In Starbound, you take on the role of a character who’s just fled from their home planet, only to crash-land on another. From there you’ll embark on a quest to survive, discover, explore and fight your way across an infinite universe!
Recenzje użytkowników: Bardzo pozytywne (42,035)
Data wydania: 4 Gru, 2013

Zaloguj się, aby dodać tę pozycję do listy życzeń, zacząć ją obserwować lub oznaczyć ją jako ignorowaną

Gra z wczesnym dostępem

Uzyskaj natychmiastowy dostęp i zacznij grać; zaangażuj się w powstawanie gry.

Uwaga: Ta dostępna w formie Wczesnego dostępu gra nie jest ukończona i może się zmienić do momentu wydania. Jeśli nie ekscytuje cię myśl o zagraniu w nią w jej obecnym stanie, sugerujemy zaczekać, aż prace nad nią zostaną ukończone. Dowiedz się więcej

Od twórców:

Dlaczego wczesny dostęp?

“We were at a point in Starbound's development where it was already pretty fun, so we decided to release the game in beta through early access to ensure the community has a chance to help us shape the game.”

Ile mniej więcej czasu trwa faza Wczesnego dostępu?

“It's difficult for us to give a solid release date-- we're not so good at those, we've learned. Starbound still has a ways to go, but we'll keep you posted via our website!”

Czym różni się zaplanowana pełna wersja od tej z Wczesnego Dostępu?

“The full version of Starbound will contain a plot and sidequests, more dungeons, more bosses and lore, among other features.”

Jaki jest obecny stan wersji z Wczesnego Dostępu?

“Starbound is already extremely playable and contains a vast amount of content in its current state! There are two beta branches currently in use-- [STABLE] and [NIGHTLY].

The stable branch receives less frequent updates, as we're currently working on one big update that will complete the first few tiers of player progression.

The [NIGHTLY] branch is updated automatically every night, and is for players who want to track progress or simply can't wait to check out shiny new features. :D Play at your own risk, though, as these builds are not tested and bugs/crashes are likely.

Find out more about how to opt into the nightly builds here:

Czy cena gry ulegnie zmianie podczas i po Wczesnym Dostępie?

“The price will likely change after Early Access!”

Jak zamierzacie włączyć społeczność w wasz proces tworzenia?

“We post daily progress updates on our blog, and we're always hanging around IRC.”

Kup Starbound

Kup Starbound Four Pack

Includes four copies of Starbound - Send the extra copies to your friends!

Zawartość do pobrania dla tej gry


Rekomendowane przez kuratorów

"Starbound is an excellent sci-fi meets Terraria game. There is a lot of things to do such as quests, exploration, crafting, building, farming, etc."

Najnowsze aktualizacje Wyświetl wszystkie (32)

27 kwietnia

27th April - [STABLE] Bug Fix Update

Hey there, everyone! We've been reading your feedback from last week's stable update, and it seems like most people are really enjoying the new features. We've also seen reports of several minor bugs, so we've pushed out a new update which should address most of these. Thanks to everyone who's given us specific and detailed bug reports; it's a huge help!

Fixes in this update:

  • Fixed a bug causing clients to be stuck in teleport cinematic if they disconnected from a server while it was playing
  • Fixed a bug that could prevent players' ships from loading after a failed warp
  • Fixed missing outpost quest NPC, the arcade game quest is now completable again
  • Fixed a bug causing ship doors to be removed on upgrades
  • Fixed a bug locking players out of the end of the Erchius Mining Facility mission if they died after defeating the boss
  • Fixed a bug preventing the lever puzzle in the Floran Party mission from being completed
  • Fixed damage areas on ceiling and floor spikes
  • Fixed custom signs being set to 'on' after saving and loading
  • Fixed a bug causing the game to crash when entering a bad host name in the server join dialog
  • Fixed a rare bug in world generation which could prevent terrain from generating
  • Increased NPC energy regen
  • Greatly reduced server->client bandwidth for updating player ships
  • Made additional changes to further improve server stability
  • Included dump_versioned_json and make_versioned_json utilities for reading and writing various save data formats
  • Added a /suicide command for characters who are irreversibly stuck
Hopefully these fixes will be helpful to those of you experiencing issues. Let us know in the comments if you find anything new. Enjoy!

Komentarzy: 59 Więcej

23 kwietnia

How to Retrieve Your Home Planet


As you may have read in our patch notes, the newest stable update saw the 'home planet' feature replaced by planet bookmarks and direct teleporters. This meant that existing players would have to lose their home planets.

But never fear! Ideally you'd have written down your planet's coordinates, but either way your home planet still exists and is intact and you can find it using the following method. :)

Elite Space Hobo from our community beat us to posting a guide, which you can find here.

  • Find your universe folder. Typically, it should be located in SteamLibrary\SteamApps\common\Starbound\giraffe_storage\universe.

  • Right click -> sort files by date last modified. If your planet's been heavily customized/built upon, it should be one of the larger files. If you visit it frequently, it should also be one of the most recent.
  • "What do all these numbers mean?!" World files with names like: mean that you've visited a planet with the coordinates X -270623995 Y -279217314.

  • Put the coordinates into your ship's computer and... hopefully, voila! Planet located! If not, try some of the other planets in your universe folder.
  • Now that you've found your home planet, don't forget to create a bookmark. :)
I hope this proves helpful! <3

Komentarzy: 21 Więcej
Zobacz wszystkie dyskusje

Zgłoś błędy i zostaw swoją opinię o tej grze na forach dyskusyjnych


“Starbound is one of the most impressive never-ending games I've ever played.”
9 – Polygon

“Starbound's delivering on its core promises even in its early access incarnation.”

“This might be a bare-bones version of the game to come, but boy, check out those bones. The game's minutiae will be mapped out across various wikis for years to come, and many mechanics will be added and refined, but even now, Starbound is an enticing journey of discovery that reminds you just how exciting it can be to stare at a sky full of stars.”

Huge winter update!

The huge winter update is here!

After many months of work the winter update has finally been released. It contains more changes than we can list but below are some of the most obvious updates.

  • ***Universe and Worlds***
  • Sectors have been removed, so all stars are part of the same map
  • Star and planet types correspond to difficulty levels, giving players access to progressively more extreme environments as they advance through the game
  • Added oceanic world types including tropical and arctic oceans, toxic and magma planets
  • Added rare Barren and Asteroid worlds with no monsters for large scale building
  • New biomes
  • New surface and underground mini biomes
  • Many changes to surface and underground terrain generation
  • Improvements to background parallaxes and sky coloration
  • ***Ships and Navigation***
  • Player ships now include an AI avatar specific to each race that gives access to the player’s techs, missions, 3D printer, and a variety of ship-related commands
  • Each race’s ship has its own unique set of upgrades, giving players much more room to expand as they progress
  • Fuel costs for travel have been reworked. Moving between planets within a system is now free, while jumps to other systems require fuel in proportion to the distance traveled.
  • Coal no longer powers spaceships! Instead, they can use either radioactive ores or the new Liquid Erchius Fuel that now appears in Moon biomes
  • Many improvements to the Cockpit interface, which now indicates more detailed planet information including weather and environmental hazards
  • ***Outpost***
  • The universe now has a civilized hub containing shops, quests, and other services. This is where players will find quests, missions, and ship upgrades which allow them to advance through the game
  • Includes a Sign Store based on the popular custom signs mod, where players can design and print their own signage for use in game
  • ***Missions***
  • At key points in the progression, players will unlock special Missions
  • Missions take place in unique instanced dungeons containing special monsters, bosses, and rewards not available anywhere else
  • Some missions can be quite difficult, so you’ll want to prepare carefully - or bring friends!
  • ***Novakids***
  • New playable race!
  • Unique progression of craftable guns
  • Unique progression of armor sets
  • Unique progression of ship upgrades
  • ***Tech***
  • Techs are now split into head, body, legs and suit slots, so you can equip up to four at once!
  • Head techs provide various activated effects triggered using the tech hotkeys
  • Body techs provide lateral movement abilities triggered by double tapping direction keys
  • Leg techs provide vertical movement abilities triggered with the jump key
  • Suit techs provide passive protection from specific environmental hazards
  • New tech unlocking system makes a variety of techs visible each time the player upgrades their ship. The player can then use Blank Tech Cards to unlock and equip these techs
  • Many new techs
  • ***Mining***
  • Matter Manipulator can now be upgraded over the course of the game to increase its mining power, area of effect, and allow it to collect liquids as well as blocks
  • Pickaxes and drills are more powerful, but have lowered durability and cannot be repaired, making them a consumable alternative to the Matter Manipulator
  • Smashable rocks found rarely underground contain richer deposits of certain ores
  • ***Combat***
  • Energy regeneration has been changed. Rather than continuously regenerating energy at a slow rate, energy rapidly regenerates when not being used
  • Using energy that exceeds your maximum pool will disable energy usage for a few seconds until your energy has fully recharged
  • New weapon type staves!
  • Use a staff by holding the fire button to charge it, aiming, then releasing the button to unleash a powerful effect
  • Unlike guns, staves manifest their projectiles directly at your targeting cursor for precision combat
  • A variety of staves can be crafted at the new Manipulator Table
  • Beginning at Tier 5, armors are divided into three different progression paths with different stat balances
  • Separator armors have high armor and low energy for melee weapon users
  • Accelerator armors have a balance of armor and energy for ranged weapon users
  • Manipulator armors have low armor and high energy for staff users
  • Many new unique biome weapons
  • More bows (and crossbows) for higher level hunting
  • Many new thrown weapons of various tiers
  • Defense Turrets have been massively improved and can be equipped with a variety of weapons for different effects
  • ***Monsters***
  • New monster type: large flying monsters
  • New monster type: large aquatic monsters
  • Many improvements to monster AI
  • Birds less of a menace
  • ***Survival Mechanics***
  • Temperature has been replaced by a system of specific planetary hazards, which the player will need to unlock new technology to resist
  • Hunger has been removed for now, replaced by an expansion of the cooking system with a variety of buffs (see below)
  • New difficulty option to drop ores and other valuable materials on death
  • ***Farming and Cooking***
  • New crops
  • Hundreds of new cooking recipes
  • Cooked foods now provide a wide variety of buffs, with more elaborate recipes giving stronger effects
  • ***Bug Catching***
  • Bugs unique to each planet type now spawn across the universe
  • Use the bug net to collect and display them!
  • ***Wiring***
  • Most lights in game can now be wired
  • More interactable switches
  • More sensors, switches, and logic gates
  • Fixed lots of usability bugs with wiring
  • ***Other Content***
  • Many new status effects
  • Many new costumes
  • Many new biome furniture/object sets
  • Many new block types
  • Many (over 150) new underground microdungeons
  • Many new toys and novelty items
  • ***Performance Enhancements***
  • Tile rendering
  • Liquid processing
  • Many other optimizations
  • ***Miscellaneous Improvements***
  • Specialty hotbar slots and keys for Matter Manipulator, Wire Tool and Paint Tool
  • New font
  • Keybinding GUI
  • Character deletion option
  • ***Modding Features***
  • Items are now scriptable
  • Status effects are now scriptable
  • New Script Console functionality gives a client-side scripted canvas to build your own GUIs, games, or whatever you can imagine
  • Many new Lua API bindings
  • ***Server Features***
  • Access to tile protection system, preventing modification of specific dungeon IDs
  • Ability to set spawn point for a world
  • Several other new admin commands
  • rcon support

O tej grze

In Starbound, you take on the role of a character who’s just fled from their home planet, only to crash-land on another. From there you’ll embark on a quest to survive, discover, explore and fight your way across an infinite universe.

You’ll encounter procedurally generated creatures and weapons, discover populated villages and abandoned temples. Explore planets dotted with dungeons, eyeball trees and treasure. Make use of over a hundred materials and over one thousand in-game objects to build a sprawling modern metropolis or a sleepy secluded cabin in the woods, and do all of it alone or with friends!

Starbound lets you live out your own story of space exploration, discovery and adventure. Settle down and farm the land, hop from planet to planet claiming resources, or make regular visits to populated settlements, taking on jobs and earning a living. NPCs are scattered about the worlds, offering quests and challenges for those looking for a little extra excitement in their lives.

Key Features:
  • 7 playable races
  • A procedurally generated universe with unlimited procedurally generated planets
  • All content available in online drop in/drop out co-op
  • Generated dungeons full of unique enemies
  • Randomly generated monsters
  • Thousands of items
  • A deep crafting system
  • PVP gameplay
  • Own and decorate your own Starship
  • Develop your own home planet
  • Menacing boss battles
  • Procedurally generated guns and melee weapons
  • Farming, hunting and survival mechanics
  • Built from the ground up to support modding
  • Ongoing free updates
  • Multi-platform multiplayer

What will you find?

Wymagania systemowe

Mac OS X
SteamOS + Linux
    • OS: Windows XP or later
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 256 MB graphics memory and directx 9.0c compatible gpu
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • OS: Windows XP or later
    • Processor: Core i3
    • Memory: 4 GB RAM
    • Graphics: Discrete GPU capable of directx 9.0c
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    • OS: Os X 10.7 or later
    • Processor: 64 bit Intel CPU
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • OS: Os X 10.7 or later
    • Processor: 64 bit Intel CPU
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    • OS: Debian Stable or Ubuntu 12.04 LTS or later
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 256 MB graphics memory and opengl 2.1 compatible gpu
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • OS: Debian Stable or Ubuntu 12.04 LTS or later
    • Processor: Core i3
    • Memory: 4 GB RAM
    • Graphics: 256 MB graphics memory and opengl 2.1 compatible discrete gpu
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
Pomocne recenzje klientów
6 z 6 osób (100%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
10.4 godz. łącznie
Zamieszczono: 17 kwietnia
Recenzja Wczesnego Dostępu
Świetna gra ! Wielki otwarty kosmos który możemy przemierzeć bez granic , motyw wybrania rasy dla swojej postaci i swój własny statek ! To mała garstka tego co prezentuje Starbound.
Róznorodne potwory , zwierzęta i bossowie , warto też wspomnieć o bardzo dobrym i rozbudowanym systemie budowania oraz o tym , że gra jest wciąż rozwijana i rozbudowywana.
Ja sam uwielbią tę grę , polecam kupić i pograć. :)
Czy ta recenzja była pomocna? Tak Nie Zabawna
105 z 153 osób (69%) uważa, że ta recenzja jest pomocna
Według 2 osób ta recenzja jest zabawna
516.2 godz. łącznie
Zamieszczono: 17 kwietnia
Recenzja Wczesnego Dostępu
I am currently the owner of the biggest multiplayer community of starbound.
And Gosh, since this game released, developers always acted like multiplayer didn't exist, no stability, crashes, exploits, ridiculous resource usages and more make a real challenge both run a server and play the game on multiplayer.

However i recommend this game. I saw pretty dumb negative reviews, from complaining that the game crashes / lags and that they wiped saves on last update.... you are on the wrong steam section then.

Development isn't fast, but this developers are committed to this game, i prefer them to take their time doing it right than rush it and end up on something poor for everybody to play. Side of them made the mistake of give dates, i believe you would agree with me on that.

They need to focus more on make the core features they have solid enough and not fell into the temptation of add shiny new items/gear constantly it's pretty much what i would point at the current status of starbound. But i think this game still has a lot of potential for its future, even if it releases without all that firstly intended to have on, it's said to have a post-release team to maintain updates to the game, so the 1.0 doesn't mean it ends there.

So just have patience and have good hopes for this game future, it isn't abandoned. :-)
Czy ta recenzja była pomocna? Tak Nie Zabawna
22 z 34 osób (65%) uważa, że ta recenzja jest pomocna
Według 5 osób ta recenzja jest zabawna
753.8 godz. łącznie
Zamieszczono: 27 kwietnia
Recenzja Wczesnego Dostępu

Every second of playing the game is worth it, And once you start understanding and going deeper into the game it gets even better. It's worth supporting unless you're just going around disliking every review avaliable. First impressions aren't usually surprising but, Give it a chance. You might just say it's like most sandbox games of this genre, Digging, Mining, Building a house, Gathering resources and killing things, but, This gives it a little spark. It shows that it is more than unique with it's amazing artstyle. Every update they reveal to the game makes it even better, But sadly there's always an end to the story, To the point where you would check the game one time or another because you've accomplished everything, But that's most games of this genre, Don't be surprised that you suddenly cannot think of something to do in the game, That you're end game and that there's nothing to accomplish anymore, That the story has come to a halt without an end, But that's the genre, it's suppost to be endless, It's like chewing gum, It's usually tasty, But the more you progress and chew, It starts to run out of flavour, So you buy a new pack, Make a new character and start from another point of view. But if you're /that/ bored that you've 100% the timeline of all 7 races, I salute you. Practically this game shines a new light and what could potantially be a change. It's not that you're on a single world or having an infinite world, But you get an infinite amount of worlds to explore, Varying in difficulty or requirements to safely teleport down to it. And it's always something different, Unless you're just lucky and travel to the same planet with the same mini-biomes, Iunno. It keeps you knowing where you're suppost to go with "Suits" that you gain that protect you from a planet's environments, Preventing you from just skipping more than enough stones in power. It's fair and is needed to be earned via quest to progress. Usually post-winter update you just had to gather resources and "git gud" without an objective, Now it puts a new meaning into progression in the form of "quests", the act of preforming and completing a request from someone in "The Outpost" rewarding you with the bravery on your armor, Allowing you to progress and give more missions to complete, Which of course shines light on even more obtainables to make it even better.

If you think they're just releasing an unfinished game for the money, Think about all the paywalling apps there are. I think of unfinished games as "A taste of what it could be" rather than "An excuse to sell underveloped products only for money"

Besides, I could consider it done.
And a very enjoyable experience.
...And worth the time.

Conclusion? My hands and eyes hurt.
Czy ta recenzja była pomocna? Tak Nie Zabawna
15 z 25 osób (60%) uważa, że ta recenzja jest pomocna
Według 4 osób ta recenzja jest zabawna
541.3 godz. łącznie
Zamieszczono: 27 kwietnia
Recenzja Wczesnego Dostępu
Fun game, but it doesn't really fully deliver in places and has been in beta stage one (of four, I think) for a couple of years now. Packed with memes, references and very dry puns, down to having randomly generated m41a pulse rifles and soylent green. Many features that have been promised or planned are not implemented for a long time after they are announced, and features that aren't very enjoyable/features that are mass-requested don't see much work or love from the developers.

Best with mods - Though it may be harsh, I believe that the modding community has done far more for this game than the developers have, and I would greatly encourage new players to look into its modding forum(s), or even try making their own mods, as it's pretty easy. Entire race/faction mods, large item packs, atmospheric/survival mods and more are available to make the game experience much more fulfilling and palatable than vanilla.

-Offers a large amount of content to play with, allowing the player to truly do what they want.
-Quick-to-learn and intuitive controls
-Omni-tool based mining/building, with larger block mining radius later in the game.
-Modding friendly; with relatively little modding experience I've put together clothing, food, weapon, and even race mods on my own in short periods of time.

-Metric crap-ton of memes and references, as mentioned above
-Extremely silly at times, especially in randomly-generated weapons and some items. Imagine a cross between a jezail and an M16, or a purple shotgun that shoots pigs. These are real combinations.
-Races aren't terribly creative for a science fiction game, though it's not too bad. You have humans, ape people, plant people, bird people, sun people, fish people, and robots.
-Very repetitive gather-craft-repeat gameplay. Random-generated quests aren't fully integrated yet, existing quests are all fetchquests.
-Very dry and underworked lore. The general gist of it, spoiler alert:

A long ♥♥♥♥ing time ago in the middle of space-nowhere the guy who made TRON, and the greatest hentai (don't look it up kids) artist of all time, got together and floated through space for no reason. TRON guy created TRON and died of old age, while his hentai-artist friend gave birth to an octopus and died shortly afterward, leaving two corpses, TRON/CLU/whatever, and octodad, to float through the void of space for a long time.

Eventually TRON and octodad became great friends and spread life and creation throughout the universe or something, until TRON caught octodad banging his hot program wife, and decided to kill him. TRON was a really cool guy and just wanted a clean one-on-one fight in the Alpha Centaurii playground but Octodad was like "WRHRRRRRBL RLLRRLBRL!!!", and decided to royally ♥♥♥♥ over everything the both of them had made, including the primitive civilizations that would become the fish/bird/sun/robot/man/ape/plant people we all know and love or hate.

During the fight, TRON got his ♥♥♥ kicked, and most of Octodad's many disfigured children were killed, but with Octodad's dying breath he flung his last ♥♥♥♥♥♥♥ son towards the shining planet of Kobol Earth, where Humanity would be born some time like a thousand years later. Eventually humanity did come along, and was all cool and- we're already humans and know what happens so we're skipping this part. So humanity is doing fine on its own, getting out of college and settling down, when out of nowhere Octodad's son Squiddocles bursts out of the ground and starts tearing the place apart. Everyone flees and we're all in space, drifting around aimlessly.

Eventually the USCM (our wicked-nasty space army) is formed and we're fighting plant people that would come to be known as the "florans". They aren't important right now so onto the Apex: A group of crazy nutjobs splits off from mainstream Humanity, and uses this technology stuff (presumably made by very ugly people) that regresses the body physically by several evolutionary phases, while increasing the power and capacity of the brain. These guys go off and start their own dystopian super-smartypants society, ruled by this guy "Big Ape", otherwise known as King Kong. If you don't worship King Kong and give him all your bananas, you die in this universe. Don't question it, they're watching.

Back to the florans: The florans were discovered by the Glitch or the bird-people or whoever, and some dumbass decided it was a smart idea to give the savage cave-plants space technology, presumably in the hopes that they'd use it for good, in order to learn and spread peace and oxygen everywhere they went. That was very wrong, and they set about killing and eating anything that lived, including eachother. Not much else happenned. The japanese space-fish discovered them eventually and they're like, locked in mortal combat or something.

Then we have the bird people and the robot people. These are the jackasses that decided it was smart to give the plants technology, as stated above. Both of them are pretty insane, having an extreme disregard for individual or "free" thought, the Avians worshipping their (fake) god Kluex to the point of blood sacrifices and religious cliff-jumping suicide fun, and the Glitch killing off any of their number that exhibit self-awareness, because they're paranoid or something. Both societies reflect older periods in Humanity's times, Avians resembling mesoamerican societies while the Glitch are stuck in the dark ages because some random thing caused them to... have a glitch and do that. Both factions were allies or something for some time, sharing information and (presumably) tech, and then the Florans came along and threw a log in the works, and now they hate eachother and sit there stagnating.

The Japanese fish people kindof just exist to kill the Florans and spread "peace" or something throughout the galaxy. Their civilization resembles a number of ancient Asian nations, and they wield katanas and, in general, kick ♥♥♥. I don't really pay much attention to them or know where they come in canonically, but they also eat smaller fish and have that weird thing going, where it'd be like humans eating monkeys and everyone being okay with it. Now that I think about it the Avians probably do that too. Gross.

The novakids were created when a sun farted and copied humans and are there purely because they were picked by the devs to be put in from community-made content. I have practically nothing to say about them because they aren't included in 90% of the game in its current state. They look cool though.
Czy ta recenzja była pomocna? Tak Nie Zabawna
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
28.1 godz. łącznie
Zamieszczono: 3 maja
Recenzja Wczesnego Dostępu
A very promising game and is worth buying even though it's in early acces, it's incredibly fun and has unique boss fights. a nice game to relax and build a house or customise your spaceship
Czy ta recenzja była pomocna? Tak Nie Zabawna
11 z 20 osób (55%) uważa, że ta recenzja jest pomocna
Według 2 osób ta recenzja jest zabawna
197.0 godz. łącznie
Zamieszczono: 27 kwietnia
Recenzja Wczesnego Dostępu
Like other Early Access games, this is still a work in progress.
But the Sistine Chapel ceiling looked fabulous half-done too.
I was happy paying $15 for this game a year and a half ago, and it's only gotten better since. There are bugs and rough patches, sure, but every week more and more of those are being fixed and new, better things are being added.
Buy it. Play it. And watch it grow.
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
87.2 godz. łącznie
Zamieszczono: 2 maja
Recenzja Wczesnego Dostępu
This game is freat in my opinion but still could use some work. There could be a few more mechanics like selling. It does take some time to ajust to. But I find it rather fun and sometimes relaxing. Occasionally, I find myself stuck in the boss rooms and I have to kill myself to leave the area. Also I find hosting a multiplayer a little difficult to try set up at first.
(Has some fell of Terraria but with a some tweaks)
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
11.9 godz. łącznie
Zamieszczono: 3 maja
Recenzja Wczesnego Dostępu
Basicly 2D+Platforming+WorldofWarcraft+Minecraft=This
Its a good game, but you better bring some friends..
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 1 osób (100%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
43.9 godz. łącznie
Zamieszczono: 27 kwietnia
Recenzja Wczesnego Dostępu
If a friend has this game, get on their server and play it NOW!
Czy ta recenzja była pomocna? Tak Nie Zabawna
2 z 3 osób (67%) uważa, że ta recenzja jest pomocna
24.5 godz. łącznie
Zamieszczono: 3 maja
Recenzja Wczesnego Dostępu
Starbount was lting there in my library a few days ago...
I rememberd this game was abadonnated (i heard) being overhyped.
BUT the game is now really fun!
Czy ta recenzja była pomocna? Tak Nie Zabawna
4 z 7 osób (57%) uważa, że ta recenzja jest pomocna
Według 2 osób ta recenzja jest zabawna
75.3 godz. łącznie
Zamieszczono: 2 maja
Recenzja Wczesnego Dostępu
Hello! Welcome to Starbound!

This... this is a good game. To be honest, I haven't actually completed the game - heck, I haven't killed the first boss yet - but it's awesome so far. It's like Minecraft, but like Terraria, but in space, and it's awesome, and it's in Early Access, and actually no it's not at all like Minecraft or Terraria. I lied.

I'm sorry about lying to you.

Anyway, it's super fun. I like how there's actually an underlying storyline - for example, you can find books in NPC villages with tiny little anecdotal stories, and depending on which race you choose, the storylines are a bit different - and the animations are cool. Especially if you have a cool unique item that goes SWOOSH PING SWISH and I'm getting carried away, but you get the idea. I just love all the little things that make this game unique! In fact, I don't think I've encountered a single bug yet, (well, maybe a crash or two, but only super occasionally if you have heaps of stuff open and junk) and it's remarkably awesome for an Early Access game! Just... yay!

Also there was a update very recently at the time of writing so if you are reading other reviews that say there have been no updates, THEY ARE OLD NOW. They have beards. White beards. Beards are cool, but that's besides the point. Just know that they are updating, kay? If you really really really like updates, play the Nightly build, which I think updates every night, but that's apperently buggy though. I haven't played the Nightly build though so... yeah...

Just, for the love of all that is a chuckling fish, get this game. It has lots of good. Yes.

Also this my first review. I hope you liked it!

Also sorry if this was a bit fast-paced, but I'm a busy person.

Have fun, Starbounders!
Czy ta recenzja była pomocna? Tak Nie Zabawna
7 z 13 osób (54%) uważa, że ta recenzja jest pomocna
Według 10 osób ta recenzja jest zabawna
4.5 godz. łącznie
Zamieszczono: 22 kwietnia
Recenzja Wczesnego Dostępu
>Spawns into game
>Conpares it to Terraria

Some time later

>builds destress beacon
>Hopes that maybe something will come from the sky
>sp00ky penguin appears
>gets sp00ked
>gets nothing
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 2 osób (50%) uważa, że ta recenzja jest pomocna
310.0 godz. łącznie
Zamieszczono: 23 kwietnia
Recenzja Wczesnego Dostępu
Starbound is, without a doubt, the best early access title I have ever played. I could pay 3-4 times what I did for this and still be incredibly pleased with the product.

Recently I had lost all faith in the early access alpha business model and I was starting to see it only as a way for developers to cash in on their idea on the front end and never get around to making a game worth playing out of that bundle of ideas once they had everyone's money.

This game restored my ability to believe that developers can do right by their E.A. customers, and give them something that exceeds their expectations and rewards them for their support in the long run.

Prior to the most recent stable release, I was already amazed by how engrossing this game can be, I had put in a couple hundred hours playing it, and now it is even better. The new features all work like a charm and add depth and fun to the gameplay. They are ironing out some exploits and making the whole thing really feel like a game that is complete and already released, while adding in better versions of previous features that seem expertly tuned to the needs of the player.

The graphics are charming, the art style is wonderful and whimsical and the animations are simple but effective and incredibly immersive for a 2d game. Little things like craftable customizeable teleporters and the new ship based pets who scamper around your ship all add up to one big title that is way more fun and way more original than a lot of AAA titles I have seen.

It brings me endless joy as a lifelong PC gamer who started in the early 90s, to see this camera angle used in a game in 2015 and used so well.
The ability to dig out the background goes a long way toward making you forget you can only move in 2 axis, but you never feel constrained by the platformer style movement. In fact, the simplicity of sidescrolling seems to give it character that games like minecraft lack for me.

Being able to directly shape the almost infinite number of worlds around my character, from digging them up to building them to be however I want them, gives this game almost unending replayability. I have rarely seen a game that allows you to start at the surface of the gameworld and literally dig through every layer of it down to the very planet core, all the while finding new things. To be able to bring my years of lego building to bear and construct the worlds to my liking with the resources I stripped from them is just the icing on the cake.

In single player it is really easy to lose track of time and find that you've been playing for hours.
Multiplayer adds to this, and with a couple of friends you can create/build incredible things in no time, explore worlds together and have a real blast.

Even if this type of game is not your usual style, I recommend you give it a try. You will not be disappointed.
Czy ta recenzja była pomocna? Tak Nie Zabawna
6 z 8 osób (75%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
23.8 godz. łącznie
Zamieszczono: 23 marca
Recenzja Wczesnego Dostępu
Możesz ugotować pierogi. 10/10
Czy ta recenzja była pomocna? Tak Nie Zabawna
5 z 7 osób (71%) uważa, że ta recenzja jest pomocna
186.7 godz. łącznie
Zamieszczono: 19 grudnia, 2014
Recenzja Wczesnego Dostępu
Gra świetna tylko kiedy ta aktualizacja? :////
Czy ta recenzja była pomocna? Tak Nie Zabawna
3 z 4 osób (75%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
62.2 godz. łącznie
Zamieszczono: 14 marca
Recenzja Wczesnego Dostępu
Starbound to ciekawa gra sandbox. Jesteś uciekinierem ze swojej planety, tylko aby osadzić się na innej, a może kilku planetach... Interesujący system gry, jak na betę jest bardzo rozbudowany i gra oferuje mnóstwo możliwości, od mordowania bezbronnych zwierząt na nowej planecie, do zaciekłych walk z pingwinami, tak, z PINGWINAMI. Widok z 3 osoby, 2D, rozudowana mechanika, to wszystko czego dobry sandbox potrzebuje. Polecam!
Czy ta recenzja była pomocna? Tak Nie Zabawna
6 z 10 osób (60%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
374.1 godz. łącznie
Zamieszczono: 21 grudnia, 2014
Recenzja Wczesnego Dostępu
Gra spoko, ale prace nad rozwojem są jakby zamrożone syberyjską zimą...
Czy ta recenzja była pomocna? Tak Nie Zabawna
7 z 12 osób (58%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
93.5 godz. łącznie
Zamieszczono: 1 lutego
Recenzja Wczesnego Dostępu
Rozbitek na samotnej planecie musi znaleźć surowce aby naprawić swój statek. Po długich godzinach szukania odnalazł materiały, uruchomił silnik i udał się w podróż w środku układu gwiezdnego.

"Nie jestem sam" - Powiedział patrząc na "Outpost" (Baza na ateroidzie, zamieszkiwana przez istoty rozumne).
Po długich namysłach zbadał to miejsce, oraz porozmawiał z paroma osobami.

Spodobało się? Jeśli tak to zagraj w Starbound!
Czy ta recenzja była pomocna? Tak Nie Zabawna
2 z 3 osób (67%) uważa, że ta recenzja jest pomocna
29.5 godz. łącznie
Zamieszczono: 7 lutego
Recenzja Wczesnego Dostępu
for now strong 8./10
Czy ta recenzja była pomocna? Tak Nie Zabawna
1 z 2 osób (50%) uważa, że ta recenzja jest pomocna
15.2 godz. łącznie
Zamieszczono: 25 listopada, 2014
Recenzja Wczesnego Dostępu
Bardzo dobra gra z rozbudowanymi mechanikami brakuje mi troche buffów. Największy jej minus to to że ostatnia aktulizacja była rok temu jednak to narazie tylko alpha
Czy ta recenzja była pomocna? Tak Nie Zabawna