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Juego con acceso anticipado

Obtén acceso inmediato e involúcrate con este juego mientras se desarrolla.

Nota: Este juego con acceso anticipado no está terminado y puede o no cambiar más adelante. Si no te entusiasma jugarlo en su estado actual, entonces deberías esperar a ver si el juego avanza más en su desarrollo. Más información

Lo que dicen los desarrolladores:

“Prison Architect is currently in Alpha, which means we haven't finished it yet - it's full of bugs and glitches and you're not going to get a polished experience if you buy it at the moment. What you will get is early access to a bullfrog-style Prison Management Sim that over 250,000 gamers have already thought is worth a look at.



When you buy early access we also guarantee to give you a free copy of the full game once we've finished and you'll also get monthly updates which include new features and bug fixes. But that's not all, you can also pre-order a copy of the PA art book and Soundtrack (like the game, these aren't ready yet, but you'll be the first to get access when they are launched), or buy a pack that includes the whole Introversion back catalogue (we've made some seriously awesome games). Finally, you can immortalise yourself into the game, by naming a prisoner and writing his bio. Everyone that plays PA will see your bio and know that YOU helped to make Prison Architect a reality.



But that's not all, we also want to get your feedback and comments on the game and want you to help us to direct the development process. Tell us what you like and what you don't like and what you want us to work on. We've got a great community of Prison Architect early adopters and we'd love for you to join in - just head over to http://www.introversion.co.uk/prisonarchitect/developer/register.html once you've bought the alpha.”
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Comprar Prison Architect Standard

Includes immediate access to the alpha and finished version when ready.

Comprar Prison Architect Aficionado

Includes the Standard Edition, PLUS access to the Soundtrack and Artbook when they're finished.

Comprar Prison Architect Introversioner

Includes the Standard & Aficionado Editions, PLUS Uplink, Darwinia, DEFCON and Multiwinia. Already own one of those titles? Give the Extra Copy to a friend!

Comprar Prison Architect Name in Game

Includes the Standard, Aficionado, and Introversioner, PLUS the ability to name a prisoner and write his bio.

Comprar Prison Architect Name in Game Upgrade DLC

Upgrade from any other version to gain the ability to name a prisoner and write his bio. Includes the Aficionado, and Introversioner content.

 

Recomendado por mentores

"A great building game in which you construct a prison, early access but the developers can be trusted and the game is fun as it is."

Actualizaciones recientes Ver todos (26)

27 de marzo

Alpha 31 released

Alpha 31 has been released! Here is our video demonstrating the new features:
https://www.youtube.com/watch?v=S7im85MDoxA


New staff : The Lawyer
Unlocked in the usual way through Bureaucracy, and requires his own office.
The lawyer grants access to a variety of legal loopholes and new facilities for your prison.

- Minimum cell size removal
Prison Cells can be built to any size - they are no longer to obey the legal minimum
of 3x2 metres. Note they must still contain a bed and a toilet.

- Indeterminate sentences
Prisoners can now be assigned lockup or solitary confinement that remains in place
until you say otherwise. This is a massive breach of their human rights, but the Lawyer
will allow you to skirt the issue and do it anyway.

- Death Row
Opens up the opportunity and responsibility of executing prisoners sentenced to death.


Death row
To receive Death Row prisoners, you must:
- Unlock Death Row through the lawyer
- Build an execution facility - a room with an Electric chair, and chairs for the witnesses
- Build cells nearby and flag then as "Death Row Only" in the security deployment screen

Death Row prisoners will then begin show in your Intake screen - although they are quite rare.
They must stay in a Death Row designated cell, and they do not follow the regime.

- They are effectively locked down 24 hours a day, with two exceptions:
1. They can receive family visitors in Visitation
2. They can attend their Appeals process to try to have their sentences commuted.

- New program : Death row appeals process
Every Death Row prisoner has a chance to try to clear his name, or have his sentence commuted.
He will attend the appeals process, and each time has a chance to be released, or downgraded to max-sec.

- All Death Row prisoners have an estimated chance of clemency, visible in their Rap Sheet.
This represents your staff's best estimate at his chances at clemency.
Each time he fails the appeals process, his estimated chance of clemency is HALVED.
The more appeals you allow for a prisoner, the more certain you can be of his guilt.


Executions
Once you are satisfied a Prisoner has had sufficient chance to appeal, you may schedule an Execution.
This can be done from his Rap Sheet, and once begun it will take over your view until over.

A process must be followed for each execution:
- Prison lockdown : All prisoners return to their cells
- The chair is electrically tested, putting your prison under high electrical load.
In addition, the prisoner must be able to walk to the facility.
- Witnesses are escorted to the facility and will sit in seats provided, if available
- The Warden, the Chief, and the prisoners chosen Spiritual Leader will gather in the condemned man's Cell
- The prisoner will be escorted to the execution room, along with the Warden/Chief/Priest
- Execution
- The staff and witnesses are dismissed and may leave

Once completed, you will be given a report on the success or failure of your execution.
If justice was done, you will receive a $10,000 bonus for your work.

- WARNING: If you push ahead with an execution before sufficient appeals have occurred,
you will be held personally responsible if evidence comes to light which later exonerates the prisoner.
You will be fined $50,000 instantly.
The intake queue of Death Row prisoners will immediately empty.
In addition, any Death Row inmates within your facility will be immediately transfered away by bus.
If this happens 3 times, you will be fired.

NOTE: The state sanctioned "safe level" for chance of clemency is 5%.
In other words, if you wait until a prisoners clemency chance is below 5%, you will not be held liable
for any miscariages of justice that may later come to light.
Your Lawyer can raise this threshold to 10% if you instruct him to do so.


New room : Reception
An optional room, that gives Prisoners a dedicated arrival point (replacing Deliveries)
Once built, all new prisoner arrivals will go through this room.

- Prisoners must be escorted into the Reception room, then strip-searched. Any contraband will be found.
- They are then given fresh uniforms.
- Guards then escort them (still shackled) to their destination - either a cell or a holding cell.
- The process requires lots of available guards, but is much more secure than arrivals through Deliveries.

NOTE: The Laundry Logistics system will assign one of your laundries to handle the clean uniform requirements.


- Using the Bangup emergency option will no longer rapidly raise the 'temperature' of your prison.
However, having lots of prisoners shackled (in their cells or in solitary) will contribute to the 'temperature'.


Bug Fixes
- Fixed: The 'criminal negligence' failure case had become broken in alpha 30 - your avatar was not spawned correctly
- 0007974: [AI & Behaviour] Crash loading game with PhoneBooth redefined to be non-wired by a mod
- 0007967: [AI & Behaviour] Crash with prisoners unloading from prisoner bus
- 0007932: [AI & Behaviour] Guards not taking prisoners to (available) solitary cells


Stay up to date:
Subscribe to our Blog
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27 de febrero

Alpha 30 released

Alpha 30 has been released!
https://www.youtube.com/watch?v=8b6kAjWP0uM

Tablet versions!

We spent a lot of time this month working on the tablet versions of Prison Architect, and the game is now running very nicely indeed on iPads and Android. We will be starting beta testing on the tablet version very soon - sign up to our mailing list if you want to be a tablet tester.


As a result of the tablet focus this month, this alpha update is a touch lighter than usual, but we did find time to add some serious game updates for alpha 30. We hope you enjoy the new build - normal service will resume next month.

Prisoner Intake
You can now control the intake of inmates to your prison, via a new Intake report tab.
Use the controls to set an exact number of inmates you'd like to receive each day.
Any prisoners not accepted will accumulate in a pool, and can be brought in at a later date.
You can use the ratio sliders to alter which categories of prisoner you will receive.

NOTE: The ratio sliders affect which prisoners will be coming next from the pool,
but they ALSO affect which categories of prisoners will be added to your pool each day

- You now receive a one-off payment for each inmate you accept into your prison:
Minimum security : $300
Medium security : $500
Maximum security : $1000

- You now receive a fixed daily grant of $150 per prisoner, regardless of category

- Prisoners now arrive by bus, instead of on the back of a delivery truck


Parole (continued)
- The Warden and Chief are no longer required for Parole hearings.
The Parole program now uses a 'Parole Officer' and a 'Parole Lawyer', both of whom count as external staff
They will arrive on site to hold the parole hearing with a prisoner, and leave when it has completed.
This means you can now run as many parallel parole hearings as required.

- The $10,000 fine incurred if paroled prisoners re-offend has been removed.
The $3,000 bonus is still available, and can be won by paroling a prisoner who does not re-offend.
This can be a significant source of income, if you work to reduce the re-offending chances of your inmates through punishment and reform.

- The failure condition still exists: If 10 of your paroled prisoners re-offend, you will be placed on warning.
If 5 more paroled prisoners re-offend within the next 48 hours, you will be fired.


Wire Tidy Mode
If your wiring diagram is becoming too messy, you can now tidy up the layout using the new tool in Utilities: Tidy Wires.
Click on any Wired object to begin, then you can click on the wires to pin them into fixed positions.
You can click and drag pins around as you wish, and Right click on pins to remove them.


Grant cancellation
You can now cancel any Grant currently in progress, from the Reports/Grants window.
You will have to repay any money advanced as part of the grant, as well as a 10% fine.
The grant can be accepted again at a later date if you wish.
NOTE: Some grants cost you money to acccept, eg the Investment grants.
Cancelling these grants will REFUND the money you invested, but you will still pay a 10% fine.

- Prisoners in solitary confinement or locked-down in their own cells will now have meals brought to them
This should prevent prisoners starving to death in solitary.

- The Logistics/Jobs view now shows the qualification required to work in each room type
Eg the Workshop says "Required: Workshop safety induction"

- The range at which prisoners will surrender when shot at has been reduced from 6 squares to 4
And a maximum of 10 prisoners will now surrender per gun shot
This should stop huge crowds of rioting prisoners being defeated by a single gunshot

- Added new animations for prisoners exercising on a weights bench

- New toolbar icons for Intelligence, Dangers, 7 days/24 hours contraband, and Informants

- Prison Architect now uses significantly less memory, as a result of work done for iPad/Android


BUG FIXES
- Prisoners sent to solitary could sometimes end up stuck there forever
- Extreme performance glitch in the Laundry logistics system, if you had a single extremely large sector with lots (hundreds) of cells

- 0007880: [Control & User Interface] Easier canceling of "dismantle" and "dump"
- 0007864: [AI & Behaviour] guards escort dead prisoners to their cell
- 0006901: [AI & Behaviour] Workmen not installing certain small pipes
- 0004853: [Gameplay] Prisoner 'Home' set to Solitary
- 0006170: [AI & Behaviour] Prisoner keeps getting sent to solitary, can't break out of loop (causing starvation)
- 0007691: [Control & User Interface] "NO TEACHER" glitch when Editing Schedule for Programs


Stay up to date:
Subscribe to our Blog
Subscribe to our Youtube channel
Follow us on Twitter
Join our mailing list
Follow our twitch.tv livestream - we sometimes code live on twitch

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Ver todas las discusiones

Informa de errores y deja opiniones sobre este juego en los foros de discusión.

Críticas

“Prison Architect chills me to the bone. If played haphazardly it can be a wonderful farce rich with hilarious anecdotes, but played patiently and carefully it’s a horror game, a top-down voyage into the heart of darkness, an eternal raging fire I forever try but can only fail to douse.”
RPS

Steam Workshop

Acerca de este juego

Build and Manage A Maximum Security Prison.

Prison Architect is the world's latest Prison Management Sim. Starting with an empty plot of land you must construct a holding cell with basic water and electricity to house your first batch of prisoners, to buy you enough time to create a proper cell block. You'll need to hire some guards, get some showers built and unless the kitchen is up and running with chefs working away you're going to end up with a riot on your hands. From there you take your prison in which-ever direction you like. A monsterous super-max or comfortable center for rehabilitation, the choice is up to you.


Prison Architect is currently in Alpha which means that the game is playable, but still in development. Not all features are implemented yet and there are many bugs that may affect gameplay. We are currently releasing monthly updated builds which include new features and bug fixes. By buying the alpha you will automatically be gifted a free copy of the full game when it's finished.

Requisitos del sistema

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:XP
    • Processor:Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory:4 GB RAM
    • Graphics:Nvidia 8600 / Radeon equivalent (2009 era)
    • Hard Drive:100 MB HD space
    Minimum:
    • Processor:2009 era Macbook Pro, Core2 Duo processor
    • Memory:4 GB RAM
    • Hard Drive:100 MB HD space
    • OS: Ubuntu 12.04 or later
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 4 GB RAM
    • Graphics: Nvidia 8600 / Radeon equivalent (2009 era)
    • Hard Drive: 100 MB HD space
Análisis útiles de usuarios
A 25 de 26 personas (96%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
18.9 h registradas
Publicado: 6 de octubre de 2014
Análisis de acceso anticipado
Compré este juego cuando salió en early access y no me ha defraudado desde entonces. Los desarrolladores siguen sorprendiendo con cada actualizacion, y eso es algo bastante complicado hoy en dia dado que en muchas ocasiones, cuando la fama y el dinero llega a casa, se suelen desentender un poco. Este , gracias a dios, no es un caso. Los desarrolladores son muy activos y muy participativos con la comunidad. Dejando un lado el apartado de la implicacion de los desarrolladores, y el gran trabajo hecho, otro de los puntos fuertes es el conocido como Workshop de steam, que basicamente, hace de este juego , lo que tu mente pueda imaginar.

Pasando al tema del juego en si, es un juego de construccion , con una no muy complicada forma de construir ( una vez que la entiendes ) ,con una tematica carcelaria en un plano desde aereo en 2d. Por lo que en cuanto a graficos no se puede decir mucho , es un gran juego , divertido con unos graficos acordes al juego. Si fueran grandes graficos ciertamente se perderia un 90% de lo que es el juego en si. En cuanto a la IA , y a opciones en el juego, la IA es bastante lograda ( con algunas locuras tipicas como presos que se quedan entre paredes , o obreros que se pasan el dia tomandose el bocata en vez de trabajar ( no se si esto es un bug ) ) , y las opciones del juego tambien son basatnte variadas, tienes materiales de construccion , objetos, zonas de construccion , cañerias , electricidad, empleados... un sin fin de cosas que poco a poco van mejorando y poco a poco van haciendo del juego una droga. Este juego lo he jugado mas de lo que pone en mi contador de steam , y te puedo asegurar que el vicio esta asegurado para muuucho tiempo. Compra asegurada y una de las posibles mejores compras que podras hacer a una compañia indie. PC Master Race.
¿Te ha sido útil este análisis? No Divertido
A 11 de 12 personas (92%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
29.9 h registradas
Publicado: 13 de octubre de 2014
Análisis de acceso anticipado
Aún esta en alfa. No tiene ni menu de inicio, te lanza una partida directamente (puedes empezar otra a tu gusto desde el menu de escape). Visualmete muy atractivo, satisfactorio al construir la prision e ir ampliandola. Muy entretenido aún con los bugs que tiene y algunos fallos de la IA. Perfectamente jugable. Muy recomendable a los que disfrutaron en su dia con Theme Hospital. Con mucho potencial.

Nunca te aburrira ver como tus reclusos duermen, comen, pasean, se pegan...

8/10

13/10/2014
¿Te ha sido útil este análisis? No Divertido
A 9 de 9 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
89.3 h registradas
Publicado: 30 de enero
Análisis de acceso anticipado
70 horas de juego casi y no me canso todavia, cada partida es unica y entretiene con todo lo que puedes hacer, ademas los mods que hay amplian mucho mas el juego.

El unico contra que le pondria, que no se puede hacer 2º piso, ya seria lo mas hacer prisiones con varios niveles para querer hacer una prision pequeña en terreno, pero completa.

De los pocos juegos de acceso anticipado que no me ha fallado y que ves que evoluciona, no como la mayoria que se ven que se quedaran en este modo dejandolo abandonado o en modo beta para siempre.
¿Te ha sido útil este análisis? No Divertido
A 7 de 7 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
17.6 h registradas
Publicado: 6 de febrero
Análisis de acceso anticipado
Lo único malo que le encuentro es que es extremadamante adictivo.
¿Te ha sido útil este análisis? No Divertido
A 624 de 670 personas (93%) les ha sido útil este análisis
2 personas han encontrado divertido este análisis
178.5 h registradas
Publicado: 2 de noviembre de 2014
Análisis de acceso anticipado
If you're interested in this game, just buy it. It has workshop integration with an active modding community. Earlier tonight I changed the theme to star wars with a press of the button. This is a very addictive game where real time begins to speed by in a blur. 5 minutes becomes 5 hours and you only noticed because you need to use the restroom. There is a wonderful charm about it and the fat little characters. There is a lot of micromanagement so if you're the kind of person that hates to think, can't oil your brain because it hurts, well then you should pass. It's not overly complicated but the game doesn't hold your hand starting out. It's like bam build a prison. The only downside is struggling to figure out why things aren't being built, or populated. This may further confuse someone since it is alpha which makes it difficult to distinguish between a bug and something you aren't doing correctly. Other than that you should enjoy this game.
¿Te ha sido útil este análisis? No Divertido
A 4 de 4 personas (100%) les ha sido útil este análisis
20.2 h registradas
Publicado: 15 de febrero
Análisis de acceso anticipado
muy bueno
¿Te ha sido útil este análisis? No Divertido
A 3 de 3 personas (100%) les ha sido útil este análisis
35.4 h registradas
Publicado: 4 de febrero
Análisis de acceso anticipado
Comencemos el analisis con una frase y luego ya un analisis mas profundo:

"Al principio te enganchara, tras unas cuantas horas se te hara repetitivo y aburrido. Dejaras de jugarlo."

Con esta frase he decidido comenzar mi analisis.
Y no me equivoco al decir que este es un juego que al principio engancha, pero tras 10-15 horas no puedes hacer mas.
Es un juego bastante limitado en cuanto a construcciones y demas. Por ejemplo, no hay ni siquiera una torre de guardias donde apostarlos, algo que tienen TODAS las prisiones. El punto a favor de toda esa falta de construcciones e items, es que hay comunidad modder donde se pueden implementar a traves del Workshop.

El juego no trae nada nuevo, las mecanicas las habras visto en muchisimos otros juegos del estilo gestion/city builder, pero el atractivo de manejar una prision, llama la atencion.
Verdaderamente el juego no representa ningun reto, mas alla de las 3 o 4 primeras horas donde no sabes muy bien como gestionar tu prision. Si poner el comedor mas cerca de las celdas, si ponerlo mas lejos...etc. Mas alla de eso, cuando sabes lo basico, el juego no representa absolutamente ninguna dificultad, es por ello por lo que acaba cansando y aburriendo.

Mi conclusion es que si lo encontrais por 3 o 4 euros lo compreis. Si esta por mas, no merece la pena pues acabara cogiendo polvo tarde o temprano en vuestra biblioteca. Voto recomendado porque las primeras horas del juego me las pase bien, aunque luego me hiciese super repetitivo y no aportase ningun reto. Tal vez un sistema penitenciario multijugador le daria mas vida al juego, en el sentido de poder intercambiar reclusos de una prision "estatal" a otra segun su nivel de criminalidad. O crear una "economia" en base a los recursos que crean los prisiones en talleres etc. Pero como digo, el juego es MUY, MUY limitado en ideas. Todas esas cosas pudieron implementarse, pues el juego en si no es nada del otro mundo y es muy basico.

Saludos.
¿Te ha sido útil este análisis? No Divertido
A 2 de 2 personas (100%) les ha sido útil este análisis
0.4 h registradas
Publicado: 25 de diciembre de 2014
Análisis de acceso anticipado
Muy buen juego, en un principio vas a dejar a tus presos sin comer mas de 1 semana, no se bañaran, no tendran comida, seran maltratados, etc. Con el paso del tiempo y perdiendo varias de tus prisiones llegaras a tener tu primera prision autonoma, desde ese punto es donde empezaras a disfrutar el juego de verdad, poco a poco vas a querer expandir tu prision y hacerla mejor, en eso consta el juego, poner mayor seguridad en las celdas, en la cocina, en la entrada, poner mas policias, detectores de metales, perros policias, etc. Entraran prisioneros de alta seguridad y no sabras que hacer con ellos, lo unico que hacen es juntar a todos los prisioneros y revelarse entre todos, los tienes que poner en una celda apartada de la sociedad, ponerle un guardia personal, castigarlo, etc. El punto es que, no importa como hagas tu prision, siempre vas a querer mejorarla.
¿Te ha sido útil este análisis? No Divertido
A 2 de 2 personas (100%) les ha sido útil este análisis
30.6 h registradas
Publicado: 10 de febrero
Análisis de acceso anticipado
un juego que da para muchas horas tambien tiene una workshop muy buena
¿Te ha sido útil este análisis? No Divertido
A 2 de 2 personas (100%) les ha sido útil este análisis
197.2 h registradas
Publicado: 19 de febrero
Análisis de acceso anticipado
Nunca he sido un fan de este género, pero este juego es brillante y con una enorme profundidad. Aún se encuentra en versión alpha y es completamente recomendable.
¿Te ha sido útil este análisis? No Divertido
A 3 de 4 personas (75%) les ha sido útil este análisis
14.1 h registradas
Publicado: 8 de octubre de 2014
Análisis de acceso anticipado
Lo probe cuando estaba en la alpha 12 (descargado pirata) y me encanto, y hoy, en la alpha 25, gracias al grandisimo descuento, por solo 6€ y pico me lo he podido pillar, la verdad me parecia un precio descomunal a 20€! pero a 6€ me ha vuelto a enamorar, porfin entre mi biblioteca, muy feliz la verdad y ha passar unas muy buenas horas de vicio, tiene algunos bugs pero el alivio es que siguen trabajando y no como otros desarrolladores, todo bien, y nada que objetar, a conseguir la insignia!
¿Te ha sido útil este análisis? No Divertido
A 1 de 1 personas (100%) les ha sido útil este análisis
6.3 h registradas
Publicado: 4 de marzo
Análisis de acceso anticipado
En mi primera prisión al primer día los presos se han cargado en la cantina a otro preso que, al parecer, era un confidente de la policía. He encontrado el fiambre a la mañana siguiente. Juego 100% recomendable, tiene un potencial enorme.
¿Te ha sido útil este análisis? No Divertido
A 1 de 1 personas (100%) les ha sido útil este análisis
1 persona ha encontrado divertido este análisis
13.4 h registradas
Publicado: 5 de marzo
Análisis de acceso anticipado
Un gran juego para pasar miles y miles de horas trasteando. Recomendable 100%
¿Te ha sido útil este análisis? No Divertido
A 1 de 1 personas (100%) les ha sido útil este análisis
0.7 h registradas
Publicado: 11 de marzo
Análisis de acceso anticipado
Te gustan los juegos de gestión? esos juegos en que no paras ni un minuto de hacer mil cosas y se te pasan las horas volando? Este es tu juego.

Conviértete en director de una cárcel de máxima seguridad. Controla los presos, el personal del centro, las instalaciones, etc a un nivel muy profundo y completo.

https://www.youtube.com/watch?v=OFz-BGDFxDQ

¿Te ha sido útil este análisis? No Divertido
A 1 de 1 personas (100%) les ha sido útil este análisis
14.9 h registradas
Publicado: 8 de febrero
Análisis de acceso anticipado
Este juego esta muy bien y es mas complejo de lo que parece, es ideal para pasar las horas muertas.
Seria ideal que pusieran algun modo cooperativo donde gestionar la prision con algun amigo y poder construir los dos, el dia que hagan eso sera uno de los mejores juegos que existan.
¿Te ha sido útil este análisis? No Divertido
A 2 de 3 personas (67%) les ha sido útil este análisis
6.0 h registradas
Publicado: 23 de diciembre de 2014
Análisis de acceso anticipado
Un muy buen juego para pasar el tiempo aburrido,te contrulles tu carcel,diseñas tus patrullas,tus unidades Caninas,tus presos dependiendo de su seguirdad,y todo el control de iluminacion y tuberias,comidas,baños y limpieza.Un buen juego para crear tu propia ''carcel''.


+1 ,100% Recomendable! :D
¿Te ha sido útil este análisis? No Divertido
A 1 de 2 personas (50%) les ha sido útil este análisis
23.2 h registradas
Publicado: 26 de octubre de 2014
Análisis de acceso anticipado
Me encanta le veo mucho futuro tiene miles y miles de horas de diversión y está en alpha, no me puedo imaginar como estará cuando lo terminen.
¿Te ha sido útil este análisis? No Divertido
A 2,084 de 2,414 personas (86%) les ha sido útil este análisis
33 personas han encontrado divertido este análisis
66.9 h registradas
Publicado: 20 de noviembre de 2014
Análisis de acceso anticipado
I raided a Prisoner's cell and found thirty spoons, he wasn't even tunneling, just had a collection going.
¿Te ha sido útil este análisis? No Divertido
A 787 de 888 personas (89%) les ha sido útil este análisis
7 personas han encontrado divertido este análisis
20.3 h registradas
Publicado: 14 de octubre de 2014
Análisis de acceso anticipado
Spent three hours planning,
Had my first set of prisoners,
Forget to enclose prison,
After yard time they all just walked off to freedom.

10/10

After many let downs with other Early Access games this one gives me hope. Constant updates and enough of a full game to feel complete make this worth of a purchase.


Edit 3/21/15:
With over $13,000,000 these two "developers" made off this game so far --- and note, Heavy Rain's budget was $25,000,000 --- I'm pretty sure they're directing your money right in their pockets.
-And you're mad they are keeping the money you paid them when they have been up front about their plans? I mean, if I was selling burgers for 3 bucks and people kept paying me for them I would pocket the money too.

And the apologists who think devs these days have good intentions, are on a completely different planet. Instead of getting a dev team and a tester team up and ready to push this game on the shelves
-Its their product and sadly they can do what they want with it. We paid to play an unfinsihed product and be the testers. EA is not so we can get our greedy hands on games before they are ready, its so we can be involved in the creation. These devs have actually listened to their players since day one.


they're shoving that money right up their noses.
-Thats just mean.


This could have been a complete, possibly addictive and fully polished game by the end of 2014
-Not with the way the people who made the game were going with it.

We're talking about sprites for god sakes.
-Earthbound, ChronoTrigger, Secret Of Mana, FF<6......This game has added so much on the macro and micro level that if all you see are sprites you need to go back to COD.
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Publicado: 5 de noviembre de 2014
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16 hours sank in three days. Not much for some, but when you have multiple assignments due, it's a pretty big deal.

That's how good this game is. Better than my Masters Degree.
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