvements to cat AI
  • Fix a bug where sounds would build up while invisible, then play all at once
  • Restore suffocation warning sound
  • Better loot in microdungeons
  • Fewer lights in microdungeons
  • Back items are no longer stackable (for consistency with other armor types
  • Fix invisible sun
  • Fix consumable/weapon items ‘queueing’ when switching slots during windup
  • Add biome parallaxes to some mission dungeons
  • Lots of tiny changes to descriptions, graphics, object orientations, etc.

    ːpizzasliceː

190 yorum Daha fazlasını oku
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İncelemeler

“Starbound is one of the most impressive never-ending games I've ever played.”
9 – Polygon

“Starbound's delivering on its core promises even in its early access incarnation.”
Eurogamer

“This might be a bare-bones version of the game to come, but boy, check out those bones. The game's minutiae will be mapped out across various wikis for years to come, and many mechanics will be added and refined, but even now, Starbound is an enticing journey of discovery that reminds you just how exciting it can be to stare at a sky full of stars.”
Gamespot

Huge winter update!



The huge winter update is here!

After many months of work the winter update has finally been released. It contains more changes than we can list but below are some of the most obvious updates.

  • ***Universe and Worlds***
  • Sectors have been removed, so all stars are part of the same map
  • Star and planet types correspond to difficulty levels, giving players access to progressively more extreme environments as they advance through the game
  • Added oceanic world types including tropical and arctic oceans, toxic and magma planets
  • Added rare Barren and Asteroid worlds with no monsters for large scale building
  • New biomes
  • New surface and underground mini biomes
  • Many changes to surface and underground terrain generation
  • Improvements to background parallaxes and sky coloration
  • ***Ships and Navigation***
  • Player ships now include an AI avatar specific to each race that gives access to the player’s techs, missions, 3D printer, and a variety of ship-related commands
  • Each race’s ship has its own unique set of upgrades, giving players much more room to expand as they progress
  • Fuel costs for travel have been reworked. Moving between planets within a system is now free, while jumps to other systems require fuel in proportion to the distance traveled.
  • Coal no longer powers spaceships! Instead, they can use either radioactive ores or the new Liquid Erchius Fuel that now appears in Moon biomes
  • Many improvements to the Cockpit interface, which now indicates more detailed planet information including weather and environmental hazards
  • ***Outpost***
  • The universe now has a civilized hub containing shops, quests, and other services. This is where players will find quests, missions, and ship upgrades which allow them to advance through the game
  • Includes a Sign Store based on the popular custom signs mod, where players can design and print their own signage for use in game
  • ***Missions***
  • At key points in the progression, players will unlock special Missions
  • Missions take place in unique instanced dungeons containing special monsters, bosses, and rewards not available anywhere else
  • Some missions can be quite difficult, so you’ll want to prepare carefully - or bring friends!
  • ***Novakids***
  • New playable race!
  • Unique progression of craftable guns
  • Unique progression of armor sets
  • Unique progression of ship upgrades
  • ***Tech***
  • Techs are now split into head, body, legs and suit slots, so you can equip up to four at once!
  • Head techs provide various activated effects triggered using the tech hotkeys
  • Body techs provide lateral movement abilities triggered by double tapping direction keys
  • Leg techs provide vertical movement abilities triggered with the jump key
  • Suit techs provide passive protection from specific environmental hazards
  • New tech unlocking system makes a variety of techs visible each time the player upgrades their ship. The player can then use Blank Tech Cards to unlock and equip these techs
  • Many new techs
  • ***Mining***
  • Matter Manipulator can now be upgraded over the course of the game to increase its mining power, area of effect, and allow it to collect liquids as well as blocks
  • Pickaxes and drills are more powerful, but have lowered durability and cannot be repaired, making them a consumable alternative to the Matter Manipulator
  • Smashable rocks found rarely underground contain richer deposits of certain ores
  • ***Combat***
  • Energy regeneration has been changed. Rather than continuously regenerating energy at a slow rate, energy rapidly regenerates when not being used
  • Using energy that exceeds your maximum pool will disable energy usage for a few seconds until your energy has fully recharged
  • New weapon type staves!
  • Use a staff by holding the fire button to charge it, aiming, then releasing the button to unleash a powerful effect
  • Unlike guns, staves manifest their projectiles directly at your targeting cursor for precision combat
  • A variety of staves can be crafted at the new Manipulator Table
  • Beginning at Tier 5, armors are divided into three different progression paths with different stat balances
  • Separator armors have high armor and low energy for melee weapon users
  • Accelerator armors have a balance of armor and energy for ranged weapon users
  • Manipulator armors have low armor and high energy for staff users
  • Many new unique biome weapons
  • More bows (and crossbows) for higher level hunting
  • Many new thrown weapons of various tiers
  • Defense Turrets have been massively improved and can be equipped with a variety of weapons for different effects
  • ***Monsters***
  • New monster type: large flying monsters
  • New monster type: large aquatic monsters
  • Many improvements to monster AI
  • Birds less of a menace
  • ***Survival Mechanics***
  • Temperature has been replaced by a system of specific planetary hazards, which the player will need to unlock new technology to resist
  • Hunger has been removed for now, replaced by an expansion of the cooking system with a variety of buffs (see below)
  • New difficulty option to drop ores and other valuable materials on death
  • ***Farming and Cooking***
  • New crops
  • Hundreds of new cooking recipes
  • Cooked foods now provide a wide variety of buffs, with more elaborate recipes giving stronger effects
  • ***Bug Catching***
  • Bugs unique to each planet type now spawn across the universe
  • Use the bug net to collect and display them!
  • ***Wiring***
  • Most lights in game can now be wired
  • More interactable switches
  • More sensors, switches, and logic gates
  • Fixed lots of usability bugs with wiring
  • ***Other Content***
  • Many new status effects
  • Many new costumes
  • Many new biome furniture/object sets
  • Many new block types
  • Many (over 150) new underground microdungeons
  • Many new toys and novelty items
  • ***Performance Enhancements***
  • Tile rendering
  • Liquid processing
  • Many other optimizations
  • ***Miscellaneous Improvements***
  • Specialty hotbar slots and keys for Matter Manipulator, Wire Tool and Paint Tool
  • New font
  • Keybinding GUI
  • Character deletion option
  • ***Modding Features***
  • Items are now scriptable
  • Status effects are now scriptable
  • New Script Console functionality gives a client-side scripted canvas to build your own GUIs, games, or whatever you can imagine
  • Many new Lua API bindings
  • ***Server Features***
  • Access to tile protection system, preventing modification of specific dungeon IDs
  • Ability to set spawn point for a world
  • Several other new admin commands
  • rcon support

Bu Oyun Hakkında

In Starbound, you take on the role of a character who’s just fled from their home planet, only to crash-land on another. From there you’ll embark on a quest to survive, discover, explore and fight your way across an infinite universe.



You’ll encounter procedurally generated creatures and weapons, discover populated villages and abandoned temples. Explore planets dotted with dungeons, eyeball trees and treasure. Make use of over a hundred materials and over one thousand in-game objects to build a sprawling modern metropolis or a sleepy secluded cabin in the woods, and do all of it alone or with friends!

Starbound lets you live out your own story of space exploration, discovery and adventure. Settle down and farm the land, hop from planet to planet claiming resources, or make regular visits to populated settlements, taking on jobs and earning a living. NPCs are scattered about the worlds, offering quests and challenges for those looking for a little extra excitement in their lives.


Key Features:
  • 7 playable races
  • A procedurally generated universe with unlimited procedurally generated planets
  • All content available in online drop in/drop out co-op
  • Generated dungeons full of unique enemies
  • Randomly generated monsters
  • Thousands of items
  • A deep crafting system
  • PVP gameplay
  • Own and decorate your own Starship
  • Develop your own home planet
  • Menacing boss battles
  • Procedurally generated guns and melee weapons
  • Farming, hunting and survival mechanics
  • Built from the ground up to support modding
  • Ongoing free updates
  • Multi-platform multiplayer

What will you find?

Sistem Gereksinimleri

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP or later
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 256 MB graphics memory and directx 9.0c compatible gpu
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    Recommended:
    • OS: Windows XP or later
    • Processor: Core i3
    • Memory: 4 GB RAM
    • Graphics: Discrete GPU capable of directx 9.0c
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    Minimum:
    • OS: Os X 10.7 or later
    • Processor: 64 bit Intel CPU
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    Recommended:
    • OS: Os X 10.7 or later
    • Processor: 64 bit Intel CPU
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    Minimum:
    • OS: Debian Stable or Ubuntu 12.04 LTS or later
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 256 MB graphics memory and opengl 2.1 compatible gpu
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    Recommended:
    • OS: Debian Stable or Ubuntu 12.04 LTS or later
    • Processor: Core i3
    • Memory: 4 GB RAM
    • Graphics: 256 MB graphics memory and opengl 2.1 compatible discrete gpu
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
Yararlı müşteri incelemeleri
26 kişiden 19 tanesi (73%) bu incelemeyi yararlı buldu
1 kişi bu incelemeyi komik buldu
kayıtlarda 501.4 saat
Yayınlanma: 17 Nisan
Erken Erişim İncelemesi
I am currently the owner of the biggest multiplayer community of starbound.
And Gosh, since this game released, developers always acted like multiplayer didn't exist, no stability, crashes, exploits, ridiculous resource usages and more make a real challenge both run a server and play the game on multiplayer.

However i recommend this game. I saw pretty dumb negative reviews, from complaining that the game crashes / lags and that they wiped saves on last update.... you are on the wrong steam section then.

Development isn't fast, but this developers are committed to this game, i prefer them to take their time doing it right than rush it and end up on something poor for everybody to play. Side of them made the mistake of give dates, i believe you would agree with me on that.

They need to focus more on make the core features they have solid enough and not fell into the temptation of add shiny new items/gear constantly it's pretty much what i would point at the current status of starbound. But i think this game still has a lot of potential for its future, even if it releases without all that firstly intended to have on, it's said to have a post-release team to maintain updates to the game, so the 1.0 doesn't mean it ends there.

So just have patience and have good hopes for this game future, it isn't abandoned. :-)
Bu inceleme yararlı oldu mu? Evet Hayır Komik
33 kişiden 20 tanesi (61%) bu incelemeyi yararlı buldu
kayıtlarda 750.7 saat
Yayınlanma: 14 Nisan
Erken Erişim İncelemesi
Every second of playing the game is worth it, And once you start understanding and going deeper into the game it gets even better. It's worth supporting unless you're just going around disliking every review avaliable. First impressions aren't usually surprising but, Give it a chance. You might just say it's like most sandbox games of this genre, Digging, Mining, Building a house, Gathering resources and killing things, but, This gives it a little spark. Every race has their own Style, Side of their story and Beliefs. You play as you wish but know you still are playing as a character that dislikes this or, Likes something more than this or, Lives in something like this, etc. You'll follow and get onto it pretty easy. It's not a must but it's for the roleplay experience, That is if you begin liking the game and want more of a kick.

If you think they're just releasing an unfinished game for the money, Think about all the paywalling apps there are. I think of unfinished games as "A taste of what it could be" rather than "An excuse to sell underveloped products only for money"

Besides, I could consider it done.
And a very enjoyable experience.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
11 kişiden 8 tanesi (73%) bu incelemeyi yararlı buldu
kayıtlarda 145.6 saat
Yayınlanma: 11 Nisan
Erken Erişim İncelemesi
The new update (Upbeat Giraffe) Is good and all but over the winter they removed the hunger bar, made breathing a little to easy, and asteroid fields have no use anymore. I am all for not starving to death but, I mean really I like the whole you need food to survive and you have to work really hard just to get better items, Now theres some pretty cool quests but even that doesn't balance out my pros and cons. On a side note, I like the fact your ship is now highly damaged and you must repair it. But noting that, you have to dig down into a planet that has atleast a molten core, Which lets not forget the fact that you cannot dig through an entire planet, so that there is no molten core, but then must go to an air ridden moon where alien pig ♥♥♥♥' attack you and you get a permenant 02 kit on your character. Then since I dont have a great pc, I cant even fight the boss without being lagged out of my ♥♥♥. So now 2 of my friends are flying me around to different planets and I have to ask them for resources. Add back the survival features is what I want from ChuckleFish. Please.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
36 kişiden 21 tanesi (58%) bu incelemeyi yararlı buldu
19 kişi bu incelemeyi komik buldu
kayıtlarda 36.4 saat
Yayınlanma: 17 Nisan
Erken Erişim İncelemesi
You can be a monkey.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
11 kişiden 7 tanesi (64%) bu incelemeyi yararlı buldu
kayıtlarda 10.0 saat
Yayınlanma: 11 Nisan
Erken Erişim İncelemesi
This game is awesome! I love it, but unfortunately you will expect minor crashes and bugs. I have experienced just 2 crashes only but other than that I'm doing just great! You can explore new Galaxies... Stars and more! Each galaxy has there own solar system and there is a lot of stars I can tell from that have their own system if you can just zoom into it! I plan to explore ALL OF THEM... or get bored... xD But hey! This game is fun and brings out the adventure. Challenge: Complete all the quests, visit all the planets and upgrade everything and your ship :). Just note this is still in BETA.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
11 kişiden 7 tanesi (64%) bu incelemeyi yararlı buldu
kayıtlarda 9.0 saat
Yayınlanma: 13 Nisan
Erken Erişim İncelemesi
Starbound is a really awesome 2D based game. From my current playtime on it, I've seen multiple aspects of a "good" game, from it's infinite planets, a huge list of items, quests, and that it's still not a finished product. +1
Bu inceleme yararlı oldu mu? Evet Hayır Komik
11 kişiden 7 tanesi (64%) bu incelemeyi yararlı buldu
kayıtlarda 30.4 saat
Yayınlanma: 13 Nisan
Erken Erişim İncelemesi
Starbound. Well, had I listented to my friend Noch I'd have been playing it for months by now. Being a PC gamer for decades Im not all that into the side scrollers so had stayed away. To my surprise the game has alot of tactical versatility in how you dig and build to bypass, ambush and get around.
Being simpler graphics it is also less demanding on hardware which makes it a wonderful match for laptop gaming.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
11 kişiden 7 tanesi (64%) bu incelemeyi yararlı buldu
kayıtlarda 25.6 saat
Yayınlanma: 13 Nisan
Erken Erişim İncelemesi
I'm going to preface this by saying that this is an early access game. It does not represent the final product, and should not be considered as if it's a finished game.
Starbound is a really good game. It's fun, and will last you hours on end. You should probably know that this game is basicly Terraria, but with spaceships. Terraria was already a pretty good game, but I should go over a few differences.
  • The charecter creation allows for multiple species, including humans, Apex, Avians, Florans, Glitch, Hylotl, and Novakids
  • There are multiple planets and solar systems to travel to
  • There is more advanced weaponry
  • You have a mining laser
  • The biomes include adrid, desert, forest, grasslands, jungle, magma, moon, savannah, snow, tentacles, tundra, volcanic, crystal, flesh, tar, and eventually there will be arctic and ocean biomes.
  • There is an outpost where you can take missions, buy items, upgrade your ship, and play a maze game on an arcade cabinet
  • Various things such as Apex labs, or Human prisons, can be found in the world
  • The world lacks randomized generation, as in it having a set universe with preset planets.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
4 kişiden 3 tanesi (75%) bu incelemeyi yararlı buldu
3 kişi bu incelemeyi komik buldu
kayıtlarda 282.0 saat
Yayınlanma: 18 Nisan
Erken Erişim İncelemesi
This game is Really Well created. They got the gameplay just right.

Every single update has brought a new amount of fun to the game and i could not stop playing it.
As you can see i have spent over 280 hours on quite a lot of profiles. I LOVE IT

Some people said it was too much like terraria. This is very incorrect. Sure, its 2D but Starbound is more organised and has a better background story. Even better you can have your own spaceship! Terraria seems like a rushed game.

This is 10/10 recommended
Bu inceleme yararlı oldu mu? Evet Hayır Komik
4 kişiden 3 tanesi (75%) bu incelemeyi yararlı buldu
3 kişi bu incelemeyi komik buldu
kayıtlarda 608.3 saat
Yayınlanma: 20 Nisan
Erken Erişim İncelemesi
I hate this game.
Bu inceleme yararlı oldu mu? Evet Hayır Komik
3 kişiden 2 tanesi (67%) bu incelemeyi yararlı buldu
kayıtlarda 24.5 saat
Yayınlanma: 18 Nisan
Erken Erişim İncelemesi
I've watched many videos of this on youtube i loved it so i dicided to buy it myself and i loved it even more. so i give this a 10/10. I recommend you should buy this game good graphics, amazing qaulity, ect. Good job ChuckleFish you've done amazing. Well Thats it bye!
Bu inceleme yararlı oldu mu? Evet Hayır Komik
3 kişiden 2 tanesi (67%) bu incelemeyi yararlı buldu
kayıtlarda 44.8 saat
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I just got this game 6 days ago and have already played about 50 hours. This game is tremendous fun, even alone. As others say, it's like Terraria, but in space. The universe in this game is gargantuic. The amount of planets is nearly uncountable. The game runs well on most computers. Even for this game being in beta (after 2 years), it is still fun, and I have yet to have a crash. The game is definatly worth the $15, maybe more. And instead of being a semi-boring rip-off of Terraria, this game has quests. The NPCs have personalities. The quests are very highly replayable. This game also can be highly modded, such as Minecraft or Terraria. The forums are absolutely filled with amazing looking mods. These mods can add more quests and more fun. I reccomend this game, even in a beta (after 2 years).
8.7/10




Also, you can buy things from mushroom men, and then eliminate their village. Then you can kill bird villages.
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5 kişiden 3 tanesi (60%) bu incelemeyi yararlı buldu
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kayıtlarda 37.6 saat
Yayınlanma: 18 Nisan
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10/10 IGN 100/100 GameSpot MLG Approved
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7 kişiden 4 tanesi (57%) bu incelemeyi yararlı buldu
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kayıtlarda 42.9 saat
Yayınlanma: 19 Nisan
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Buy it, NOW!
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9 kişiden 5 tanesi (56%) bu incelemeyi yararlı buldu
kayıtlarda 265.5 saat
Yayınlanma: 17 Nisan
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Starbound.. This game had me playing for more then 260h.. I enjoyed my time so much :) the game is awesome it self and I hope there will be more in the future! :D I recommend this game so hard.
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19 kişiden 10 tanesi (53%) bu incelemeyi yararlı buldu
kayıtlarda 158.2 saat
Yayınlanma: 15 Nisan
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I know a lot of people are saying that development it slow, and you should wait. But I've been playing from the start with a group of 5 friends. So if you have people to play with, and you like RPing or building giant stuff, GET IT


I'll say that again,

GET IT
ITS WORTH IT
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8 kişiden 4 tanesi (50%) bu incelemeyi yararlı buldu
6 kişi bu incelemeyi komik buldu
kayıtlarda 19.2 saat
Yayınlanma: 18 Nisan
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DAY 1
*Launches*
*Connects to friends server*
*Get called noob*
*Collects Wood*
*Doesnt know what to do*

DAY2
*Friends give me coal*
*Flies away*
*Arrives at there planet*
*Gets called noob*

DAY4
*Gets mad*
*Download mod that lets me spawn stuff out of spinning wheel*
*Gets Best stuff in game*


DAY 28
*I dont think they have noticed*
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9 kişiden 8 tanesi (89%) bu incelemeyi yararlı buldu
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kayıtlarda 51.7 saat
Yayınlanma: 1 Mart
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Starbound Beta İnceleme
Starbound
Starbound’da gezegeni yok edilmiş ve gezegeninin yok oluşu sonucunda hayatta kalmış bir karakteri oynuyoruz. Tabii bu karakteri öncelikle yaratmamız gerekiyor. Terraria’nın aksine seçebileceğimiz birkaç ırk var. Her ırkın görüntüsü falan doğal olarak değişik fakat başlangıç hikayesi hep aynı.
Gemimiz sayesinde gezegenimizin yok oluşundan kurtulduktan sonra, kalan bir gıdım yakıtımız ile daha önce ayak basmadığımız bir gezegende buluyoruz kendimizi. Yakıtımız olmadığından zorunlu iniş yapıyoruz. Gerçi iniş yapmıyoruz, Star Trek tadında gezegene ışınlanıyoruz.
Oyunun konsepti yeni gezegenler keşfetmek ve bu gezegenlerin kaynaklarını kullanarak hayatta kalmak. Bu uğurda ilk indiğimiz gezegende elimizde “Matter Manipulator” ile uzun bir süre geziyoruz. Matter Manipulator gezegenler üzerinde her şeyi toparlamak için altın biletiniz. Epey yavaş olduğu için bir süre sonra balta, kazma gibi şeyler yapmak çok daha mantıklı geliyor fakat sıfırdan başladığınız o erken vakitlerde en büyük dostunuz bu cihaz. Bu ve kırık kılıcınız.
Starbound2
Şimdi, Starbound’da bu üretim skalası gerçekten olacak gibi değil, çok geniş. Yani dandirik evlerden başlayıp gezegenlerarası bir imparatorluk kurmaya kadar devasa bir skaladan bahsediyorum. Bunun içerisinde Mech üretmek gibi şeyler de var, takdir edersiniz ki benim gibi kafadan sakat insanların yıllarını vererek hayvan gibi eğlenebileceği bir serbestlik hakim oyuna.
Tabii oyunun başlarında hiç böyle bir durum yok, yepyeni bir gezegene indiğiniz için genellikle oranın doğal yaşamı tarafından sürekli olarak ölümle tehdit ediliyorsunuz. Aynı Jurassic Park’ta şişman adamın ağzından zehir atan dinozor ile karşılaşması gibi burada da şirin bir kuş tepenizden uçarken anında paralize edici bir zehir atabiliyor.
Fakat Starbound’ın olayı bunlar da değil. Starbound, resmen galaksinin sonsuzluğuna yapılan bir güzelleme gibi. Oyunda geminizle keşfettiğiniz her gezegen tamamen oyun tarafından rastgele bir şekilde yaratılıyor. Bu ne demek? O gezegenin atmosferi, kaynakları, yaratıkları ve yaratıklarının davranışlarına kadar tamamen rastgele oyun tarafından belirleniyor. Peki bu ne demek? Bu sonsuz sayıda olasılık, sonsuz sayıda gezegen, gezegenler arası yolculuk yapabilen bir gemi ve sandbox oynanışı demek. Yani Starbound’ın karşısında çok ciddi vakitler geçirmeye hazır olun.
Starbound3
Starbound’da yapabileceğiniz şeyler neredeyse limitsiz, bir de multiplayer kısmı var ki, arkadaşlarınızla birlikte yıldızlararası yolculuğa çıkmak, yeni gezegenleri ele geçirmek ve uzaylı ırkları kendi boyunduruğunuz altına almak gibi şeyler oyunun çok küçük bir kısmına tekabül ediyor.
Henüz beta sürecinde olan oyun, pek çok hataya ve soruna sahip olacaktır ve zorlu bir süreçten geçecektir fakat size şunu garanti edebilirim ki, 2014’te çok büyük bir kırılma noktası olacak Starbound.
Eğer Terraria sevdiyseniz, kesinlikle Starbound’ı çok seveceksiniz, eğer Terraria oynamadıysanız, Starbound’a bayılacaksınız. Benim tavsiyem şimdiden Steam Early Access’ten oyunu edinin ve keyfinize bakın, gerçekten bambaşka bir tecrübe çünkü.

(oyungala)
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4 kişiden 4 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 235.8 saat
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Starbound hayatımda gördüğüm en eğlenceli oyunlardan biri . Herkesin oynaması gereken muhteşem bir oyun.
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4 kişiden 4 tanesi (100%) bu incelemeyi yararlı buldu
kayıtlarda 39.0 saat
Yayınlanma: 20 Şubat
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Singleplayer çabuk sıkabiliyor ama multiplayer özellikle arkadaşlarınızla oynayınca çok zevkli olduğunu düşünüyorum
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