Galactic Civilizations III is the largest strategy sandbox ever made. Start with a single world and expand across the galaxy through diplomacy, trade, cultural hegemony or military conquest in this single-player or multiplayer 4X strategy game. How will you rule your galaxy?
Gebruikersrecensies: Grotendeels positief (1,942 recensies)
Releasedatum: 14 mei 2015

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Opmerking: 64-bit Windows Required

You must be running 64-bit Windows 7 or later to play Galactic Civilizations III. This requirement allows us to create the largest, most advanced, strategy game possible.

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"More of a refresh than expected, but still hands down the best modern way to conquer unknown space."
Lees de volledige recensie hier.

Recente updates Alles weergeven (42)

9 juli

Map Pack DLC Now Available for Galactic Civilizations III

The Map Pack DLC includes 8 new maps which range in size from gigantic 18 player areas to intimate maps perfectly sized for two-player duels. Players can also design their own galaxies with the all new custom map editor.New maps include:

  • Six Pillars - A large Map, with six symmetrical clusters surrounding a super black hole, designed for large matches for up to six players.
  • Clash - A medium sized symmetrical map designed for a large scale duel.
  • Snowflake - Medium sized balanced map of near identical star systems, designed for up to 18 players.
  • Core - A medium sized symmetrical map, surrounding a cast core of nebulae and resources, designed for up to six players.
  • Joust - A tiny two player map that is perfectly balanced for a duel, but with plenty of resources to keep.
  • Quadrants - Small, four-sided and balanced. Divided by vast asteroid fields and optimized for four players.
  • Round Table - Tiny and symmetrical. Designed for quick and balanced six player games.
  • Milky Way - Explore the canon Galactic Civilizations galaxy, starting from Earth in this immense scenario.
The Galactic Civilizations III Map Pack DLC is available now for $4.99 through Stardock or Steam.

If you are a Galactic Civilizations III Elite Founder:
The Map Pack DLC was automatically added to your Steam account free of charge, and can be accessed under “Galactic Civilizations III” in the “DLC” section, enjoy!

24 opmerkingen Meer informatie

9 juli

Galactic Civilizations III 1.1 Update Released with Steam Workshop Support

The 1.1 update includes Steam Workshop integration, two new difficulty levels, and UI improvements. With Steam Workshop integration, players can easily share their ship designs and custom factions with other Galactic Civilizations III players. There are already over 400 new ship designs and custom factions available for download today on Steam Workshop!

This update also includes custom map support for multiplayer games, pirates in multiplayer, and a ton of other improvements and fixes for the game. You can see the full changelog here:

8 opmerkingen Meer informatie


“The new gold standard in 4X space strategy”
9/10 – GameWatcher

“Such a wealth of victory conditions and customization options that the experience feels new with every playthrough.”
8.6/10 – IGN

“A mix of familiar mechanics and new ideas that can keep both fans and newcomers occupied for a frighteningly long period of time.”
9/10 – Softpedia

Design your own ships!

Over dit spel

Galactic Civilizations III is the largest strategy sandbox ever made. Start with a single world and expand across the galaxy through diplomacy, trade, cultural hegemony or military conquest in this single-player or multiplayer 4X strategy game. How will you rule your galaxy?


  • Never the same game twice: Play in the ultimate sandbox where each game has a unique map, unique worlds and new challenges to face.
  • Multiple paths to victory: Win through military conquest, cultural domination, technological ascension or political alliance.
  • Story-based campaign: Galactic Civilizations III includes a campaign that brings players up to date on the 20-year story arc behind the rise of humanity in the 23rd century.
  • Massive technology tree: Research a technology tree with immense breadth and depth. Player choices determine the capabilities of their civilization.
  • Custom ship design: Players have total control over how their starships function as well as how they look. Any ship you’ve ever imagined can be created or downloaded.


  • Massive scale: The new, 64-bit, multi-core engine increases the number of possible opponents from 16 to 128 with a similar explosion in maximum map sizes.
  • Ideology: Player actions advance their empires down the path of various ideologies, which unlock unique abilities, planetary improvements, and other bonuses.
  • Multiplayer: For the first time, Galactic Civilizations is a multiplayer game with full support for custom civilizations, saved multiplayer games and much more.
  • Unique technology trees: Players can play as any of the eight major galactic powers (or design their own), each with their own unique technology tree, ships, colony improvements and abilities.
  • Faction Creator: To encourage massive gameplay, the game includes a faction creator that allows players to create a civilization with its own look, ships, technologies and even options for how the AI will use them.
  • New Battle System: Players assign their ships specific roles to play in combat. You can now view fleet battles in a cinematic style to see your designs in action.
  • New Colony Manager: The location of a planetary improvement now matters. Adjacency bonuses and planetary resources make a major impact on what a planet is strong (or weak) at accomplishing.


    • OS: 64-bit Windows 10 / 8.1 / 8 / 7
    • Processor: 1.8 GHz Intel Core 2 Duo / AMD K10 Dual-Core
    • Memory: 4 GB RAM
    • Graphics: 512 MB DirectX 10.1 Video Card (AMD Radeon HD5x00 Series / Nvidia GeForce 500 Series / Intel HD 4000 or later)
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 12 GB available space
    • Sound Card: DirectX Compatible Sound Card
    • Processor: 2.3 GHz Intel Core i5 Processor or Equivalent
    • Memory: 6 GB RAM
    • Graphics: 1 GB DirectX 10.1 Video Card
    • Hard Drive: 15 GB available space
Nuttige klantrecensies
24 van de 29 mensen (83%) vonden deze recensie nuttig
252.2 uur in totaal
Geplaatst: 13 juli
As it is with all 4x titles that become great the first is always lacking. It should undoubtly get better with expansions however it will take time as it did with civilization 5.

Currently, I don't think its worth the full price but if it's on sale its worth it, party because it's the only "next gen" true space 4x out there.

-4x as you would expect it
-multiple tech trees
-custom races
-awesome ship builder

-you need a decent computer, and NEED 8GB of ram
-Lacking in many mechanics
-no unit experience
-no government mechanic
-descriptions are vague, finding detailed information is difficult
Was deze recensie nuttig? Ja Nee Grappig
16 van de 17 mensen (94%) vonden deze recensie nuttig
93.7 uur in totaal
Geplaatst: 18 juli
I really dislike the Steam review system, but given its limitations I have to say DO NOT BUY THIS it's current state (1.12?). It is very buggy still and there are some aspects that the devs have said will be addressed in coming major updates (or maybe DLC) such as the horrible starbase management and planetary invasions. Until those are implemented I'd say new players would be better to not buy this game.

The game was released too early and post release it has had patches, but the quality of that support has been quite low. Given the past performance of Stardock I have to assume that the reason behind the poor state of the game is that Stardock put its focus on the other game they are working on (which was just released when I wrote this) The Sorcerer King.

As a business decision you can understand why they would put more focus on a new IP over fully supporting a established franchise that has already had very strong sales pre-launch. GC3 is more of a sure thing in sales, Sorcerer King is not and is more dependent on great reviews to drive sales when it is at its highest price point. So that means they have to take advantage of the established GC fanbase, which is more likely to let them get away with something that is ethically a bit dicey. I can understand them doing this (if they have. This is all just my opinion of what's going on), but it doesn't mean I have to like it.

On that note I've not been a great fan of how they are dealing with DLC. They had essentially Day 1 DLC that was infinitely exclusive where they have stated it will never be offered to anyone again. Then their first paid DLC is wrapped around the map editor. Very disappointing moves by Stardock, though I don't really rate it as a major thing on whether to recommend this game at this point in time, rather it's just something the should be noted.

There are some good aspect to this game. The shipbuilding is a star feature. It is generally superior to that offered in GC2, though I'd say it might not be as user friendly as in GC2 (be aware my views of this are very coloured by GC2 after two expansions). Graphically it looks pretty good, even on a pretty average system. The events and whatnot are entertaining and the game still has that sense of humour of the previous games.

Now this is why I have a problem with the Steam rating system. I enjoy this game. I have fun with it, mostly through the ship builder and the more lighthearted aspects of the game. However, I can't ignore the bugs and that some features are waiting to be fully dealt with. If I could I'd just give it a 6/10, but with Steam it's either a 0 or a 10 and I feel that 0 is probably fairer than 10 at this point in time. Until that happens, which going by the devs statements is maybe 3 - 6 months away, it would be best to hold off buying the game.
Was deze recensie nuttig? Ja Nee Grappig
8 van de 10 mensen (80%) vonden deze recensie nuttig
446.9 uur in totaal
Geplaatst: 19 juli
There are many improvements in Galactic Civilazations III over the previous version. The ship designer is much improved. The research tree has been redesigned to be more intuitive. The game now lets you play on bigger map than ever before.
But there is one thing about the game that I personally find to be a great disappointment. In Gal. Civ. II the crew of your ship would gain XP with every battle and would gain levels through XP. And as they gained levels the ships and fleets would gain HP. This concept has been dropped in Gal. Civ III. Because of this one thing alone I have yet to make up my mind whether I prefer Gal Civ II or III. and I am not ready to recommend the game to my friends.
Was deze recensie nuttig? Ja Nee Grappig
8 van de 11 mensen (73%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
87.6 uur in totaal
Geplaatst: 21 juli
This game has a lot going for it. BUT it is not finished. Lots of bugs. Big ship battles are not fun to watch. Graphics get real choppy which eventually leads to a lock-up. The game does try to recover but in the end, A WASTE OF TIME. I want my $40 back. I am using an Alien 17 laptop with i7 and windows 7. This is a true game machine. GCII, WOW, LOL, plus lots of stand alone games run fine. Also, you have to log-in to play. Well my ranch in AZ does not have the net. So I can't play there or I have to HOTSPOT my iPhone, which brings up another nightmare.
Was deze recensie nuttig? Ja Nee Grappig
8 van de 11 mensen (73%) vonden deze recensie nuttig
47.2 uur in totaal
Geplaatst: 10 juli
Somewhat disappointed - I keep running into bugs that either take a bit to fix or I cant seem to find anything soon as I seem to resolve one....I seem to run into is beginning to frustrate me....
Was deze recensie nuttig? Ja Nee Grappig