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지금 바로 플레이할 수 있습니다. 게임이 개발되는 과정에 참여하세요.

알림: 앞서 해보는 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 현재 상태에서 이 게임에 흥미가 생기지 않는다면, 개발이 더 진행될 때까지 기다려보는 것도 좋습니다. 더 알아보기

개발자의 한마디:

“Prison Architect is currently in Alpha, which means we haven't finished it yet - it's full of bugs and glitches and you're not going to get a polished experience if you buy it at the moment. What you will get is early access to a bullfrog-style Prison Management Sim that over 250,000 gamers have already thought is worth a look at.



When you buy early access we also guarantee to give you a free copy of the full game once we've finished and you'll also get monthly updates which include new features and bug fixes. But that's not all, you can also pre-order a copy of the PA art book and Soundtrack (like the game, these aren't ready yet, but you'll be the first to get access when they are launched), or buy a pack that includes the whole Introversion back catalogue (we've made some seriously awesome games). Finally, you can immortalise yourself into the game, by naming a prisoner and writing his bio. Everyone that plays PA will see your bio and know that YOU helped to make Prison Architect a reality.



But that's not all, we also want to get your feedback and comments on the game and want you to help us to direct the development process. Tell us what you like and what you don't like and what you want us to work on. We've got a great community of Prison Architect early adopters and we'd love for you to join in - just head over to http://www.introversion.co.uk/prisonarchitect/developer/register.html once you've bought the alpha.”
더 읽어보기

Prison Architect Standard 구매

Includes immediate access to the alpha and finished version when ready.

Prison Architect Aficionado 구매

Includes the Standard Edition, PLUS access to the Soundtrack and Artbook when they're finished.

Prison Architect Introversioner 구매

Includes the Standard & Aficionado Editions, PLUS Uplink, Darwinia, DEFCON and Multiwinia. Already own one of those titles? Give the Extra Copy to a friend!

Prison Architect Name in Game 구매

Includes the Standard, Aficionado, and Introversioner, PLUS the ability to name a prisoner and write his bio.

Prison Architect Name in Game Upgrade DLC 구매

Upgrade from any other version to gain the ability to name a prisoner and write his bio. Includes the Aficionado, and Introversioner content.

 

큐레이터의 추천

"A great building game in which you construct a prison, early access but the developers can be trusted and the game is fun as it is."

최신 업데이트 모두 보기 (26)

2015년 3월 27일

Alpha 31 released

Alpha 31 has been released! Here is our video demonstrating the new features:
https://www.youtube.com/watch?v=S7im85MDoxA


New staff : The Lawyer
Unlocked in the usual way through Bureaucracy, and requires his own office.
The lawyer grants access to a variety of legal loopholes and new facilities for your prison.

- Minimum cell size removal
Prison Cells can be built to any size - they are no longer to obey the legal minimum
of 3x2 metres. Note they must still contain a bed and a toilet.

- Indeterminate sentences
Prisoners can now be assigned lockup or solitary confinement that remains in place
until you say otherwise. This is a massive breach of their human rights, but the Lawyer
will allow you to skirt the issue and do it anyway.

- Death Row
Opens up the opportunity and responsibility of executing prisoners sentenced to death.


Death row
To receive Death Row prisoners, you must:
- Unlock Death Row through the lawyer
- Build an execution facility - a room with an Electric chair, and chairs for the witnesses
- Build cells nearby and flag then as "Death Row Only" in the security deployment screen

Death Row prisoners will then begin show in your Intake screen - although they are quite rare.
They must stay in a Death Row designated cell, and they do not follow the regime.

- They are effectively locked down 24 hours a day, with two exceptions:
1. They can receive family visitors in Visitation
2. They can attend their Appeals process to try to have their sentences commuted.

- New program : Death row appeals process
Every Death Row prisoner has a chance to try to clear his name, or have his sentence commuted.
He will attend the appeals process, and each time has a chance to be released, or downgraded to max-sec.

- All Death Row prisoners have an estimated chance of clemency, visible in their Rap Sheet.
This represents your staff's best estimate at his chances at clemency.
Each time he fails the appeals process, his estimated chance of clemency is HALVED.
The more appeals you allow for a prisoner, the more certain you can be of his guilt.


Executions
Once you are satisfied a Prisoner has had sufficient chance to appeal, you may schedule an Execution.
This can be done from his Rap Sheet, and once begun it will take over your view until over.

A process must be followed for each execution:
- Prison lockdown : All prisoners return to their cells
- The chair is electrically tested, putting your prison under high electrical load.
In addition, the prisoner must be able to walk to the facility.
- Witnesses are escorted to the facility and will sit in seats provided, if available
- The Warden, the Chief, and the prisoners chosen Spiritual Leader will gather in the condemned man's Cell
- The prisoner will be escorted to the execution room, along with the Warden/Chief/Priest
- Execution
- The staff and witnesses are dismissed and may leave

Once completed, you will be given a report on the success or failure of your execution.
If justice was done, you will receive a $10,000 bonus for your work.

- WARNING: If you push ahead with an execution before sufficient appeals have occurred,
you will be held personally responsible if evidence comes to light which later exonerates the prisoner.
You will be fined $50,000 instantly.
The intake queue of Death Row prisoners will immediately empty.
In addition, any Death Row inmates within your facility will be immediately transfered away by bus.
If this happens 3 times, you will be fired.

NOTE: The state sanctioned "safe level" for chance of clemency is 5%.
In other words, if you wait until a prisoners clemency chance is below 5%, you will not be held liable
for any miscariages of justice that may later come to light.
Your Lawyer can raise this threshold to 10% if you instruct him to do so.


New room : Reception
An optional room, that gives Prisoners a dedicated arrival point (replacing Deliveries)
Once built, all new prisoner arrivals will go through this room.

- Prisoners must be escorted into the Reception room, then strip-searched. Any contraband will be found.
- They are then given fresh uniforms.
- Guards then escort them (still shackled) to their destination - either a cell or a holding cell.
- The process requires lots of available guards, but is much more secure than arrivals through Deliveries.

NOTE: The Laundry Logistics system will assign one of your laundries to handle the clean uniform requirements.


- Using the Bangup emergency option will no longer rapidly raise the 'temperature' of your prison.
However, having lots of prisoners shackled (in their cells or in solitary) will contribute to the 'temperature'.


Bug Fixes
- Fixed: The 'criminal negligence' failure case had become broken in alpha 30 - your avatar was not spawned correctly
- 0007974: [AI & Behaviour] Crash loading game with PhoneBooth redefined to be non-wired by a mod
- 0007967: [AI & Behaviour] Crash with prisoners unloading from prisoner bus
- 0007932: [AI & Behaviour] Guards not taking prisoners to (available) solitary cells


Stay up to date:
Subscribe to our Blog
Subscribe to our Youtube channel
Follow us on Twitter
Join our mailing list
Follow our twitch.tv livestream - we sometimes code live on twitch

댓글 59 개 더 읽어보기

2015년 2월 27일

Alpha 30 released

Alpha 30 has been released!
https://www.youtube.com/watch?v=8b6kAjWP0uM

Tablet versions!

We spent a lot of time this month working on the tablet versions of Prison Architect, and the game is now running very nicely indeed on iPads and Android. We will be starting beta testing on the tablet version very soon - sign up to our mailing list if you want to be a tablet tester.


As a result of the tablet focus this month, this alpha update is a touch lighter than usual, but we did find time to add some serious game updates for alpha 30. We hope you enjoy the new build - normal service will resume next month.

Prisoner Intake
You can now control the intake of inmates to your prison, via a new Intake report tab.
Use the controls to set an exact number of inmates you'd like to receive each day.
Any prisoners not accepted will accumulate in a pool, and can be brought in at a later date.
You can use the ratio sliders to alter which categories of prisoner you will receive.

NOTE: The ratio sliders affect which prisoners will be coming next from the pool,
but they ALSO affect which categories of prisoners will be added to your pool each day

- You now receive a one-off payment for each inmate you accept into your prison:
Minimum security : $300
Medium security : $500
Maximum security : $1000

- You now receive a fixed daily grant of $150 per prisoner, regardless of category

- Prisoners now arrive by bus, instead of on the back of a delivery truck


Parole (continued)
- The Warden and Chief are no longer required for Parole hearings.
The Parole program now uses a 'Parole Officer' and a 'Parole Lawyer', both of whom count as external staff
They will arrive on site to hold the parole hearing with a prisoner, and leave when it has completed.
This means you can now run as many parallel parole hearings as required.

- The $10,000 fine incurred if paroled prisoners re-offend has been removed.
The $3,000 bonus is still available, and can be won by paroling a prisoner who does not re-offend.
This can be a significant source of income, if you work to reduce the re-offending chances of your inmates through punishment and reform.

- The failure condition still exists: If 10 of your paroled prisoners re-offend, you will be placed on warning.
If 5 more paroled prisoners re-offend within the next 48 hours, you will be fired.


Wire Tidy Mode
If your wiring diagram is becoming too messy, you can now tidy up the layout using the new tool in Utilities: Tidy Wires.
Click on any Wired object to begin, then you can click on the wires to pin them into fixed positions.
You can click and drag pins around as you wish, and Right click on pins to remove them.


Grant cancellation
You can now cancel any Grant currently in progress, from the Reports/Grants window.
You will have to repay any money advanced as part of the grant, as well as a 10% fine.
The grant can be accepted again at a later date if you wish.
NOTE: Some grants cost you money to acccept, eg the Investment grants.
Cancelling these grants will REFUND the money you invested, but you will still pay a 10% fine.

- Prisoners in solitary confinement or locked-down in their own cells will now have meals brought to them
This should prevent prisoners starving to death in solitary.

- The Logistics/Jobs view now shows the qualification required to work in each room type
Eg the Workshop says "Required: Workshop safety induction"

- The range at which prisoners will surrender when shot at has been reduced from 6 squares to 4
And a maximum of 10 prisoners will now surrender per gun shot
This should stop huge crowds of rioting prisoners being defeated by a single gunshot

- Added new animations for prisoners exercising on a weights bench

- New toolbar icons for Intelligence, Dangers, 7 days/24 hours contraband, and Informants

- Prison Architect now uses significantly less memory, as a result of work done for iPad/Android


BUG FIXES
- Prisoners sent to solitary could sometimes end up stuck there forever
- Extreme performance glitch in the Laundry logistics system, if you had a single extremely large sector with lots (hundreds) of cells

- 0007880: [Control & User Interface] Easier canceling of "dismantle" and "dump"
- 0007864: [AI & Behaviour] guards escort dead prisoners to their cell
- 0006901: [AI & Behaviour] Workmen not installing certain small pipes
- 0004853: [Gameplay] Prisoner 'Home' set to Solitary
- 0006170: [AI & Behaviour] Prisoner keeps getting sent to solitary, can't break out of loop (causing starvation)
- 0007691: [Control & User Interface] "NO TEACHER" glitch when Editing Schedule for Programs


Stay up to date:
Subscribe to our Blog
Subscribe to our Youtube channel
Follow us on Twitter
Join our mailing list
Follow our twitch.tv livestream - we sometimes code live on twitch

댓글 95 개 더 읽어보기
모든 토론 보기

버그를 신고하고 게임 토론에 피드백을 남기세요.

평가

“Prison Architect chills me to the bone. If played haphazardly it can be a wonderful farce rich with hilarious anecdotes, but played patiently and carefully it’s a horror game, a top-down voyage into the heart of darkness, an eternal raging fire I forever try but can only fail to douse.”
RPS

Steam Workshop

게임에 대해

Build and Manage A Maximum Security Prison.

Prison Architect is the world's latest Prison Management Sim. Starting with an empty plot of land you must construct a holding cell with basic water and electricity to house your first batch of prisoners, to buy you enough time to create a proper cell block. You'll need to hire some guards, get some showers built and unless the kitchen is up and running with chefs working away you're going to end up with a riot on your hands. From there you take your prison in which-ever direction you like. A monsterous super-max or comfortable center for rehabilitation, the choice is up to you.


Prison Architect is currently in Alpha which means that the game is playable, but still in development. Not all features are implemented yet and there are many bugs that may affect gameplay. We are currently releasing monthly updated builds which include new features and bug fixes. By buying the alpha you will automatically be gifted a free copy of the full game when it's finished.

시스템 요구 사항

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:XP
    • Processor:Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory:4 GB RAM
    • Graphics:Nvidia 8600 / Radeon equivalent (2009 era)
    • Hard Drive:100 MB HD space
    Minimum:
    • Processor:2009 era Macbook Pro, Core2 Duo processor
    • Memory:4 GB RAM
    • Hard Drive:100 MB HD space
    • OS: Ubuntu 12.04 or later
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 4 GB RAM
    • Graphics: Nvidia 8600 / Radeon equivalent (2009 era)
    • Hard Drive: 100 MB HD space
유용한 고객 평가
32명 중 28명(88%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
36.5 시간 기록
게시 일시: 2014년 10월 12일
앞서 해보기 평가
감옥엔 가지않는게 좋다.
이 평가가 유용한가요? 아니요 재미있음
13명 중 12명(92%)이 이 평가가 유용하다고 함
3명이 이 평가가 재미있다고 함
14.4 시간 기록
게시 일시: 2014년 12월 1일
앞서 해보기 평가
<유언장>


범인은 66% 세일




--
게임은 재미있습니다.
그런데 자리 잡으면 더 할게 없...
다 싶었는데 제작자 측에서 네임드 죄수들을 업데이트하고부터
죄수의 낙원 만들어봤자 보스몹등장에 개판 5분전은 일도 아니게 되었습니다
최대한 효율을 극대화하는 공간분배, 순찰경로, 건축설계만이 답입니다.
매우 치밀한 설계시뮬레이터
아직 개발중인 걸 감안한다면 이 분야에선 거의 완벽에 가까울듯
이 평가가 유용한가요? 아니요 재미있음
13명 중 11명(85%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
24.0 시간 기록
게시 일시: 2014년 11월 6일
앞서 해보기 평가
이런종류를 좋아해서 일단 질렀는데....정말 재미있다!근데 아쉬운건 한글패치가 정식으로 안됬다는점이고
그외 나머지는 모두 괜찮았다 물론 쉬운게임은 아니다. 폭동도있고 탈출도하고.. 생각외로 해줄게많다
계속 업뎃을 해주고있는듯하니 빨리 완전한게임이 되었으면 한다
이 평가가 유용한가요? 아니요 재미있음
8명 중 7명(88%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
5.9 시간 기록
게시 일시: 2014년 11월 30일
앞서 해보기 평가
한글로 플레이 하려면 DRM으로 해야 하는 부분이 아쉽지만 그런 아쉬운 부분도 싹 날려 버린 게임이었다
난이도는 정말 어렵지만 어느정도 하다보면 게임의 윤곽이 눈에 보이고 즐겁게 플레이 할 수 있다
지금 나는 하는 법을 몰라 밥 시간만 되면 폭동 진압대를 불러놓고 밥을 먹이는 뻘 짓 거리를 하고 있는데
이 글을 본 플레이어들은 일단 식당 만큼은 근사하게 차렸으면 한다 이 게임 죄수들은 2차대전 이탈리아 군들보다 음식을 좋아 하는것 같으니깐 말이다 ..... 왜냐면 당시 이탈리아 군들은 음식때문에 목숨을 버리진 않았거든...
이 평가가 유용한가요? 아니요 재미있음
671명 중 624명(93%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
178.5 시간 기록
게시 일시: 2014년 11월 2일
앞서 해보기 평가
If you're interested in this game, just buy it. It has workshop integration with an active modding community. Earlier tonight I changed the theme to star wars with a press of the button. This is a very addictive game where real time begins to speed by in a blur. 5 minutes becomes 5 hours and you only noticed because you need to use the restroom. There is a wonderful charm about it and the fat little characters. There is a lot of micromanagement so if you're the kind of person that hates to think, can't oil your brain because it hurts, well then you should pass. It's not overly complicated but the game doesn't hold your hand starting out. It's like bam build a prison. The only downside is struggling to figure out why things aren't being built, or populated. This may further confuse someone since it is alpha which makes it difficult to distinguish between a bug and something you aren't doing correctly. Other than that you should enjoy this game.
이 평가가 유용한가요? 아니요 재미있음
7명 중 5명(71%)이 이 평가가 유용하다고 함
0.7 시간 기록
게시 일시: 2014년 10월 10일
앞서 해보기 평가
타이쿤 류 게임 좋아하시는 분들은 필구하셔도 될듯.
교도소 동선이나 크기 등등 이것저것 신경써야 할 부분이 많은 게임입니다.
다만 튜토리얼이 너무 짧고 다소 불친절하기때문에 적응하는데 시간이 좀 걸리는게 단점;
이 평가가 유용한가요? 아니요 재미있음
2명 중 2명(100%)이 이 평가가 유용하다고 함
9.5 시간 기록
게시 일시: 2015년 2월 8일
앞서 해보기 평가
한글패치만... 댄다면 정말 재미있는게임이다.
영어라서 아직 감이 잘 않오지만 꿀잼 꿀잼

버그중에 경찰이 죄수를 계속 가두는 형상이 있는데
그걸 없애줫으면...
방지방법
정말 쉽다. 우선 감옥을 만들고 죄수가 오고 그떄 경찰을 뽑으면 댄다.
이 평가가 유용한가요? 아니요 재미있음
4명 중 3명(75%)이 이 평가가 유용하다고 함
0.1 시간 기록
게시 일시: 2014년 10월 18일
앞서 해보기 평가
할 줄 알면 재밌겠는데
이 평가가 유용한가요? 아니요 재미있음
3명 중 2명(67%)이 이 평가가 유용하다고 함
81.4 시간 기록
게시 일시: 2014년 12월 29일
앞서 해보기 평가
1. 버그의 해결(상당히 심각한 버그들, 땅굴버그/둘러쳐진벽버그등...)
2. 컨텐츠의 지속화?(굶지마처럼 멀티의 실현)
3. 한글화
이 세가지의 해결이 한국에서의 승패를 보여주지않을가?

확실히 현재 구매하기에는 이른감이 있다
이 평가가 유용한가요? 아니요 재미있음
5명 중 3명(60%)이 이 평가가 유용하다고 함
8.9 시간 기록
게시 일시: 2014년 11월 2일
앞서 해보기 평가
불친절한 게임 설명과 구버전+비스팀 한글패치때문에 웹서핑 필수.
난이도는 약간 어려운정도.
9/10
이 평가가 유용한가요? 아니요 재미있음
2명 중 1명(50%)이 이 평가가 유용하다고 함
33.1 시간 기록
게시 일시: 2015년 1월 8일
앞서 해보기 평가
처음엔 재밌는데 감옥 규모 일정이상 늘린 다음엔 계속 규모 늘리는거만 반복임
그리고 클론 기능은 그냥 좀 기본으로 주지 이걸 굳이 업그레이드로 해금하게 해놨네
이 평가가 유용한가요? 아니요 재미있음
2,416명 중 2,085명(86%)이 이 평가가 유용하다고 함
34명이 이 평가가 재미있다고 함
66.9 시간 기록
게시 일시: 2014년 11월 20일
앞서 해보기 평가
I raided a Prisoner's cell and found thirty spoons, he wasn't even tunneling, just had a collection going.
이 평가가 유용한가요? 아니요 재미있음
888명 중 787명(89%)이 이 평가가 유용하다고 함
8명이 이 평가가 재미있다고 함
20.3 시간 기록
게시 일시: 2014년 10월 14일
앞서 해보기 평가
Spent three hours planning,
Had my first set of prisoners,
Forget to enclose prison,
After yard time they all just walked off to freedom.

10/10

After many let downs with other Early Access games this one gives me hope. Constant updates and enough of a full game to feel complete make this worth of a purchase.


Edit 3/21/15:
With over $13,000,000 these two "developers" made off this game so far --- and note, Heavy Rain's budget was $25,000,000 --- I'm pretty sure they're directing your money right in their pockets.
-And you're mad they are keeping the money you paid them when they have been up front about their plans? I mean, if I was selling burgers for 3 bucks and people kept paying me for them I would pocket the money too.

And the apologists who think devs these days have good intentions, are on a completely different planet. Instead of getting a dev team and a tester team up and ready to push this game on the shelves
-Its their product and sadly they can do what they want with it. We paid to play an unfinsihed product and be the testers. EA is not so we can get our greedy hands on games before they are ready, its so we can be involved in the creation. These devs have actually listened to their players since day one.


they're shoving that money right up their noses.
-Thats just mean.


This could have been a complete, possibly addictive and fully polished game by the end of 2014
-Not with the way the people who made the game were going with it.

We're talking about sprites for god sakes.
-Earthbound, ChronoTrigger, Secret Of Mana, FF<6......This game has added so much on the macro and micro level that if all you see are sprites you need to go back to COD.
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1,020명 중 885명(87%)이 이 평가가 유용하다고 함
7명이 이 평가가 재미있다고 함
22.0 시간 기록
게시 일시: 2014년 11월 5일
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16 hours sank in three days. Not much for some, but when you have multiple assignments due, it's a pretty big deal.

That's how good this game is. Better than my Masters Degree.
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1,102명 중 928명(84%)이 이 평가가 유용하다고 함
18명이 이 평가가 재미있다고 함
22.4 시간 기록
게시 일시: 2014년 11월 29일
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I found a spoon in an inmates cell and I called the swat team in and they killed half the prison.
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1,400명 중 1,143명(82%)이 이 평가가 유용하다고 함
21명이 이 평가가 재미있다고 함
48.6 시간 기록
게시 일시: 2014년 11월 3일
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My Informent snitched on himself - 10/10
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193명 중 175명(91%)이 이 평가가 유용하다고 함
10명이 이 평가가 재미있다고 함
31.4 시간 기록
게시 일시: 2014년 10월 3일
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You start off with a prison, you end up with a concentration camp.
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186명 중 168명(90%)이 이 평가가 유용하다고 함
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93.9 시간 기록
게시 일시: 2014년 10월 31일
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- Addicting
- Fun
- Easy to get into
- Constanlty updated
- Has a lot of objects and such that you can build/place in the game's world
- Mod support

For an Early Access game I'd say this game is doing great. If you like sandbox type of games or games where you have to manage something (in this case - a prison) then get this, you won't be disappointed!

Oh, also you can encounter this:

Christopher "The rabid penguin" Setterstrom's biography -
Responsible for the pre-meditated deaths of 12 people, this man earned his nickname when it was discovered he had developed a chemical that gave penguins similar symptoms to rabies and used that so they would consume his victims leaving no evidence.

11/10
Would keep him in jail again!
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141명 중 130명(92%)이 이 평가가 유용하다고 함
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17.2 시간 기록
게시 일시: 2014년 11월 8일
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I absolutely love sandbox building games that aren't a cosmetic tea party. This game has done nothing but amuse me as I've tried and failed to manage a prison properly probably a half dozen times now, but that's really the beauty of it. I could probably read a guide and get a lot of "I win" information, but games like these are just big ant farms slash chemisty sets where I like to be forced to evaluate my choices and try to balance a ton of factors into the plan. The best thing about this game is that everything is staged and nothing is instant. Your plan has to work from A to B and it's up to decide what you build or research next, but once you do you've sacrificed something and opened a hole somewhere. Eventually you have moments of stability where things seem to be going ok, but another wrench is thrown and the whole thing can spiral into chaos quickly.

If you glanced at this and thought it would be a cheap imitation of something that should be labeled "Tycoon" and thrown in a bargin bin, then you are sorely mistaken. This is an OCD stress test of micromanagement, choice making and logistics. It feels like everything matters and sometimes it feels like everything you do is 5 steps behind the thing you should have already been doing 10 steps ago. Of course you can pace the game at your choices and even play in full "free" mode where you have lots of money, but even still...you aren't inviting kittens into your Barbie Dream House that you are filling up full of cheap furniture. You are inviting murderers and thieves into a house full of other murderers and thieves and it's up to get a TON of variables to play nice with each other. They are not stupid. They will revolt. They will try to escape. They will steal from the kitchen and try to stab people, etc etc.

The scope to which this game has expanded is more than impressive and for a game that started off mentioning Dwarf Fortress as it's inspiration, it's created something even more unique that casts it's own shadow. Of course there have been other prison games, but this one has nailed so many concepts perfectly and given the track record for upgrades and patches, there will be more. I have found some bugs and the foundation system took me a while to really get my head around. I have to say the "Planning Mode" is something that every single builder type game needs to embrace right the eff now as well.

This is a solid recommendation from me even in Early Access state. If you don't like to support that kind of thing, completely understandable. The devs are active and the game has had over 20 patches full of content and fixes just since I've bought it. I actually turned it on just to see how it was progressing and I'm sucked into it and hopeless trying to figure out how last more than 30 minutes without someone dying. (I know I could read a guide or something but who the heck plays games like that?)
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694명 중 539명(78%)이 이 평가가 유용하다고 함
7명이 이 평가가 재미있다고 함
10.7 시간 기록
게시 일시: 2014년 11월 9일
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Like the Sims but you HAVE to lock the people in the house
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