Galactic Civilizations III is the largest strategy sandbox ever made. Start with a single world and expand across the galaxy through diplomacy, trade, cultural hegemony, or military conquest in this single-player or multiplayer 4X strategy game. How will you rule your galaxy?
用户评测:
最新:
多半好评 (154 篇评测) - 过去 30 天内的 154 篇用户评测中有 70% 为好评。
总体:
多半好评 (5,163 篇评测) - 5,163 篇用户的游戏评测中有 77% 为好评。
发行日期: 2015年5月14日

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64-bit Windows Required

You must be running 64-bit Windows 7 or later to play Galactic Civilizations III. This requirement allows us to create the largest, most advanced, strategy game possible.

购买 Galactic Civilizations III

含有此游戏的礼包

购买 Stardock Pack 2017

包含 6 件物品: Ashes of the Singularity, Galactic Civilizations III, Offworld Trading Company, Sins of a Solar Empire®: Rebellion, Sorcerer King, The Political Machine 2016

购买 Galactic Civilizations III - Mercenaries Expansion Pack

 

最近更新 查看所有(60)

8月23日

New Campaign, Ship Parts and Styles in The Altarian Prophecy DLC



Face Down Enemies and Forge New Alliances in The Altarian Prophecy DLC
Check out the new campaign and explore new ship parts and styles for more customization

New Campaign
Discover the story of the alliance between mankind and the Altarians! Spanning 3 missions, you must do whatever it takes to overcome the Dominion of the Korx and their mysterious masters, the Drath.

New Ship Styles
Customize your ships with classic ship styles! This DLC includes the Drath and Korx styles.

New Ship Parts
Explore dozens of classic ship parts and build some of your favorite Galactic Civilizations II ships.

The Altarian Prophecy DLC is now available over at Steam or Stardock.

www.galciv3.com

19 条留言 了解更多

8月22日

Galactic Civilizations III v1.82 Update Released

Welcome to our August update.  We've focused on addressing crashes, stuck turns, issues with the notification system, and bugs.   Please read below for info.

Overview
UI Stability improvements: We've increased the number of UI widgets by 4x. Extreme games (e.g large maps, hundreds of fleets, etc.) will now be more stable.  We have also fixed numerous issues with the new notification system.

Gameplay: We've fixed a ship trading exploit and several gameplay bugs.  In addition, we have made some treaties free for alliance members.

Rise of the Terrans DLC: Updated campaign to use a new United Earth  "classic" ship style that better represents ships of that galactic era.  As part of that change, you now can select United Terrans ship style for your custom races and choose from over twenty new "classic" ship parts for your ship designs.  

Change Log
  • Increased the number of UI widgets by 4x. Extreme games (e.g large maps, hundreds of fleets, etc.) will be now be more stable.
  • Removed a previous change to the autosave system from 1.81 that was causing crashes and corrupting save games in multiplayer.
  • Stray particle effects from battles were traveling across the galaxy before timing out.  This appeared to be a stuck turn.  This should no longer happen.
  • Adjusted AI evaluation of the "Open Borders" and "Non-Aggression Pact" treaties such that these treaties are free for alliance members.  
  • The "ignore defense" ability (from tech such as "Shield Punch") were not properly applying their damage. This has been fixed.  
  • Gave Pirate faction traits user-friendly names since they are showing up in some campaign diplomacy reports.
  • Ships with "One-Per-Player" components are no longer tradable.  This prevents an exploit that allowed players to get around the "One-Per-Player" restriction.  These ships are disabled on the trade screen and include a tooltip explaining that they cannot be traded.
  • The shipyard button "continue making this design until further notice" wasn't checking prereqs when deciding if it should be enabled for a build queue entry.
  • Notifications no longer interfere with game inputs on the left side of the screen.
  • Notifications are now refreshed only at the start of the game and start of a new turn.  This prevents creates gaps in the list in the mid-turn.
  • When adding a ship to the build queue, the list will automatically scroll to the bottom.
  • Clicking on shipyards in the Shipyard List now centers the camera on it and select it.
  • Fixed staked ship bar scaling issues for normal and medium UI
  • Renamed generic tech tree to "Generic Tech Tree".  It was mislabeled as "Terran Tech Tree".
  • Unowned asteroid fields now say "nearest owned planet" rather than "assigned planet" in their tooltip and selection context.
  • Fixed a crash caused by alerts that have no tooltip.
  • Added tooltip to Ship Level entry when viewing single ships on the Fleet Details Window.
  • Fixed a bug where the Invite Friends dialog would do nothing if the Steam Overlay was disabled. The button is now disabled with a tooltip explaining why.
  • Fixed bug where a player who dies in a mp game but stays around to watch the other players play would send an invalid match report.
  • Mercenaries:
    • Added warning if building a starbase upgrade will consume a constructor with mercenary components on it.
    • Building a starbase using the Mercenary ship "The Crux" now provides the correct influence bonus.
  • DLC
    • Rise of the Terrans: Updated United Terrans to use a "classic" ship style that better represents ships of that galactic era.  
    • Rise of the Terrans: Added United Terrans ship style.
    • Rise of the Terrans: Added over twenty "classic" ship parts.
    • Rise of the Terrans: Fixed assorted typos.
    • Rise of the Terrans: fixed bad Xendar homeworld name in diplomatic report screen.
    • Lost Treasures: Fixed a misleading bonus description with the Atomic Polarizer event.
    • Lost Treasures: Fix incorrect description on the Elemental Extractor Lost Treasure event.


21 条留言 了解更多

评测

“The new gold standard in 4X space strategy”
9/10 – GameWatcher

“Such a wealth of victory conditions and customization options that the experience feels new with every playthrough.”
8.6/10 – IGN

“A mix of familiar mechanics and new ideas that can keep both fans and newcomers occupied for a frighteningly long period of time.”
9/10 – Softpedia

关于这款游戏

Never the same game twice, Galactic Civilizations III is the largest strategy sandbox ever made. Each new game offers an array of options as you set it up - choose your map size, abundance of planets and resources, frequency of events, and more for a unique play experience every time. Galactic Civilizations III also removes linear victory conditions and offers you multiple objectives that you can choose to pursue in order to win, such as military conquest, cultural domination, technological ascension, or political alliances. The new multiplayer capabilities also allow you to expand your challenges and fights beyond an AI in order to face off against fellow players. All of this, topped with a rich and in-depth custom ship designer ensure an immersive and exciting experience as you decide how to rule your galaxy.

CORE FEATURES:

  • Never the same game twice: Play in the ultimate sandbox where each game has a unique map, worlds, and challenges to face -- all on a massive scale. Play against 16 to 100 opponents.
  • Multiple paths to victory: Win through military conquest, cultural domination, technological ascension, or political alliance.
  • Story-based campaign: Get brought up to date on the 20-year story arc behind the rise of humanity in the 23rd century.
  • Massive technology tree: Research a technology tree with immense breadth and depth. Each playable faction has their own unique specializations. Your choice determines how you play and win.
  • Faction & Ship Customization: Create a civilization with its own look, ships, technologies, and even options for how the AI will use them.

NEW TO GALACTIC CIVILIZATIONS III:

  • Multiplayer: For the first time, Galactic Civilizations is a multiplayer game with full support for custom civilizations, saved multiplayer games, and much more.
  • New Battle System: Assign your ships specific roles to play in combat. You can now view fleet battles in a cinematic style to see your designs in action.
  • New Colony Manager: The location of a planetary improvement now matters. Adjacency bonuses and planetary resources make a major impact on what a planet is strong (or weak) at accomplishing.
  • Planetary Governors: Utilize individual planetary leaders to govern your worlds, deciding what improvements to build and when, which leaves you to focus on larger strategic goals.

系统需求

    最低配置:
    • 操作系统: 64-bit Windows 10 / 8.x / 7
    • 处理器: 1.8 GHz Intel Core 2 Duo / AMD K10 Dual-Core
    • 内存: 4 GB RAM
    • 图形: 512 MB DirectX 10.1 Video Card (AMD Radeon HD5x00 Series / Nvidia GeForce 500 Series / Intel HD 4000 or later)
    • DirectX 版本: 10
    • 网络: 宽带互联网连接
    • 存储空间: 需要 12 GB 可用空间
    • 声卡: DirectX Compatible Sound Card
    推荐配置:
    • 操作系统: 64-bit Windows 10 / 8.x / 7
    • 处理器: 2.3 GHz Intel Core i5 Processor or Equivalent
    • 内存: 6 GB RAM
    • 图形: 1 GB DirectX 10.1 Video Card
    • DirectX 版本: 10
    • 网络: 宽带互联网连接
    • 存储空间: 需要 15 GB 可用空间
    • 声卡: DirectX Compatible Sound Card
消费者评测
Customer Review system updated Sept. 2016! Learn more
最新:
多半好评 (154 篇评测)
总体:
多半好评 (5,163 篇评测)
评测结果


购得方式


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显示:


(what is this?)
12 篇评测符合上述筛选条件 ( 褒贬不一)
最有价值的评测  总体
49 人中有 45 人(92%)觉得这篇评测有价值
有 5 人觉得这篇评测很欢乐
不推荐
16.2 小时(记录在案的)
发布于:5月19日
基本延续了2代的系统,顶多算个加强版吧。战术方面还是和以前一样弱智,血战到底那种,一旦失势就是一边倒,这块应该参考文明系列。
另外,没中文:(
这篇评测是否有价值? 欢乐
15 人中有 13 人(87%)觉得这篇评测有价值
有 6 人觉得这篇评测很欢乐
推荐
13.3 小时(记录在案的)
发布于:2015年5月15日
依然是当年那个银河文明

其实除了现代化改造外和1,2都没啥太大差。这是好是坏看个人咯
这篇评测是否有价值? 欢乐
5 人中有 5 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
不推荐
25.0 小时(记录在案的)
抢先体验版本评测
发布于:2015年1月31日
这玩意除了坑还是坑
一点亮点都没
完全照抄2代的系统 内容
如果有人对我说这是2代的画面改进重制版,我深表赞同。
作为一款新作来说,多多少少也应该有点创新,内容有些改变,而不纯粹是改进画面,可以说3代除了画面以外,其余和2代几乎一模一样。
就这种程度的作品也要收50美刀,怎么算都不值。
除非以后降价到15美刀以下,不然各位还是别买了。
相信我,谁买谁后悔。
这篇评测是否有价值? 欢乐
5 人中有 5 人(100%)觉得这篇评测有价值
有 3 人觉得这篇评测很欢乐
推荐
1.1 小时(记录在案的)
发布于:6月26日
其实是可以的游戏,虽然一堆DLC节操不高。

基本可以看做是2代的强化版,虽然都是些细节表现罢了。内容看上去丰富了点,但游戏框架看实际都是些并无卵的设定。换句话说,好听点就是可能会有比二代更细腻的游戏感受,难听点就是真没啥新鲜的玩意。

相对而言进化明显的两点,一是各种生产建造需要特定资源,资源分类有了细化意义。二是战斗多少改进了点,像无厘头太空战那种放置类多少有点战术细节了。然而并无卵,实际配船的战术意义还是没啥表达。不过战斗配置可以选择攻击优先级,可能在PVP中部分起到类似石头剪刀布的战术应对?

配船外形是最大的卖点,继承二代看着酷拽,战斗表现并无卵的传统。当然,确实是可以配得更酷拽了。

正常情况下,给个推荐是完全没问题的。

但是,真心不值的价格,66%OFF下我还是觉得这游戏贵。黄金包100多块钱,如果是以前国区没开我可能觉得凑合,但现在能入其他素质相当太空类4X可以有2个多。如果真心喜欢配船,星际殖民、星际统治者什么的表现好得多得对多,除非你是单纯的船壳工坊党。

新人的话,可以去入个2代,一堆白菜价,如果真心是非常喜欢这种又不介意整体进化不多的,可以考虑这作。

反正我是点个推荐,然后去退款了。
这篇评测是否有价值? 欢乐
4 人中有 4 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
推荐
1.8 小时(记录在案的)
发布于:2月20日
希望尽快出汉化补丁,不然真心不好怎么玩下去
这篇评测是否有价值? 欢乐
3 人中有 3 人(100%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
推荐
80.0 小时(记录在案的)
发布于:5月4日
太空发展版的文明,游戏可玩性高,上手也比较快,4X苦手的玩家应该也能接受的程度,支持创意工坊也能自己捏船,总的来说是可以了。
给8/10分,-2分因为这游戏不知道为什么特别能吃内存,每次更新和出新DLC内存消耗都要爆炸。
推荐配置6G内存那是瞎扯,这游戏在后台运行的时候内存容量消耗很轻易的超过6G,强烈建议配台16G内存的电脑
这篇评测是否有价值? 欢乐
2 人中有 2 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
不推荐
130.3 小时(记录在案的)
发布于:2015年6月2日
值得入手的精品游戏,但战斗略显简单了
这篇评测是否有价值? 欢乐
2 人中有 2 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
不推荐
7.0 小时(记录在案的)
发布于:7月4日
并不是该游戏的老粉,所以玩起来不自觉的会和文明对比
感觉就像是银河版的文明
但是游戏内容其实有点贫乏,玩着挺无聊的
内容很容易重复
DLC无节操一样的多……
这篇评测是否有价值? 欢乐
2 人中有 2 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
推荐
24.6 小时(记录在案的)
发布于:1月28日
很好玩的游戏 就是后期比较慢娱乐性降低太多
这篇评测是否有价值? 欢乐
2 人中有 2 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
推荐
25.7 小时(记录在案的)
抢先体验版本评测
发布于:2014年4月27日
画面比前作有了很大的提高,由于游戏还处于早期开发阶段,目前感觉内容和2代差别不是很大 。种族只开了4个,独有科技树和大部分的基础功能都还未加入(包括战斗画面 = =) 。

99刀的精英测试包 包含以后计划推出的4个大DLC和一些小DLC。觉得贵的话可以等b测试也许会便宜些,不过游戏要完善并正式发售至少需要到15年。不是这类游戏的狂热爱好者建议先观望一段时间再说。

===========================================================================

最近更新了不少。种族目前增加到了6 ,7个差不多都是2代的原有的,还不能自定义。 地图增加不少新元素大黑洞 ,大面积的星云啥的。

内政科技方面比2代也改进复杂了不少。 善恶的道德分支现在有各自的加成树,可以点选以获得不同的特性加成。 战斗方面和2代差不多 还没加入战斗动画。游戏还在制作中,所能使用的选项有限但是也算可以比较正常的游戏了。喜欢文明系列类型的朋友可以考虑下这个游戏.

另.游戏需要64位系统.
这篇评测是否有价值? 欢乐
最近发布
Zeicold
0.3 hrs
发布于:2月8日
根本不能启动
是否有价值? 欢乐
eclipse
8.4 hrs
发布于:2015年6月21日
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