Poznaj świat gry Transistor — tytułu z gatunku action RPG w klimacie SF, autorstwa twórców gry Bastion.
Recenzje użytkowników:
Bardzo pozytywne (933) - 93% z 933 recenzji użytkowników z ostatnich 30 dni było pozytywnych.
Przytłaczająco pozytywne (13,288) - 95% z 13,288 recenzji użytkowników dla tej gry jest pozytywnych.
Data wydania: 20 Maj, 2014

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Kup Transistor

Kup Transistor + Soundtrack

Kup Supergiant Collection PAKIET (?)

Zestaw 4 produktów: Bastion, Bastion: Original Soundtrack, Transistor, Transistor Soundtrack



“Transistor is a wildly smart action-RPG that places all of its trust into your intelligence.”
9.0 / 10 – IGN

“The game’s vision is intoxicating, and its execution is inspired.”
8.5 / 10 – Polygon

“Its art style is divine, its soundtrack is remarkable, its combat is intricate, and the story of its odd-couple protagonists is both smartly written and deftly told.”
9 / 10 – Edge

O tej grze

Transistor, produkcja twórców tytułu Bastion, to gra typu action RPG w klimacie SF, w której posługujesz się wyjątkową bronią o nieznanym pochodzeniu w walce na ulicach oszałamiającego, futurystycznego miasta. Gra Transistor swobodnie łączy planowanie strategiczne z szybką rozgrywką, oferując dynamiczną zabawę i wciągającą fabułę. W trakcie przygód odkryjesz stopniowo tajemnice Transistora, ścigając jego poprzednich właścicieli.

Najważniejsze cechy
  • Całkowicie nowy świat stworzony przez autorów gry Bastion
  • Możliwość konfiguracji potężnego Transistora z użyciem tysięcy kombinacji funkcji
  • Dynamiczna walka w czasie rzeczywistym połączona z przejrzystym trybem planowania
  • Bogata, ręcznie malowana szata graficzna w pełnej rozdzielczości 1080p
  • Oryginalna ścieżka dźwiękowa, zmieniająca się dynamicznie wraz z akcją
  • Wiele godzin komentarza głosowego, tworzącego głęboką i klimatyczną fabułę
  • Tryb Rekursja wprowadza proceduralnie tworzone bitwy i nowe kombinacje funkcji po zakończeniu gry
  • Możliwość pełnego dostosowania sterowania do posiadanego komputera

Wymagania systemowe

Mac OS X
SteamOS + Linux
    • System operacyjny: Windows 7 32-bit
    • Procesor: Dual Core CPU - 2.6ghz
    • Pamięć: 4 GB RAM
    • Karta graficzna: 1GB VRAM: Intel HD 3000 GPU / AMD HD 5450 / Nvidia 9400 GT
    • Miejsce na dysku: 3 GB dostępnej przestrzeni
    • System operacyjny: 10.7.5
    • Procesor: Dual Core CPU - 2.6ghz
    • Pamięć: 4 GB RAM
    • Karta graficzna: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • Miejsce na dysku: 3 GB dostępnej przestrzeni
    • System operacyjny: glibc 2.15+, 32/64-bit
    • Procesor: Dual Core CPU - 2.6ghz
    • Pamięć: 4 GB RAM
    • Karta graficzna: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • Miejsce na dysku: 3 GB dostępnej przestrzeni
Recenzje klientów
System recenzji użytkowników został zaktualizowany! Dowiedz się więcej
Bardzo pozytywne (933)
Przytłaczająco pozytywne (13,288)
Niedawno opublikowane
( 3.0 godz. łącznie )
Zamieszczono: 25 lipca
My sword won't shut the ♥♥♥♥ up
Przydatne? Tak Nie Zabawna
( 2.3 godz. łącznie )
Zamieszczono: 25 lipca
Amazing game and storyline! Would recommend it for the female protagonist and the soundtracks :D
Przydatne? Tak Nie Zabawna
( 8.5 godz. łącznie )
Zamieszczono: 25 lipca
There really does need to be a neutral recommendation option. I like this game. It's pretty, and the music is nice, the voice acting is well done, and for the most part, the combat is fun.

The problem lies in some of the ridiculously stupid game mechanics that exist for absolutely no reason. Every now and then, without warning, they will change the mechanics of the game on you. For a good bit of the game when you take your "turn" you execute all the planned actions when your turn is over without interruption. At some point, the enemies start attacking you during this phase anyway, and considering the enemy AI is already recklessly aggressive (frustrating in it's own right.) you might just have a sliver of health left when you start to act out your turn. The enemy won't have just a sliver left because the enemy gets shields and healing powers even though you don't. But they'll hit you during your turn and your life will drop to zero and you'll find one of the other horrible mechanics: When your health drops to zero, they take one of your combat abilities until they decide they want to give it back. There is no reason for this and it is so frustrating every time it happens that I reconsider if I even want to keep playing. The story is really not that compelling, keeps you so in the dark on what's going on in the world that it borders on pretention and the only thing that is actually redeeming about this game is the combat and art, which doesn't hold up very well when the combat screws you over. There is a severe balance issue here because the fights are either a joke, or frustratingly hard because the enemy AI for some units is set on "charge blindly doing damage faster than the player can run while shielded and being healed". If none of that sounds that bad to you, then by all means, get it. Otherwise, maybe just play Bastion again.
Przydatne? Tak Nie Zabawna
( 8.2 godz. łącznie )
Zamieszczono: 24 lipca
Positively a tour de force of well woven together music, art, story and gameplay. Very well defined and yet also vague and surreal around the edges. Sci-fi noir on acid. Depth and configurability of combat system makes replay fun. Very worth the sale price I got it at.
10/10 will probably hari kari again.
Przydatne? Tak Nie Zabawna
( 10.3 godz. łącznie )
Zamieszczono: 24 lipca
A fun linear narrative with some action combat, beautiful visuals, and an amazing soundtrack. The progression system encourages players to experiment with combining special abilities in new and interesting ways, which has lead to many a interesting conversation with friends about what combination they prefer the most.
Przydatne? Tak Nie Zabawna
( 10.5 godz. łącznie )
Zamieszczono: 24 lipca
I stumbled across this game without any previous knowledge of it, but it was really what I wanted in a game, and I enjoyed it so much.

The visuals were stunning, the story was compelling, and the musical score could induce goosebumps even on the hottest summer day. The narrative organically pulled you along into the world without any sort of exposition or unnatural explanations. It was smooth; the map design left no questions to where you should be, but left room for exploration. Here we are given a powerful female protagonist and a co-hero (he narrates, in a way), and a number of other characters which we can discover, interestingly, by exploring the game battle mechanics.

As for the gameplay, It is a blend of turn based strategy and RPG style exploration. The learning curve was smooth as well - and the strongest point of the gameplay was being able to tailor it right to user preference. The player can play aggressively, load up thier defence skills, choose tactical maneuvers, all completely valid ways to get through the levels. Even the difficulty is up to you, with the option to stack on "limiters" to make the game more challenging (and you're rewarded for overcoming them).

If I had to point out flaws, I might say that I wouldn't mind a bit MORE free exploration. The game lets you wander a bit, but it's still on a rail. Admittedly, about 3/4th of the way through the main storyline, I felt the story slacken a little bit and drone on just a smidge too much. I also found the difficulty slackened a bit during this point too (of course, I could then just stack on another challenge for myself!). However, even after finishing the game, I still want to go back and try out some new move combinations and skills. There's just so much potential.

All in all, I can't really recommend it enough. I enjoyed every bit and will for sure be diving back in for round two. Check it out.
Przydatne? Tak Nie Zabawna
( 3.4 godz. łącznie )
Zamieszczono: 24 lipca
S9ooooooo cooooool!!!!!!!!!
Przydatne? Tak Nie Zabawna
( 7.1 godz. łącznie )
Zamieszczono: 24 lipca
My Favorite game in a while.
Przydatne? Tak Nie Zabawna
( 8.3 godz. łącznie )
Zamieszczono: 24 lipca
Produkt otrzymany bezpłatnie
Beautiful Game. Art is visually striking and the gameplay is fun and easy to get into. Games with a very strong story and a sense of curiosity always wants me to play more. Like it's spiritual predecessor, Bastion, it does a good job of immersing yourself into its world. This game isn't really long, but that is why there is so much impact in everything. This has easily made one of my top 10 picks.
Przydatne? Tak Nie Zabawna
( 10.8 godz. łącznie )
Zamieszczono: 24 lipca
Świetna gra, pięknie zaprojektowana.
Przydatne? Tak Nie Zabawna
Najbardziej przydatne recenzje  W ciągu ostatnich 30 dni
777 z 846 osób (92%) uważa, że ta recenzja jest pomocna
Według 29 osób ta recenzja jest zabawna
9.0 godz. łącznie
Zamieszczono: 28 czerwca
I'm older than the rest of you yahoos. Real life gets ... real. Games don't catch you like they did as a kid. Other worries vie for control of your mind even as you try to get away from them; after they're dealt with the mental fatigue often prevents you from getting immersed in a game (or anything) like you did in yesteryear.

For a year or so I've been eye-ing Transistor, trying to discern its worth. It looked so flashy and neat, but experience has taught me that most such games nowadays have invested far too much in glitz and not enough in depth. They're shallow and vapid, something you regret wasting your time on after an hour. False promises and empty husks. A time waster at best.

Transistor cut through all the old-age baggage and cobwebs-- all the accumulated life-experience that a younger me would just call cynicism-- and hit me in my gut. Maybe my heart. It sucked me in, keeping me up until 3 AM on workdays.

There is genuine ART in this game. I'm thoroughly impressed, and wish I had bought it before. Thank you, Supergiant Games.
Czy ta recenzja była pomocna? Tak Nie Zabawna
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
4.5 godz. łącznie
Zamieszczono: 14 lipca
Transistor to druga gra studia Supergiant Games odpowiedzialnego wcześniej za wspaniałego Bastion. I tym razem spodziewać możemy się wspaniałej, niezwykle kolorowej grafiki sprawiającej, że trudno odkleić wzrok od ekranu. I tym razem dostaniemy niezwykłą, porywającą ścieżkę dźwiękową która zostanie z nami na długo. Pod względem fabularnym gra również jest bliźniaczo podobna do poprzednika, jednak jeśli o gameplay chodzi to tutaj dostajemy coś innego, czy lepszego? Zależy od gustu, jednak zapraszam do recenzji by dowiedzieć się co ja myślę o całokształcie Transistora.

Link do videorecenzji: https://www.youtube.com/watch?v=U4lqN1N9PNU
Czy ta recenzja była pomocna? Tak Nie Zabawna
195 z 248 osób (79%) uważa, że ta recenzja jest pomocna
Według 19 osób ta recenzja jest zabawna
7.5 godz. łącznie
Zamieszczono: 26 czerwca
This is not a game, this is art.
Czy ta recenzja była pomocna? Tak Nie Zabawna
77 z 91 osób (85%) uważa, że ta recenzja jest pomocna
Według 17 osób ta recenzja jest zabawna
6.8 godz. łącznie
Zamieszczono: 15 lipca
I didn't get the hype.
I played the game.
I got the hype.

Czy ta recenzja była pomocna? Tak Nie Zabawna
51 z 63 osób (81%) uważa, że ta recenzja jest pomocna
Według 1 osoby ta recenzja jest zabawna
28.9 godz. łącznie
Zamieszczono: 30 czerwca
Wouldn't say I am much into ARPG, but. This. Game. I. Swear.
The storyline and the characters are extremely good, the visuals are superb, and the music and voice acting - definitely one of the best I've ever heard, very charming and catchy. 10/10, I am now officially a member of the sect.
Czy ta recenzja była pomocna? Tak Nie Zabawna
25 z 27 osób (93%) uważa, że ta recenzja jest pomocna
12.4 godz. łącznie
Zamieszczono: 4 lipca
Short version:
I had a lot of fun playing Transistor. It's one of those few games that manages to be repectable from both a technical and artistic perspective. However, be warned that It's not for everyone. If you don't like the art style, or don't want to take your time and play it slowly, you might not enjoy this one. That said, this is definetly one of my more liked games on Steam.

Less-short version:
Transistor is a story-driven top-down ARPG from the makers of Bastion, which it has a fair share in common with. In my opinion, It's definetly a solid title. First of all, It throws you right into the action when you start it up. There's no real opening cutscene or exposition to speak of, which I loved. Instead, you learn about the weird, artsy world of Transistor as you play. An important thing to note is that this game requires the players' attention to be really good. Everything in Transistor wants you to think. If you try to blow thru it or brush it off, you probably won't end up enjoying it.

The story is a bit hard to follow, and the bosses can be a little shallow, but the combat system is the real selling point. It's fun and rewarding to fight, which is what an ARPG should be all about. The voice work is good, but can get just a little bit annoying toward the end of the game. One thing I really loved were the challenges/minigames you can play in the hub...beach? They're all fun and engaging. Sometimes I felt like I played them more than the main game! Although that wouldn't really suprise me, considering Transistor is unfortunately on the short side. The length isn't too bad, but definetly dissapointing. Another thing I didn't like was one of the plot twists near the end of the game. I won't spoil it, but it was kind of a let down for me. You'll know it when you see it.

And of course you can't review Transistor without mentioning the art and music. This game is nothing short of gorgeous. So much effort was put into making everything from the backgrounds to the enemies look good that it's genuinely impressive. The music is my favorite part though. Once again, you can feel how much heart and soul was put into the music. Ashley Barrett nailed the atmosphere with her occasional vocals. If you want to listen to the soundtrack, it's up on Spotify. I highly reccomend giving it a listen if you're bored.

Overall, a great game that I loved start to finish. Not without its flaws of course, but I would say it accomplishes everything it sets out to do.
Czy ta recenzja była pomocna? Tak Nie Zabawna
29 z 38 osób (76%) uważa, że ta recenzja jest pomocna
Według 2 osób ta recenzja jest zabawna
10.6 godz. łącznie
Zamieszczono: 4 lipca
It made me fall for for a faceless guy (more like a sword duh!) with super hot voice and
it made me cry.

The battle system is unique, battles aren't that hard, great soundtrack, amazing storyline, love the characters.

"Sky looks blue cause we want it to" - Farrah Yon-Dale

But too bad I can't compare it with Bastion since I haven't play it.

Some said, the ending makes no sense, well I dont know which part but to me it is completely statisfying.
There is no real bad guy, it just a matter of perspective and I really, really like that.
But, what I like the most is the romance.

I didn't bought this for the romance, I didn't even know!
But it turned out to be simply amazing and beautiful.
Without lot of words I can feel the connection/bond between Red and The Transistor,
Players don't need a complete conversation to know they love each other, and I know it's not easy to do that.
Especially, during the gameplay. Players don't know their history (yet) or what kind of relationship they had and Red
only stays silent, but, you can feel it that there is something between them like longing.

When the game ends, I didn't expect it to be like that, I was surprised and it hit me with tears, the beautiful soundtrack makes it even worse.

Definitely 10/10
Czy ta recenzja była pomocna? Tak Nie Zabawna
12 z 13 osób (92%) uważa, że ta recenzja jest pomocna
13.2 godz. łącznie
Zamieszczono: 15 lipca
I love this game!

Now, the story is quite deep for a seemingly simple game (to be honest I didn't get it all until I checked it online) but I'll give you a spoiler-free, rough idea of what this game is about.

A city called Cloudbank is attacked by the Camerata which is a group of individuals who intend to change the city using Processes which are basically robotic creatures. You play as Red, a female singer who fights these creatures with the Transistor, a weapon that can also speak to you.

Throughout the game, you will receive new abilities called Functions for the Transistor which can be combined differently to produce different effects on your attack and defence. You will be able to change and combine the Functions together at terminals called Access Points to help you fight different foes with different abilities. There are also Sandbox areas for you to test and experiment with the Functions.

Armed with the Transistor, you will fight your way through beautiful locations, unlocking new Functions and facing new enemies. Your talking, sword-like weapon will keep you company and help you make sense of what is happening.

Gameplay: 9/10
  • RPG style.
  • Countless combinations for attack and defence.
  • Real-time fighting and planning mode available.
  • Very fun to play.

Story: 9/10
  • Very unique and interesting story.

Graphics: 9/10
  • Beautiful atmospheric locations and cutscenes.

Sound Effects & Music: 10/10
  • Incredible music. Game comes with optional Soundtrack.

Voice Acting: 8/10
  • Good voice acting which adds to the tone of the game

Overall Score: 9/10

  • Very highly recommended.
  • Play with a controller.
  • Play at night in a dimly-lit room because... ambience.
  • Buy the soundtrack.
Czy ta recenzja była pomocna? Tak Nie Zabawna
57 z 96 osób (59%) uważa, że ta recenzja jest pomocna
Według 4 osób ta recenzja jest zabawna
6.1 godz. łącznie
Zamieszczono: 15 lipca
Listen, I loved Bastion to no end and I was extremely hyped for this game.
I'll start with the pros for this game:

- Incredible ost. It's so damn good I bought it here on steam, because I want to listen it again and again

- Great art style. Character design and lighting in particular are fantastic, but even the transition drawings used as cutscenes are a wonder to look at

- Really fun to play around with your skills. There are plenty of different skills and all can be active, passive or secondary, which means lots of combinations and lots of possibilities

- Great sense of atmosphere and overall interesting characters

Now for the cons:

- Even though I've said the characters are interesting, I've completed the game in 3,7 hours (reading the steam stats of what I've played in the past week, when I decided to make a proper run of the game, not knowing I was already halfway through) That's ridicolously short... I mean, not only it ended quite abruptly, but there really wasn't any time for character development or anything else.

- It's fun to play around with skills, but I guess balancing them was really tough. I mean, there are some combos that will make this game so easy it will stop being fun. Example: go to the final boss, select purge as active skill and put the two skills you have from the beginning in its passive slots (breach and pulse I think are the names) Then just spam the skill button. Done.

- There's virtually nothing to do beside the main story. Yeah, there's a "beach" where you can go and have trials (something similar to the trials in Bastion) but you can unlock only songs in here... that you can only listen to if you stay on the beach. I completed three or four trials and then never went back there.

Honestly, if it's on sale, buy it and see by yourself. To me, it was very disappointing
Czy ta recenzja była pomocna? Tak Nie Zabawna
11 z 14 osób (79%) uważa, że ta recenzja jest pomocna
51.1 godz. łącznie
Zamieszczono: 15 lipca
tldr I cant recommend enough both bastion and transistor-they are @ 80% off for the weekend and they re a steal for that price

I just finished transistor twice, and i loved it-
fantastic art awesome soundtrack and unique setting--it feels alot like its bastions dark alter ego.
at first mechanics may seem bit strange, but make sense after a while.

sidenote- achievements in both games are very fun and challenging and actually add to the experience- so dont rush these games, do your 2 playthroughs (you retain level and gear for the 2nd) ) and grab them all--

PS i used controller so i have no idea how they play with k/b + mouse
Czy ta recenzja była pomocna? Tak Nie Zabawna