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立刻获取体验权限然后开始游戏,并随着游戏的发展参与其中。

注意:该抢先体验的游戏内容尚不完整且也许会发生变化。如果您目前不是特别想玩这款游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

“Prison Architect is currently in Alpha, which means we haven't finished it yet - it's full of bugs and glitches and you're not going to get a polished experience if you buy it at the moment. What you will get is early access to a bullfrog-style Prison Management Sim that over 250,000 gamers have already thought is worth a look at.



When you buy early access we also guarantee to give you a free copy of the full game once we've finished and you'll also get monthly updates which include new features and bug fixes. But that's not all, you can also pre-order a copy of the PA art book and Soundtrack (like the game, these aren't ready yet, but you'll be the first to get access when they are launched), or buy a pack that includes the whole Introversion back catalogue (we've made some seriously awesome games). Finally, you can immortalise yourself into the game, by naming a prisoner and writing his bio. Everyone that plays PA will see your bio and know that YOU helped to make Prison Architect a reality.



But that's not all, we also want to get your feedback and comments on the game and want you to help us to direct the development process. Tell us what you like and what you don't like and what you want us to work on. We've got a great community of Prison Architect early adopters and we'd love for you to join in - just head over to http://www.introversion.co.uk/prisonarchitect/developer/register.html once you've bought the alpha.”
了解更多

购买 Prison Architect Standard

Includes immediate access to the alpha and finished version when ready.

购买 Prison Architect Aficionado

Includes the Standard Edition, PLUS access to the Soundtrack and Artbook when they're finished.

购买 Prison Architect Introversioner

Includes the Standard & Aficionado Editions, PLUS Uplink, Darwinia, DEFCON and Multiwinia. Already own one of those titles? Give the Extra Copy to a friend!

购买 Prison Architect Name in Game

Includes the Standard, Aficionado, and Introversioner, PLUS the ability to name a prisoner and write his bio.

购买 Prison Architect Name in Game Upgrade DLC

Upgrade from any other version to gain the ability to name a prisoner and write his bio. Includes the Aficionado, and Introversioner content.

 

由鉴赏家推荐

"A great building game in which you construct a prison, early access but the developers can be trusted and the game is fun as it is."

最近更新 查看所有(28)

5月28日

Alpha 33 released

Alpha 33 has been released! Here is our video demonstrating the new features:
https://www.youtube.com/watch?v=UI0ICaHBJ-A


= Cell Grading
All prison cells are now graded on quality/luxury, on a scale 0 - 10
Factors that can affect the cell grading:
- Room Size
- Outside facing window
- Desk & Chair
- Tv & Radio
- Bookshelf
- Shower

- Entitlement
Prisoners are entitled to better quality cells (if they exist) as they build up time for 'good behaviour'.
You can see a prisoner's good behaviour time in their tooltip.
One day good behaviour is worth one point of cell quality
As soon as they misbehave, they will lose their nicer cell and go back to quality 0.
Your guards will automatically swap prisoner room assignments from time to time, to try to match everyone to the right cell
New incoming prisoners are entitled to an 'Average' cell when they arrive

New view : Logistics -> Room Quality
Shows the current grading of all cells in your prison.
The colour coding gives a rough guide - green means excellent quality, red means por quality

Shows two numbers over each cell, in the form X / Y
- Y is the current grading of the cell
- X is the grade that the current occupant is entitled to

- Behavioural changes
Prisoner's chance to misbehave is now affected by the quality of their cell AS COMPARED TO AVERAGE
Eg a prisoner in a below-average cell is now more likely to misbehave than before
Prisoners staying in above-average cells are less likely to misbehave, because they want to keep their room


= Misbehaviour / Temperature changes
- Prisoner 'boiling point' now factors in punishment/reform/health/security
This means prisoners become less likely to misbehave over time, if you successfully punish/reform them, and take care of their health and security

- Prisoner tooltip now shows time since last misconduct (good behaviour time)

- Prisoners with long sentences ahead of them are now more likely to cause trouble than before

- A prisoners re-offending chance is now recorded when they first visit the prison.
This value is visible in their Rap Sheet, under 'Grading', in the tooltip for Re-offending rate.


= New room : Mail Room
Allows your prison to receive mail from the outside world - ie letters from inmates families
Bags of unsorted mail will arrive every day at 6am, and be taken to the mail room
Prisoners work within the mail room to sort the mail into satchels, ready for delivery
Prisoners or Guards then take those satchels around the prison and deliver the mail.
Prisoners experience gains in Family, Recreation and Comfort when reading mail
The incoming unsorted mail is a new source of smuggled contraband


- New item : Radio
An additional luxury item you can place in a cell to improve it
Prisoners can listen to a radio for recreation (very similar to the way Tv works)


- Deliveries, Garbage, and Exports must now be at least 1x3 (previously would have been ignored if less than 3 high)


- Fire (continued)
- Fire now destroys utilities like pipes and electrical cables
- Fire trucks will now leave dead and unconcious firemen behind
- Firemen now take 75% less damage from fire than other entities
- Entities now react better to fire - avoiding it where possible
- Fire-engine siren sound now shuts off correctly


= Bug Fixes
- Fixed: Sometimes loading a prisoner based on a Name-in-the-game resulted in corrupted body and head sprites
- Fixed: Movement commands from the player didn't show up unless the entity was itself on screen
- Fixed: Typing '%' into input fields causes the game to crash.


Stay up to date:
Subscribe to our Blog
Subscribe to our Youtube channel
Follow us on Twitter
Join our mailing list
Follow our twitch.tv livestream - we sometimes code live on twitch

70 条留言 了解更多

4月30日

Alpha 32 released

A couple of months ago we announced that we are going to finish Prison Architect in 2015. We've been working hard to fulfil that promise and as a result of April's bug bash we're happy to pin that down further and confirm that Prison Architect will be released in quarter four (Oct / Nov / Dec) 2015!

The team have smashed the previous bug fix record and submitted over 130 fixes and whilst that means that we don't have a content update for you this month, we hope you appreciate the stability, speed and simulation quality of the new build. Normal service will resume next month and please continue to log any issues that you may discover.

In other news we are trying to build our facebook engagement so if you have a moment, please head over and like our page.

Here is our video demonstrating the new features:
https://www.youtube.com/watch?v=AYUJo-hyISw

Death Row continued:
- A new item in the TODO list shows you the current status of your Death Row prisoners (chance of clemency)
- New game over event : Criminal Miscarriage of Justice. Occurs if you execute an inmate who is later exonerated of the crime (Nb. Will not happen if you have reduced his chance of clemency below the legal threshold)

- The lawyer can now provide a last line of legal defense.
If you are on warning (Eg too many deaths in one day), and you fear you will not be able to meet the requirements to avoid being fired, you can use your Lawyer to avert the Game Over event.
Nb. Can only be used once.


= BUG FIXES

The full list of bug fixes can be found here:
http://forums.introversion.co.uk/viewtopic.php?f=17&t=52923&p=588619

62 条留言 了解更多
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评测

“Prison Architect chills me to the bone. If played haphazardly it can be a wonderful farce rich with hilarious anecdotes, but played patiently and carefully it’s a horror game, a top-down voyage into the heart of darkness, an eternal raging fire I forever try but can only fail to douse.”
RPS

Steam Workshop

关于这款游戏

Build and Manage A Maximum Security Prison.

Prison Architect is the world's latest Prison Management Sim. Starting with an empty plot of land you must construct a holding cell with basic water and electricity to house your first batch of prisoners, to buy you enough time to create a proper cell block. You'll need to hire some guards, get some showers built and unless the kitchen is up and running with chefs working away you're going to end up with a riot on your hands. From there you take your prison in which-ever direction you like. A monsterous super-max or comfortable center for rehabilitation, the choice is up to you.


Prison Architect is currently in Alpha which means that the game is playable, but still in development. Not all features are implemented yet and there are many bugs that may affect gameplay. We are currently releasing monthly updated builds which include new features and bug fixes. By buying the alpha you will automatically be gifted a free copy of the full game when it's finished.

系统需求

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS:XP
    • Processor:Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory:4 GB RAM
    • Graphics:Nvidia 8600 / Radeon equivalent (2009 era)
    • Hard Drive:100 MB HD space
    Minimum:
    • Processor:2009 era Macbook Pro, Core2 Duo processor
    • Memory:4 GB RAM
    • Hard Drive:100 MB HD space
    • OS: Ubuntu 12.04 or later
    • Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or Higher
    • Memory: 4 GB RAM
    • Graphics: Nvidia 8600 / Radeon equivalent (2009 era)
    • Hard Drive: 100 MB HD space
有价值的用户评测
35 人中有 34 人(97%)觉得这篇评测有价值
有 5 人觉得这篇评测很欢乐
128.0 小时(记录在案的)
发布于:2月2日
抢先体验版本评测
时隔N久, 重新玩了下这款游戏, 比当初刚出的时候好玩很多, 优化好, 不会出现玩了一个钟头后爆卡, 游戏里的物品也增加了很多, 而且现在支持MOD了. 研究了下游戏给的KEY是要去他官方论坛那里激活绑定论坛账号的. 具体在steam论坛里有教程



2月8日补充:
迷上这个游戏了...杀时间利器
个人感觉在控制犯人最简单的方法就是增加狱警数量,总体数量狱警:犯人=4:5的话很可靠,各种测试证明达到这个比例如果玩家反应快可以在30秒内镇压任何暴动...但是达到这个比例后不会那么容易发生暴动...
在cell block这个单位这里,部署站岗的狱警,狱警数量和犯人的比例达到1:4时不易发生暴动,如果是重刑犯的话至少要1:3
澡堂应该部署至少5%的狱警,防止捡肥皂后发生暴动
同样也应该在食堂部署至少5%的狱警防止暴动

有个很奇怪的问题只要犯人数量超过300之后发生的暴动一般会造成至少50人以上的死亡...

还有...如果cell block里是各种不同等级的犯人关在一起的话应该按里面全是重刑犯防御...真的...

防暴动后逃跑很简单...只要整个监狱只有一个出口并且在出口部署两个门, 做成类似于那种电影里生化实验室的那种门...以NPC的智商根本出不去...(建议在两个门中间加个金属探测器,很有用的)

最好保持有20个以上的狱警处于随时可以调用的状态, 可以快速应付各种突发情况和运输尸体或者是犯人

如果监狱内部已经失控, 只要叫4个武装狱警就行了...测试过可以镇压住300多人的暴动...前提是允许狱警自由使用武器...后果是犯人死伤严重...但是不用出动镇暴警察
(有一次不知道犯人哪来的散弹枪18个镇暴警察进去全挂掉了....最后还是出动了武装狱警才镇压住)



2月9日实验报告:
关于让犯人工作的事情, 虽然可以建多个工场, 但是效率不高, 还不如一群人集中在一个工场
关于犯人在工场中的工作, 虽然买铁皮(他自己买)加工成车牌简单, 但是利润太低了...一张车牌才10块钱...辛辛苦苦工作了一天收入只有5000~10000多
另一个方法比较复杂...而且成本比较高
就是自己建林场, 随便找个室外的空地就行, 雇佣十几二十个园丁让他们种树, 等树长大后工人自己会去砍了送到工场让犯人切割成木板, 一棵树苗100, 一块木板50, 最高时期一天收入12万多
不过这个我弄了一天弄不好平衡...要么没树砍...要么工人全跑去砍树没人做其他事...要么连续几天没木头给他们加工要么木头多的堆的到处都是.......具体要怎样才能达到稳定收入还有待研究......
缩小了林场的规模后木头供不应求会自己买铁皮给他们加工...
这篇评测是否有价值? 欢乐
9 人中有 9 人(100%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
40.6 小时(记录在案的)
发布于:4月4日
抢先体验版本评测
这游戏老有趣了。没记错的话折扣也经常有。
游戏就是建监狱,有教程,一个小故事,做的挺精良。反正就是简单入手,然后快速上瘾。
偶尔开个新监狱就可以玩上一天。它还可以先不建自己做规划(不花钱)。实在是大坑,你凭借想象力创建出来一个监狱然后往往因为不合理又要重做然后一天过去了毛都没建出来。
游戏虽小,五脏俱全。
音效做的挺好的,尤其是地基建完、放置物品、犯人打架..
游戏内容也随着更新越来越多,我是越来越期待正式版本了。像各种各样的犯人课程工作、新的房间和工作人员、犯人传记(看这个真的很有意思)等等
Bug虽然有时候还是会有,但现在也太会影响游戏体验。
有一些地方还是可以再优化一下的..里面的人有时候真的挺弱智。不过玩久了会有些心得,成就感也蛮多的。比如在浴室里面放马桶好像有奇效。
如果不是一心追求突突突爽爽爽砍砍砍,能接受慢热的游戏的话,我相信在50%off以上买回去不会后悔。
这篇评测是否有价值? 欢乐
5 人中有 5 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
1.8 小时(记录在案的)
发布于:4月15日
抢先体验版本评测
造一个监狱让你带回去 在我关上车门以后挥一挥手 这监狱里不想太多事情的意义 也没有欲求成功的目的
这篇评测是否有价值? 欢乐
4 人中有 4 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
5.1 小时(记录在案的)
发布于:2月9日
抢先体验版本评测
打折入的小游戏,30刀不太值,如果卖14.99刀还是很理想的

就游戏而言完成度还可以,小BUG还是有的,耐玩度很高,从建造规划开始,然后安排人员,安排日程表等等

很不错的游戏,但是不值得原价入(一般没有三个小时的时间我不敢打开这个游戏)
这篇评测是否有价值? 欢乐
634 人中有 585 人(92%)觉得这篇评测有价值
有 6 人觉得这篇评测很欢乐
64.3 小时(记录在案的)
发布于:2月4日
抢先体验版本评测
-Built a beautiful prison
-Received a freakin legendary prisonner
-Built a mini prison only for him
-Hired 3 armed guards, 3 guards, and 3 dog handlers to watch over him day and night
-He stole a lighter which was brought to him by someone who threw it over the perimeter wall 3KM far from his cell
-Burnt his cell down
-Stole a shotgun and killed each of my guards
-Paused the game and made 10 normal guards spawn in front of him
-He shot his way through them
-Received 15 times 24H of lockdown for his crimes when I finally managed to handcuff him
-Starved to death because I had no way to remove his sentence

10/10 The developpers made Chuck Norris starve
这篇评测是否有价值? 欢乐
3 人中有 3 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
72.3 小时(记录在案的)
发布于:1月25日
抢先体验版本评测
实话说价格有点高 不过很耐玩 特别是那个会倒闭的选项出来之后更具有挑战性了
这篇评测是否有价值? 欢乐
2 人中有 2 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
2.6 小时(记录在案的)
发布于:5月18日
抢先体验版本评测
打发时间蛮不错的,不觉得他们很萌么
这篇评测是否有价值? 欢乐
4 人中有 3 人(75%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
21.2 小时(记录在案的)
发布于:2014年12月22日
抢先体验版本评测
很真实,很好玩的一款模拟经营类游戏.
首先你要记住在开始游戏时要规划好蓝图,在哪个地方建什么.不要到最后一团糟
慢慢探索,不要急躁.
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
32.2 小时(记录在案的)
发布于:2014年12月31日
抢先体验版本评测
游戏还行,就是除了bug其他都不行。
这篇评测是否有价值? 欢乐
3 人中有 2 人(67%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
0.9 小时(记录在案的)
发布于:2014年12月22日
抢先体验版本评测
真的很有趣,不多说,虽然才100多M,但是玩的内容确实很多
这篇评测是否有价值? 欢乐
3 人中有 2 人(67%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
11.4 小时(记录在案的)
发布于:5月12日
抢先体验版本评测
这就是主题监狱啊!

先基建,再设计水电,最后修都。 还要小心政府给点钱不够用, 细节到位但又不那么繁琐。强烈推荐

现在一大乐事就是那张纸画画怎么设计监狱。 买吧,太好玩了。
这篇评测是否有价值? 欢乐
249 人中有 229 人(92%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
14.9 小时(记录在案的)
发布于:1月14日
抢先体验版本评测
Built a prison, had prisoner named Maxwell. Maxwell was in prison for stealing a guitar, Maxwell got defensive when others ridiculed him. I am the warden of this prison, time to save maxwell. Relocate him near our armory, let him roam around freely for a few days to collect items. Send him back to his old cell, metal detectors are set off, call guards off tell them this is neccesary. Send Maxwell and everyone who ridiculed him to the shower, locked the doors. Maxwell was the only one to come out.

10/10 Would play again
这篇评测是否有价值? 欢乐
290 人中有 247 人(85%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
14.5 小时(记录在案的)
发布于:2014年12月20日
抢先体验版本评测
It's like SimCity, but your Sims stab each other.
这篇评测是否有价值? 欢乐
109 人中有 101 人(93%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
93.5 小时(记录在案的)
发布于:1月4日
抢先体验版本评测
One day you're trying to figure out why you want to keep prisoners from collecting spoons and the next day the army is trying to forcibly retake your blood soaked prison from prisoners hiding in your armory. And as you watch your dying employees beg for a god or devil to save this from the horror you created, as you watch your life's work crumble before the sounds of gunfire and the screams of these lost souls. Maybe you'll realise, if all too late, you should have taken those spoons.
这篇评测是否有价值? 欢乐
176 人中有 149 人(85%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
15.3 小时(记录在案的)
发布于:2014年12月30日
抢先体验版本评测
61 year old convict, Arnold McFluffybottom, punched the toilet in his cell, whereupon he was immediately jumped by 7 guards and beaten unconscious.

10/10
这篇评测是否有价值? 欢乐
152 人中有 131 人(86%)觉得这篇评测有价值
有 3 人觉得这篇评测很欢乐
19.7 小时(记录在案的)
发布于:1月1日
抢先体验版本评测
One of my prisoners Tried to Escape through The Water Pipes, Destroyed the ends of the pipes and trapped Him

He died In those Pipes,I Think he learned his Leason

9.5/10
这篇评测是否有价值? 欢乐
133 人中有 105 人(79%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
62.4 小时(记录在案的)
发布于:1月18日
抢先体验版本评测
How do you fit a drill in your anal cavity?
这篇评测是否有价值? 欢乐
250 人中有 181 人(72%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
15.7 小时(记录在案的)
发布于:2014年12月24日
抢先体验版本评测
Basically the best game this year
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80 人中有 66 人(83%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
33.7 小时(记录在案的)
发布于:2014年12月19日
抢先体验版本评测
Prison Architect is a mind-broadening experience, a game about building a prison, planning out cell blocks, balancing budgets, arranging schedules, maintaining peace, quelling unrest and thwarting escape attempts. It’s a not finished gaol-management sim that, despite still being under development, is currently available to purchase and play on Steam...and you should.Here’s how Prison Architect plays: you’re given a plot of land and a metric wodge of cash with which to build a prison. About a dozen men found guilty by a jury of their peers turn up once a day expecting the bare minimum of care afforded to them by the state. You can click on them to see their criminal records, but you have no direct control over their movements. Instead you plot out the foundations of buildings, which a team of workmen then construct, before designating functions to the rooms you’ve made. Hastily cobbled together holding cells will accommodate a few prisoners while you construct dozens of smaller individual cells. Showers must be hooked up to plumbing, cooks must be hired to work in kitchens, cafeterias must feed prisoners, guards must open and close locked doors in order to escort inmates, staff and visiting families to and from their destinations.A 24 hour clock ticks along, turning the day to night, with your prisoners adhering to a configurable schedule of sleeping, eating, yard time, work time and free time. The idea is to construct things in such as a way as to keep the largest number of inmates moving efficiently between their cells, showers, laundry rooms, workshops, yards and back to bed, all while keeping the system secure enough to detect smuggled contraband and deter escapees.Accountants and psychologists and security chiefs can all be hired and supplied with furnished offices to unlock new menu screens and information about your prison population. You can take on government grants, which offer you a cash advance in exchange for meeting certain criteria.Besides these grants, Prison Architect is a sandbox balancing act in which happy prisoners require costly amenities and unhappy prisoners will eventually riot, using contraband weapons such as screwdrivers stolen from workshops to stab up their fellow incarcerated. It’s a virtual delinquency ant farm in which you tread the line between your prisoners’ happiness and the prison’s efficiency and safety.et up metal detectors and order extensive searches of every cell and tensions will rise, but neglect to de-shiv your inmates in favour of a feel-good prison atmosphere and those happy prisoners will end up all stabbed to bits in a bodybag.Introversion are not shy about advertising Prison Architect’s in-progress state and their promise to you is that you are directly funding the ongoing development of the game with your purchase, in exchange for monthly updates and, eventually, a copy of the finished game.Prison Architect is a good game in its current state and pretty much the only early access game that hasn't disappointed so far.
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462.0 小时(记录在案的)
发布于:2014年12月13日
抢先体验版本评测
Prison Architect is still in alpha - but you really wouldn't know it. The game is as feature-rich as a complete product (moreso, if anything) and there are no game-breaking bugs.

So, what is it?
Prison Architect is a nod back to the micro-management games of old (I'm avoiding the word 'tycoon' because that has become a hackneyed term to mean simplified 'make lots of money' cartoon game). It's pure sandbox so don't let the first 'mission' put you off. It did me (I didn't find it interesting) and didn't then play the game for a year or more, but that first mission is pure tutorial just to show you how the very simple tools work. You are then left on your own with a blank canvas and all the tools you'll need for designing your own prison.

How complicated is it?
It's not at all - but it can be if you want it to be. It's genius in design for that. You can be in the game and designing your own prison very quickly indeed without needing to be bogged down in all the minutiae of prisoner and roster management, but the beauty of the game is that, if you WANT that level of micro-management, you can. You can set individual punishments and such for prisoners, but you don't have to. You can schedule different daily timetables for each level of security prisoner so there are no clashes and inevitable riots, but you don't have to. You can individually manage reform program scheduling, but you don't have to. You get the idea. The game automates all these things by default, but allows you to override them if/when you want to.

Of course, getting a prison off the ground AND making money is that usual tycoon balancing act. You have to start building foundations, but you can't go too large too soon otherwise you will be bankrupt overnight (and game over). You can't expand one area too quickly (e.g. cells) unless you have the infrastructure in place to support them (bigger canteens, showers, and more utilities). And not everything is available to you right away: you unlock specialist staff and services as you go, providing a feeling of achievement on top of the creative aspect of the game. The fun is in finding that balance and making your very own Alcatraz (or Reform Centre if you feel like being a benevolent architect). The game scores you on the overall effectiveness of your prison (determined by how many riots and escapes you've had versus reformed and released prisoners unlikely to reoffend).

It's a PRISON game - how is that even fun?!
Oh, but it is! If you like designing and tweaking 'something', then this is your game. Maybe you played Rollercoaster Tycoon, or Transport Tycoon, or even Simcity or Theme Hospital. Bear in mind that it's pure sandbox (right now at least; I vaguely recall reading that missions might be added later but don't take my word for it). You have a planning tool that will allow you to freeform-design your layout without committing any money, then build on top of your design after. The fun is in creating a layout you want, and balancing it to make it work well (no good sticking a dining hall at the other end of the map if prisoners cannot reach it in their allotted mealtime slot).

About that 'alpha' thing...
Yeah, it's not even beta, but don't be fooled. This is in a better state than any other beta game I've tried. There are elements still to be finished (the execution chamber does nothing I believe, despite its appearance in the tutorial mission, and some things don't seem to have much effect on environment yet), but Introversion have been updating the game very regularly over two years. I joined the alpha at its earliest stage and still the updates come. Even if they didn't, this is a complete and playable game exactly as it is right now, and I have close to 160 hours recorded in the Steam version alone.

Mod support
The game has an incredibly open mod support scheme and there are plenty of popular mods in the Steam Workshop right now. I've tried the Women's Prison mod and it is easy to activate or deactivate each mod in the game. An excellent design. Of course, with the game changing periodically there is no guarantee that mods will continue to work for each iteration, but their easy removal means no worries.

In summary
Prison Architect is a game that most certainly doesn't feel like an alpha (or even beta). Get past the somewhat awkward-feeling introductory mission and you have all the tools needed to design your own prison. It's a micro-management sandbox simulator that's easy to get into, fun, and will inevitably sink far too many hours of your time! Highly recommended, and a great example of crowd-funding at its absolute best.
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