Explore vast worlds, craft hundreds of items, and fight challenging monsters in this ever-expanding sandbox RPG!
Brugeranmeldelser: Meget positive (170 anmeldelser)
Udgivelsesdato: 3. jun 2014

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

Hvad udviklerne har at sige:

“Crea has been in active development for over two years. An alpha version has been publicly available for over a year, with thousands of players. We recognized from the beginning that to make Crea the best it can be we would need to look to our community for feedback. Crea has now reached a stage where we are comfortable sharing it with Steam Early Access enthusiasts in hopes to gain even more valuable feedback.

As with all Early Access titles, Crea is still in development. There are some missing features and content along with some bugs. However, a great deal of the game is now available. Below we have outlined all current and planned features and content. As we release updates we will do our best to keep this information up-to-date.

If you have any doubts about Crea, then add it to your wish list and check back occasionally to see what progress is being made.”
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Anbefalet af kuratorer

"Give it a try and get ready to spend a lot of time building up your strength and defeating the evil terrors that lurk in this sandbox world."
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Seneste opdateringer Vis alle (17)

24. april

Weekly Update #1

Our first weekly update is here and it is a big one! We have been hard at work fixing reported issues and incorporating feedback. The biggest change this week is the removal of Channeling Points (CP) which makes it much quicker to cast the spells you want when you want them.

Next week we have plans for several new monsters that'll live in the water along with a new water themed biome. We will continue to fix reported issues, implementing feedback and streamlining the start of the game for new players. We hope you're excited as we are!

Changelog
Features:
  • Completely removed Channel Points
  • Added cursor grid mode making it easier to build and dig with a controller
  • Added in option to cancel chaos crafting
  • Added "Lock Camera" option to lock the camera to the character
  • Added a plant preview for planting seeds

Changes:
  • Increased starting region hostility by 1 which makes monsters appear a little more at the start
  • Doubled the distance the player can access crafting stations and treasure chests in crafting/researching
  • Starting chaos trigger does not do anything
  • Expertise is no longer immediately available and must be leveled before chaos crafting is available
  • Adjusted initial craft quality calculation to factor upgraded item quality separately.
  • Equipment attributes are now consistently ordered
  • Increased monster's minimum levels and added minimum levels to spawners
  • Decreased the power of Venfear's feather attack
  • Increased Gildor's overal power
  • Changed Cluster Ring to have travel cost reduction attribute
  • Reworked tooltips for crafting support items

Bug Fixes:
  • Resolved issue with auri tree getting to a bad growth stage
  • Resolved issue with Shadow Folding not working properly in multiplayer
  • Resolved crash in multiplayer when connecting to a server with specific items in the world
  • Resolved issues with controller support on the map
  • Resolved issues with toolbar grab and removal
  • Resolved issue with swapping weapons in the middle of using them
  • Resolved issue with client channeling causing the host to channel as well
  • Resolved issue with ledge grab semi-interrupting other actions
  • Resolved issue with crafting station support items showing for a single frame after creation before disappearing
  • Resolved issue with bow draw animation looping causing it to wiggle
  • Resolved issue with collision detection causing the player to miss with melee weapons when barely hitting the monster
  • Resolved issue where crafting could consume more materials than it should when using materials from treasure chests
  • Resolved issue where craft item quality did not always match chaos craft quality
  • Resolved issue with sounds not playing properly around the world seam
  • Resolved issue with attached entities (eg. sword) not force restarting an animation when the parent animation was force restarted
  • Resolved issue where a melee attack would not expire and the next attack would count as two
  • Resolved issue with enchant spells not working properly
  • Resolved issue with check lava collision on small entities
  • Resolved issue with controller support on Linux

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14. april

Goliath Update Has Arrived

Thank you everyone for your patience and support; The wait is finally over! This new update brings in a flood of changes across the game's entire spectrum. Highlights as well as the massive changelog are below but before we get to that here's some juicy information you're going to love to hear. We've been working hard to bring Crea to the next stage of development and this update gets us there.

Moving forward we will be releasing updates on a weekly basis! Each update will be whatever we can get done in that week and be released on Friday. Sometimes these updates will be small and sometimes fairly substantial. Regardless, they'll be awesome! We look forward to having a much faster turn around on feedback and bug fixes.

Update Highlights
Full Controller Support: XInput and DualShock
Dozens of new talent skills
Entirely new "Chaos Crafting" system
New boss and tons of new equipment
Complete rebalance with new level 50 cap
Countless 'nice to have' features and changes such as:
  • Change tool area size
  • Increase bag size with skill
  • (Infusion) Better stat customization
  • Massive number of bug fixes

Check out the full changelog here!

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Om dette spil

Furthering the emerging sandbox genre, Crea features combat and crafting in randomly generated, fantasy-style worlds for you to explore, tear apart and build back up. Crea differentiates itself in many ways such as RPG-style character progression, several unique systems, extensive mod support and a charming art style.

Current Features

Everything is still a work in progress and subject to change.


  • Character Progression: Level up your character by vanquishing monsters.
  • Talents and Skills: Grow and learn over 50 skills by performing related actions for any of your talents - Arms, Arcane, Divine, Craft, and Gather.
  • Unique Monsters: Crea is populated with original creatures each with unique attacks.
  • Challenging Bosses: Encounter powerful beings that will test your skills.
  • Conflict System: Monsters will spread throughout the world, growing in strength and numbers if left alone.
  • Equipment Upgrading: Find and equip your character with randomly generated gear and then upgrade it how you want.
  • Research and Crafting: Research numerous materials to learn over 200 item recipes for crafting.
  • NPCs: Help bring to life several NPCs that will prove themselves invaluable.
  • Exploration: Traverse procedurally generated worlds that are brimming with life.
  • Quick Travel: Activate Way Crystals spread through the world to quickly travel about.
  • Realms: Explore beyond the world by gaining access to other realms.
  • Maps: Discover what the world has to offer and expand your cartography skills with the help of the Cartographer NPC.
  • Exploratory Storytelling: Uncover the mysteries of Crea and its deep mythos through the environment and item descriptions.
  • Mod Support: Built from the ground up to have extensive mod support. Nearly everything is possible through the power of Python.
  • Cross-Platform Multiplayer: Play with your friends regardless of what system they’re on.
  • Free Content Updates: Continued free updates even after release.

Planned Features

These are features we currently have planned and have every intention to do but please keep in mind that plans can change.


  • Steam Workshop: Easily share and play mods with Steam Workshop support.
  • Other Steam Features: Beyond Workshop, We would love to add achievements, cloud saves, and trading cards.
  • Dungeons: Fight your way through procedurally generated dungeons to unlock even more challenging dungeons and additional dungeon scenarios with the Dungeoneer NPC.
  • Grafting: Further expand your equipment by imbuing unique attributes to them through the power of Remna.
  • Refined Systems: All of the game systems will continue to be iterated on and refined.
  • More Content: Tons more items, biomes, monsters, bosses, and everything else.
  • Pending Feedback: We listen to our community and some new features will be guided by everyone's feedback and suggestions.

Systemkrav

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP or later
    • Processor: 1.7+ GHz or better
    • Memory: 2 GB RAM
    • Graphics: 256+MB and OpenGL 2.1 compatible GPU and 1024x768 resolution
    • Network: Broadband Internet connection
    • Hard Drive: 256 MB available space
    Minimum:
    • OS: Os X 10.7 or later
    • Processor: 2.0GHz Intel CPU
    • Memory: 2 GB RAM
    • Graphics: 256+MB and OpenGL 2.1 compatible GPU and 1024x768 resolution
    • Network: Broadband Internet connection
    • Hard Drive: 256 MB available space
    Minimum:
    • OS: Ubuntu 12.04 x64 LTS or later
    • Processor: 1.7+ GHz or better
    • Memory: 2 GB RAM
    • Graphics: 256+MB and OpenGL 2.1 compatible GPU and 1024x768 resolution
    • Network: Broadband Internet connection
    • Hard Drive: 256 MB available space
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