Build and Manage A Maximum Security Prison.
Análisis de usuarios:
Overall:
Muy positivos (18,827 análisis) - El 94% de los 18,827 análisis de los usuarios sobre este juego son positivos.
Fecha de lanzamiento: 6 oct. 2015

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Upgrade from any other version to gain the ability to name a prisoner and write his bio. Includes the Aficionado, and Introversioner content.

 

Actualizaciones recientes Ver todos (39)

29 de abril

Update 6 released - and brand new games from us

Prison Architect Update 6 has been released! And we have brand new game prototypes to show you.

https://www.youtube.com/watch?v=ZL4NCrgMhYA

TWO BRAND NEW GAME PROTOTYPES
Introducing 'Scanner Sombre' and 'Wrong Wire'

Skip forward to 22 minutes into the video, to see us demonstrate two of our (potentially) upcoming games. These are prototypes we have been developing in secret until now, and will form the basis of whatever comes next after Prison Architect. Please keep in mind that whilst we intend to continue supporting Prison Architect with updates for a very long time, we also intend to make new games, just as we have always done.

We are interested in your thoughts on the new games. Please go here to vote on your favourite:
http://www.introversion.co.uk/vote


PRISON ARCHITECT

= Seasons and Weather
- The game will now move through the seasons, with the outdoor temperature varying based on the time of year.
- Various weather patterns can occur during the game, varying based on the current season.
- Overcast
- Rain
- Torrential rain (Special event, rare)
- Snow and frost
- Heatwave (special event, rare)

- Prisoners needs will be affected by the weather when they are outdoors. Getting rained on will spike their
comfort, clothing and warmth needs.

- Prisoners left outside in extremely cold conditions (for example in an outdoor solitary confinement cage)
can now die of exposure.

- Weather is DISABLED by default in all prisons, and can be enabled when creating a new map.
Alternatively, use the new "Map Settings" screen in the Extras menu.


= Map Settings
You can now adjust the settings of your prison from a new screen called "Map Settings", found in the Extras menu.
This screen lets you enable certain options that may not have been enabled (or even available) when you first created the map.
Nb. You can enable these options, but you cannot disable them once enabled.

Available options:
- Enable Gangs
- Enable Events
- Enable Weather


= Job Prioritisation
- You can now mark any job as a high priority. Simple hold control and either
left click or left drag a selection to mark jobs. Available workers (who aren't
already on a high priority job) will stop what they are doing and be assigned
to the high priority job.

- If no workers are available, high priority jobs will take precedence when the
workers become available. A small icon in the lower right of a visible job shows
if it is marked as a high priority job.

- You can remove the high priority marking on jobs by holding control and either
right clicking or dragging a selection.

- Hovering over an in progress job will now highlight the entity working on it,
showing a red line leading to the worker responsible for the job.

- Pressing F while highlighting an in progress job will cause the camera to follow
the working entity and keep the highlight active.


= Performance Work (continued)
Further performance gains were made this month through several different approaches to optimisation.

- More systems moved to overlap with Render().
- Optimisations to the visible object list builder.
- Singly linked lists mostly replaced with arrays (FastList).
- Avoid copying of containers where possible.
- NeedSystem optimised.


= Bug Fixes
Temperature and lightmap system corruption bug fixed.

- 0010618: [Gameplay] Temperature next to fire is in the negatives
- 0010625: [Gameplay] Temperature drops instantly even in areas that should be producing heat


Stay up to date:
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30 de marzo

Update 5c - Hot water pipe tweaks

Having read the feedback, we think that we made the hot water pipes too fiddly for many players by requiring every shower head to be wired up to warm water to avert a riot of frigid prisoners.

We've now changed the system so that a hot shower is an optional luxury and gives a benefit to prisoners' well-being if you feel generous enough to provide it.

Changes:
- If a shower head is connected to hot water, this will benefit prisoner's warmth and comfort needs. Cold showers no longer cause frigid effect.
- Hot water range increased.
- Hot water makes sinks work faster.

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Críticas

“Prison Architect chills me to the bone. If played haphazardly it can be a wonderful farce rich with hilarious anecdotes, but played patiently and carefully it’s a horror game, a top-down voyage into the heart of darkness, an eternal raging fire I forever try but can only fail to douse.” RPS

"Prison Architect, to be sure, is an excellent game, worthy of comparison to its canonical inspirations, Dwarf Fortress and Bullfrog Productions’ 1990 construct-and-manage simulations. Few games can hope to match Prison Architect’s emergent storytelling, and fewer still can balance brutality and poignancy like it does." KILLSCREEN

Acerca de este juego

Crea y gestiona una prisión de máxima seguridad.

El reloj se pone en marcha desde el mismo momento que los rayos de sol alumbran los muros de la cárcel de buena mañana. Primero, tendrás que construir un bloque de celdas provisionales para mantener a raya a los futuros reclusos de tu prisión de máxima seguridad. Cuando tus obreros coloquen el último ladrillo del bloque provisional, no habrá respiro, pues tendrás que seguir construyendo bloques de celdas definitivos. Cuando todos los reclusos tengan por fin donde caerse muertos, empieza el juego en sí. Necesitarás un comedor, una enfermería y una conserjería. ¡Y recuerda poner baños y aseos o la cosa se pondrá fea! También sería conveniente incluir un pequeño gimnasio, una zona de aislamiento y una sala de ejecución.

Inspirado en Dungeon Keeper, Dwarf Fortress y Theme Hospital y con más de 1 millón de jugadores, Prison Architect es el mejor lugar para pasarse horas y horas encerrado.

Requisitos del sistema

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:XP
    • Processor:Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory:4 GB RAM
    • Graphics:Nvidia 8600 / Radeon equivalent (2009 era)
    • Hard Drive:300 MB HD space
    Minimum:
    • Processor:2009 era Macbook Pro, Core2 Duo processor
    • Memory:4 GB RAM
    • Hard Drive:300 MB HD space
    • OS: Ubuntu 12.04 or later
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 4 GB RAM
    • Graphics: Nvidia 8600 / Radeon equivalent (2009 era)
    • Hard Drive: 300 MB HD space
Análisis útiles de usuarios
A 1,166 de 1,212 personas (96%) les ha sido útil este análisis
1,021 personas han encontrado divertido este análisis
112.6 h registradas
Publicado el 26 de noviembre de 2015
My first prison,a small relaxed prison with minimal security prisoners. I had 50 minimal security prisoners all living happily inside a single cell block,I had very little problems with these guys,i had them do the laundry for the prison,they were happy,they were nice and they didn't cause any trouble. I built a med security cell block holding 25 prisoners. I gave them a common room,large shower,a workshop and a job in the cleaning cupboard. Day after day in game passed,I grew more relaxed with the prison and less strict with the prisoners. Until one day when a tunnel emerged on the other side of my perimeter fence and 10 med security and 3 minimal security ran to freedom. They had constructed a large tunnel from 13 diffrent cells,each linking together. I hadn't had dogs patrolling in the cells because I didn't see a reason,they were all well behaved up to that point.
I grew angry,I punished the remaining prisoners by removing their free time and common rooms,i patrolled dogs around the cell blocks 24/7. A tunnelling escape would not occur again. That was when a riot occurred,the nice and friendly prisoners were no longer there,one had gotten hold of a lighter and set the prison ablaze,lighting half of the prison on fire and spreading to the administrator section. I sent guard after guard into the prison,but they would not go into the area of the riot,(I was losing the prison) I called riot guards and fire fighters to the area,the riot guards rushed in and were beat down by the med security prisoners,I hadn't called paramedics and the rest of my doctors were dead. The fire fighters tried to extinguish the fire but could not go into the zones,prisoners were rushing out of the burning building and attacking the fire fighters,killing them. They rushed into the administrative section and killed my warden and then ran into a hole in the fence that the fire burned open, All of them escaped. All my staff had died and my prison was worthless now. The game read game over. I sat with my head in my hands,I admitted defeat. I felt a burning of anger hotter than the flames from within my prison. I will rebuild,I will over come. I started a new prison and swore to myself that I will not let it happen again.
¿Te ha sido útil este análisis? No Divertido
A 1,188 de 1,272 personas (93%) les ha sido útil este análisis
1,438 personas han encontrado divertido este análisis
58.6 h registradas
Publicado el 24 de diciembre de 2015
>Keep prisoners locked up most of the day
>Most of them Max security
>♥♥♥♥♥♥ living conditions
>They all want freedom
>I'llshowyoufreedom.gif
>Place twenty armed guards on patrol at the entrance
>Remove doors to make the entrance a wide open exit
>ShowTime.jpg
>During breakfast they all make a break for the door
>Armed guards mow down more than 60 prisoners before the rest of them surrender
>Next day all of them are happy
>None want freedom
>Communism strikes again!
¿Te ha sido útil este análisis? No Divertido
A 8 de 9 personas (89%) les ha sido útil este análisis
3 personas han encontrado divertido este análisis
70.5 h registradas
Publicado el 5 de enero
Si te gustan los juegos de estrategia, simulación y construcción; este juego te encantará. Debes construir y manejar la prisión teniendo encuenta el dinero que tienes disponible y no excederte de presupuesto! Muy recomendable.
¿Te ha sido útil este análisis? No Divertido
A 9 de 11 personas (82%) les ha sido útil este análisis
17 personas han encontrado divertido este análisis
16.7 h registradas
Publicado el 28 de noviembre de 2015
El mejor simulador de crear retretes que he jugado nunca XD.

¿Te ha sido útil este análisis? No Divertido
A 6 de 6 personas (100%) les ha sido útil este análisis
8 personas han encontrado divertido este análisis
40.3 h registradas
Publicado el 20 de noviembre de 2015
Es divertido y desesperante ver que un gordo corre mas que todos tus guardias juntos, sinceramente 100/10.
¿Te ha sido útil este análisis? No Divertido