Gomez est une créature 2D vivant dans un monde 2D. Enfin, c'est ce qu'il croit... Quand il découvre l'existence d'une mystérieuse troisième dimension, Gomez se lance dans une aventure qui le mènera aux confins du temps et de l'espace. Utilise ta capacité à te déplacer dans des structures 3D à partir de 4 perspectives 2D classiques.
Évaluations des utilisateurs : Très positive (6,124 évaluation(s))
Date de parution: 1 mai 2013

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Acheter FEZ

Acheter FEZ Soundtrack Edition

Includes the full game and the original soundtrack!

Packages qui comprennent ce jeu

Acheter Indie Game The Movie Bundle

Inclut les 5 articles suivants : Indie Game: The Movie, Indie Game: The Movie Special Edition DLC, Super Meat Boy, FEZ, Braid

 

Recommandé par les curateurs

"A great Side Scroller with a neat mechanic of changing the view. This game is 100% worth getting. The guy who made it is a bit of a dick though."

Articles

"Fez is joyful. [...] There's a lot to be said for a game that can make a grown woman squeal with glee dozens of times in a playthrough (especially a game that doesn't star Hello Kitty). In short, the long wait for Fez is entirely worth it. Play it, and I dare you not to smile."
100% – Joystiq

"The game's unique artwork, its perspective-shift mechanic, its nostalgia for the 16-bit years and its bewitchingly strange setting all exist in total harmony and make a single, deliberate statement."
10/10 – Eurogamer

"The sum of Fez’s intelligent level designs, perception mechanic, massive number of stages and secrets, and incredible art is so much more than just a shout-out to old-school gaming. Fez is a game in love with games."
9.5/10 – http://ca.ign.com/articles/2012/04/11/fez-review

À propos de ce jeu

Gomez est une créature 2D vivant dans un monde 2D. Enfin, c'est ce qu'il croit... Quand il découvre l'existence d'une mystérieuse troisième dimension, Gomez se lance dans une aventure qui le mènera aux confins du temps et de l'espace. Utilise ta capacité à te déplacer dans des structures 3D à partir de 4 perspectives 2D classiques. Explore un vaste monde où sérénité et beauté règnent et qui abrite secrets, énigmes et trésors cachés. Révèle les mystères du passé et découvre la vérité sur la réalité et la perception. Change ta perspective et regarde le monde sous un angle différent.

Configuration requise

Windows
Mac OS X
SteamOS + Linux
    Minimum :
    • Système d'exploitation : Windows XP SP3
    • Processeur : Intel Core 2 Duo 2.8 GHz ou équivalent
    • Mémoire vive : 2 Go de RAM
    • Carte graphique : N'importe quelle carte avec support OpenGL 3.0
    • DirectX® : DirectX 9.0
    • Disque dur : 500 Mo d'espace disque disponible
    • Son : Carte son compatible OpenAL
    • Supplémentaire : Derniers pilotes graphiques recommandés ; DirectX 9 est requis mais utilisé uniquement pour le support XInput des manettes de jeu.
    Recommandée :
    • Système d'exploitation :Windows 7
    • Mémoire vive : 4 Go de RAM
    • Carte graphique : nVidia GeForce GT 240 ou meilleure
    • DirectX® : DirectX 9.0
    • Supplémentaire : Derniers pilotes graphiques recommandés ; DirectX 9 est requis mais utilisé uniquement pour le support XInput des manettes de jeu.
    OS: Snow Leopard 10.6.8, Lion strongly recommended, 32/64-bit
    CPU: Intel Core 2 Duo 2.8GHz or equivalent
    Memory: 2GB RAM
    Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    Hard Drive: 1GB HD space
    Notes: Intel Integrated Graphics (excluding HD series) WILL NOT WORK WITH FEZ.
    OS: glibc 2.15+, 32/64-bit. S3TC is NOT required.
    CPU: Intel Core 2 Duo 2.8GHz or equivalent
    Memory: 2GB RAM
    Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    Hard Drive: 1GB HD space
    Notes: Intel Integrated Graphics (excluding HD series) WILL NOT WORK WITH FEZ.
Évaluations intéressantes des utilisateurs
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
18.6 heures en tout
Posté le : 6 décembre 2014
Très bon petit, je conseil de la jouer à la manette, c'est bien plus agréable.
La première fin du jeu suit une histoire bannale qui se réduit à une exploration de la carte.
Une fois cette première "partie" finie on peut relancer la partie en new game + qui offre de nouvelles features et cette fois il faut essentiellement résoudre des énigmes pour avancer dans le jeu.
Aucun regret d'avoir acheté le jeu surtout avec -75%.
Je conseil.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
4.1 heures en tout
Posté le : 25 octobre 2014
Un très bon jeu indépendant !

FEZ m'a surpris au niveau de son gameplay et de son level design très réussis ! Les changements de perspectives très bien pensés.

N'oublions pas la bande son et le scénario, bien que simpliste mais avec une bacstory bien cherchée, font de ce jeu un must have pour ceux qui aiment les jeux de plate-forme !

En d'autres mots, un jeu à acheter les yeux fermés :)
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
30.1 heures en tout
Posté le : 18 novembre 2014
FEZ est un chef d'oeuvre !

Je dis ça et je ne l'ai pas encore fini.
Pour l'heure j'en suis à 196,9% et je sais lire le Fezien...
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
8.0 heures en tout
Posté le : 22 décembre 2014
Fez est un excellent jeu indé mêlant exploration et réflexion. Les graphismes sont minimalistes mais suffisent à rendre les décors poétiques et l'ambiance du jeu est superbe. Découvrir chaque secret en switchant la perspective est un vrai plaisir, bien que certaines énigmes soient VRAIMENT difficiles.
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1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
1.6 heures en tout
Posté le : 3 août 2014
Terrrrrrrrrrrrrible ! Je recommande x1000 à tous les plus ou moins fans d'indés, il n'est pas difficile à prendre en main, il est drôle, il vous surprendra, il vous donnera du fil à retordre mais vous serez tellement captivés que vous trouverez la solution.
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532 personne(s) sur 709 (75%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
22.5 heures en tout
Posté le : 31 octobre 2014
F*ck Phil

Nice game tho
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
116 personne(s) sur 158 (73%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0.1 heures en tout
Posté le : 6 décembre 2014
-
Click for Gameplay Trailer
-
-----------This is my review account, because the low playtime.
Graphics:
+ detailed game world
+ soft animations
+ seamless mix of 3D and 2D
- few polygons
- sparing effects

Atmosphere:
+ different areas have different moods
+ always dense atmosphere
+ cute, charming hero
+ own alphabet including numbers

Sound:
+ atmospheric soundtrack
+ rich sound effects
+ adapts to the game situation

Balance:
+ difficulty increases pleasant
+ complex puzzles level not essential
- some puzzles require a too large mental leap

Level Design:
+ always logically
+ five warp gates
+ much to discover
- no fast travel feature

Puzzles:
+ tetris code
+ each level is a puzzle
+ usually solved with some brain
+ varied tasks


Items & Extras:
+ level rotating fez
+ additional item for the second pass
+ useful treasure maps
+ artifacts as additional loot
- but who do not benefit
- key system acts unnecessary

Campaign:
+ two ends
+ curiosity arousing, oblique universe
- simple framework story

Game Size:
+ solo playtime around 12 hours
+ large, coherent game world
+ many secrets
+ high replay value thanks to new possibilities

Multiplayer: No Multiplayer

This well designed world has pulled me immediately under her spell and never let go. Although the developer Phil Fish wants you without the help of the Internet, to explore the mysteries and secrets of the universe, but unfortunately most references fall far too cryptic. It is constructed entirely logical, many of the puzzles can be solved with a little brain, and by the end surprise new scenes and crazy ideas. oh my first, about seven-hour long run I still have not all cube, anti dice, artifacts, boxes and secrets discovered - the next seven hours make therefore equal to twice as much fun. The reading of the Fez alphabet I must still learn, but at least I've known Tetris code and can decipher the numbers.

Score: 83 / 100
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Sorry for my bad english.
Thanks for reading! If you Like my Review, give me a Thumbs up in Steam.
Your help is greatly appreciated :)

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Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
139 personne(s) sur 211 (66%) ont trouvé cette évaluation utile
11 personnes ont trouvé cette évaluation amusante
3.7 heures en tout
Posté le : 26 septembre 2014
Fez is secretly two games.

One of those games is a mediocre puzzle-platformer, where you rotate your view to "move" platforms around and do a couple other gimmicky things with the ability. In particular, getting around the map is a complete chore, even with the assorted teleporters floating around.

The other game is a series of obscure hidden riddles, one of which was so fiendish the community had to solve it by brute force rather than by "solving" the puzzle. Like many collections of riddles, it is completely and utterly trivialised by modern conveniences like Wikis and GameFAQs. The solutions are typically controller codes you punch in to receive your prize.

Neither game I think is very good.
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46 personne(s) sur 63 (73%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
0.3 heures en tout
Posté le : 28 novembre 2014
Buyer Beware - Steam version does not run with certain ATI/AMD and other graphics cards.

I'd get a refund in an instant if I could. The hassle is not even worth the '75% off' sale I got it from. This is a shame too because I actually wanted to play this game. I tried the demo on Xbox 360 and really liked it; too bad Steam and developer support for this title is nonexistent. Seems like Phil phished me out of my time and money, but never again.
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70 personne(s) sur 105 (67%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
7.4 heures en tout
Posté le : 25 novembre 2014
It's not bad, but it's definitely overrated and repetitive.

Great mechanics and deep hand crafted world, then they forget to put any fun in it.

Dificulty keeps rising (not that much) through the game, but you stay exactly the same, and the rewards are just macguffins that add nothing to the gameplay.
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109 personne(s) sur 175 (62%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
3.6 heures en tout
Posté le : 10 octobre 2014
I don't care what people say about Fez's creator...all I know is this game is total genius!
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191 personne(s) sur 318 (60%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
16.6 heures en tout
Posté le : 10 août 2014
I told myself I'll never use this Review section for writing negative stuff about someone's effort but hey... never say never.
I'm totally NOT recommending this game, because:
- it heavily relies on techniques beyond just using your controller like: changing system date and time multiple times; using qr code readers; knowing binary/hexadecimal representation of numbers and conversion to ASCII; deciphering controller rumbling (or speaker tunes)...
- one (not so short) level which can damage your eyes
- nonexistent information about main technique for solving puzzles which is critical for progress (you have to decipher it by spending vast amount of time in game world and trying to guess how the author of the game thinks)... on second thought, you have to guess the authors thinking about most stuff in this game
- ...

Watching the ending multiple times, I started to think what's the point of this game and what the author wanted to prove by making this game. Many people (including myself) will get to the end relying on guides... Don't get me wrong, this game has unique style, levels are well designed, it feels good playing this for some time, but if you try to go deeper than playing few levels... well, good luck with that.

At the end, this game seems just... wrong.
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45 personne(s) sur 65 (69%) ont trouvé cette évaluation utile
2 personnes ont trouvé cette évaluation amusante
2.3 heures en tout
Posté le : 23 septembre 2014
This is a visually interesting game, but unfortunately it's also aimless and unexciting. Ultimately, its a gimmicky game without an appealing gimmick.

It turns out that the person who made this game is a gormless little turd, but I assure you that this fact had nothing to do with my negative review.
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94 personne(s) sur 151 (62%) ont trouvé cette évaluation utile
51.7 heures en tout
Posté le : 1 novembre 2014
I am editing this review to make my point clearer.

I will start again as in my previous one stating that FEZ is actually a very easy game; and I think I have ground to say that, since I have obtained the 64 cubes without any guide or spoiler (other than being informed about the red cubes so I wouldn't waste my time with them).

If you watched any trailer and/or played the game, you know about the mind-blowing mechanic of "rotating & projecting" (R&P) which is very, very ingenious and has potential for a lot of fun. Potential, I said.

In FEZ you basically have to collect Yellow Cubes (32 max), Blue Cubes (anti-cubes, 32 max) to unlock doors. You unlock the ending after collecting 32 regardless of colour. There are also 3 "easter egg" Red Cubes which do not count towards anything.

To obtain most Yellow Cubes (and thus complete the game) you need nothing but this R&P mechanic, which is essential to reach some places. After few minutes you get the grip of it and it gets old. It gets easy, too easy; it is just interesting, not really challenging.

The hype is about the *other cubes*.

Several Blue Cubes are trivial as well, some of them are fun... but... *none of them are about the R&P mechanic*. To unlock these cubes here you usually need to press some buttons in a specific order, usually in a specific room. The "challenge" resides in finding the said sequence, but finding them does not depend on the R&P mechanic either, and at this point you'd be just playing a regular platform game where you use R&P merely to reach different rooms.

Whereas some combinations are readily available in their own room, some others require hints hunting throughout the FEZ world - and that's the only hard part of the game. Searching for patterns and glyphs throughout the world - which is very confusing to navigate - in a sea of things which could be a hint for a puzzle or just decoration... no problems if you have a photographic memory or a memory just good enough to remember "where did I see these symbols before?" but otherwise you would need to be paranoid like myself and take a screenshot of 50% of the rooms in the game just to make sure you will have those symbols available in case you need them sooner or later. Some of them can be bruteforced as well, which can be far more enjoyable than travelling in FEZ's map.

While you might enjoy hint-hunting kind of games, even that is not clever: the hints are straightforward and require very little brainwork after you actually find them (I enjoyed cracking the counting cube though). You just go "there and use it" - no clever use of the R&P mechanic either. That is definitely not what I expected from this game here.

Lastly, Red Cubes. Not even funny. By analogy, I would say that the red cubes are equivalent to the following riddle:
"_____ ____ have I, two below and ___ in a ____; Then ____ ____ one kills, ____ . What is my name?"
This is not a clever riddle, its just incomplete. In the same way, there is nothing clever about the red cubes. It is okay though since they were supposed to be "easter eggs", they do not progress the game and the devs were not insane enough to put them as achievements.

All in all, the game is interesting, but it doesn't deserve the hype. The awesome mechanic was not properly exploited by the devs.
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35 personne(s) sur 49 (71%) ont trouvé cette évaluation utile
2.2 heures en tout
Posté le : 14 décembre 2014
The whole game feels really aimless to me. I don't know I usually love puzzle platforming games but something about this game feels so empty, and I never really felt any strong reason to actually finish playing it, or really spend a good amount of time on it. Visual Style is great and the rotating world mechanic does make things KIND of interesting, but not enough that I could really see myself playing this for hours on end. Maybe I'm looking at it the wrong way? At any rate it didn't leave that much of an impression on me.
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40 personne(s) sur 58 (69%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
9.7 heures en tout
Posté le : 14 décembre 2014
I like it very much for the first day of play. I eventually went too far, which is problem with some games. I don't want to just keep forking off into the game IF there are other things to accompish before moving on. I also got so stuck at one place, I finally went to look up what I was missing to solve the place I was in. When I read that the secret was some old game controller combination of keys, I quit the game and havent played since. I don't want to try to figure out a sequence based on the developers secret passion for something console related. I really liked the first 9 hours, then just wanted to give it back. Not sure if I wil be so quick to get another game from them at the moment.
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28 personne(s) sur 37 (76%) ont trouvé cette évaluation utile
5.4 heures en tout
Posté le : 23 août 2014
I kind of liked it in the end but It's a good thing this game's so short because it was already getting stale by the time I finished. The game is basically all presentation which is done very well. However, two of the most important things control and navigation are both terrible. Jumps are just way too floaty, it's incredibly obnoxious. And then the map you use to get around is quite hard to read. It also suffers from a complete lack of difficulty for _most_ puzzles (xD monolith guys!!!) and ALL platforming.

I don't know if I can call it a bad game though. It's more likely that I'm not its target audience. It certainly seems like something that would be popular with more casual players.


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34 personne(s) sur 48 (71%) ont trouvé cette évaluation utile
0.4 heures en tout
Posté le : 9 décembre 2014
Meh. The hype brought me here and I'm pretty underwhelmed. The screen rotation gimmick is tedious and frustrating and I couldn't be bothered to put a great deal more time in to get to "the point where the game gets good".

Beware of hype. Granted, I picked it up for next to nothing.
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21 personne(s) sur 29 (72%) ont trouvé cette évaluation utile
3.2 heures en tout
Posté le : 13 décembre 2014
FEZ has more style than gameplay. Not terrible. Looks nice. Sweet atmosphere. Kind of boring.
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56 personne(s) sur 93 (60%) ont trouvé cette évaluation utile
3.0 heures en tout
Posté le : 6 août 2014
Yawn. Interesting mechanic but gets repeatative fast. Traveling is a pain. I don't understand all the fervor for this game.

Playtime: Gave up after 3 hrs
Rating: 4/10
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