You’ve fled your home, only to find yourself lost in space with a damaged ship. Your only option is to beam down to the planet below and gather the resources you need to repair your ship and set off to explore the...
Análises de utilizadores:
Recentes:
Muito positivas (783 análises) - 90% das 783 análises de utilizadores nos últimos 30 dias são positivas.
No geral:
Muito positivas (47,397 análises) - 90% das 47,397 análises de utilizadores sobre este jogo são positivas.
Data de lançamento: 22 Jul, 2016

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Atualizações recentes Ver todas (55)

18 de Julho

Starbound 1.3.2 Changelog

Hello,

Starbound has been updated with some minor gameplay changes and bug fixes. Everyone on Steam should see the update immediately, but those on GOG and Humble may need to wait a little while for the files to update.

Check below for patch notes!

Additions & Changes
  • Reduce cost of player station parts
  • Show some system information on hovering over stars in the navigation interface
  • Show system name on the system screen in the navigation interface
  • Properly beam away a player's mech when a player beams off the world
  • Deploying to asteroid fields puts you in a position related to where in the field your ship is
  • Allow any number of script panes with no source entity.
  • Add player.interact lua binding
  • Keep player from starving when in a mech
Bug Fixes
  • Various NPC and Monster behavior fixes
  • Fix issue where player ships from other systems would be visible on the navigation screen
  • Fix issue where deploying to a party member could result in deploying a mech to their ship
  • Improve jarring movement of the sky during flying and warping
  • Fix issue where inventory items would count twice in crafting interfaces
  • Fix parameters argument for spawnnpc console command
  • Fix issue allowing the player to fly the ship before fully repairing it
347 comentários Ler mais

19 de Junho

Starbound 1.3.1 Changelog

Hey everyone!

We've just released a Starbound update with some minor changes and bug fixes. Check below for patch notes!

Minor Changes / Bug Fixes
  • Added and improved sound effects for a variety of monsters, weapons and mech components
  • Fixed lots of typos
  • Fix ‘Parts and Labour’ quest description not matching its requirements
  • Fix bookmarks not being sorted alphabetically
  • Fix players ‘swimming’ off rail stops using rail hooks
  • Fix world.spawnLiquid not functioning on tiles with rails/platforms
  • Fix a bug allowing placement of blocks on some outside walls of player stations
  • Fix Triplod not registering in monster collection when captured
  • Fix final ore type not being listed in navigation interface for some planets
  • Fix placement of a boulder trap in a challenge room
  • Fix rustick being affected by physics forces/collisions
  • Make airless space areas actually airless and require breath protection
  • Fix tier 4 mech bodies not protecting against radiation
  • Fix penguin weapon shop not unlocking when repeating weapon testing mission
  • Fix passive monsters becoming aggressive when player engages hostile monsters
  • Fix some systems not zooming out far enough in nav and planets going out of view
  • Fix a bug causing a navigation crash when selecting gas giants
  • Fix objects with minimum / maximum liquid levels not being broken
  • Fix item drops being stuck in force regions at top / bottom of world
  • Fix quest indicators being affected by world lighting
  • Fix bug preventing some background tiles from being painted
  • Disable ‘go to quest’ button in nav when that system isn’t explored (e.g. in another universe)
  • Fix some bugs when dual wielding rail hooks
  • Prevent activating techs during mech deployment
  • Don’t show the ‘E’ hint in dialog sequences that are not skippable
  • Fix a bug where navigation could be canceled after consuming fuel but before starting flight
  • Rework behavior of hoverbikes in zero gravity
  • Boats no longer sail out of water
  • Add an icon to Tonauac’s safe fall blessing
  • Add a few more mech horns
  • Prevent rail trams from driving off the ends of active stops
Modding API Changes
  • Add world.setDungeonId binding
371 comentários Ler mais

Análises

“Each time I beamed down from my personal starship into the 2D sidescrolling craft-em-up that is Starbound, I found an experience that shoots for the stars and lands squarely among them.”
9.1/10 – IGN

“The game had a fairly rocky "early access" journey but after spending some time with the final build, but it looks like it has finally become the game we were promised all those years ago.”
4/5 – The Escapist

“A charming space sandbox that will keep you busy and entertained for hours.”
84/100 – PC Gamer

Acerca deste jogo



You’ve fled your home, only to find yourself lost in space with a damaged ship. Your only option is to beam down to the planet below and gather the resources you need to repair your ship and set off to explore the vast, infinite universe…

In Starbound, you create your own story - there’s no wrong way to play! You may choose to save the universe from the forces that destroyed your home, uncovering greater galactic mysteries in the process, or you may wish to forego a heroic journey entirely in favor of colonizing uncharted planets.



Settle down and farm the land, become an intergalactic landlord, hop from planet to planet collecting rare creatures, or delve into dangerous dungeons and lay claim to extraordinary treasures.

Discover ancient temples and modern metropolises, trees with eyes and mischievous penguins. Make use of hundreds of materials and over two thousand objects to build a sleepy secluded cabin in the woods, a medieval castle, or an underwater arcade.



Starbound has been built from the ground up to be multiplayer and easily moddable. You have the tools to make the universe your own and modify the game to suit your play style - add new races, biomes, dungeons, and quests - the possibilities are limitless.



  • Choose from one of 7 playable races and customize your character
  • Save the universe in a story campaign featuring unique characters, bosses, dungeons and quests!
  • You're the captain of your very own starship! Decorate it, expand it and use it to explore a procedurally generated universe
  • Colonize uncharted planets and collect gifts from your tenants - if they like you, they may even ask to join your ship crew!
  • Three game modes - Casual (no need to eat), Survival (eat to survive/drop items on death) and Hardcore (permadeath)
  • Craft thousands of objects - building materials, armor, weapons, furniture and more
  • Capture unique monsters to fight alongside you
  • All content is available in online drop-in/drop-out co-op
  • Built from the ground up to be easily moddable. You have the tools to make the universe your own - add new races, biomes, dungeons, and quests

Requisitos do Sistema

Windows
Mac OS X
SteamOS + Linux
    Mínimos:
    • Sistema Operativo: Windows XP or later
    • Processador: Core 2 Duo
    • Memória: 2 GB de RAM
    • Placa gráfica: 256 MB graphics memory and directx 9.0c compatible gpu
    • DirectX: Versão 9.0c
    • Rede: Ligação à Internet de banda larga
    • Espaço no disco: Requer 3 GB de espaço livre
    Recomendados:
    • Sistema Operativo: Windows XP or later
    • Processador: Core i3
    • Memória: 4 GB de RAM
    • Placa gráfica: Discrete GPU capable of directx 9.0c
    • DirectX: Versão 9.0c
    • Rede: Ligação à Internet de banda larga
    • Espaço no disco: Requer 4 GB de espaço livre
    Mínimos:
    • Sistema Operativo: Os X 10.9 or later
    • Processador: 64 bit Intel CPU
    • Memória: 2 GB de RAM
    • Rede: Ligação à Internet de banda larga
    • Espaço no disco: Requer 3 GB de espaço livre
    Recomendados:
    • Sistema Operativo: Os X 10.9 or later
    • Processador: 64 bit Intel CPU
    • Memória: 4 GB de RAM
    • Rede: Ligação à Internet de banda larga
    • Espaço no disco: Requer 4 GB de espaço livre
    Mínimos:
    • Sistema Operativo: Debian Stable or Ubuntu 12.04 LTS or later
    • Processador: Core 2 Duo
    • Memória: 2 GB de RAM
    • Placa gráfica: 256 MB graphics memory and opengl 2.1 compatible gpu
    • Rede: Ligação à Internet de banda larga
    • Espaço no disco: Requer 3 GB de espaço livre
    Recomendados:
    • Sistema Operativo: Debian Stable or Ubuntu 12.04 LTS or later
    • Processador: Core i3
    • Memória: 4 GB de RAM
    • Placa gráfica: 256 MB graphics memory and opengl 2.1 compatible discrete gpu
    • Rede: Ligação à Internet de banda larga
    • Espaço no disco: Requer 4 GB de espaço livre

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