Gomez ist eine 2-D-Kreatur, die in einer 2-D-Welt lebt. Oder doch nicht? Als Gomez von der Existenz einer geheimnisvollen dritten Dimension erfährt, begibt er sich auf eine Reise, die ihn bis ans Ende von Zeit und Raum führt.
Nutzerreviews: Sehr positiv (5,829 Reviews)
Veröffentlichung: 1. Mai 2013

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-75%
$9.99
$2.49

FEZ Soundtrack Edition kaufen

Includes the full game and the original soundtrack!

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-75%
$14.99
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Pakete, die dieses Spiel enthalten

Indie Game The Movie Bundle kaufen

Enthält 5 Artikel: Indie Game: The Movie, Indie Game: The Movie Special Edition DLC, Super Meat Boy, FEZ, Braid

Inhalte zum Herunterladen für dieses Spiel

 

Von Kuratoren empfohlen

"A great Side Scroller with a neat mechanic of changing the view. This game is 100% worth getting. The guy who made it is a bit of a dick though."

Reviews

"Fez ist voller Freude. [...] Es gibt viel zu einem Spiel zu sagen, das eine erwachsene Frau beim Durchspielen dutzende Male vor Freude zum Kreischen bringt (vor allem, wenn das Spiel kein Hello Kitty als Star hat). Die lange Warterei auf Fez ist es wirklich wert. Spielen Sie es und wagen Sie es nicht, nicht zu lächeln."
100% – Joystiq

"Das Spiel ist ein einzigartiges Kunstwerk; seine Perspektiven-verschiebende Mechanik, seine Nostalgie für die 16-Bit-Zeit und seine bezaubernd außergewöhnliche Umgebung existieren in völliger Harmonie und alles wirkt wie eine einzige, gewollte Darstellung."
10/10 – Eurogamer

"Das Ergebnis von Fez' intelligentem Level-Design, der Wahrnehmungsmechanik, der unglaublichen Anzahl von Abschnitten und Geheimnissen und unvorstellbarer Kunst ist so viel mehr als ein Schrei nach Old-School-Gaming. Fez ist ein Spiel, das in Spiele verliebt ist."
9.5/10 – http://ca.ign.com/articles/2012/04/11/fez-review

Über dieses Spiel

Gomez ist eine 2-D-Kreatur, die in einer 2-D-Welt lebt. Oder doch nicht? Als Gomez von der Existenz einer geheimnisvollen dritten Dimension erfährt, begibt er sich auf eine Reise, die ihn bis ans Ende von Zeit und Raum führt. Nutzen Sie die Fähigkeit zum Perspektivenwechsel, um sich in 4 verschiedenen klassischen 2-D-Ansichten durch 3-D-Strukturen zu navigieren. Erkunden Sie eine stille und wunderschöne offene Welt voller Geheimnisse, Rätsel und versteckter Schätze. Lüften Sie die Geheimnisse der Vergangenheit und entdecken Sie die Wahrheit über Realität und Wahrnehmung. Wechseln Sie die Perspektive und erleben Sie die Welt auf andere Art.

Systemvoraussetzungen

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Betriebssystem: Windows XP SP3
    • Prozessor: Intel Core 2 Duo 2.8 GHz oder vergleichbar
    • Speicher: 2 GB RAM
    • Grafik: Jegliche OpenGL 3.0-kompatibel GPU
    • DirectX®: 9.0
    • Festplatte: 500 MB frei
    • Sound: OpenAL-kompatibel
    • Zusätzliche Informationen: Neueste Grafikkartentreiber empfohlen; DirectX 9 vorausgesetzt für XInput Controller
    Empfohlen:
    • Betriebssystem: Windows 7
    • Speicher: 4 GB RAM
    • Grafik: nVidia GeForce GT 240 oder besser
    • DirectX®: 9.0
    • Zusätzliche Informationen: Neueste Grafikkartentreiber empfohlen; DirectX 9 vorausgesetzt für XInput Controller
    OS: Snow Leopard 10.6.8, Lion strongly recommended, 32/64-bit
    CPU: Intel Core 2 Duo 2.8GHz or equivalent
    Memory: 2GB RAM
    Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    Hard Drive: 1GB HD space
    Notes: Intel Integrated Graphics (excluding HD series) WILL NOT WORK WITH FEZ.
    OS: glibc 2.15+, 32/64-bit. S3TC is NOT required.
    CPU: Intel Core 2 Duo 2.8GHz or equivalent
    Memory: 2GB RAM
    Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    Hard Drive: 1GB HD space
    Notes: Intel Integrated Graphics (excluding HD series) WILL NOT WORK WITH FEZ.
Hilfreiche Kundenreviews
3 von 4 Personen (75%) fanden dieses Review hilfreich
1.2 Std. insgesamt
Verfasst: 1. Juli
woooow im impressed!!! such a cute, nice and intelligent game ... besides the whole p2w+ f2p crap ...its a gem !!! must have for everyone!
how could i find it so late ... ty summersale... have to try more indiegames
War dieses Review hilfreich? Ja Nein
1 von 1 Personen (100%) fanden dieses Review hilfreich
17.6 Std. insgesamt
Verfasst: 8. Oktober
Sehr schönes Spiel, liebevoll gemacht und auch die Rätsel sind eine angenehme Abwechslung
War dieses Review hilfreich? Ja Nein
1 von 1 Personen (100%) fanden dieses Review hilfreich
1.6 Std. insgesamt
Verfasst: 14. November
Die schöne Atmosphäre und die simple Steuerung machen schon beim Einstieg einen sehr guten Eindruck und man bekommt gleich Lust die Hütten und Wege des kleinen Dorfes, in dem man anfangs aufwacht, zu erkunden.
Nach wenigen Minuten kommt man dann zu einem Punkt, wo man mit 'nem "Twist" die Welt von FEZ gezeigt bekommt und das hat mich persönlich komplett umgehauen und erst dann ging es auch erst richtig los.
Spielmechanik und Umgebung sind Top! und lassen das Spiel so schnell nicht langweilig werden. Für die lange Sicht gibt es sehr viele Rätsel für die man auch oft einige Zeit braucht bevor man sie meistert, was den Spaß aber nicht schmälert.
FEZ überrascht einen immer wieder aufs neue und ist als Spiel für Zwischendurch eine wirklich gute Ablenkung. Eine Empfehlung für jeden! 5/5 :)
War dieses Review hilfreich? Ja Nein
1 von 1 Personen (100%) fanden dieses Review hilfreich
7.9 Std. insgesamt
Verfasst: 21. Dezember
Interessanter Puzzle-Platformer mit komplizierten Rätseln in Tetrissprache. Die Mechanik des Pseudo-3D-Karten-Drehens ist witzig, mal was anderes. Einige der Rätsel haben es in sich, was zum nachdenken. Auch nach dem duchspielen interessant, da der Reiz, alles zu finden, bei dem Spiel da ist.

Für kleines Geld auf jeden Fall zu empfehlen.

Wertung: 8/10
War dieses Review hilfreich? Ja Nein
1 von 1 Personen (100%) fanden dieses Review hilfreich
12.1 Std. insgesamt
Verfasst: 24. Dezember
Eins, Zwei, Eins und Zwei

FEZ.e FEZ.e Fatze, FEZ.e FEZ.e Fatze (Halleluja)
FEZ.e FEZ.e Fatze, FEZ.e FEZ.e Fatze (sehr gut Peter)

(^0^)
War dieses Review hilfreich? Ja Nein
2 von 3 Personen (67%) fanden dieses Review hilfreich
18.0 Std. insgesamt
Verfasst: 24. August
FEZ ist ein besonderes Spiel, das dich abtauchen lässt in eine wunderbare bunte Welt, die dich auf eine weite Reise mitnimmt.
Noch nie bin ich so begeistert gewesen von einem Spiel. Ohne Gegner und ohne Kämpfe ist das Ziel des Spieles Würfel und Anti-Würfel zu finden, um die Welt zu retten. Dabei hat man die Freiheit selbst zu bestimmen, wo es hin soll und was man wann macht. Wenn man jedoch das komplette Spiel fertig spielen will und die Anti-Würfel finden möchte, muss man manchmal auch sehr aufwendige und schwierige Rätsel lösen. Dazu muss man z.B. auch eine Geheischrift und verschiedene Codes entziffern können.
War dieses Review hilfreich? Ja Nein
203 von 265 Personen (77%) fanden dieses Review hilfreich
22.5 Std. insgesamt
Verfasst: 31. Oktober
F*ck Phil

Nice game tho
War dieses Review hilfreich? Ja Nein
57 von 63 Personen (90%) fanden dieses Review hilfreich
0.1 Std. insgesamt
Verfasst: 6. Dezember
-
Click for Gameplay Trailer
-
-----------This is my review account, because the low playtime.
Graphics:
+ detailed game world
+ soft animations
+ seamless mix of 3D and 2D
- few polygons
- sparing effects

Atmosphere:
+ different areas have different moods
+ always dense atmosphere
+ cute, charming hero
+ own alphabet including numbers

Sound:
+ atmospheric soundtrack
+ rich sound effects
+ adapts to the game situation

Balance:
+ difficulty increases pleasant
+ complex puzzles level not essential
- some puzzles require a too large mental leap

Level Design:
+ always logically
+ five warp gates
+ much to discover
- no fast travel feature

Puzzles:
+ tetris code
+ each level is a puzzle
+ usually solved with some brain
+ varied tasks


Items & Extras:
+ level rotating fez
+ additional item for the second pass
+ useful treasure maps
+ artifacts as additional loot
- but who do not benefit
- key system acts unnecessary

Campaign:
+ two ends
+ curiosity arousing, oblique universe
- simple framework story

Game Size:
+ solo playtime around 12 hours
+ large, coherent game world
+ many secrets
+ high replay value thanks to new possibilities

Multiplayer: No Multiplayer

This well designed world has pulled me immediately under her spell and never let go. Although the developer Phil Fish wants you without the help of the Internet, to explore the mysteries and secrets of the universe, but unfortunately most references fall far too cryptic. It is constructed entirely logical, many of the puzzles can be solved with a little brain, and by the end surprise new scenes and crazy ideas. oh my first, about seven-hour long run I still have not all cube, anti dice, artifacts, boxes and secrets discovered - the next seven hours make therefore equal to twice as much fun. The reading of the Fez alphabet I must still learn, but at least I've known Tetris code and can decipher the numbers.

Score: 83 / 100
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Thanks for reading! If you Like my Review, give me a Thumbs up in Steam.
Your help is greatly appreciated :)

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War dieses Review hilfreich? Ja Nein
165 von 251 Personen (66%) fanden dieses Review hilfreich
13.6 Std. insgesamt
Verfasst: 1. Juli
FEZ was overhyped.

There is no denying that. When I first started playing it, I was let down. The world-turning mechanics were boring, the platforming unresponsive, at least to my tastes, the art style didn't suit me. I wondered, what was it that people loved so much about FEZ. I hated the game so much that I dropped it almost immediately.

Fast-forward to yesterday, to the day that everything changed. I forced myself to play just a bit more in order to at least beat it. I thought I was returning to the land of tedium, and yet this wasn't the case. Maybe it was the anti-hype quarantine period that helped. I discovered that this game was not what it seems. Instead of platforming, I found increasingly challenging puzzles. It was filled with cryptic messages, lingustic riddles, hidden ciphres. It was fascinating.

This game does nothing to help you discover it's true beauty. It's radiance comes from the fact that it holds you to extremely high standards. What other game forces you to decrypt a language using a Rosetta stone like device? Pen and paper are a must here.

Think of a brutally hard, unforgiving game. Be it Super Hexagon, Dark Souls, Super Meat Boy, I'm sure you remember the extreme sense of accomplishment that surged through you when you conquered it's many challenges. FEZ is like that, only instead of your reflexes, it challenges your mind. Do yourself a favor and play it. Do yourself another favor, and never use guides. You will love it. I promise.
War dieses Review hilfreich? Ja Nein
38 von 51 Personen (75%) fanden dieses Review hilfreich
3.6 Std. insgesamt
Verfasst: 10. Oktober
I don't care what people say about Fez's creator...all I know is this game is total genius!
War dieses Review hilfreich? Ja Nein
110 von 191 Personen (58%) fanden dieses Review hilfreich
16.6 Std. insgesamt
Verfasst: 10. August
I told myself I'll never use this Review section for writing negative stuff about someone's effort but hey... never say never.
I'm totally NOT recommending this game, because:
- it heavily relies on techniques beyond just using your controller like: changing system date and time multiple times; using qr code readers; knowing binary/hexadecimal representation of numbers and conversion to ASCII; deciphering controller rumbling (or speaker tunes)...
- one (not so short) level which can damage your eyes
- nonexistent information about main technique for solving puzzles which is critical for progress (you have to decipher it by spending vast amount of time in game world and trying to guess how the author of the game thinks)... on second thought, you have to guess the authors thinking about most stuff in this game
- ...

Watching the ending multiple times, I started to think what's the point of this game and what the author wanted to prove by making this game. Many people (including myself) will get to the end relying on guides... Don't get me wrong, this game has unique style, levels are well designed, it feels good playing this for some time, but if you try to go deeper than playing few levels... well, good luck with that.

At the end, this game seems just... wrong.
War dieses Review hilfreich? Ja Nein
22 von 31 Personen (71%) fanden dieses Review hilfreich
8.2 Std. insgesamt
Verfasst: 2. Oktober
My first experience with Fez was through watching Indie Game: The Movie. That movie prompted me to add the game to my wishlist and ultimately purchase during a Steam sale. It played exactly like the movie promoted matching what I had envisioned, yet the game ended up being quite a bit deeper than I anticipated with a plethora of doors and warp gates in which I ultimately got lost trying to maneuver through. There are also a lot of extra secrets and ciphers which aren't necessary to complete the game, but are rewarding if you spend the extra time to discover them. And that ultimately sums up Fez--you get out of it what you put into it. That's an aspect I wish more games offered.
War dieses Review hilfreich? Ja Nein
51 von 85 Personen (60%) fanden dieses Review hilfreich
0.2 Std. insgesamt
Verfasst: 2. Juli
The guy who developed this game believes if you record footage of yourself playing this game and post it on youtube you OWE him money. Dont buy it.
War dieses Review hilfreich? Ja Nein
16 von 24 Personen (67%) fanden dieses Review hilfreich
3.7 Std. insgesamt
Verfasst: 26. September
Fez is secretly two games.

One of those games is a mediocre puzzle-platformer, where you rotate your view to "move" platforms around and do a couple other gimmicky things with the ability. In particular, getting around the map is a complete chore, even with the assorted teleporters floating around.

The other game is a series of obscure hidden riddles, one of which was so fiendish the community had to solve it by brute force rather than by "solving" the puzzle. Like many collections of riddles, it is completely and utterly trivialised by modern conveniences like Wikis and GameFAQs. The solutions are typically controller codes you punch in to receive your prize.

Neither game I think is very good.
War dieses Review hilfreich? Ja Nein
39 von 68 Personen (57%) fanden dieses Review hilfreich
51.7 Std. insgesamt
Verfasst: 1. November
I am editing this review to make my point clearer.

I will start again as in my previous one stating that FEZ is actually a very easy game; and I think I have ground to say that, since I have obtained the 64 cubes without any guide or spoiler (other than being informed about the red cubes so I wouldn't waste my time with them).

If you watched any trailer and/or played the game, you know about the mind-blowing mechanic of "rotating & projecting" (R&P) which is very, very ingenious and has potential for a lot of fun. Potential, I said.

In FEZ you basically have to collect Yellow Cubes (32 max), Blue Cubes (anti-cubes, 32 max) to unlock doors. You unlock the ending after collecting 32 regardless of colour. There are also 3 "easter egg" Red Cubes which do not count towards anything.

To obtain most Yellow Cubes (and thus complete the game) you need nothing but this R&P mechanic, which is essential to reach some places. After few minutes you get the grip of it and it gets old. It gets easy, too easy; it is just interesting, not really challenging.

The hype is about the *other cubes*.

Several Blue Cubes are trivial as well, some of them are fun... but... *none of them are about the R&P mechanic*. To unlock these cubes here you usually need to press some buttons in a specific order, usually in a specific room. The "challenge" resides in finding the said sequence, but finding them does not depend on the R&P mechanic either, and at this point you'd be just playing a regular platform game where you use R&P merely to reach different rooms.

Whereas some combinations are readily available in their own room, some others require hints hunting throughout the FEZ world - and that's the only hard part of the game. Searching for patterns and glyphs throughout the world - which is very confusing to navigate - in a sea of things which could be a hint for a puzzle or just decoration... no problems if you have a photographic memory or a memory just good enough to remember "where did I see these symbols before?" but otherwise you would need to be paranoid like myself and take a screenshot of 50% of the rooms in the game just to make sure you will have those symbols available in case you need them sooner or later. Some of them can be bruteforced as well, which can be far more enjoyable than travelling in FEZ's map.

While you might enjoy hint-hunting kind of games, even that is not clever: the hints are straightforward and require very little brainwork after you actually find them (I enjoyed cracking the counting cube though). You just go "there and use it" - no clever use of the R&P mechanic either. That is definitely not what I expected from this game here.

Lastly, Red Cubes. Not even funny. By analogy, I would say that the red cubes are equivalent to the following riddle:
"_____ ____ have I, two below and ___ in a ____; Then ____ ____ one kills, ____ . What is my name?"
This is not a clever riddle, its just incomplete. In the same way, there is nothing clever about the red cubes. It is okay though since they were supposed to be "easter eggs", they do not progress the game and the devs were not insane enough to put them as achievements.

All in all, the game is interesting, but it doesn't deserve the hype. The awesome mechanic was not properly exploited by the devs.
War dieses Review hilfreich? Ja Nein
16 von 25 Personen (64%) fanden dieses Review hilfreich
2.4 Std. insgesamt
Verfasst: 11. Juli
I went into this game pushing aside the fact that the creator is an ♥♥♥♥♥♥♥♥ and gave it a fair chance.
It's interesting at first but the 3D gimmick wears off and it becomes incredibly boring and repetitive after an hour or so of gameplay.
Also the music is good but I find the deliberate quantisation effect to be annoying, also the night time "music" is just plain bad.
On the good side the graphics are nice, but that's not going to get me to play this again.
War dieses Review hilfreich? Ja Nein
16 von 25 Personen (64%) fanden dieses Review hilfreich
7.3 Std. insgesamt
Verfasst: 14. August
Fez is a generic voxel based platformer. There is not much to the game besides very simple platforming and puzzles which you complete in order to progress through the game. The problem is the puzzles are either too easy or incredibly cryptic being impossible to figure out without some sort of outside knowledge. For example the game has hieroglyphics though the game that translate into button sequences which you press in order to unlock things. Or random QR codes that will display button sequences when using a QR reader. None of these are fun or challenging in any way, just obscure and tedious. I would recommend looking for a different game or just rushing through using a guide for an easy 100%.
War dieses Review hilfreich? Ja Nein
18 von 29 Personen (62%) fanden dieses Review hilfreich
3.0 Std. insgesamt
Verfasst: 6. August
Yawn. Interesting mechanic but gets repeatative fast. Traveling is a pain. I don't understand all the fervor for this game.

Playtime: Gave up after 3 hrs
Rating: 4/10
War dieses Review hilfreich? Ja Nein
11 von 16 Personen (69%) fanden dieses Review hilfreich
0.5 Std. insgesamt
Verfasst: 29. November
A cool and creative 2.5D (kinda 3D but looks like 2D) platform & puzzle game. Recommended.
War dieses Review hilfreich? Ja Nein
23 von 39 Personen (59%) fanden dieses Review hilfreich
16.8 Std. insgesamt
Verfasst: 29. Oktober
BE AWARE: Before I tell you, what I think about this game, and (hopefully) will make you want to have it (because after hours of gameplay, I have come to the conclusion that this game is one of the most underrated, unerestimated games ever!), let me tell you first what FEZ is NOT:

1.) it's NOT your common plattformer
2.) it's NOT over when you reached it's end
3.) it's NOT what it seems to be - there IS more to meet the eye!

What can I say? This is the most beautiful, creative, inspiring, mind-blowing gaming experience I ever had with a game that was meant to be one of those titels you play "in between"!
You can look at it as a plattformer/puzzle-game but that just tells you the obvious as if one would say "at the moment I'm in front of my PC screen!"

You can just enjoy the game and it's puzzles, and surely reach the end, having had a good time with plenty of fun! But - if you take a second look at the surroundings, the lovingly architected characters, places and little things, waiting to be explored, you can't help but feel that there is yet more to all of this than meets the eye! You will find that nothing (literally: NOTHING) was place by coincidence, there's no such thing as "by sheer chance"! First, you may think that the "dialouges" are nothing but symbols neatly arranged. But can you fight the feeling that there is more to this?
In other words: if you are looking for a game that can take you to another level (both game-wise and mentallly spoken) and leave you with a REAL experience - here it is!

If you've ever wondered if there's a hidden world within games, you just found the game that will give you proof!

As for the puzzles: they reach from "ezee as hell" to "challenging and f*+++*g difficult", but IMHO never unfair! The soundtrack is somewhat awesome though never gaining too much attention!

Get it - you won't regret it, I promise!
War dieses Review hilfreich? Ja Nein