Kirjautumalla sisään voit lisätä tämän tuotteen toivelistallesi, seurata sitä, tai merkitä ettet ole kiinnostunut siitä

Early Access -peli

Voit pelata näitä pelejä viipymättä - jo niiden kehitysvaiheissa.

Huomio: Tämä Early Access -peli on keskeneräinen ja se saattaa vielä muuttua. Jos sinua ei kiinnosta pelata tätä peliä tällä hetkellä saatavilla olevassa muodossa, odota ja tarkista peli myöhemmin uudelleen. Lue lisää

Kehittäjien kertomaa:

“Prison Architect is currently in Alpha, which means we haven't finished it yet - it's full of bugs and glitches and you're not going to get a polished experience if you buy it at the moment. What you will get is early access to a bullfrog-style Prison Management Sim that over 250,000 gamers have already thought is worth a look at.



When you buy early access we also guarantee to give you a free copy of the full game once we've finished and you'll also get monthly updates which include new features and bug fixes. But that's not all, you can also pre-order a copy of the PA art book and Soundtrack (like the game, these aren't ready yet, but you'll be the first to get access when they are launched), or buy a pack that includes the whole Introversion back catalogue (we've made some seriously awesome games). Finally, you can immortalise yourself into the game, by naming a prisoner and writing his bio. Everyone that plays PA will see your bio and know that YOU helped to make Prison Architect a reality.



But that's not all, we also want to get your feedback and comments on the game and want you to help us to direct the development process. Tell us what you like and what you don't like and what you want us to work on. We've got a great community of Prison Architect early adopters and we'd love for you to join in - just head over to http://www.introversion.co.uk/prisonarchitect/developer/register.html once you've bought the alpha.”
Lue lisää

Osta Prison Architect Standard

Includes immediate access to the alpha and finished version when ready.

Osta Prison Architect Aficionado

Includes the Standard Edition, PLUS access to the Soundtrack and Artbook when they're finished.

Osta Prison Architect Introversioner

Includes the Standard & Aficionado Editions, PLUS Uplink, Darwinia, DEFCON and Multiwinia. Already own one of those titles? Give the Extra Copy to a friend!

Osta Prison Architect Name in Game

Includes the Standard, Aficionado, and Introversioner, PLUS the ability to name a prisoner and write his bio.

Osta Prison Architect Name in Game Upgrade DLC

Upgrade from any other version to gain the ability to name a prisoner and write his bio. Includes the Aficionado, and Introversioner content.

 

Kuraattoreiden suosittelema

"A great building game in which you construct a prison, early access but the developers can be trusted and the game is fun as it is."

Uusimmat päivitykset Katso kaikki: (26)

27. maaliskuu

Alpha 31 released

Alpha 31 has been released! Here is our video demonstrating the new features:
https://www.youtube.com/watch?v=S7im85MDoxA


New staff : The Lawyer
Unlocked in the usual way through Bureaucracy, and requires his own office.
The lawyer grants access to a variety of legal loopholes and new facilities for your prison.

- Minimum cell size removal
Prison Cells can be built to any size - they are no longer to obey the legal minimum
of 3x2 metres. Note they must still contain a bed and a toilet.

- Indeterminate sentences
Prisoners can now be assigned lockup or solitary confinement that remains in place
until you say otherwise. This is a massive breach of their human rights, but the Lawyer
will allow you to skirt the issue and do it anyway.

- Death Row
Opens up the opportunity and responsibility of executing prisoners sentenced to death.


Death row
To receive Death Row prisoners, you must:
- Unlock Death Row through the lawyer
- Build an execution facility - a room with an Electric chair, and chairs for the witnesses
- Build cells nearby and flag then as "Death Row Only" in the security deployment screen

Death Row prisoners will then begin show in your Intake screen - although they are quite rare.
They must stay in a Death Row designated cell, and they do not follow the regime.

- They are effectively locked down 24 hours a day, with two exceptions:
1. They can receive family visitors in Visitation
2. They can attend their Appeals process to try to have their sentences commuted.

- New program : Death row appeals process
Every Death Row prisoner has a chance to try to clear his name, or have his sentence commuted.
He will attend the appeals process, and each time has a chance to be released, or downgraded to max-sec.

- All Death Row prisoners have an estimated chance of clemency, visible in their Rap Sheet.
This represents your staff's best estimate at his chances at clemency.
Each time he fails the appeals process, his estimated chance of clemency is HALVED.
The more appeals you allow for a prisoner, the more certain you can be of his guilt.


Executions
Once you are satisfied a Prisoner has had sufficient chance to appeal, you may schedule an Execution.
This can be done from his Rap Sheet, and once begun it will take over your view until over.

A process must be followed for each execution:
- Prison lockdown : All prisoners return to their cells
- The chair is electrically tested, putting your prison under high electrical load.
In addition, the prisoner must be able to walk to the facility.
- Witnesses are escorted to the facility and will sit in seats provided, if available
- The Warden, the Chief, and the prisoners chosen Spiritual Leader will gather in the condemned man's Cell
- The prisoner will be escorted to the execution room, along with the Warden/Chief/Priest
- Execution
- The staff and witnesses are dismissed and may leave

Once completed, you will be given a report on the success or failure of your execution.
If justice was done, you will receive a $10,000 bonus for your work.

- WARNING: If you push ahead with an execution before sufficient appeals have occurred,
you will be held personally responsible if evidence comes to light which later exonerates the prisoner.
You will be fined $50,000 instantly.
The intake queue of Death Row prisoners will immediately empty.
In addition, any Death Row inmates within your facility will be immediately transfered away by bus.
If this happens 3 times, you will be fired.

NOTE: The state sanctioned "safe level" for chance of clemency is 5%.
In other words, if you wait until a prisoners clemency chance is below 5%, you will not be held liable
for any miscariages of justice that may later come to light.
Your Lawyer can raise this threshold to 10% if you instruct him to do so.


New room : Reception
An optional room, that gives Prisoners a dedicated arrival point (replacing Deliveries)
Once built, all new prisoner arrivals will go through this room.

- Prisoners must be escorted into the Reception room, then strip-searched. Any contraband will be found.
- They are then given fresh uniforms.
- Guards then escort them (still shackled) to their destination - either a cell or a holding cell.
- The process requires lots of available guards, but is much more secure than arrivals through Deliveries.

NOTE: The Laundry Logistics system will assign one of your laundries to handle the clean uniform requirements.


- Using the Bangup emergency option will no longer rapidly raise the 'temperature' of your prison.
However, having lots of prisoners shackled (in their cells or in solitary) will contribute to the 'temperature'.


Bug Fixes
- Fixed: The 'criminal negligence' failure case had become broken in alpha 30 - your avatar was not spawned correctly
- 0007974: [AI & Behaviour] Crash loading game with PhoneBooth redefined to be non-wired by a mod
- 0007967: [AI & Behaviour] Crash with prisoners unloading from prisoner bus
- 0007932: [AI & Behaviour] Guards not taking prisoners to (available) solitary cells


Stay up to date:
Subscribe to our Blog
Subscribe to our Youtube channel
Follow us on Twitter
Join our mailing list
Follow our twitch.tv livestream - we sometimes code live on twitch

78 kommenttia Lue lisää

27. helmikuu

Alpha 30 released

Alpha 30 has been released!
https://www.youtube.com/watch?v=8b6kAjWP0uM

Tablet versions!

We spent a lot of time this month working on the tablet versions of Prison Architect, and the game is now running very nicely indeed on iPads and Android. We will be starting beta testing on the tablet version very soon - sign up to our mailing list if you want to be a tablet tester.


As a result of the tablet focus this month, this alpha update is a touch lighter than usual, but we did find time to add some serious game updates for alpha 30. We hope you enjoy the new build - normal service will resume next month.

Prisoner Intake
You can now control the intake of inmates to your prison, via a new Intake report tab.
Use the controls to set an exact number of inmates you'd like to receive each day.
Any prisoners not accepted will accumulate in a pool, and can be brought in at a later date.
You can use the ratio sliders to alter which categories of prisoner you will receive.

NOTE: The ratio sliders affect which prisoners will be coming next from the pool,
but they ALSO affect which categories of prisoners will be added to your pool each day

- You now receive a one-off payment for each inmate you accept into your prison:
Minimum security : $300
Medium security : $500
Maximum security : $1000

- You now receive a fixed daily grant of $150 per prisoner, regardless of category

- Prisoners now arrive by bus, instead of on the back of a delivery truck


Parole (continued)
- The Warden and Chief are no longer required for Parole hearings.
The Parole program now uses a 'Parole Officer' and a 'Parole Lawyer', both of whom count as external staff
They will arrive on site to hold the parole hearing with a prisoner, and leave when it has completed.
This means you can now run as many parallel parole hearings as required.

- The $10,000 fine incurred if paroled prisoners re-offend has been removed.
The $3,000 bonus is still available, and can be won by paroling a prisoner who does not re-offend.
This can be a significant source of income, if you work to reduce the re-offending chances of your inmates through punishment and reform.

- The failure condition still exists: If 10 of your paroled prisoners re-offend, you will be placed on warning.
If 5 more paroled prisoners re-offend within the next 48 hours, you will be fired.


Wire Tidy Mode
If your wiring diagram is becoming too messy, you can now tidy up the layout using the new tool in Utilities: Tidy Wires.
Click on any Wired object to begin, then you can click on the wires to pin them into fixed positions.
You can click and drag pins around as you wish, and Right click on pins to remove them.


Grant cancellation
You can now cancel any Grant currently in progress, from the Reports/Grants window.
You will have to repay any money advanced as part of the grant, as well as a 10% fine.
The grant can be accepted again at a later date if you wish.
NOTE: Some grants cost you money to acccept, eg the Investment grants.
Cancelling these grants will REFUND the money you invested, but you will still pay a 10% fine.

- Prisoners in solitary confinement or locked-down in their own cells will now have meals brought to them
This should prevent prisoners starving to death in solitary.

- The Logistics/Jobs view now shows the qualification required to work in each room type
Eg the Workshop says "Required: Workshop safety induction"

- The range at which prisoners will surrender when shot at has been reduced from 6 squares to 4
And a maximum of 10 prisoners will now surrender per gun shot
This should stop huge crowds of rioting prisoners being defeated by a single gunshot

- Added new animations for prisoners exercising on a weights bench

- New toolbar icons for Intelligence, Dangers, 7 days/24 hours contraband, and Informants

- Prison Architect now uses significantly less memory, as a result of work done for iPad/Android


BUG FIXES
- Prisoners sent to solitary could sometimes end up stuck there forever
- Extreme performance glitch in the Laundry logistics system, if you had a single extremely large sector with lots (hundreds) of cells

- 0007880: [Control & User Interface] Easier canceling of "dismantle" and "dump"
- 0007864: [AI & Behaviour] guards escort dead prisoners to their cell
- 0006901: [AI & Behaviour] Workmen not installing certain small pipes
- 0004853: [Gameplay] Prisoner 'Home' set to Solitary
- 0006170: [AI & Behaviour] Prisoner keeps getting sent to solitary, can't break out of loop (causing starvation)
- 0007691: [Control & User Interface] "NO TEACHER" glitch when Editing Schedule for Programs


Stay up to date:
Subscribe to our Blog
Subscribe to our Youtube channel
Follow us on Twitter
Join our mailing list
Follow our twitch.tv livestream - we sometimes code live on twitch

96 kommenttia Lue lisää
Katso kaikki keskustelut

Ilmoita bugeista ja anna tälle pelille palautetta keskustelupalstalla

Arvostelut

“Prison Architect chills me to the bone. If played haphazardly it can be a wonderful farce rich with hilarious anecdotes, but played patiently and carefully it’s a horror game, a top-down voyage into the heart of darkness, an eternal raging fire I forever try but can only fail to douse.”
RPS

Steam Workshop

Tietoja pelistä

Build and Manage A Maximum Security Prison.

Prison Architect is the world's latest Prison Management Sim. Starting with an empty plot of land you must construct a holding cell with basic water and electricity to house your first batch of prisoners, to buy you enough time to create a proper cell block. You'll need to hire some guards, get some showers built and unless the kitchen is up and running with chefs working away you're going to end up with a riot on your hands. From there you take your prison in which-ever direction you like. A monsterous super-max or comfortable center for rehabilitation, the choice is up to you.


Prison Architect is currently in Alpha which means that the game is playable, but still in development. Not all features are implemented yet and there are many bugs that may affect gameplay. We are currently releasing monthly updated builds which include new features and bug fixes. By buying the alpha you will automatically be gifted a free copy of the full game when it's finished.

Järjestelmävaatimukset

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:XP
    • Processor:Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory:4 GB RAM
    • Graphics:Nvidia 8600 / Radeon equivalent (2009 era)
    • Hard Drive:100 MB HD space
    Minimum:
    • Processor:2009 era Macbook Pro, Core2 Duo processor
    • Memory:4 GB RAM
    • Hard Drive:100 MB HD space
    • OS: Ubuntu 12.04 or later
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 4 GB RAM
    • Graphics: Nvidia 8600 / Radeon equivalent (2009 era)
    • Hard Drive: 100 MB HD space
Hyödylliset arvostelut
646/694 (93%) arvioi tämän hyödylliseksi
3 käyttäjän mielestä tämä arvostelu oli hauska
178.6 tuntia pelattu
Julkaistu 2. marraskuu, 2014.
Early Access -arvostelu
If you're interested in this game, just buy it. It has workshop integration with an active modding community. Earlier tonight I changed the theme to star wars with a press of the button. This is a very addictive game where real time begins to speed by in a blur. 5 minutes becomes 5 hours and you only noticed because you need to use the restroom. There is a wonderful charm about it and the fat little characters. There is a lot of micromanagement so if you're the kind of person that hates to think, can't oil your brain because it hurts, well then you should pass. It's not overly complicated but the game doesn't hold your hand starting out. It's like bam build a prison. The only downside is struggling to figure out why things aren't being built, or populated. This may further confuse someone since it is alpha which makes it difficult to distinguish between a bug and something you aren't doing correctly. Other than that you should enjoy this game.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
4/4 (100%) arvioi tämän hyödylliseksi
81.9 tuntia pelattu
Julkaistu 6. tammikuu.
Early Access -arvostelu
Bugeja pikkuhiljaa hiotaan pois, uusia ominaisuuksia lisätään ja peli paranee kohti valmiutta hitaasti mutta varmasti. Alpha-vaiheessa ja yli 80h pelattu, voin suositella :)
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/2 (100%) arvioi tämän hyödylliseksi
24.5 tuntia pelattu
Julkaistu 6. helmikuu.
Early Access -arvostelu
Todella hyvä rakennus peli tyyliin Theme hospital yms tycoon pelit.

Paljon tekemistä ja sopivasti haastetta.

Paljon tavaroita, huoneita
saa tarkasti säätää vartijoiden alueet, kulkureitit mutta kaikki tämä hyvin yksinkertaisesti.
Vangit tekevät pelistä mielenkiintoisen. vaikka onkin kiva suunnitella omaa vankilaa sen pitää olla oikeasti järkevä ei vain hieno. Vangit pöllivät aseita ja tavaroita jos heitä ei vahdi ja silloin tulee ruumiita... :/

Kaikenkaikkiaan hyvä ja hauska peli jossa on paljon erilaista tekemistä mutta kaikki ovat helposti lähestyttävissä. ei tarvitse selata manuaalia joka toinen sekuntti =)
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/2 (100%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
30.3 tuntia pelattu
Julkaistu 4. huhtikuu.
Early Access -arvostelu
Roistoille vankilaa rakentaessa tunti jos toinenkin vilahtaa ohitse silman räpäyksessä.
5/5
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1/1 (100%) arvioi tämän hyödylliseksi
22.3 tuntia pelattu
Julkaistu 7. tammikuu.
Early Access -arvostelu
loistava!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2,138/2,477 (86%) arvioi tämän hyödylliseksi
9 käyttäjän mielestä tämä arvostelu oli hauska
66.9 tuntia pelattu
Julkaistu 20. marraskuu, 2014.
Early Access -arvostelu
I raided a Prisoner's cell and found thirty spoons, he wasn't even tunneling, just had a collection going.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
901/1,037 (87%) arvioi tämän hyödylliseksi
3 käyttäjän mielestä tämä arvostelu oli hauska
22.0 tuntia pelattu
Julkaistu 5. marraskuu, 2014.
Early Access -arvostelu
16 hours sank in three days. Not much for some, but when you have multiple assignments due, it's a pretty big deal.

That's how good this game is. Better than my Masters Degree.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
950/1,126 (84%) arvioi tämän hyödylliseksi
7 käyttäjän mielestä tämä arvostelu oli hauska
22.4 tuntia pelattu
Julkaistu 29. marraskuu, 2014.
Early Access -arvostelu
I found a spoon in an inmates cell and I called the swat team in and they killed half the prison.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1,177/1,437 (82%) arvioi tämän hyödylliseksi
7 käyttäjän mielestä tämä arvostelu oli hauska
48.6 tuntia pelattu
Julkaistu 3. marraskuu, 2014.
Early Access -arvostelu
My Informent snitched on himself - 10/10
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
185/203 (91%) arvioi tämän hyödylliseksi
3 käyttäjän mielestä tämä arvostelu oli hauska
93.9 tuntia pelattu
Julkaistu 31. lokakuu, 2014.
Early Access -arvostelu
- Addicting
- Fun
- Easy to get into
- Constanlty updated
- Has a lot of objects and such that you can build/place in the game's world
- Mod support

For an Early Access game I'd say this game is doing great. If you like sandbox type of games or games where you have to manage something (in this case - a prison) then get this, you won't be disappointed!

Oh, also you can encounter this:

Christopher "The rabid penguin" Setterstrom's biography -
Responsible for the pre-meditated deaths of 12 people, this man earned his nickname when it was discovered he had developed a chemical that gave penguins similar symptoms to rabies and used that so they would consume his victims leaving no evidence.

11/10
Would keep him in jail again!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
136/147 (93%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
17.2 tuntia pelattu
Julkaistu 8. marraskuu, 2014.
Early Access -arvostelu
I absolutely love sandbox building games that aren't a cosmetic tea party. This game has done nothing but amuse me as I've tried and failed to manage a prison properly probably a half dozen times now, but that's really the beauty of it. I could probably read a guide and get a lot of "I win" information, but games like these are just big ant farms slash chemisty sets where I like to be forced to evaluate my choices and try to balance a ton of factors into the plan. The best thing about this game is that everything is staged and nothing is instant. Your plan has to work from A to B and it's up to decide what you build or research next, but once you do you've sacrificed something and opened a hole somewhere. Eventually you have moments of stability where things seem to be going ok, but another wrench is thrown and the whole thing can spiral into chaos quickly.

If you glanced at this and thought it would be a cheap imitation of something that should be labeled "Tycoon" and thrown in a bargin bin, then you are sorely mistaken. This is an OCD stress test of micromanagement, choice making and logistics. It feels like everything matters and sometimes it feels like everything you do is 5 steps behind the thing you should have already been doing 10 steps ago. Of course you can pace the game at your choices and even play in full "free" mode where you have lots of money, but even still...you aren't inviting kittens into your Barbie Dream House that you are filling up full of cheap furniture. You are inviting murderers and thieves into a house full of other murderers and thieves and it's up to get a TON of variables to play nice with each other. They are not stupid. They will revolt. They will try to escape. They will steal from the kitchen and try to stab people, etc etc.

The scope to which this game has expanded is more than impressive and for a game that started off mentioning Dwarf Fortress as it's inspiration, it's created something even more unique that casts it's own shadow. Of course there have been other prison games, but this one has nailed so many concepts perfectly and given the track record for upgrades and patches, there will be more. I have found some bugs and the foundation system took me a while to really get my head around. I have to say the "Planning Mode" is something that every single builder type game needs to embrace right the eff now as well.

This is a solid recommendation from me even in Early Access state. If you don't like to support that kind of thing, completely understandable. The devs are active and the game has had over 20 patches full of content and fixes just since I've bought it. I actually turned it on just to see how it was progressing and I'm sucked into it and hopeless trying to figure out how last more than 30 minutes without someone dying. (I know I could read a guide or something but who the heck plays games like that?)
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
549/710 (77%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
10.7 tuntia pelattu
Julkaistu 9. marraskuu, 2014.
Early Access -arvostelu
Like the Sims but you HAVE to lock the people in the house
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
637/863 (74%) arvioi tämän hyödylliseksi
4 käyttäjän mielestä tämä arvostelu oli hauska
25.6 tuntia pelattu
Julkaistu 3. marraskuu, 2014.
Early Access -arvostelu
You get to build your future home. - 10/10
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
103/117 (88%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
16.7 tuntia pelattu
Julkaistu 23. marraskuu, 2014.
Early Access -arvostelu
Imagine Sims, if you had to house dozens at first, or eventually hundreds of people in only one house.
Then, having lots of babysitters to watch everybody... And if you didn't fullfill all their needs, they would start acting up, wrecking your house and attacking eachother and the babysitters.
That is basically Prison Architect. :D
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
69/71 (97%) arvioi tämän hyödylliseksi
4 käyttäjän mielestä tämä arvostelu oli hauska
63.5 tuntia pelattu
Julkaistu 4. helmikuu.
Early Access -arvostelu
-Built a beautiful prison
-Received a freakin legendary prisonner
-Built a mini prison only for him
-Hired 3 armed guards, 3 guards, and 3 dog handlers to watch over him day and night
-He stole a lighter which was brought to him by someone who threw it over the perimeter wall 3KM far from his cell
-Burnt his cell down
-Stole a shotgun and killed each of my guards
-Paused the game and made 10 normal guards spawn in front of him
-He shot his way through them
-Received 15 times 24H of lockdown for his crimes when I finally managed to handcuff him
-Starved to death because I had no way to remove his sentence

10/10 The developpers made Chuck Norris starve
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
69/73 (95%) arvioi tämän hyödylliseksi
4 käyttäjän mielestä tämä arvostelu oli hauska
14.5 tuntia pelattu
Julkaistu 20. joulukuu, 2014.
Early Access -arvostelu
It's like SimCity, but your Sims stab each other.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
138/177 (78%) arvioi tämän hyödylliseksi
15.7 tuntia pelattu
Julkaistu 24. joulukuu, 2014.
Early Access -arvostelu
Basically the best game this year
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
83/97 (86%) arvioi tämän hyödylliseksi
132.0 tuntia pelattu
Julkaistu 29. marraskuu, 2014.
Early Access -arvostelu
TL:DR? See Conclusion

NOTE:
As an Early Access Review, this will be subjected to change and editing as newer updates are released.

INTRODUCTION:
Prison Architect is a 2D top down prison building and management simulation game made by Introversion Software being financed by crowd-funding, pre-orders and Steam Early Access. Since it's initial release on 2012, the game has undergone several major updates (an average of 4 weeks per update) and has raised nearly $10 Million in revenue.

The player takes on the role of a Prison owner, architect and governor who's objective is to create a prison from an expandable open world map. The player may choose the purpose of their prison either focused on reforming criminals, severe draconian punishment, or a mix of the two. Build the prison from scratch, hire guards and officers, staff and maintenance crew to keep it functioning, dog patrols to keep watch and many more. There is no end to the game, the player just needs to keep building and keep expanding until they decide to sell their prison and build a new one, or, have it burned to the ground because of a riot and find yourself in prison (seriously, your character can go to jail if you're grossly negligent in its management, ironically, in the same prison you built).

PROS:
+ Great 2D Art Style
+ Good Tutorial: Comprehensive and easy to understand
+ Vast variety of Characters (Staff, Officers, Prisoners, Guards etc)
+ Expanding World Map: (Buy the adjacent lot to expand)
+ Detailed Micromanagement System (Prisoner Regime, Guard/Dog Patrols, lock downs etc.)
+ Detailed Construction System (Buildings, water systems, electrical wiring, computer controls etc.)
+ Easy to install and uninstall MODS (Steam Workshop)
+ Monthly major updates (YouTube Channel for Introversion Software provided at the comment section below)
+ Old Computer friendly
+ High Replayability

CONS:
- Early Access (I will only remove this after full release)
- Severe Performance Drop when the prison becomes very large (in size, prisoner and staff)
- Lacking in Soundtracks
- Occasional path-finding problems
- No main menu (minor annoyance and not a deal breaker)
- No Steam Cloud Support
- Prisoners are released Naked sometimes

CONCLUSION:
GREAT EARLY ACCESS GAME. Prison Architect is what all Early Access games should try to be; it has constant updates, great art style, solid core gameplay, stable & playable and most importantly, easy on the pocket even at full price.

MUST TRY, whether the game is at full price or sale, it's worth every penny and I fully RECOMMEND it specially if your a City Building / Simulation fan. To be honest, the game is technically finished in my opinion (just need a bit more bug fixing and performance improvements) and has more features than some of the other fully released games I've seen.

---------------------------------------------------------
Like my Reviews? Follow my Curator's Page:

http://store.steampowered.com/curator/6861651-Miyumi%27s-Review-Corner/
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
106/142 (75%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
5.0 tuntia pelattu
Julkaistu 25. marraskuu, 2014.
Early Access -arvostelu
The game you can deploy SWATs after finding a spoon in a prisoners cell.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
39/39 (100%) arvioi tämän hyödylliseksi
2 käyttäjän mielestä tämä arvostelu oli hauska
14.9 tuntia pelattu
Julkaistu 14. tammikuu.
Early Access -arvostelu
Built a prison, had prisoner named Maxwell. Maxwell was in prison for stealing a guitar, Maxwell got defensive when others ridiculed him. I am the warden of this prison, time to save maxwell. Relocate him near our armory, let him roam around freely for a few days to collect items. Send him back to his old cell, metal detectors are set off, call guards off tell them this is neccesary. Send Maxwell and everyone who ridiculed him to the shower, locked the doors. Maxwell was the only one to come out.

10/10 Would play again
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska