早期アクセスゲーム

今すぐアクセスしてプレイ開始;開発途中のゲームに参加しよう。

注: この早期アクセスゲームは開発段階によって大きく変わることも、そうならないこともありえます。現時点でこのゲームをプレイしても満足に遊べない場合は、 ゲームの開発が更に進捗するまで待ってみる必要があるかもしれません。 詳細はこちら

開発者からの注意書き:

“Prison Architect is currently in Alpha, which means we haven't finished it yet - it's full of bugs and glitches and you're not going to get a polished experience if you buy it at the moment. What you will get is early access to a bullfrog-style Prison Management Sim that over 250,000 gamers have already thought is worth a look at.



When you buy early access we also guarantee to give you a free copy of the full game once we've finished and you'll also get monthly updates which include new features and bug fixes. But that's not all, you can also pre-order a copy of the PA art book and Soundtrack (like the game, these aren't ready yet, but you'll be the first to get access when they are launched), or buy a pack that includes the whole Introversion back catalogue (we've made some seriously awesome games). Finally, you can immortalise yourself into the game, by naming a prisoner and writing his bio. Everyone that plays PA will see your bio and know that YOU helped to make Prison Architect a reality.



But that's not all, we also want to get your feedback and comments on the game and want you to help us to direct the development process. Tell us what you like and what you don't like and what you want us to work on. We've got a great community of Prison Architect early adopters and we'd love for you to join in - just head over to http://www.introversion.co.uk/prisonarchitect/developer/register.html once you've bought the alpha.”
詳細を見る

Prison Architect Standard を購入する

Includes immediate access to the alpha and finished version when ready.

Prison Architect Aficionado を購入する

Includes the Standard Edition, PLUS access to the Soundtrack and Artbook when they're finished.

Prison Architect Introversioner を購入する

Includes the Standard & Aficionado Editions, PLUS Uplink, Darwinia, DEFCON and Multiwinia. Already own one of those titles? Give the Extra Copy to a friend!

Prison Architect Name in Game を購入する

Includes the Standard, Aficionado, and Introversioner, PLUS the ability to name a prisoner and write his bio.

Prison Architect Name in Game Upgrade DLC を購入する

Upgrade from any other version to gain the ability to name a prisoner and write his bio. Includes the Aficionado, and Introversioner content.

最新の更新 全て表示(18)

Prison Architect Alpha 24

8月29日

Alpha 24 has been released! Here is our video demonstrating the new features:
https://www.youtube.com/watch?v=fSmPl80bSPA

Mod System V2
The modding system has been substantially upgraded.

It is now possible to create new versions of just about everything in a mod:
Objects / Entities
Rooms / Zones
Equipment / tools / weapons
Materials
Research / Bureaucracy
Emergency Callouts (eg Riot Police)
Reform Programs
Grants (The only area you could add new content previously)
Jobs (eg tend these vegetables)
Needs, and Need Providers (eg "Bladder" is a need, "Toilet" is a need provider)
Production/Work rules (eg Move sheet metal to the workshop, load it into the Saw, cut it into license plates)

Custom graphics can be provided by data/sprites.png. (Please keep your sprites.png as small/compact as possible - so we can load more mods at once). We currently only support a single graphics patch at a time, however we will upgrade this for next alpha

All objects can use an optional LUA script to drive their behaviour

We have created a sample Mod called "The amazing vegetable garden mod", which demonstrates many of the new features. It adds a new Vegetable Patch, in which seeds can be planted. These seeds are tended by prisoners, and eventually grow and can be harvested as vegetables. Those veg are then taken to a (new) Vegetable Preparation Table in the kitchen, where they are chopped into ingredients. Those ingredients are then used for cooking meals within your prison.

Nb more information can be found here:
- Prison Architect Wiki : http://devwiki.introversion.co.uk/pa/index.php/Main_Page
- Official Modding Forums : http://forums.introversion.co.uk/viewforum.php?f=88


Confidential Informants
Prisoners can sometimes be hired as Confidential Informants, and will provide insight into illicit activity within your prison. Prisoners *might* be willing to become CIs in exchange for being released from a long stint in Solitary. In addition, suffering Withdrawal symtoms from drug abuse, or suppressed from heavy handed treatment will help convince them. Once recruited, CIs must be "activated" and will be escorted in cuffs to the nearest security office.

They will then reveal their information in the new "Informants" view under "Contraband". They will reveal:
- All contraband owned by prisoners
- All contraband being smuggled in (eg by delivery trucks)
- All arranged throw-ins, ie near the outer walls
- All escape tunnels

Prisoners who have been in your prison for longer will have more information for you.
Each time you activate a CI, or act on their information, suspicion in that CI will increase.
If their suspicion rises too high, their life may be in danger.


Remote Access systems continued
- Servos can now be set to 'Close on trigger', which means they will close their door when triggered instead of opening it.
- Power Switches can now be turned on and off by an incoming wire connection
- New object : Pressure pad. Activates when stepped on
- New object : Status light. Lights up when activated
- Rendering speed of all wires increased
- Performance of logic gates much increased (helps with large circuits)
- Wires are now rendered only when an object is selected, or "All Wires" is selected in the Utilities menu.

- Contraband thrown over walls is now less likely (minimum distance between throws now 15, previously 10)

- Historical Contraband now pruned to 7 days maximum.
This hugely reduces memory requirements and save game file size, and will also help performance in very long running maps.

- Theft of spoons and forks from the Canteen was becoming excessive. The canteen is no longer a source of spoons or forks.

- When multiple objects are in a single square, you can now cycle between them by pressing TAB

- Fixed : Broken materials will now be dumped, so they can no longer block things from working.
Eg 'Broken' uniforms are never used, but also never replaced

- Cleaning Cupboard rooms now require the Cleaning research to be completed

- Trees now arrive in packs of 10 (saplings in plant pots), ready for planting (instead of one tree in a single crate)




49 件のコメント 詳細を見る

Prison Architect Alpha 23 Released

7月31日

Alpha 23 has been released!
https://www.youtube.com/watch?v=Rcwr91LOI3g

Remote Access systems
You can now build a number of interconnected systems and servos in your prison, to automate access through locked doors.
These new objects are unlocked via 'Remote Access' in the beauracracy screen, and available in the Utilities menu.
All of these systems can be connected together using the 'Connect' tool in the Utilities menu.

- Door Servo : Attaches to an existing door. Can be triggered electrically to open the door.



- Door Control System : Operated by a guard in a security room. Allows guards to open doors remotely.
The system is connected to servos via the new 'Connect' tool in the utilities menu.
Note: The operator can open a maximum of two doors per second, so don't overload a single system with too many servos.
Note: If a Door Control System becomes broken, ALL connected doors will spring open.

- Door Timer : Another way to control doors automatically, based on time of day. Click on the door timer to access its schedule.
All connected doors will be opened when the schedule says they should be.

- Remote Door : A strong metal door that cannot be opened with Jail Keys. You must connect this door up with a Door Servo
and control it remotely somehow.

Cctv overhall
The old cctv system has been replaced, using the new Connection mechanics developed for Remote Access Systems.
Cctv Monitors must now be connected to cameras using the 'Connect' tool.
A single Cctv Monitor must now be operated by one Guard, and a Guard can only operate one monitor at a time.
A Monitor can be connected to as many cameras as you wish, but has only eight screens.
If you connect it to more than eight cameras, the monitor will cycle through them, giving only partial coverage.




[ADVANCED FEATURE] Logic Circuits
Two new objects have been added purely as an experiment, and are not required for any normal prison.
These objects can be used to build advanced electrical circuits.

- Logic Circuit : A boolean logic gate with X inputs and 1 output.
Available operations : And / Or / Not / Nand / Nor / Xor
Right click on the circuit to cycle the operation.

- Logic Bridge : Can be used to send a signal via Electrical Cable (normally used to power your prison)
Place the Logic Bridge over a cell containing Electrical cable, and that entire cable will have the same signal value.
Any Logic Circuit sitting on the same Electrical Cable will receive the signal as one of its inputs.
This is specifically useful for transmitting a common signal around your circuit - eg a Clock signal,
without requiring thousands of seperate wires.



Contraband Smuggling continued

- Contraband can now be smuggled in via materials in a Delivery Truck. Anything brought in via Delivery Trucks can be used.
Eg Food ingredients, metal sheets for the workshop, prisoner uniforms, construction materials etc.
Dogs will detect narcotics in these items, and metal detectors will spot metal items.
Guards can now search these items on request.
Once brought into the prison, the contraband will remain in its material until a nearby prisoner picks it up.
Note: The types of contraband smuggled in this way will be determined by the Supply and Demand within the prison.

- Contraband can now be thrown in over the external walls.
Prisoners 'arrange' this when phoning home, or when talking to their visitors in Visitation.
They will arrange to go to a pre-determined place at a certain time, and collect a specific item.
The item chosen will be based on the needs of that prisoner.
If there are guards near the collection point, the contraband will not be thrown in.
The maximum throw range is 10 squares, and cannot happen in sectors marked as 'Staff Only' as prisoners cannot get there.

- Intoxication is now a type of Misconduct, and is 'detected' when a Guard searches a prisoner. He will notice they are high/drunk.
You can now set the punishment for Intoxication in the Policy table.
Being caught Intoxicated automatically refers the prisoner to the relevent 'Rehab' program, if it exists.

- Utilities mode now filters the display based on what you are building, to give a clearer view.
Only relevent objects and connections will be shown depending on the mode - Electrical, Pipes, Circuit wiring.

- Fences are no longer free (YOU try getting hundreds of metres of fences for free)

- You can now expand and contract the Todo list to free up screen space

- More info has been added to the tooltips in the Build Toolbar

- Kitchen Sinks now require a water pipe connection

- The 'Day X' timer in the top toolbar now shows the total 'Real Time' played on this prison

- Fixed a subtle bug in the audio system that caused audio corruption sometimes - buzzing, popping, clicking

82 件のコメント 詳細を見る
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このゲームの掲示板でバグを報告したりフィードバックを残そう

レビュー

“Prison Architect chills me to the bone. If played haphazardly it can be a wonderful farce rich with hilarious anecdotes, but played patiently and carefully it’s a horror game, a top-down voyage into the heart of darkness, an eternal raging fire I forever try but can only fail to douse.”
RPS

Steam Workshop

ゲームについて

Build and Manage A Maximum Security Prison.

Prison Architect is the world's latest Prison Management Sim. Starting with an empty plot of land you must construct a holding cell with basic water and electricity to house your first batch of prisoners, to buy you enough time to create a proper cell block. You'll need to hire some guards, get some showers built and unless the kitchen is up and running with chefs working away you're going to end up with a riot on your hands. From there you take your prison in which-ever direction you like. A monsterous super-max or comfortable center for rehabilitation, the choice is up to you.


Prison Architect is currently in Alpha which means that the game is playable, but still in development. Not all features are implemented yet and there are many bugs that may affect gameplay. We are currently releasing monthly updated builds which include new features and bug fixes. By buying the alpha you will automatically be gifted a free copy of the full game when it's finished.

システム要件 (PC)

    Minimum:
    • OS:XP
    • Processor:Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory:4 GB RAM
    • Graphics:Nvidia 8600 / Radeon equivalent (2009 era)
    • Hard Drive:100 MB HD space

システム要件 (Mac)

    Minimum:
    • Processor:2009 era Macbook Pro, Core2 Duo processor
    • Memory:4 GB RAM
    • Hard Drive:100 MB HD space

システム要件 (Linux)

    • OS: Ubuntu 12.04 or later
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 4 GB RAM
    • Graphics: Nvidia 8600 / Radeon equivalent (2009 era)
    • Hard Drive: 100 MB HD space
参考になったカスタマーレビュー
10 人中 9 人 (90%) がこのレビューが参考になったと投票しました
記録時間: 22.2 時間
早期アクセスレビュー
地味で細かい作業ゲー好きの私としては大当たりなゲームでした。

よく解らず普通にプレイしてるとすぐに金欠、囚人の暴動で血まみれカオスになったりしますが、問題点を把握してやり直すたびにプレイが安定して楽しくなってきます。
研究で新しい機能をアンロックしたり、囚人に教育して刑務所内で働かせたりとスクショで見る以上にいろいろ細かいことの出来るゲームです。

現在アルファ版で、バグとか不具合とかあるようですが20時間ぐらいプレイしてまだしばらく飽きる気配がないので余裕で元をとれている。今後のアプデが大いに期待。
投稿日: 5月6日
このレビューは参考になりましたか? はい いいえ
700 人中 657 人 (94%) がこのレビューが参考になったと投票しました
記録時間: 26.5 時間
早期アクセスレビュー
This "game" ruined my perception of the human soul. Let me explain. I had a prison going, a real human rights violation if ever there was one. 300 high-violence inmates crammed into a single holding cell like animals. They had 10 beds to share among them. Two (working) toilets. Three showerheads. Constant shakedown searches, armed and k9 guards every twenty feet. A 25 square foot exercise yard where they were forced to spend most of their days crammed together like sardines. At lunch time, most of them didn't even get to eat. They were hungry, smelly, and angry. But they never rioted. They kept to themselves and just walked around all day complaining.

So I sold the prison. And I built another one. This was a utopia. Most of the offenders were normal risk. I had adequate housing, food, staff, showers. It was clean. Every cell had a TV. Most of their day was spent in free time. I had GED classes for them, substance abuse programs. And THAT wasn't good enough for them. It all started with one inmate. "Fish" was his nickname. He goes to his alcoholics class and within a matter of minutes, he beats the therapist to death right in front of the other inmates! What a jerk. The other inmates must have become stricken with terror because as I'm locking the guy in the hole, another inmate stabs a new arrival to death right in front of a guard. The new arrival hadn't even been booked into processing yet and there he is bleeding out on the shower room floor! As the guards are dealing with stabby mcstabberson, two more inmates start tearing the beds out of the walls in their cells so they catch beatdowns from the guards too.

At that point, the other prisoners decide they want no part of any of that and go off to their cells. The murderers / violent offenders spend 48 hours in solitary.

I guess what I'm trying to say is that this game is awesome, especially considering it's Early Access.
投稿日: 6月13日
このレビューは参考になりましたか? はい いいえ
7 人中 6 人 (86%) がこのレビューが参考になったと投票しました
記録時間: 49.1 時間
早期アクセスレビュー
刑務所経営ゲーム。建築デザインしていくゲームが好きなら買いでいいんじゃないでしょうか。
最初は満足に壁を作ることもままならないうちにどんどん失敗していけばいいと思います。
少しずつ定石を理解していって、受刑者たちのタイムテーブルをいじりながら人事もコントロールして儲けを出し、施設を拡張させていく感じです。

難易度はまったく高くない。受刑者の満足度をあげるのはそう難しくないし、満足度にさえ気を配っていれば暴動なんかろくに起こらないんで、たんたんと日々の給付金でお金は増えていきます。
あるていど満足のいく状態にまで仕上がったら施設を売り払い、それを元手にニューゲーム。
正直、セオリーを理解した時点でゲームは終わりと言ってもいいくらい。特にイレギュラーなイベントもあるわけでなく、延々同じ日々を見ている感じ。リアルといえばリアルな仕様。

実際のところ建築デザインがゲームの楽しみの8割から9割をしめているので、今後のアップデートでどういうものが加わるかに期待するところが大きいです。突発イベントや気候(風雨や気温)、災害(地震や熱波、寒波)などが追加されるだけでも大いに楽しくなると思います。
今買っても特に損はしないけど、アプデ内容次第では即買いくらいになれるかも。そんなゲームです。
投稿日: 5月10日
このレビューは参考になりましたか? はい いいえ
3 人中 3 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 59.4 時間
早期アクセスレビュー
2D俯瞰型の刑務所経営ゲーム。
定期的に移送されてくる囚人を上手くコントロールして、釈放まで無事に過ごさせるのがプレイヤーの使命だ。
チュートリアルをプレイすると囚人に情が移ったりしかねないが、その心配は無用である。
こいつらは従順なうちは可愛くすら見えてくるが、大体が刑務所から逃亡を企てており、ちょっと甘い顔を見せるとすぐ逃げようとする困った奴らである。生かさず殺さず、厳しい態度で臨もう。

プレイヤーがしないといけないことは山積みだ。ゲーム開始の時点でプレイヤーに与えられているのは8人の作業員と建材のみである。
道路に面している以外何も商業価値がないような更地が広がっている中、まずプレイヤーはこの作業員を酷使して各種施設を整えなければいけない。まず作ることになるものは囚人を収容するための施設だろう。序盤は金が無いので2周目以降でもない限り囚人をまとめてぶち込んでおくタコ部屋だ。タコ部屋は囚人が一箇所に集まるので監視しやすいが、プライバシーがないので囚人たちが文句を言い始めるし一人が暴動を起こすと連鎖して他の囚人も騒ぎ出し、大混乱になったりする。早急に金を貯めて一人一部屋の独房を作ってあげよう。これで大体プライバシー問題は解決する。
囚人を管理するために看守も雇わなくてはいけない。彼らは囚人の護送役や暴動の鎮圧も担っているため、いないままだと刑務所運営はままならない。
囚人も当然ながら人間なので食事をし、排泄を行い、睡眠を取らないと生きていけない。というかそれを怠るとまず大暴動必至である。
電気を引き、水道も引いてトイレや厨房を作り、シェフを雇って彼らの生活基盤を整えなければいけない。

さて、最低限囚人が暮らせるような環境が整ったら今度は刑務所運営に目を向けよう。今のままでは寒村の土蔵とあまり大差はない。
まずはオフィスを作り、刑務所長を雇おう。彼は刑務所運営の要であり、彼がいることで施設や人員のアップグレードが可能となる。アップグレードによって看守長や監督、会計士や心理学者などを雇えるようになる他、看守のパトロールやセキュリティレベル設定など各種機能も解禁される。それによって刑務所がどんどん難攻不落の要塞になるぞ!

刑務所運営には何をとっても金がまず必要不可欠である。刑務所の主な収入源は囚人によって決まり、彼ら一人ごとに一日○○ドルが支払われる形である。つまり収容している囚人の数が多いほど収入は上がることになる。
だからといって無計画に囚人を受け入れ続けるわけにはいかない。刑務所の処理を越えた人数の囚人はロクにサービスを受けられないので不満がみるみる貯まり、すぐに暴動を起こす。「今、この刑務所はどのくらいの人数を収容できるか」を常に気にし、コツコツと金稼ぎと拡充を繰り返すのである。一攫千金を夢見て囚人大量収容はまず不可能と言っていい。根気よく行こう。

囚人にはそれぞれランクがあり、軽犯罪者→犯罪者→重犯罪者と3つに分かれる。右に行くほど一日あたりに支払われる金額が増えていくが、同時に危険度と収容日数も増していく。特に重犯罪者は扱いを一つ間違えると問題を起こすレベルであり、下手するとシャワーの順番待ち程度にキレて暴動を起こす。どうも沸点が低すぎる気がしないでもないが、凶悪犯なのでしょうがないのかもしれない。
なので序盤は主に軽犯罪者を収容してお金を稼ごう。幸い、受け入れる囚人のランクはこちらで決めることが出来る。

さて、このゲームの最終目標は特に無く、現在の刑務所に満足したらそれを他人に売却してその資金を元に2周目に入ることが出来る。
序盤から大量の資金を持っているので一周目とは違うプレイが楽しめるぞ。
現在日本語対応はしていないが、プレイすれば気にならないレベルなので興味を持ったらぜひプレイして欲しい。
投稿日: 8月28日
このレビューは参考になりましたか? はい いいえ
5 人中 4 人 (80%) がこのレビューが参考になったと投票しました
記録時間: 28.9 時間
早期アクセスレビュー
刑務所経営ゲーム。
最初にまっさらな土地、10人の労働者、3万ドルだけ与えられる。
で、労働者に独房やら留置所やらシャワー室やら作らせる。にょきにょき生える。
オフィスを作って研究を進めれば囚人に労働させたり、資格勉強をさせてより高度な仕事を任せたり出来る。
シムシティとかA列車とかなんちゃらを作ろうとかが好きな人はハマるはず。
ただ、開発途中のゲームなのでバグが大量にある。
ゲームの進行に支障をきたすようなバグは今のところ経験していないし、オートセーブもあるから多分大丈夫。(チュートリアルが進行不能になるぐらいか)
投稿日: 6月22日
このレビューは参考になりましたか? はい いいえ
36 人中 30 人 (83%) がこのレビューが参考になったと投票しました
記録時間: 7.0 時間
早期アクセスレビュー
刑務所経営シュミレーション。
様々な犯罪を犯した囚人達をコントロールしながら、自分の刑務所を大きくしていく。
何せ金欠になりやすく上手くマネジメントしないと、暴動が起きても対処できない。

このゲームに出る囚人達はオリジナルネーム以外にも、αテスト時に開発資金として
50ドルのゲーム予約購入で出資したプレイヤーが囚人として登場できるという特典がありました。

このゲームが日本語化されていたら神がかっているが、残念ながら日本語化は無い。

一気にやると滅入るがたまの息抜きには丁度いい。

暴動により刑務所が血まみれになり死亡者続出でした。
いつか上手く運用したいものです。

おじさんスコア 77/100
コスパ満足度 70/100
投稿日: 1月26日
このレビューは参考になりましたか? はい いいえ