Galactic Civilizations III is the largest strategy sandbox ever made. Start with a single world and expand across the galaxy through diplomacy, trade, cultural hegemony, or military conquest in this single-player or multiplayer 4X strategy game. How will you rule your galaxy?
Grotendeels positief (140 recensies) - 75% van de 140 gebruikersrecensies in de laatste 30 dagen zijn positief.
Grotendeels positief (5,245 recensies) - 77% van de 5,245 gebruikersrecensies voor deze game is positief.
Releasedatum: 14 mei 2015

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64-bit Windows Required

You must be running 64-bit Windows 7 or later to play Galactic Civilizations III. This requirement allows us to create the largest, most advanced, strategy game possible.

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Bevat 8 items: Galactic Civilizations III, Sorcerer King, Sins of a Solar Empire®: Rebellion, Fallen Enchantress: Legendary Heroes, Dead Man's Draw, Galactic Civilizations® II: Ultimate Edition, Galactic Civilizations® I: Ultimate Edition, Demigod

Galactic Civilizations III - Mercenaries Expansion Pack kopen


Recente updates Alles weergeven (60)

23 augustus

New Campaign, Ship Parts and Styles in The Altarian Prophecy DLC

Face Down Enemies and Forge New Alliances in The Altarian Prophecy DLC
Check out the new campaign and explore new ship parts and styles for more customization

New Campaign
Discover the story of the alliance between mankind and the Altarians! Spanning 3 missions, you must do whatever it takes to overcome the Dominion of the Korx and their mysterious masters, the Drath.

New Ship Styles
Customize your ships with classic ship styles! This DLC includes the Drath and Korx styles.

New Ship Parts
Explore dozens of classic ship parts and build some of your favorite Galactic Civilizations II ships.

The Altarian Prophecy DLC is now available over at Steam or Stardock.

9 opmerkingen Meer informatie

22 augustus

Galactic Civilizations III v1.82 Update Released

Welcome to our August update.  We've focused on addressing crashes, stuck turns, issues with the notification system, and bugs.   Please read below for info.

UI Stability improvements: We've increased the number of UI widgets by 4x. Extreme games (e.g large maps, hundreds of fleets, etc.) will now be more stable.  We have also fixed numerous issues with the new notification system.

Gameplay: We've fixed a ship trading exploit and several gameplay bugs.  In addition, we have made some treaties free for alliance members.

Rise of the Terrans DLC: Updated campaign to use a new United Earth  "classic" ship style that better represents ships of that galactic era.  As part of that change, you now can select United Terrans ship style for your custom races and choose from over twenty new "classic" ship parts for your ship designs.  

Change Log
  • Increased the number of UI widgets by 4x. Extreme games (e.g large maps, hundreds of fleets, etc.) will be now be more stable.
  • Removed a previous change to the autosave system from 1.81 that was causing crashes and corrupting save games in multiplayer.
  • Stray particle effects from battles were traveling across the galaxy before timing out.  This appeared to be a stuck turn.  This should no longer happen.
  • Adjusted AI evaluation of the "Open Borders" and "Non-Aggression Pact" treaties such that these treaties are free for alliance members.  
  • The "ignore defense" ability (from tech such as "Shield Punch") were not properly applying their damage. This has been fixed.  
  • Gave Pirate faction traits user-friendly names since they are showing up in some campaign diplomacy reports.
  • Ships with "One-Per-Player" components are no longer tradable.  This prevents an exploit that allowed players to get around the "One-Per-Player" restriction.  These ships are disabled on the trade screen and include a tooltip explaining that they cannot be traded.
  • The shipyard button "continue making this design until further notice" wasn't checking prereqs when deciding if it should be enabled for a build queue entry.
  • Notifications no longer interfere with game inputs on the left side of the screen.
  • Notifications are now refreshed only at the start of the game and start of a new turn.  This prevents creates gaps in the list in the mid-turn.
  • When adding a ship to the build queue, the list will automatically scroll to the bottom.
  • Clicking on shipyards in the Shipyard List now centers the camera on it and select it.
  • Fixed staked ship bar scaling issues for normal and medium UI
  • Renamed generic tech tree to "Generic Tech Tree".  It was mislabeled as "Terran Tech Tree".
  • Unowned asteroid fields now say "nearest owned planet" rather than "assigned planet" in their tooltip and selection context.
  • Fixed a crash caused by alerts that have no tooltip.
  • Added tooltip to Ship Level entry when viewing single ships on the Fleet Details Window.
  • Fixed a bug where the Invite Friends dialog would do nothing if the Steam Overlay was disabled. The button is now disabled with a tooltip explaining why.
  • Fixed bug where a player who dies in a mp game but stays around to watch the other players play would send an invalid match report.
  • Mercenaries:
    • Added warning if building a starbase upgrade will consume a constructor with mercenary components on it.
    • Building a starbase using the Mercenary ship "The Crux" now provides the correct influence bonus.
  • DLC
    • Rise of the Terrans: Updated United Terrans to use a "classic" ship style that better represents ships of that galactic era.  
    • Rise of the Terrans: Added United Terrans ship style.
    • Rise of the Terrans: Added over twenty "classic" ship parts.
    • Rise of the Terrans: Fixed assorted typos.
    • Rise of the Terrans: fixed bad Xendar homeworld name in diplomatic report screen.
    • Lost Treasures: Fixed a misleading bonus description with the Atomic Polarizer event.
    • Lost Treasures: Fix incorrect description on the Elemental Extractor Lost Treasure event.

11 opmerkingen Meer informatie


“The new gold standard in 4X space strategy”
9/10 – GameWatcher

“Such a wealth of victory conditions and customization options that the experience feels new with every playthrough.”
8.6/10 – IGN

“A mix of familiar mechanics and new ideas that can keep both fans and newcomers occupied for a frighteningly long period of time.”
9/10 – Softpedia

Over dit spel

Never the same game twice, Galactic Civilizations III is the largest strategy sandbox ever made. Each new game offers an array of options as you set it up - choose your map size, abundance of planets and resources, frequency of events, and more for a unique play experience every time. Galactic Civilizations III also removes linear victory conditions and offers you multiple objectives that you can choose to pursue in order to win, such as military conquest, cultural domination, technological ascension, or political alliances. The new multiplayer capabilities also allow you to expand your challenges and fights beyond an AI in order to face off against fellow players. All of this, topped with a rich and in-depth custom ship designer ensure an immersive and exciting experience as you decide how to rule your galaxy.


  • Never the same game twice: Play in the ultimate sandbox where each game has a unique map, worlds, and challenges to face -- all on a massive scale. Play against 16 to 100 opponents.
  • Multiple paths to victory: Win through military conquest, cultural domination, technological ascension, or political alliance.
  • Story-based campaign: Get brought up to date on the 20-year story arc behind the rise of humanity in the 23rd century.
  • Massive technology tree: Research a technology tree with immense breadth and depth. Each playable faction has their own unique specializations. Your choice determines how you play and win.
  • Faction & Ship Customization: Create a civilization with its own look, ships, technologies, and even options for how the AI will use them.


  • Multiplayer: For the first time, Galactic Civilizations is a multiplayer game with full support for custom civilizations, saved multiplayer games, and much more.
  • New Battle System: Assign your ships specific roles to play in combat. You can now view fleet battles in a cinematic style to see your designs in action.
  • New Colony Manager: The location of a planetary improvement now matters. Adjacency bonuses and planetary resources make a major impact on what a planet is strong (or weak) at accomplishing.
  • Planetary Governors: Utilize individual planetary leaders to govern your worlds, deciding what improvements to build and when, which leaves you to focus on larger strategic goals.


    • Besturingssysteem: 64-bit Windows 10 / 8.x / 7
    • Processor: 1.8 GHz Intel Core 2 Duo / AMD K10 Dual-Core
    • Geheugen: 4 GB RAM
    • Grafische kaart: 512 MB DirectX 10.1 Video Card (AMD Radeon HD5x00 Series / Nvidia GeForce 500 Series / Intel HD 4000 or later)
    • DirectX: Versie 10
    • Netwerk: Breedband internetverbinding
    • Opslagruimte: 12 GB beschikbare ruimte
    • Geluidskaart: DirectX Compatible Sound Card
    • Besturingssysteem: 64-bit Windows 10 / 8.x / 7
    • Processor: 2.3 GHz Intel Core i5 Processor or Equivalent
    • Geheugen: 6 GB RAM
    • Grafische kaart: 1 GB DirectX 10.1 Video Card
    • DirectX: Versie 10
    • Netwerk: Breedband internetverbinding
    • Opslagruimte: 15 GB beschikbare ruimte
    • Geluidskaart: DirectX Compatible Sound Card
Klantrecensiesysteem bijgewerkt! Meer informatie
Grotendeels positief (140 recensies)
Grotendeels positief (5,245 recensies)
Recentelijk geplaatst
1,161.5 uur in totaal
Geplaatst: 31 mei
Een spel in een lange traditie, ieder ras voelt anders. Combineer met de vele variabelen om een universum te bouwen naar je eigen wensen. Als je eenmaal speelt denk je vaak, nog één beurt voor ik naar bed ga, om vervolgens toch weer later in je bed te liggen dan gepland. Een prima spel.
Behulpzaam? Ja Nee Grappig
40.5 uur in totaal
Geplaatst: 26 mei
Awesome game that is one of the view games that even gets close to MOO.
Behulpzaam? Ja Nee Grappig
100.3 uur in totaal
Geplaatst: 2 april
Leuk spel om te spelen. Er gaat in ieder geval een hoop tijd in zitten. :D
Behulpzaam? Ja Nee Grappig
74.1 uur in totaal
Geplaatst: 1 april
Plezant om te spelen ...
Behulpzaam? Ja Nee Grappig
51.8 uur in totaal
Geplaatst: 25 februari
Behulpzaam? Ja Nee Grappig
251.6 uur in totaal
Geplaatst: 23 februari
top, moet je proberen.
Behulpzaam? Ja Nee Grappig
Die Geschmackssache
48.7 uur in totaal
Geplaatst: 12 januari
7.5/10 Good Game !
Behulpzaam? Ja Nee Grappig
116.0 uur in totaal
Geplaatst: 6 januari
Galactic Civilizations 1 was the best game.
Behulpzaam? Ja Nee Grappig
161.1 uur in totaal
Geplaatst: 25 december 2015
Great 4x game with several systems to master. DLC makes it more fun.
Behulpzaam? Ja Nee Grappig
62.2 uur in totaal
Geplaatst: 3 oktober 2015
Campaign bit short
Behulpzaam? Ja Nee Grappig
Meest behulpzame recensies  Totaal
2 van de 5 mensen (40%) vonden deze recensie nuttig
6.2 uur in totaal
Recensie tijdens vroegtijdige toegang
Geplaatst: 16 augustus 2014
Pretty fun game. As many have said before, the game's of course lacking in features due to its current state, such as diplomacy and whatnot.

Was deze recensie nuttig? Ja Nee Grappig
1 van de 3 mensen (33%) vonden deze recensie nuttig
118.2 uur in totaal
Geplaatst: 24 augustus 2015
My game crashes sometimes when I click on Diplomacy :(.
Other than that. So far looks pretty decent
Was deze recensie nuttig? Ja Nee Grappig
0 van de 1 mensen (0%) vonden deze recensie nuttig
1 van de 4 mensen (25%) vonden deze recensie nuttig
13.5 uur in totaal
Recensie tijdens vroegtijdige toegang
Geplaatst: 18 augustus 2014
Eindelijk! Vet verslavende 4X zoals vroeger. :)
Was deze recensie nuttig? Ja Nee Grappig
0 van de 2 mensen (0%) vonden deze recensie nuttig
0 van de 10 mensen (0%) vonden deze recensie nuttig
Niet aanbevolen
9.0 uur in totaal
Recensie tijdens vroegtijdige toegang
Geplaatst: 3 januari 2015
Simply put one of the most boring games ever created. Sadly, I bought this at full price aswell.. If you want to get this atleast wait for a sale cause it's absolutely not worth the full price tag.
Was deze recensie nuttig? Ja Nee Grappig
814.0 uur in totaal
Geplaatst: 27 juli 2015
Het spel op zich is niks nieuws , een goed turn base game, wel is het goed voor vele uurtjes vermaak en goed stategisch plannen. Persoonlijk zie ik nog wel wat verbeter punten , zoals de bouwlijst van schepen, als je een lijst van 20 schepen hebt staan en je besluit dat je een ander schip als eerste wilt bouwen dan moet je die beetje bij beetje naar boven slepen tot hij bovenin staat, dit moet makkelijk beter kunnen.
Voor de rest is er weinig slechts over de game te zeggen :)
Als je van dit soort games houd dan is dit een aanrader.
Was deze recensie nuttig? Ja Nee Grappig
553.7 uur in totaal
Geplaatst: 7 september 2015
Great game especially the ship designer it's a great tool to work with
Was deze recensie nuttig? Ja Nee Grappig
157.2 uur in totaal
Geplaatst: 21 juli 2015
- One of the best 4x games available; lot's of promise.
- Addictive; wonderful story
- Only 3 campaign missions, ... need to be polished

Characters/ Stories and more campaigns
By blacksun2015 on June 10, 2015 2:56:13 PM from Galactic Civilizations III Forums Galactic Civilizations III Forums

My wishlist:
- more campaigns (20+). When?
- more storylines and random events, overall pictures/videos
- characters. Maybe add battle/political/research/religious commanders/captains/personnel/rulers which you can
attach to fleets, troops, buildings etc. They can add minor/major tactical advantages/bonuses
to your fleets or troops. Retreat fleet when necessary etc.
Certain buildings or characters can train other characters.., Characters can be wounded
- Experience points for characters and ships -> bonuses
-Characters can do missions: ground troops, espionage/bounty missions, Assassination, capture, diplomatic etc.
-Characters: Capture/Trade/buy/Convert them to your own cause (Yor can reprogram, Drengin have mind control tactics, other races use less drastic approaches), can flee and oppose other characters
- Less buildings (or do not show the old ones)
- Blockade planets, invade starbases
- space mines, planetary batteries which can shoot blockading ships, different ground troops
- interplanetary trade lanes, characters which can develop, big stargates
- pirates can steal ships
- attractive women, well look at command & conquerer
- Free update/extensions some discount for people who already bought the full game
- comets, pulsars, supernova's, bigger/smaller blackholes, various stars
- corruption, riots, independence and rebellion (already partly implemented)

Was deze recensie nuttig? Ja Nee Grappig