Gomez is a 2D creature living in a 2D world. Or is he? When the existence of a mysterious 3rd dimension is revealed to him, Gomez is sent out on a journey that will take him to the very end of time and space. Use your ability to navigate 3D structures from 4 distinct classic 2D perspectives.
使用者評論: 極度好評 (6,405 篇評論)
發售日: 2013 年 05 月 1 日

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購買 FEZ

購買 FEZ Soundtrack Edition

Includes the full game and the original soundtrack!

包含此遊戲的合集

購買 Indie Game The Movie Bundle

包含 5 個項目: Indie Game: The Movie, Indie Game: The Movie Special Edition DLC, Super Meat Boy, FEZ, Braid

 

由多名鑑賞家所推薦

"A great Side Scroller with a neat mechanic of changing the view. This game is 100% worth getting. The guy who made it is a bit of a dick though."

評論

"Fez is joyful. [...] There's a lot to be said for a game that can make a grown woman squeal with glee dozens of times in a playthrough (especially a game that doesn't star Hello Kitty). In short, the long wait for Fez is entirely worth it. Play it, and I dare you not to smile."
100% – Joystiq

"The game's unique artwork, its perspective-shift mechanic, its nostalgia for the 16-bit years and its bewitchingly strange setting all exist in total harmony and make a single, deliberate statement."
10/10 – Eurogamer

"The sum of Fez’s intelligent level designs, perception mechanic, massive number of stages and secrets, and incredible art is so much more than just a shout-out to old-school gaming. Fez is a game in love with games."
9.5/10 – http://ca.ign.com/articles/2012/04/11/fez-review

關於此遊戲

Gomez is a 2D creature living in a 2D world. Or is he? When the existence of a mysterious 3rd dimension is revealed to him, Gomez is sent out on a journey that will take him to the very end of time and space. Use your ability to navigate 3D structures from 4 distinct classic 2D perspectives. Explore a serene and beautiful open-ended world full of secrets, puzzles and hidden treasures. Unearth the mysteries of the past and discover the truth about reality and perception. Change your perspective and look at the world in a different way.

系統需求

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:Windows XP SP3
    • Processor:Intel Core 2 Duo 2.8Ghz or equivalent
    • Memory:2 GB RAM
    • Graphics:2nd Generation Intel Core HD Graphics (2000/3000), or dedicated GPU with OpenGL 3.0 Support
    • DirectX®:9.0
    • Hard Drive:500 MB HD space
    • Sound:OpenAL-compatible
    • Additional:See https://getsatisfaction.com/polytron/topics/support_for_intel_integrated_graphics_hardware for details on Intel HD Graphics support, not all models are supported. Latest graphics drivers are required to maximize OpenGL feature compatibility. DirectX 9 is required but only used for XInput game controller support.
    OS: Snow Leopard 10.6.8, Lion strongly recommended, 32/64-bit
    CPU: Intel Core 2 Duo 2.8GHz or equivalent
    Memory: 2GB RAM
    Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    Hard Drive: 1GB HD space
    Notes: Intel Integrated Graphics (excluding HD series) WILL NOT WORK WITH FEZ.
    OS: glibc 2.15+, 32/64-bit. S3TC is NOT required.
    CPU: Intel Core 2 Duo 2.8GHz or equivalent
    Memory: 2GB RAM
    Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    Hard Drive: 1GB HD space
    Notes: Intel Integrated Graphics (excluding HD series) WILL NOT WORK WITH FEZ.
值得參考的用戶評論
4 人之中有 4 人(100%)認為這篇評論值得參考
0.2 記錄時數
張貼於:2014 年 12 月 22 日
為了立方體而戰!!!
遊戲看上去雖是2D的畫面,但其實可以轉動視角,看到另外的三個面
每個面都有獨特的設計,設置有些機關、立方體就藏在這裡

總之是個蠻悠閒的遊戲
遊戲開頭還有個惡搞的電腦當機畫面等你xDD''
這篇評論值得參考嗎? 有趣
1 人之中有 1 人(100%)認為這篇評論值得參考
24.8 記錄時數
張貼於:2014 年 10 月 9 日
超需要動腦的啊 好玩
這篇評論值得參考嗎? 有趣
1 人之中有 1 人(100%)認為這篇評論值得參考
0.7 記錄時數
張貼於:02 月 5 日
精緻可愛的2D點陣繪圖,配上充滿懷舊風格的音效,加上解謎的風格,讓人想一直專注玩下去而忘了時間,
可惜地圖部分結構並不如遊戲風格那樣輕鬆簡單,所以時常隔一陣子玩就不知道自己人在哪裡,需要重新適應,
但仍是一個非常值得一玩得好遊戲。
這篇評論值得參考嗎? 有趣
3 人之中有 2 人(67%)認為這篇評論值得參考
24.6 記錄時數
張貼於:2014 年 11 月 8 日
很好玩哦
這篇評論值得參考嗎? 有趣
885 人之中有 654 人(74%)認為這篇評論值得參考
有 7 位使用者認為這則評論很有趣
22.5 記錄時數
張貼於:2014 年 10 月 31 日
F*ck Phil

Nice game tho
這篇評論值得參考嗎? 有趣
233 人之中有 157 人(67%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
3.6 記錄時數
張貼於:2014 年 10 月 10 日
I don't care what people say about Fez's creator...all I know is this game is total genius!
這篇評論值得參考嗎? 有趣
115 人之中有 68 人(59%)認為這篇評論值得參考
1.2 記錄時數
張貼於:2014 年 11 月 28 日
Buyer Beware - Steam version does not run with certain ATI/AMD and other graphics cards.

I'd get a refund in an instant if I could. The hassle is not even worth the '75% off' sale I got it from. This is a shame too because I actually wanted to play this game. I tried the demo on Xbox 360 and really liked it; too bad Steam and developer support for this title is nonexistent. Seems like Phil phished me out of my time and money, but never again.
這篇評論值得參考嗎? 有趣
187 人之中有 107 人(57%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
51.7 記錄時數
張貼於:2014 年 11 月 1 日
I am editing this review to make my point clearer.

I will start again as in my previous one stating that FEZ is actually a very easy game; and I think I have ground to say that, since I have obtained the 64 cubes without any guide or spoiler (other than being informed about the red cubes so I wouldn't waste my time with them).

If you watched any trailer and/or played the game, you know about the mind-blowing mechanic of "rotating & projecting" (R&P) which is very, very ingenious and has potential for a lot of fun. Potential, I said.

In FEZ you basically have to collect Yellow Cubes (32 max), Blue Cubes (anti-cubes, 32 max) to unlock doors. You unlock the ending after collecting 32 regardless of colour. There are also 3 "easter egg" Red Cubes which do not count towards anything.

To obtain most Yellow Cubes (and thus complete the game) you need nothing but this R&P mechanic, which is essential to reach some places. After few minutes you get the grip of it and it gets old. It gets easy, too easy; it is just interesting, not really challenging.

The hype is about the *other cubes*.

Several Blue Cubes are trivial as well, some of them are fun... but... *none of them are about the R&P mechanic*. To unlock these cubes here you usually need to press some buttons in a specific order, usually in a specific room. The "challenge" resides in finding the said sequence, but finding them does not depend on the R&P mechanic either, and at this point you'd be just playing a regular platform game where you use R&P merely to reach different rooms.

Whereas some combinations are readily available in their own room, some others require hints hunting throughout the FEZ world - and that's the only hard part of the game. Searching for patterns and glyphs throughout the world - which is very confusing to navigate - in a sea of things which could be a hint for a puzzle or just decoration... no problems if you have a photographic memory or a memory just good enough to remember "where did I see these symbols before?" but otherwise you would need to be paranoid like myself and take a screenshot of 50% of the rooms in the game just to make sure you will have those symbols available in case you need them sooner or later. Some of them can be bruteforced as well, which can be far more enjoyable than travelling in FEZ's map.

While you might enjoy hint-hunting kind of games, even that is not clever: the hints are straightforward and require very little brainwork after you actually find them (I enjoyed cracking the counting cube though). You just go "there and use it" - no clever use of the R&P mechanic either. That is definitely not what I expected from this game here.

Lastly, Red Cubes. Not even funny. By analogy, I would say that the red cubes are equivalent to the following riddle:
"_____ ____ have I, two below and ___ in a ____; Then ____ ____ one kills, ____ . What is my name?"
This is not a clever riddle, its just incomplete. In the same way, there is nothing clever about the red cubes. It is okay though since they were supposed to be "easter eggs", they do not progress the game and the devs were not insane enough to put them as achievements.

All in all, the game is interesting, but it doesn't deserve the hype. The awesome mechanic was not properly exploited by the devs.
這篇評論值得參考嗎? 有趣
157 人之中有 90 人(57%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
7.4 記錄時數
張貼於:2014 年 11 月 25 日
It's not bad, but it's definitely overrated and repetitive.

Great mechanics and deep hand crafted world, then they forget to put any fun in it.

Dificulty keeps rising (not that much) through the game, but you stay exactly the same, and the rewards are just macguffins that add nothing to the gameplay.
這篇評論值得參考嗎? 有趣
18 人之中有 14 人(78%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
2.4 記錄時數
張貼於:01 月 11 日
FEZ is an incredible platformer, appropriate for all ages and skill levels. Controls are smooth and simple, and it looks and sounds great. The atmosphere is relaxing and safe, allowing you to explore the game at your own pace. A must-have for anyone who enjoys the feeling of discovering the world around them in a game.
這篇評論值得參考嗎? 有趣
77 人之中有 43 人(56%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
9.7 記錄時數
張貼於:2014 年 12 月 14 日
I like it very much for the first day of play. I eventually went too far, which is problem with some games. I don't want to just keep forking off into the game IF there are other things to accompish before moving on. I also got so stuck at one place, I finally went to look up what I was missing to solve the place I was in. When I read that the secret was some old game controller combination of keys, I quit the game and havent played since. I don't want to try to figure out a sequence based on the developers secret passion for something console related. I really liked the first 9 hours, then just wanted to give it back. Not sure if I wil be so quick to get another game from them at the moment.
這篇評論值得參考嗎? 有趣
36 人之中有 21 人(58%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
2.4 記錄時數
張貼於:2014 年 12 月 23 日
Ok, I'd like to start off saying that reviews should about the game, not the creator. Yes, Phil Fish was quite nasty after making this game, but the game itself I believe is true art.

What I love about this game is its non-linear gameplay style. At the beginning, you explore your village, find a hat that gives you powers, and then it tells you, "There are 64 things to collect. Go find them." At first, I hated this. "You want me to collect 64 collectibles without any sense of direction? This game sucks." But then, I realized the game's true beauty. Exploration. You go into a door, you don't know what will be behind it. It could be one of the 64 collectibles, a puzzle, a chest, a secret, anything is possible. And that, is why I recommend FEZ to anyone who loved games like Zelda: Windwaker, people who love to explore.
這篇評論值得參考嗎? 有趣
73 人之中有 40 人(55%)認為這篇評論值得參考
2.2 記錄時數
張貼於:2014 年 12 月 14 日
The whole game feels really aimless to me. I don't know I usually love puzzle platforming games but something about this game feels so empty, and I never really felt any strong reason to actually finish playing it, or really spend a good amount of time on it. Visual Style is great and the rotating world mechanic does make things KIND of interesting, but not enough that I could really see myself playing this for hours on end. Maybe I'm looking at it the wrong way? At any rate it didn't leave that much of an impression on me.
這篇評論值得參考嗎? 有趣
37 人之中有 21 人(57%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
0.5 記錄時數
張貼於:2014 年 11 月 29 日
A cool and creative 2.5D (kinda 3D but looks like 2D) platform & puzzle game. Recommended.
這篇評論值得參考嗎? 有趣
127 人之中有 67 人(53%)認為這篇評論值得參考
1.2 記錄時數
張貼於:2014 年 10 月 25 日
I'm gonna start out by saying that platforming and puzzle are two of my favorite genres. I had this game sitting in my library from some Humble Bundle and decided to try it. I tried to play and judge the game on its own merits and not the developer, Phil Fish aka "Suck my ♥♥♥♥, Choke on it".

But the game completely bored me. I played 1.2 hours of it and probably will never play any more. The presentation is nice. Pixel art looks good and the sound is fine. However, my problems set in with the main gimmick, rotating the world. The novelty and fun of this mechanic wears off extremely fast. I'm talking like first 30 minutes. With that gone it's just a mediocre platformer with inconsistent controls. I fell off vines or platforms countless times. Combine that with the awful map and exploration becomes a chore and a puzzle in itself. Oh the puzzles... They're almost all obscure as ♥♥♥♥ with little to no hints. I spent like 15 minutes getting an anti-cube by rotating blocks around to match tetris patterns but it was such trial and error I almost gave up. And I love puzzle games. Admittedly, I haven't seen the later puzzles in the game because I was just so bored I couldn't be bothered to finish it.

It would be hard for me to recommend Fez. I always thought it looked interesting but the end product is an obscure puzzle game spread thin by a shallow platformer wrapped in pretty but unorginal art design. Buy at your own risk.
這篇評論值得參考嗎? 有趣
3 人之中有 3 人(100%)認為這篇評論值得參考
3.2 記錄時數
張貼於:01 月 31 日
FEZ is a wonderful and vibrant world full of creatures, amazing art and ear-hugging soundtrack. The first 10 minutes are fun, but everything after being released into the world of FEZ is worth money for every minute of gameplay. Buy fez no matter what kind of gamer you are, you will love it.

Graphics: 10/10. This games graphics are pure art.
Gameplay: 9/10. The gameplay is addicting, fun and just purely wonderful.
Music/Soundtrack: 9.5/10: The music written for this game is absolutely wonderful, and calms my every nerve.
-----
Overall: 9/10.
這篇評論值得參考嗎? 有趣
75 人之中有 40 人(53%)認為這篇評論值得參考
0.4 記錄時數
張貼於:2014 年 12 月 9 日
Meh. The hype brought me here and I'm pretty underwhelmed. The screen rotation gimmick is tedious and frustrating and I couldn't be bothered to put a great deal more time in to get to "the point where the game gets good".

Beware of hype. Granted, I picked it up for next to nothing.
這篇評論值得參考嗎? 有趣
5 人之中有 4 人(80%)認為這篇評論值得參考
2.3 記錄時數
張貼於:03 月 6 日
while it is a good game with a creative central gimmick it can be confusing for people such as me which is why i quit it i would recommend this game to people who like cryptic puzzles or regular pepole with a guide
這篇評論值得參考嗎? 有趣
7 人之中有 5 人(71%)認為這篇評論值得參考
6.6 記錄時數
張貼於:2014 年 12 月 18 日
+ Charming design and overall personality to the game
+ Incredible, amazing retro soundtrack
+ Simple, non-frustrating respawn system
+ Wealth of excellent sound-effects
+ The mix of 3D and 2D works in an absolutely seamless manner

- Puzzles are occasionally a bit too obscure
- Travelling often includes backtracking, but there is no quick-travel mechanic; this gets old extremely quickly
這篇評論值得參考嗎? 有趣
48 人之中有 26 人(54%)認為這篇評論值得參考
3.2 記錄時數
張貼於:2014 年 12 月 13 日
FEZ has more style than gameplay. Not terrible. Looks nice. Sweet atmosphere. Kind of boring.
這篇評論值得參考嗎? 有趣