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앞서 해보는 게임

지금 바로 플레이할 수 있습니다. 게임이 개발되는 과정에 참여하세요.

알림: 앞서 해보는 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 현재 상태에서 이 게임에 흥미가 생기지 않는다면, 개발이 더 진행될 때까지 기다려보는 것도 좋습니다. 더 알아보기

개발자의 한마디:

“Prison Architect is currently in Alpha, which means we haven't finished it yet - it's full of bugs and glitches and you're not going to get a polished experience if you buy it at the moment. What you will get is early access to a bullfrog-style Prison Management Sim that over 250,000 gamers have already thought is worth a look at.



When you buy early access we also guarantee to give you a free copy of the full game once we've finished and you'll also get monthly updates which include new features and bug fixes. But that's not all, you can also pre-order a copy of the PA art book and Soundtrack (like the game, these aren't ready yet, but you'll be the first to get access when they are launched), or buy a pack that includes the whole Introversion back catalogue (we've made some seriously awesome games). Finally, you can immortalise yourself into the game, by naming a prisoner and writing his bio. Everyone that plays PA will see your bio and know that YOU helped to make Prison Architect a reality.



But that's not all, we also want to get your feedback and comments on the game and want you to help us to direct the development process. Tell us what you like and what you don't like and what you want us to work on. We've got a great community of Prison Architect early adopters and we'd love for you to join in - just head over to http://www.introversion.co.uk/prisonarchitect/developer/register.html once you've bought the alpha.”
더 읽어보기

Prison Architect Standard 구매

Includes immediate access to the alpha and finished version when ready.

Prison Architect Aficionado 구매

Includes the Standard Edition, PLUS access to the Soundtrack and Artbook when they're finished.

Prison Architect Introversioner 구매

Includes the Standard & Aficionado Editions, PLUS Uplink, Darwinia, DEFCON and Multiwinia. Already own one of those titles? Give the Extra Copy to a friend!

Prison Architect Name in Game 구매

Includes the Standard, Aficionado, and Introversioner, PLUS the ability to name a prisoner and write his bio.

Prison Architect Name in Game Upgrade DLC 구매

Upgrade from any other version to gain the ability to name a prisoner and write his bio. Includes the Aficionado, and Introversioner content.

 

큐레이터의 추천

최신 업데이트 모두 보기 (22)

2014년 12월 18일

Prison Architect Alpha 28 released

Alpha 28 has been released! Here is our video demonstrating the new features:
https://www.youtube.com/watch?v=OZgJAg4qMkE

Merry Christmas everyone! It's been a short month due to the holidays, but that means we've been able to launch early, and we've managed to cram a lot into the time.

User Interface improvements
We have begun to move various interface elements around, and improve other elements,
in an effort to bring the user interface up to Version 1.0 quality.

- New toolbar top left of screen, incorporating Todo/Research/Grading/Main Menu
- Objectives/todo window improved, incorporated into new toolbar
- Topbar "Bank Balance" tooltip now shows recent transactions
- Search box added to Rooms toolbar, and Objects toolbar. Use this to filter the list of icons.
- Greyed out items in the main toolbar now have a greyed out caption as well
- In the main toolbar, "Contraband" has been renamed to "Intelligence"
- Contraband "supply & demand" report has been moved to the "Intelligence" toolbar
- Informants list interface tweaked, should fill less of the screen

Sector targetting continued
- New toolbar button : Logistics.

Allows the user to control Food distribution and Laundry distribution.
"Jobs" button moved from Deployment to Logistics.

- Laundrettes will target all nearby cell blocks automatically.
Every cell block has at least one Laundry servicing it, and every Laundry services at least one cell block.
The system will do its best to make laundries target other sectors of the same security zone, so that prisoners can do the work.
Can manually override the targetting from the Laundry Distribution screen.

Deployment Scheduling tool
You can now change the schedule of guard deployment, and guard patrols, at any hour of the day.
Use this to place more guards in the canteen at lunch time, for example.

- Requires new unlock : Micromanagement
- Click on the timeline at any hour to cycle the current schedule. White is the base schedule.
- You can drag the current time left and right, and change the schedule at any time of the day.

- Patrol icons for guards/dogs/armed guards now enlarge when selected

Truck drivers
Many large prisons suffer from a blocked delivery lane, with materials/prisoners/food etc trapped and unusable.
To combat this, all delivery trucks now come with a driver, who will helpfully spawn when the truck stops.
He will help unload the deliveries and load garbage and exports.
The truck can't leave until he returns.
However if he dies or falls unconcious whilst doing his job, or takes too long to return (>1 hour),
the truck will leave without him and he will be forced to walk home.


Mod changes
Direct mapping of WorldObject variables to Lua variables via Lua metatables.
Allows access and assignment of object properties without the need of complicated function calls (GetProperty/SetProperty)
All variables can now be access via object tables in Lua, such as the "this" table for the scripted object.
Eg: this.pos.x = 10
this.damage = 0

- The Needs system of a prisoner can now be accessed in lua: "this.Needs.Bowels = 1" etc
- The Status Effect systems of a prisoner can also be scripted: "this.StatusEffects.suppressed = 1"


Game Balance
- Escape tunnels now quite a bit less frequent
- Prisoners now more likely to change into a clean uniform, if one is available
- Ironing now takes twice as long

- New research : MicroManagement
Unlocks many of these newly added advanced features:
- Deployment scheduling
- Reform program manual scheduling
- Canteen logistics
- Laundry logistics


Bug fixes
- Fixed : Require at least one informant active to see throw ins determined by phone tap
- Fixed : If there is no infirmary, doctors will now hang out in the delivery area rather than wandering
the prison. This probably isn't the fix many of you were hoping for, but this is a prison,
not a hospital. Doctors don't randomly wander the halls searching for people to heal in prison.

- 0000140: [Control & User Interface] Some objects can be built multiple times in the same location (square) (Icepick) - resolved.
- 0007023: [Gameplay] Fridge error (Icepick) - resolved.
- 0006752: [AI & Behaviour] Multiple hearse waiting for bugged prisoner (Chris) - resolved.
- 0001311: [Other] When all laundry baskets leave the laundry, room requirements are no longer met. (Icepick) - resolved.
- 0000251: [AI & Behaviour] Guard set on a patrol route ignore people attempt to escape (Icepick) - resolved.
- 0006964: [Gameplay] All dirty laundry disappears when put into laundry basket. (lim_ak) - resolved.


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댓글 66 개 더 읽어보기

2014년 11월 28일

Prison Architect Alpha 27 released

Alpha 27 has been released! Here is our video demonstrating the work done this month.
https://www.youtube.com/watch?v=jDf3wkxSjY4

New food Supply & Demand system
All cell blocks are now assigned a specific canteen to eat in, permitting accurate demand calculation per canteen
All kitchens are assigned specific canteens, such that every kitchen serves at least one canteen, and all canteens are served by at least one kitchen
A new button in Deployment/Logistics can be used to manually override these assignments
This new system permits accurate calculations of supply and demand in all canteens.

Hover the mouse over the Canteen supply/demand icon, to see a breakdown of the calculated demand per hour.
All prisoners will now eat at meal times, not just the very hungry ones.
Some prisoners will leave wasted food behind if they are not that hungry.
"Ingredient Teleporting" from alpha 26 has been removed
Chefs will now cook whatever ingredients are available in their kitchen, rather than requiring specific ingredient types
If cooked food is available in a canteen but there are no serving trays, a stack of serving trays will be instant-purchased

Reform program scheduler
Advanced players can now click the "Edit Schedule" button to manually set the times and locations of all Reform Programs
Programs set manually will be 'pinned' in place, and will not be moved by the auto-scheduler
New programs can be created by clicking in the schedule
Right click on programs to cancel them
Existing reform programs screen now moves camera to current assigned room when mousing over
Reverted back to old style colour scheme : Yellow = prisoner on way, Green = attending class

Phone Tap object
Built in a security room and connected via wires to phone booths
Manned by a Guard
Allows you to listen in to prisoner phone calls, revealing their Reputation, and arranged contraband throw-ins.
Cctv research renamed to Surveillance, and includes cctv equipment and phone monitoring

Names In The Game : Report offensive entry button
All entries in the Names in the game list now have a "Report" button
Click on this button if you feel the bio is offensive and should be removed from the game.
The number of clicks on any entry is recorded in our database, and we will review all reported entries and remove them as appropriate.

Game balance
Reputations rebalanced : Legendary, Volatile, Deadly are all less likely
Contraband smuggling via deliveries has been halved
Prisoners needs now start at zero

Other changes and fixes
Deployment/Jobs screen now shows staff-only work rooms as grey instead of green.
Assigning prisoners to work in those rooms will produce a flashing red warning message saying "STAFF ONLY"
Render change : Different wall types no longer blend wierdly, eg fences, perimeter walls

New Reputation :
Skilled Fighter. Can sometimes disarm an opponent during a fight.
Expert Fighter. Can sometimes take a weapon from his opponent during a fight.

BUG FIXES
Fixed : Markers continuously popping up over Guards during fights
Many language typos and fixes. Thanks to RGeezy911 for doing this work.
Fixed : Blackscreen bug with certain Intel GMA cards
0004332: [AI & Behaviour] Issues with Chef AI (Chris) - resolved.
0004274: [Control & User Interface] AA Program - 'Removes' spelling mistake. (RGeezy911) - resolved.
0002272: [Gameplay] Inconsistent naming - Cook or Chef (RGeezy911) - resolved.
0004139: [Control & User Interface] Failure Condition: Bankrupt - Disastrous spelled wrong (RGeezy911) - resolved.
0002305: [Other] CEO phonecall (RGeezy911) - resolved.
0001647: [Other] Shears item name misspelled as "Sheers" (RGeezy911) - resolved.
0000783: [Other] spelling mistakes in Language File (RGeezy911) - resolved.
0000476: [Control & User Interface] Maintenance is misspelled in Bureaucracy screen, elsewhere (RGeezy911) - resolved.
0000073: [Other] Missing apostrophe in CEO dialogue (RGeezy911) - resolved.
0002681: [Control & User Interface] Typos: In descriptions of CCTV cameras and Holding Cell (RGeezy911) - resolved.
0005187: [Control & User Interface] Possible misspelling in Grant description (RGeezy911) - resolved.
0006688: [Graphics] Black Screen with game running the the background (works fine in Alpha 25) (John) - resolved.
0005835: [AI & Behaviour] Piles of dirty clothing not being dealt with (lim_ak) - resolved.
0006824: [Gameplay] rubble needs to be repaired (lim_ak) - resolved.
0006823: [Gameplay] Water pump continues to supply water after being dismantled (lim_ak) - resolved.
0003579: [AI & Behaviour] Guard Dogs get stuck at the entrance of Kennels (John) - resolved.
0006033: [Graphics] Flashing power symbols after foundations are bulldozed with lights installed. (John) - resolved.
0004767: [Graphics] Single Electric Cable Invisible (lim_ak) - resolved


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댓글 51 개 더 읽어보기
모든 토론 보기

버그를 신고하고 게임 토론에 피드백을 남기세요.

평가

“Prison Architect chills me to the bone. If played haphazardly it can be a wonderful farce rich with hilarious anecdotes, but played patiently and carefully it’s a horror game, a top-down voyage into the heart of darkness, an eternal raging fire I forever try but can only fail to douse.”
RPS

Steam Workshop

게임에 대해

Build and Manage A Maximum Security Prison.

Prison Architect is the world's latest Prison Management Sim. Starting with an empty plot of land you must construct a holding cell with basic water and electricity to house your first batch of prisoners, to buy you enough time to create a proper cell block. You'll need to hire some guards, get some showers built and unless the kitchen is up and running with chefs working away you're going to end up with a riot on your hands. From there you take your prison in which-ever direction you like. A monsterous super-max or comfortable center for rehabilitation, the choice is up to you.


Prison Architect is currently in Alpha which means that the game is playable, but still in development. Not all features are implemented yet and there are many bugs that may affect gameplay. We are currently releasing monthly updated builds which include new features and bug fixes. By buying the alpha you will automatically be gifted a free copy of the full game when it's finished.

시스템 요구 사항

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:XP
    • Processor:Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory:4 GB RAM
    • Graphics:Nvidia 8600 / Radeon equivalent (2009 era)
    • Hard Drive:100 MB HD space
    Minimum:
    • Processor:2009 era Macbook Pro, Core2 Duo processor
    • Memory:4 GB RAM
    • Hard Drive:100 MB HD space
    • OS: Ubuntu 12.04 or later
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 4 GB RAM
    • Graphics: Nvidia 8600 / Radeon equivalent (2009 era)
    • Hard Drive: 100 MB HD space
유용한 고객 평가
23명 중 21명(91%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
17.6 시간 기록
게시 일시: 2014년 9월 18일
앞서 해보기 평가
조금만 불만이 생겨도 폭동을 일으키는 츤데레 죄수들과 벌이는 두근두근 시뮬레이션!
그 밖에 교도소장,의사,심리학자등 다양한 히로인도 있고
게임까지도 버그로 유저랑 밀당을하는 게임!
이 평가가 유용한가요? 아니요 재미있음
20명 중 18명(90%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
36.5 시간 기록
게시 일시: 2014년 10월 12일
앞서 해보기 평가
감옥엔 가지않는게 좋다.
이 평가가 유용한가요? 아니요 재미있음
7명 중 6명(86%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
3.9 시간 기록
게시 일시: 2014년 12월 1일
앞서 해보기 평가
<유언장>


범인은 66% 세일




--
게임은 재미있습니다.
그런데 자리 잡으면 더 할게 없...
다 싶었는데 제작자 측에서 네임드 죄수들을 업데이트하고부터
죄수의 낙원 만들어봤자 보스몹등장에 개판 5분전은 일도 아니게 되었습니다
최대한 효율을 극대화하는 공간분배, 순찰경로, 건축설계만이 답입니다.
매우 치밀한 설계시뮬레이터
아직 개발중인 걸 감안한다면 이 분야에선 거의 완벽에 가까울듯
이 평가가 유용한가요? 아니요 재미있음
8명 중 6명(75%)이 이 평가가 유용하다고 함
24.0 시간 기록
게시 일시: 2014년 11월 6일
앞서 해보기 평가
이런종류를 좋아해서 일단 질렀는데....정말 재미있다!근데 아쉬운건 한글패치가 정식으로 안됬다는점이고
그외 나머지는 모두 괜찮았다 물론 쉬운게임은 아니다. 폭동도있고 탈출도하고.. 생각외로 해줄게많다
계속 업뎃을 해주고있는듯하니 빨리 완전한게임이 되었으면 한다
이 평가가 유용한가요? 아니요 재미있음
5명 중 4명(80%)이 이 평가가 유용하다고 함
0.7 시간 기록
게시 일시: 2014년 10월 10일
앞서 해보기 평가
타이쿤 류 게임 좋아하시는 분들은 필구하셔도 될듯.
교도소 동선이나 크기 등등 이것저것 신경써야 할 부분이 많은 게임입니다.
다만 튜토리얼이 너무 짧고 다소 불친절하기때문에 적응하는데 시간이 좀 걸리는게 단점;
이 평가가 유용한가요? 아니요 재미있음
2명 중 2명(100%)이 이 평가가 유용하다고 함
75.8 시간 기록
게시 일시: 2014년 12월 29일
앞서 해보기 평가
1. 버그의 해결(상당히 심각한 버그들, 땅굴버그/둘러쳐진벽버그등...)
2. 컨텐츠의 지속화?(굶지마처럼 멀티의 실현)
3. 한글화
이 세가지의 해결이 한국에서의 승패를 보여주지않을가?

확실히 현재 구매하기에는 이른감이 있다
이 평가가 유용한가요? 아니요 재미있음
4명 중 3명(75%)이 이 평가가 유용하다고 함
3.9 시간 기록
게시 일시: 2014년 11월 30일
앞서 해보기 평가
한글로 플레이 하려면 DRM으로 해야 하는 부분이 아쉽지만 그런 아쉬운 부분도 싹 날려 버린 게임이었다
난이도는 정말 어렵지만 어느정도 하다보면 게임의 윤곽이 눈에 보이고 즐겁게 플레이 할 수 있다
지금 나는 하는 법을 몰라 밥 시간만 되면 폭동 진압대를 불러놓고 밥을 먹이는 뻘 짓 거리를 하고 있는데
이 글을 본 플레이어들은 일단 식당 만큼은 근사하게 차렸으면 한다 이 게임 죄수들은 2차대전 이탈리아 군들보다 음식을 좋아 하는것 같으니깐 말이다 ..... 왜냐면 당시 이탈리아 군들은 음식때문에 목숨을 버리진 않았거든...
이 평가가 유용한가요? 아니요 재미있음
3명 중 2명(67%)이 이 평가가 유용하다고 함
0.1 시간 기록
게시 일시: 2014년 10월 18일
앞서 해보기 평가
할 줄 알면 재밌겠는데
이 평가가 유용한가요? 아니요 재미있음
447명 중 415명(93%)이 이 평가가 유용하다고 함
135.8 시간 기록
게시 일시: 2014년 11월 2일
앞서 해보기 평가
If you're interested in this game, just buy it. It has workshop integration with an active modding community. Earlier tonight I changed the theme to star wars with a press of the button. This is a very addictive game where real time begins to speed by in a blur. 5 minutes becomes 5 hours and you only noticed because you need to use the restroom. There is a wonderful charm about it and the fat little characters. There is a lot of micromanagement so if you're the kind of person that hates to think, can't oil your brain because it hurts, well then you should pass. It's not overly complicated but the game doesn't hold your hand starting out. It's like bam build a prison. The only downside is struggling to figure out why things aren't being built, or populated. This may further confuse someone since it is alpha which makes it difficult to distinguish between a bug and something you aren't doing correctly. Other than that you should enjoy this game.
이 평가가 유용한가요? 아니요 재미있음
2명 중 1명(50%)이 이 평가가 유용하다고 함
36.7 시간 기록
게시 일시: 2014년 9월 28일
앞서 해보기 평가
위쪽에 쓰레기장 아래쪽에 화물받는곳
트레시우스의 띠
이 평가가 유용한가요? 아니요 재미있음
4명 중 2명(50%)이 이 평가가 유용하다고 함
8.9 시간 기록
게시 일시: 2014년 11월 2일
앞서 해보기 평가
불친절한 게임 설명과 구버전+비스팀 한글패치때문에 웹서핑 필수.
난이도는 약간 어려운정도.
9/10
이 평가가 유용한가요? 아니요 재미있음
2명 중 1명(50%)이 이 평가가 유용하다고 함
33.1 시간 기록
게시 일시: 2015년 1월 8일
앞서 해보기 평가
처음엔 재밌는데 감옥 규모 일정이상 늘린 다음엔 계속 규모 늘리는거만 반복임
그리고 클론 기능은 그냥 좀 기본으로 주지 이걸 굳이 업그레이드로 해금하게 해놨네
이 평가가 유용한가요? 아니요 재미있음
1,837명 중 1,577명(86%)이 이 평가가 유용하다고 함
19명이 이 평가가 재미있다고 함
53.4 시간 기록
게시 일시: 2014년 11월 20일
앞서 해보기 평가
I raided a Prisoner's cell and found thirty spoons, he wasn't even tunneling, just had a collection going.
이 평가가 유용한가요? 아니요 재미있음
581명 중 518명(89%)이 이 평가가 유용하다고 함
11명이 이 평가가 재미있다고 함
20.3 시간 기록
게시 일시: 2014년 10월 14일
앞서 해보기 평가
Spent three hours planning,
Had my first set of prisoners,
Forget to enclose prison,
After yard time they all just walked off to freedom.

10/10

After many let downs with other Early Access games this one gives me hope. Constant updates and enough of a full game to feel complete make this worth of a purchase.
이 평가가 유용한가요? 아니요 재미있음
760명 중 659명(87%)이 이 평가가 유용하다고 함
6명이 이 평가가 재미있다고 함
22.0 시간 기록
게시 일시: 2014년 11월 5일
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16 hours sank in three days. Not much for some, but when you have multiple assignments due, it's a pretty big deal.

That's how good this game is. Better than my Masters Degree.
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748명 중 629명(84%)이 이 평가가 유용하다고 함
14명이 이 평가가 재미있다고 함
22.4 시간 기록
게시 일시: 2014년 11월 29일
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I found a spoon in an inmates cell and I called the swat team in and they killed half the prison.
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1,036명 중 826명(80%)이 이 평가가 유용하다고 함
9명이 이 평가가 재미있다고 함
48.6 시간 기록
게시 일시: 2014년 11월 3일
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My Informent snitched on himself - 10/10
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532명 중 416명(78%)이 이 평가가 유용하다고 함
9명이 이 평가가 재미있다고 함
10.7 시간 기록
게시 일시: 2014년 11월 9일
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Like the Sims but you HAVE to lock the people in the house
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126명 중 114명(90%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
62.3 시간 기록
게시 일시: 2014년 9월 11일
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* This review is under Alpha-24c PC 31 Aug, 2014 version

Ultimate fun and addictive game imo.
Prison management is not that easy in this game. Build a nice prison and intake more prisoner and build a bigger prison. Prison Architect provide a lot of feature to play. You can build Holding Cell or Personal Cell even Solitery Cell, depoly guards, dogs and army, build a infarmy facility, construct the CCTV monitor network with remote control doors, teach your prisoners in classroom with reform program and give them works to do, and much more fun in Prison Architect!
The most imoportant thing is that Prison Architect provide features to buy adjacency lands to expand your jail. And you can even sell you jail for some funds to build the next jail with better start facilities! Last but not least, Prison Architect support Steam Workshop, give this game infinte possibility!
If you like Strategy, Building, Managing game, you must try Prison Architect!

Pros:
+ Addictive gameplay.
+ Simple but nice looking graphic design.
+ "Grants" gives you short term goals and challenges and rewards.
+ Various facilities to build and management.
+ Logic Circuits!
+ Detail reports to view and manage the whole jail and all prisoners.
+ Lots of events and works in all time.
+ Mods and Steam Workshop support! (language mod included!)

Cons:
- Still in Early Access, so obviously there's some bugs.
- Not very smart routing AI, workers or prisoners sometimes stuck or do nothing.
- Seldom game crash with no reason. (About 2 times in my first 18 hours, 3 times in first 44 hours)
- Few hotkeys, only WASD / QE / 123 / Space / -= for camera movement / zoom in and out / time speed control / pause / UI size respectively.
- Some items have not implemented or not fully functional right now, such as Brick Wall and Concreate Wall only differ from appearence, Execution Room is no use other than introduction, windows do nothing, etc.
- Bad tutorial and few in-game info. You need to dig out and learn lots of things fron Official Wiki, Wikia and Google by yourself.

The first time I played this game was so addicted and when I noticed that it's been 18 hours passed...


* 這篇是Alpha-24c PC 2014.08.31版本的評論

我個人認為這是一款非常有趣且讓人沉迷的遊戲。
遊戲中管理監獄不像想像中的簡單,要蓋個好監獄、收更多犯人、然後蓋更大的監獄,Prison Architect提供大量的遊戲內容與功能,你可以蓋集中牢房、個人牢房、重犯牢房等,部屬警衛、警犬、重裝警衛等,建造醫療中心,搭配遠端遙控門禁系統建構CCTV閉路監視系統網路,透過再造計畫課程教導更生人生活技能並給他們工作協助監獄運作,還有更多有趣好玩的內容!
更重要的是Prison Architect提供購買鄰近土地的功能,讓你能持續擴張你的監獄規模,甚至能讓你販售你的監獄,讓下次開新局的起首資金更多!此外,Prison Architect也支援Steam工作坊,提供了無限的可能性!
如果你喜歡策略、建造、管理的遊戲,一定要試試看Prison Architect!

優點:
+ 讓人沉迷的遊戲內容。
+ 簡單卻精緻好看的美術設計。
+ 有短期目標與挑戰提供發展資金。
+ 多樣的監獄設施可建造管理。
+ 有邏輯電路!
+ 詳細的報告內容可以一覽監獄和囚犯狀態。
+ 隨時都有豐富多樣的事件和工作發生。
+ 支援模組和Steam工作坊!(包含語言包模組!)

缺點:
- 仍然是Aplha測試階段,有一些明顯的Bug。
- 尋路AI有點蠢,工人和犯人偶爾會卡住不動。
- 遊戲有時候莫名其妙當機崩潰。(我玩了18小時大概崩潰兩次,44小時大約3次)
- 熱鍵很少,只有WASD / QE / 123 / 空白鍵 / -= 分別控制 鏡頭 / 縮放 / 遊戲速度 / 暫停 / 介面大小。
- 有些東西目前還沒實作或是沒功能,例如磚牆和水泥牆只有外觀的差異,行刑室除了教學模式以外沒用處,窗戶沒有任何狀態效果,等等。
- 很爛的教學,遊戲內的資訊有點少,你必須要翻翻官方Wiki、Wikia和Google來了解更細節的說明。

我第一次玩這遊戲就立刻沉迷,等我回過神來已經18小時了...


購買與DLC說明
http://www.ptt.cc/bbs/Steam/M.1417320457.A.535.html
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217명 중 178명(82%)이 이 평가가 유용하다고 함
10명이 이 평가가 재미있다고 함
23.9 시간 기록
게시 일시: 2014년 9월 22일
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Built a nice, compact prison, a fire started, all my prisoners died. 10/10
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(I started the fire)
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