รายการแนะนำ ข่าวสาร
Gomez is a 2D creature living in a 2D world. Or is he? When the existence of a mysterious 3rd dimension is revealed to him, Gomez is sent out on a journey that will take him to the very end of time and space. Use your ability to navigate 3D structures from 4 distinct classic 2D perspectives.
แง่บวกอย่างมาก (93 บทวิจารณ์) - 86% จาก 93 บทวิจารณ์จากผู้ใช้ใน 30 วันล่าสุดนี้ เป็นแง่บวก
แง่บวกอย่างมาก (8,272 บทวิจารณ์) - 91% จาก 8,272 บทวิจารณ์จากผู้ใช้สำหรับเกมนี้ เป็นแง่บวก
วันวางจำหน่าย: 1 พ.ค. 2013

เข้าสู่ระบบ เพื่อเพิ่มผลิตภัณฑ์นี้ลงในสิ่งที่อยากได้ของคุณ ติดตาม หรือทำเครื่องหมายเป็นยังไม่สนใจ

ซื้อ FEZ Soundtrack Edition

Includes the full game and the original soundtrack!


ซื้อ Indie Game The Movie Bundle

มี 5 ผลิตภัณฑ์: Indie Game: The Movie, Indie Game: The Movie Special Edition DLC, Super Meat Boy, FEZ, Braid



"Fez is joyful. [...] There's a lot to be said for a game that can make a grown woman squeal with glee dozens of times in a playthrough (especially a game that doesn't star Hello Kitty). In short, the long wait for Fez is entirely worth it. Play it, and I dare you not to smile."
100% – Joystiq

"The game's unique artwork, its perspective-shift mechanic, its nostalgia for the 16-bit years and its bewitchingly strange setting all exist in total harmony and make a single, deliberate statement."
10/10 – Eurogamer

"The sum of Fez’s intelligent level designs, perception mechanic, massive number of stages and secrets, and incredible art is so much more than just a shout-out to old-school gaming. Fez is a game in love with games."
9.5/10 – http://ca.ign.com/articles/2012/04/11/fez-review


Gomez is a 2D creature living in a 2D world. Or is he? When the existence of a mysterious 3rd dimension is revealed to him, Gomez is sent out on a journey that will take him to the very end of time and space. Use your ability to navigate 3D structures from 4 distinct classic 2D perspectives. Explore a serene and beautiful open-ended world full of secrets, puzzles and hidden treasures. Unearth the mysteries of the past and discover the truth about reality and perception. Change your perspective and look at the world in a different way.


Mac OS X
SteamOS + Linux
    • OS:Windows XP SP3
    • Processor:Intel Core 2 Duo 2.8Ghz or equivalent
    • Memory:2 GB RAM
    • Graphics:2nd Generation Intel Core HD Graphics (2000/3000), or dedicated GPU with OpenGL 3.0 Support
    • DirectX®:9.0
    • Hard Drive:500 MB HD space
    • Sound:OpenAL-compatible
    • Additional:See https://getsatisfaction.com/polytron/topics/support_for_intel_integrated_graphics_hardware for details on Intel HD Graphics support, not all models are supported. Latest graphics drivers are required to maximize OpenGL feature compatibility. DirectX 9 is required but only used for XInput game controller support.
    OS: Snow Leopard 10.6.8, Lion strongly recommended, 32/64-bit
    CPU: Intel Core 2 Duo 2.8GHz or equivalent
    Memory: 2GB RAM
    Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    Hard Drive: 1GB HD space
    Notes: Intel Integrated Graphics (excluding HD series) WILL NOT WORK WITH FEZ.
    OS: glibc 2.15+, 32/64-bit. S3TC is NOT required.
    CPU: Intel Core 2 Duo 2.8GHz or equivalent
    Memory: 2GB RAM
    Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    Hard Drive: 1GB HD space
    Notes: Intel Integrated Graphics (excluding HD series) WILL NOT WORK WITH FEZ.
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แง่บวกอย่างมาก (93 บทวิจารณ์)
แง่บวกอย่างมาก (8,272 บทวิจารณ์)
( 17.3 ชม. ในบันทึก )
โพสต์: 24 พฤษภาคม
Even though this is a platforming game, it's mainly a puzzle, and a really hard one if you intend to complete 100%.

Gourgeous pixelated art style, detailed, colorful, polished
Great level design and a new paradigm
Sense of reward
Game's world and its philosophical instigation

Doesn't make clear when you can´t solve a puzzle yet
Map structure, orientation and quick traveling are knotty
Alphabet's transferal is complex to solve (the hints should have helped more) and burdensome to execute

เป็นประโยชน์? ใช่ ไม่ ขำขัน
( 7.9 ชม. ในบันทึก )
โพสต์: 24 พฤษภาคม
yes. just yes
เป็นประโยชน์? ใช่ ไม่ ขำขัน
( 11.3 ชม. ในบันทึก )
โพสต์: 24 พฤษภาคม
Dropping a 2D person in a 3D space has a greater effect than simply adding a new set of directions to move in. Perspective is locked to two dimensions, so in shifting that perspective, things line up differently and can then be used differently. Adjusting platforms to be closer together is just the beginning; anything that's lined up is now part of the same plane making ladders twice as tall when combined or gaps in one area into portals for the next. This versatility makes bouncing around the enchanting and oddly disconnected world, solving puzzles here and there, a real joy. As long as you can keep momentum, that is. The second you collect enough cubes that you can no longer afford to skip any puzzle you don't like, however, it all breaks down. Many of Fez's secrets are beyond obtuse, requiring the translation of alien languages and the deciphering of painfully silent clues. More than a few of these solutions come down to inputting codes meant only to test the fact that you understand said languages, which isn't a satisfying way to end that much work. On top of this, Fez is surprisingly glitch ridden for such a mechanically simple game. It's tedious enough dashing through areas to look for new clues for solving the larger puzzles without having to reset the game constantly due to Gomez forgetting how grab onto vines or jump down from ledges, or just plain freezing in place. If you can play Fez and enjoy the experience without needing to finish it or you enjoy buckling down with long, sophisticated challenges, pick this game up. If that doesn't sound like your cup of tea, it would be best to look elsewhere.
เป็นประโยชน์? ใช่ ไม่ ขำขัน
( 5.7 ชม. ในบันทึก )
โพสต์: 24 พฤษภาคม
เป็นประโยชน์? ใช่ ไม่ ขำขัน
( 5.5 ชม. ในบันทึก )
โพสต์: 23 พฤษภาคม
To be honest, I really was looking forward to playing this game and enjoying it for it's undeniably outstanding atmosphere and art style. However unfortunately, I found myself staring at some glaring game drawbacks that I really think greatly ruined the entire overall experience.

1. Progression
I'm afraid there simply is none. Sure the ability to change the world perspective is neat and intriguing, however, when that soon becomes the only real game mechanic you have, it quickly becomes a bit tiring, repetitive, and boring, with me desperately craving for some sort of variation. I had greatly hoped that the 4 relics you collected in the game might have unlocked new useful powers for my character, but to my misfortune, they all did absolutely nothing.

2. The Ending
While I'm usually not too picky about a game's ending, I found Fez's ending incredibly dissapointing and confusing, spectacular artistic visuals and music aside. I'm not going to spoil the ending for you because I simply can't, but I feel it is just an incredibly jarring and unsatisfying note to end your experience on. Oh and yes, I am referring to the game's standard ending, the one that about 99% of players will obtain, as the true ending, which admitedlly I think has pretty much the same drawbacks as the first ending, is essentially impossible to obtain without cheating. Speaking of which,

3. 200% Completion
As we all know, FEZ is supposed to be a game full of puzzles. Unfortunately, said puzzles are practically impossible to solve without looking up on the internet, as they range from typing in bizzare keyboard codes out of nowhere to open doors, to randomly hitting the sides of a bell numerous times, things far too cheap and insanely difficult for anyone to ever naturally solve on their own. And yes, if you want the true ending, you do need to obtain 200% completion by solving every puzzle and obtaining everything within the game.

4. Maps
They simply didn't work properly on my computer due to some sort of bug or something, with all of them appearing as black sheets of paper. Not exactly helpful when they provide crutial hints to certain portions of the game.

Overall, I may not be the most artistic visionary in the world, and it could be completely possible that I missed out on a lot of hidden meanings and values present within the entire game and it's endings. However, from my basic casual gamer perspective, I overall wouldn't really recommend this game as a must have, or classic puzzle experience, only as a game that I'd suggest purchasing when on sale for it's shear phenomenal design.
เป็นประโยชน์? ใช่ ไม่ ขำขัน
( 3.0 ชม. ในบันทึก )
โพสต์: 23 พฤษภาคม
A INSANE WASTE OF TIME!!!!!!!!!!!. It takes so much time to win and the endings SUCK. Phil Fish, thanks for the cheap endings. Thank god I didn't waste more time on this. I will say though, it's music & graphics are AMAZING and extremely worthy of all the praise they recieive but the endings suck so badly that the time spent getting there is ludecrous.
เป็นประโยชน์? ใช่ ไม่ ขำขัน
( 15.3 ชม. ในบันทึก )
โพสต์: 22 พฤษภาคม
I'm gonna start this review off by saying this game is not for everyone. Some people might find this game too hard or challenging. Some people might not like puzzle games. So if you might be one of those people, then you probably won't like this game.

Now then, let me start off this review by saying, HOLY FLIPPING CHEESE NUTS IS THIS GAME GOOD. I mean, it won awards for a reason you know. The puzzles in this game will drive you insane, in a good way. This game is so hard that there is one puzzle that has NEVER BEEN SOLVED. I had to look up a walkthrough to finish this game, and if you are thinking of giving up, I strongly encourage you not to until you are absoloutly stuck.

If the puzzles weren't enough to make you want to spend all your money to buy you and all your friends this gem of a game, you should know that the visuals are FRICKIN AMAZING LOOKING and that whoever worked on this game should have screenshots of FEZ put up in an art museum or sold for billions at auctions.

Then there are the game mechanics. And yeah, jumping and pushing switches is cool, but JESUS CHRIST CAN YOU BELIEVE NAVIGATING A 2D GAME IN 3D. IT WORKS SO DANG WELL. This kind of platforming is only spoken about in legend you guys it's amazing


Then there is the music. If the fact that this game's OST was developed by Disasterpiece wasn't enough to make you want to spend $ 7.00 so you can play it to yourself while you need creative inspiration. I have to say this soundtrack IS LIKE HAVING A SYMPHONY OF PIXELATED ANGELS SING INTO YOUR EARS.

In all seriousness guys, this game had me hooked for a long time, and I just couldn't think about anything else until I finished it. You may not love this game as much as I do, but just know that when I first started playing this game, I grew bored with it, until I started to understand what was happening, then I loved it. I strongly urge you to give this game a try, and I hope if you are reading this review you are moved to buy it.


Plus you get a sweet lookin hat
เป็นประโยชน์? ใช่ ไม่ ขำขัน
( 12.3 ชม. ในบันทึก )
โพสต์: 20 พฤษภาคม
One of my favorite games and through my playthroughs on the xbox and PC I still have not found everything!
เป็นประโยชน์? ใช่ ไม่ ขำขัน
ᕕ( ᐛ )ᕗ
( 6.3 ชม. ในบันทึก )
โพสต์: 20 พฤษภาคม
I now got my very own fez!
เป็นประโยชน์? ใช่ ไม่ ขำขัน
[FuG] Mr. Nobody
( 0.9 ชม. ในบันทึก )
โพสต์: 19 พฤษภาคม
This game really is... Fishy.
เป็นประโยชน์? ใช่ ไม่ ขำขัน
( 1.6 ชม. ในบันทึก )
โพสต์: 18 พฤษภาคม
You get a sweet hat.
เป็นประโยชน์? ใช่ ไม่ ขำขัน
( 9.5 ชม. ในบันทึก )
โพสต์: 18 พฤษภาคม
FEZ is a fantastic game with a sense of whimsy that's rarely seen in modern platformers. Decoding the puzzles and related items is both fun and challenging, and while I didn't manage to 100% complete the game, attempting to do so was wonderful.

The music, by Disasterpiece, is catchy, memorable, and just plain great. I highly recommend this game to those who like to explore, platform their way through themed areas and levels, and search for rewards in unexpected places.
เป็นประโยชน์? ใช่ ไม่ ขำขัน
( 5.3 ชม. ในบันทึก )
โพสต์: 17 พฤษภาคม
This game is a Classic hands down. I have played many games but I am hooked on this one . A relaxing fibe and sense of meaningful connection is the feeing Fez brings that other games dont . The story , art and music are all unique . I take my hat off to Phil Fish just amazing work . All in all I would say I enjoy Fez and give it a 9 out of 10 score .
เป็นประโยชน์? ใช่ ไม่ ขำขัน
( 0.4 ชม. ในบันทึก )
โพสต์: 17 พฤษภาคม
Not worth your money.
เป็นประโยชน์? ใช่ ไม่ ขำขัน
( 3.0 ชม. ในบันทึก )
โพสต์: 16 พฤษภาคม
เป็นประโยชน์? ใช่ ไม่ ขำขัน
( 8.3 ชม. ในบันทึก )
โพสต์: 16 พฤษภาคม
If you like a puzzle game that requires a notebook, you can't get much better than this. Fez is one of my favorite games ever. It's smart, complex, adorable, and full of hours of fun gameplay.
เป็นประโยชน์? ใช่ ไม่ ขำขัน
The FitnessGram™ Pacer Test
( 8.1 ชม. ในบันทึก )
โพสต์: 15 พฤษภาคม
The dev is an ♥♥♥♥♥♥♥, and the game shoves "indie" up your ♥♥♥ with all of its cryptic messages and puzzles, but you'll get one or two of them and feel like the second coming of Albert Einstein. Plus, google will help you with all the other ones. Definitely not a good game for someone that just wants a more casual puzzle game though.
เป็นประโยชน์? ใช่ ไม่ ขำขัน
( 10.3 ชม. ในบันทึก )
โพสต์: 15 พฤษภาคม
Very enjoyable game with interesting mechanics. The graphics style is beautiful and the platforming is fun.
เป็นประโยชน์? ใช่ ไม่ ขำขัน
L. Ron Hayword
( 3.6 ชม. ในบันทึก )
โพสต์: 14 พฤษภาคม
Love it more each time I play.
เป็นประโยชน์? ใช่ ไม่ ขำขัน
( 0.5 ชม. ในบันทึก )
โพสต์: 13 พฤษภาคม
Game starts off with an indecipherable message, and I can immediately tell the developer has his head so far up his bum he's probably choking on the coffee sitting in his stomach.

it's a polished game from the hour or so ive played but i cant get over how "indie" its trying to be. the game didnt have enough mechanics to consistently make new challanges using the rotation mechanic so the dev made up a cryptograph language and (as an example) used headphone channels as a puzzle in lieu of a real puzzle, likely so secrets would be revealed slowly on message boards to keep everyone talking about it. it screams "look at how unique I am" in a disgusting way.
เป็นประโยชน์? ใช่ ไม่ ขำขัน
บทวิจารณ์ที่เป็นประโยชน์ที่สุด  ใน 30 วันที่ผ่านมา
12 จาก 13 คน (92%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
4 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
38.2 ชม. ในบันทึก
โพสต์: 4 พฤษภาคม
Look I'm not going to lie. I don't even know where to begin. This game was so fun to explore and so creative. It made me feel so calmed and the concept of the game still amazes me to today.
But, cut the bullpoop, mate. This game was impossible to complete 200% without internet/exterior help. What the heck where you thinking? "The quick brown fox jumps over the lazy dog"? Wait for hours/days until the damn clock gives 12 o'clock (plus that terrible pun wasn't even creative)? Are you frigging kidding me?!
Dude this was so horrible at first because I really felt commited to the game and I suddenly couldn't solve it myself!
But you know what made me feel REALLY MAD? Those MOTHERFUGGERS fork-shaped pillars!!! Why, oh WHY would you make a game that can be played on a computer WITHOUT a controller, if there are several important anti-cube puzzels that are suppoused to be solved with the vibration of the player's controller?
I don't even know what to think of this game anymore. It is cute. It has brilliant animations and amazing sound and surroundings. The puzzles tho. I don't consider them puzzles. I don't even understand how would the dev think those were a good idea.
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่ ขำขัน
5 จาก 5 คน (100%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
19.0 ชม. ในบันทึก
โพสต์: 30 เมษายน
I'll start off by saying that FEZ is sort of a love/hate game. It's definitely not for everyone, but I still think it's worth trying out.

To get the bad out of the way, there are quite a few extremely, EXTREMELY cryptic puzzles in the game. I won't lie, I resorted to using guides for most of them, as I lack the patience for this kind of stuff, but if you're someone who refuses to use guides, prepare to get a pen and paper, and put on your thinking cap. Some of the puzzles just feel overly cryptic, and you have to do a lot of brainstorming, experimenting, and trial and error to solve them.

That's honestly my only real complaint with the game. The world and art style of the game are very charming and nostalgic in a way, and the soundtrack is amazing. The 3D world rotation mechanic that the game is built around works well, and is very fun to play around with.

If you're a fan of puzzle platformers, I'd highly recommend the game.
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่ ขำขัน
1 จาก 1 คน (100%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
9.5 ชม. ในบันทึก
โพสต์: 18 พฤษภาคม
FEZ is a fantastic game with a sense of whimsy that's rarely seen in modern platformers. Decoding the puzzles and related items is both fun and challenging, and while I didn't manage to 100% complete the game, attempting to do so was wonderful.

The music, by Disasterpiece, is catchy, memorable, and just plain great. I highly recommend this game to those who like to explore, platform their way through themed areas and levels, and search for rewards in unexpected places.
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่ ขำขัน
7 จาก 13 คน (54%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
5.1 ชม. ในบันทึก
โพสต์: 10 พฤษภาคม
Beautiful, polished, but unless you like navigating networks of doors, or if you're incredibly amazed by the 3d shift mechanic, it will not provide many interesting interactions.
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่ ขำขัน
1 จาก 2 คน (50%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1.6 ชม. ในบันทึก
โพสต์: 18 พฤษภาคม
You get a sweet hat.
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่ ขำขัน
บทวิจารณ์ที่เป็นประโยชน์ที่สุด  ใน 90 วันที่ผ่านมา
15 จาก 17 คน (88%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
12.0 ชม. ในบันทึก
โพสต์: 13 เมษายน
One word for each aspect of this game.

Story - Interesting.
Characters - Cute.
Gameplay - Excellent.
Immersion - Fantastic.
Environment - Beautiful.
Graphics - Simple.
Sound - Awesome.
Music - Great.

Overall - Extraordinary.
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่ ขำขัน
7 จาก 8 คน (88%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
2 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
28.2 ชม. ในบันทึก
โพสต์: 5 เมษายน
overall great game, its just a shame that the creator is a d*ck
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่ ขำขัน
9 จาก 16 คน (56%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
4.1 ชม. ในบันทึก
โพสต์: 1 มีนาคม
I really wanted to like this game. And there are a lot of things I do like, unfortunately the negative aspects outweigh the positives.

I enjoyed the art style and the whole rotating the world to abuse the perspective mechanic...

But I found many of the puzzles you need to solve for the anti-cubes to be poorly introduced and "too hidden". The game should introduce the mechanisms you need to use to solve the puzzle, and then present you with harder and harder puzzles... not hide the mechanisms. Hidden mechanisms are frustrating, not challenging.

Case in point: I spent a lot of time in an area trying to figure out what the hell I needed to do before resorting to Google for a solution... only to find out I needed to have headphones on... Seriously? The game couldn't have used high/low pitched sounds to represent left/right instead of having the same sound play on the left and right channels?

Combined with all the backtracking that is required made this a very frustrating game to play through.
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่ ขำขัน
1 จาก 1 คน (100%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
14.6 ชม. ในบันทึก
โพสต์: 27 มีนาคม
Such a poetic and nice game... Also very innovative as a plateformer, at least for the level design : it makes your brain think in some king of a 4 dimmensionnal space, really impressive game !

If you like old school plateformers and wich it would have go on until now, this game is for you : it's the natural following of how a plateformer should be !
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่ ขำขัน
1 จาก 1 คน (100%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
0.7 ชม. ในบันทึก
โพสต์: 22 เมษายน
This game is just brilliant. Combines 2d, 3d, platformer and puzzler with polished graphics and cute story. Difficulty is just right to keep you guessing and it's great fun to play. Definitely worth the asking price.
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2 จาก 3 คน (67%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
7.6 ชม. ในบันทึก
โพสต์: 6 เมษายน
i love this game to death but poop did the cutscenes make me feel queasy
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3 จาก 5 คน (60%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
10.7 ชม. ในบันทึก
โพสต์: 4 มีนาคม
Oh god I waited too much for making this review, this game is one of the BEST GAMES that ever existed in the world is perfect, and is made for it, I know, I know that haters made the creator stop making the sequel, stupid haters, but this game is practically one of the best games and you cant complain it.
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1 จาก 2 คน (50%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
10.7 ชม. ในบันทึก
โพสต์: 26 มีนาคม
Finds an observatory and tries to figure out obscure puzzle but fails, so button mashes and solves obscure puzzle.
10/10 would solve another obscure puzzle by dumb luck again.
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1 จาก 2 คน (50%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
4.7 ชม. ในบันทึก
โพสต์: 11 เมษายน
Nice and creative game. Just take it.
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บทวิจารณ์ที่เป็นประโยชน์ที่สุด  ใน 180 วันที่ผ่านมา
16 จาก 23 คน (70%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
4 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
19.9 ชม. ในบันทึก
โพสต์: 24 ธันวาคม 2015
FEZ is a very interesting game with great perception challenge. Twist the world to the way you see fit or get an angle to a certain door of piece. one that would seem out of reach but to the bending dimensions of Gomez it could become the literal stepping stone to your goal.

BE WARNED! There is no hand holding. you get around by experimenting with the controls and the world by yourself. Its there... you just need to find it.

The aesthetic is quite breathtaking for what everything is made of. The contrast of colors and enviroments really gives a sense of beauty to the world.

This game bring back memories of old school adventure games. You are thrust out into an unknown world- Now Explore it!

IMHO- 8/10 recomended
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11 จาก 15 คน (73%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
2 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
2.9 ชม. ในบันทึก
โพสต์: 5 กุมภาพันธ์
Great platformer + puzzle + mindf*** game
Graphics and soundtrack are very good
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14 จาก 22 คน (64%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
19.2 ชม. ในบันทึก
โพสต์: 31 มกราคม

● Artwork
● 8 Bit Graphics
● Soundtrack
● Gameplay
● Achievements

● Really Challenging Puzzles

✔ Phill Fish, why do you cancel Fez 2? You create this amazing game, you are a genius!

10/10 - A true masterpiece.
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5 จาก 6 คน (83%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
1.3 ชม. ในบันทึก
โพสต์: 21 กุมภาพันธ์
Date: 2/21/16
Review Number: 23
Game: FEZ
From (Creator Publisher): Trapdoor/PolyTron
Played On: Laptop
Steam Price as of Review: $9.99
Total Time played: 60 Minutes (and sad to not be able to play more)

Today’s game of the day is FEZ, a sort of puzzle platformer with the twist of using 3d thinking in a 2d world. Now I know, and indeed have played and enjoyed, many other games in this genre, things like monument valley and the like are a staple of my mobile gaming as well, so I am no stranger to the genre of dimensional movement in games, but FEZ still managed to keep me entertained in a way that most of those other games do not. First, the game manages to maintain a cohesive and interesting storyline while breaking down puzzles into logical pieces without interrupting the flow. The rotation of the character in the 3d space is seamless and lends itself perfectly to puzzles, making the game easy to learn without sacrificing the potential for extremely difficult puzzles. The graphics are absolutely gorgeous for pixelated 2d sprites, and the 3d vectorized graphics do not detract from the overall feel of the game, nor do they feel out of place in the world. The sound design is fantastic, and though the keyboard controls are a bit odd, they are easy enough to get used to, and using the steam controller makes things even easier.

Now I admit to being a sucker for retro gaming, so games like this already have a solid place in my heart, FEZ, however, kept me entertained in a way that many retro games currently do not. The gameplay mechanic was interesting enough, and the concept strong enough that I honestly had to stop myself at the 60 minute timer. I fully intend to go back to playing this once I’m done writing here; this will probably be my spare time quick play game for a while. I cannot recommend this enough. Buy Buy Buy!

Game’s Fate: Kept. Will go back and play more after posting. Will probably continue to play and play and play.
Buy/No Buy: The most delightful Indie game I’ve played in forever, and indeed one of the most interesting platformers i've played so far in my reviews. Buy and play, like right now. Stop reading and buy.
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101 จาก 193 คน (52%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
5 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
8.9 ชม. ในบันทึก
โพสต์: 14 มกราคม
I Really Wanted To Enjoy This

I want to start by saying that none of the following has anything to do with the people who created it, gaming politics, or the delays that plagued this game before its release. I don't care about any of that. I just wanted to review this game based on my experiences with it and that's what I'm going to do.

Things that I liked
  • The gimmick is a great, creative idea.
    The idea that you have a somewhat traditional 2d side-scrolling platformer game where you can rotate the camera 90 degrees to abuse third dimensional space from a second dimensional prespective is genius. To that end, the game is loaded with all sorts of fun ways to use this gimmick in a way that just feels good. Many of the puzzles are well thought out, and the more challenging ones really do make the player feel smart for having mastered this new perspective.
  • The gameplay feels really good.
    One of the best parts of this game is the player's mobility. You can run, jump, climb, hang off of ledges, shimmy around ledges, pick things up, throw things, turn wheels with the perspective shift, and shift perspective in mid jump. All of this feels really good and makes the gameplay smooth. Nothing feels terribly floaty and the camera borders and jump height/distance were never an issue.
  • The graphics are nice to look at.
    This was one of the things that really got me wanting to play the game in the first place. The game has great color schemes in every area, dynamic skies that change based on your elevation in a level, and creatively decorated tilesets. Most environments are littered with animated NPC wildlife who frolick despite the player's intrusions and the game just has a ton of character in its art style. Things look especially good when the pixel art is translated to voxel art during the brief moments where the world rotates to a new perspective.
  • The game is mostly laid back, allowing you to take things in at your own pace.
    FEZ allows the player to explore the world with little limitation other than occasional gates which require collected items before the player can pass. Many of the best finds in the game are shortcuts which make traversing areas much faster. Death is also rarely an issue and will usually only put the player back on the last static platform they were standing on, making the game relatively low stakes.

Things that I didn't like so much
  • The game is very glitchy
    I'm not going to act like we should expect an experimental style of game like this to be devoid of any kinds of bugs or glitches. However, this game has bugs and glitches often enough that it really does become distracting. Not only this, but during some segments where the game actually finally grows a difficulty with stakes I'll often find myself sent to the beginning of the segment due to glitches caused by moving platforms, the perspective shifting feature, or interactive elements that decide to start propelling the player in odd directions once they're touched. More than once this also rendered a segment unbeatable, requiring me to restart the area or the game. This also prompted at least one rage quit after being repeatedly sent to the beginning of a timed platforming segment due to glitchy platforms.
  • The game drags in areas that it really shouldn't
    This is really upsetting to me. One of the biggest draws for getting this game is getting to explore a colorful, populated, fascinating pixel world packed to the brim with lots of character. And most of the time the game fulfills that! However, I often find myself spending lots of time travelling through very samey looking environments in a particular area which offer multiple versions of the same puzzle (which sometimes waaay overstay their welcome, such as during a particular sewer segment or another segment with invisible platforms). During these parts of the game I found myself extremely bored with no idea how long I would be stuck scouring the area until I could deem it completed so I could move on. Perhaps it would have been better for me to leave the area once it got boring and come back later, but then that would have meant that I would need to spend time...
  • Backtracking
    In a Metroidvania style game backtracking is a given. However, this isn't a Metroidvania style game. What makes backtracking work in those games is that the environments that you backtrack through are transformed by the player's new abilities (ie; a pit of lava with a monster in it may be deadly at first, but with an ice beam the monster becomes a platform). FEZ does none of this. So far as I know the player never actually gets any new powers and spends the entire game with the same set of platforming skills. The unique things that he can do are contextual to the level and can't really be taken backwards through the game. Instead, backtracking is just a matter of finding a key or object which acts like a key and then checking your map to route the fastest way to jump through familiar environments back to the door you need to open. It makes parts of the game that were once fun and interesting stale. It isn't playing through the levels with new eyes, it's just repeating the same gameplay in a way that feels like a waste of time.

As a whole, FEZ is a flawed execution of a lot of good ideas. The platforming is smooth, but is marred by glitches which can ruin the flow. The concept is great, but the novelty wears off fast through repetitve backtracking and multiple versions of samey puzzles. The graphics are great but the real gems are spread out through giant mazes of platforming puzzles which look nearly identical to the ones before them. The game is frustrating for the thought of what it could have been if time were spent polishing it rather than constantly trying to build upon it. It has its moments, but they're spaced out by monotonous and occasionally frustrating space inbetween. The sloppiness of its execution brings to mind the genius concepts and lackluster execution of Flash browser games from the mid 2000's.

I would value this game at anywhere between $4.00 to $6.00 USD if you're really curious about it. There's certainly moments that can make the game worth your money, but overall it works best as a time waster. Feels like it would work so much better on mobile than on computers so a player could whip out their phone between classes and make incremental progress.

Gameplay: 6/10
Graphics: 8/10
Audio: 6/10
Polish: 4/10
Design: 5/10

I can't recommend it myself. There's certainly elements here that have tons of potential but I don't see that they're given proper opportunity to shine.
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10 จาก 17 คน (59%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
4 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
22.0 ชม. ในบันทึก
โพสต์: 30 พฤศจิกายน 2015
I always tell my friend,you MUST play this!This game is one of the momument of Indie game.It's well made,fantastic and fun.You HAVE to take a bite!

This game shows that ,if you have a nice story inside your mind, or a beautiful dream in your heart.You can actually bring that to everyone's real life - a nice game,made by heart.

Not like 3A games,By play indie game like Fez,you can feel what developers gave to their very own game,their thought,their effort,their opinion to different world.That is what we want - a different world. Every time i spend my real time on games,I am looking for a different world to feel.

Back to the topic,FEZ can give you
+a beautiful,unique,enjoyable,fun world made by heart.
+Very own game style,interesting puzzle,and unique hidden puzzle
+relax game play,no death,no blood etc. can play at any age by anyone

+Very low price at sale,pay a little and you can get a VERY NICE GAME , at this price there's no other game can have so many (Not random) well made content.(maybe except Terraria )

-Too freaking good

If you don't hate puzzle game,just buy it!
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