Wreckfest is a new demolition derby themed racing game with soft-body damage modeling, sophisticated driving dynamics and in-depth vehicle upgrading, featuring both demolition derbies and more traditional track races. It’s all about fun, breakneck racing and over-the-top crashes.
Valutazione degli utenti: Perlopiù positiva (5,222 recensioni) - 5,222 recensioni degli utenti (78%) per questo gioco sono positive.
Data di rilascio: 14 gen 2014

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Nota: i giochi in accesso anticipato non sono completi e potrebbero venire modificati in futuro, oppure rimanere incompleti. Se non vuoi giocare a questo gioco nel suo stato attuale, ti conviene aspettare per vedere se verrà sviluppato ulteriormente. Altre informazioni

Cosa dicono gli sviluppatori:

“Warning: Early access phase is meant to give you a chance to experience the game as it progresses through its development cycle, and the game is still at an early stage. As such, it does contain missing features and nasty bugs. Developing the game together with the players gives us a lot more creative freedom, and you get to communicate with the development team to make sure we’re making the all-out racing game that you want.”
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Consigliato dai curatori

"A very fun racing and crashing game. It lacks of content at the moment, but it's worth buying anyway! Definitely recommended."
Guarda la recensione completa qui.

Aggiornamenti recenti Mostra tutto (34)

24 novembre

Hotfix 2015-11-24 #2

  • Fixed false 'performance degraded' alert in lobby.
  • Fixed incorrect skybox rotation for both weathers.
  • Lawn Mower's steering wheel now rotates correctly.
  • Added an alert to server browser to show server incompatibility.

13 commenti Altre informazioni

24 novembre

Hotfix 2015-11-24

  • Car part changes and market purchases are now no longer cancelled for any reason, including event change.
  • It is no longer possible to wreck the lawn mower after finishing the race.
  • Marketplace is now restocked after each multiplayer event.
  • AI is now using the same tires as the player to prevent unfair handicap.
  • Upgrade selection menu now displays up-to-date parts when leaving marketplace.
  • Dedicated server event start timer length doubled (to 60 seconds) to allow more fitting time.
  • When entering lobby loading screen is now displayed until cars are loaded to avoid lag.
  • American 4 stock gearbox now only has four gears as designed.
  • Implemented missing backfire effect on American 2.
  • Fixed various parts that had incorrect durability.

13 commenti Altre informazioni
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Edizione deluxe digitale

Buy the Digital Deluxe Edition and get a lot of great, exclusive content!

  • Backer Race Car
    A special in-game race car that's not going to be available later!
  • Wallpapers
    A set of cool wallpapers to trick out your desktop in style.
  • Soundtrack
    A rocking soundtrack of the game.
Please note that the extra content will be available at a later date.

Next Car Game Sneak Peek 2.0

Upon purchasing, Next Car Game Sneak Peek 2.0 will be added to your library!

Steam Greenlight

Informazioni sul gioco

Wreckfest is a new demolition derby themed racing game with soft-body damage modeling, sophisticated driving dynamics and in-depth vehicle upgrading, featuring both demolition derbies and more traditional track races. It’s all about fun, breakneck racing and over-the-top crashes.

Expect epic crashes and tight, neck-to-neck fights over the finish line on run-down racing tracks. Expect proper demolition derbies. Expect brand new ways for metal to bend and the signature once-in-the-lifetime moments that can be achieved only with true-to-life physics simulation.

It’s a motorsport, but not just any motorsport. It’s a motorsport with attitude.

Unique Racing Experience

First and foremost, we’re building a FUN racing game with PERSONALITY. It’s all about the stuff that really matters: varied tracks, cool cars, and the defining once-in-the-lifetime moments that can be achieved only with true-to-life physics simulation. If you’re familiar with our previous games, you already know what we’re aiming at: exhilarating racing action with sophisticated physics and damage modeling, only this time we’re upping the ante on almost every front. This is the game we envisioned way back in the early 2000s, only re-imagined for today’s technology and gaming standards.

Awesome Cars

The cars are old, cheap, banged up, patched together, rusty… just awesome! In short, our cars ooze with STYLE. You won’t find anything like them in other racing games. We’ve got variety, as well: everyone loves the old American heavy-hitters from the muscle car era, but we’re not neglecting the fun little European and Asian cars from the long-gone decades either. The best part is that you’ll be taking them apart and building them back up again in your garage; the career is as much about your garage and your project cars as it is about racing.

Exciting Engine

Our in-house ROMU engine is a hell-bent beast that's precision-engineered for high-speed, breakneck racing. We have also already implemented fully deformable soft body car damage, meaning that the cars will react to damage in a very tangible, convincing way. While we're focused on action, motorsport authenticity is not forgotten, either. To that end our engine is simulating vehicle dynamics in a very sophisticated fashion. Rolling resistances, casters and slip angles are definitely not ancient Greek to us, and you as the player will be the one benefiting from our expertise.


The current Early Access release contains four playable cars and a number of tracks, showcasing both white-knuckle track racing and explosive demolition derby action with 24 cars that will give you taste of things to come. During the coming months we’re going to give the game a lot of polish as well as implement many new exciting features, and all Early Access supporters have a unique opportunity to get involved in the development of the title!

We’ve also giving a playable Technology Sneak Peek 2.0 to all our Early Access supporters. The sneak peek features a playground that we use internally to test various features various like car damage and environment destruction. Version 2.0 includes new destructive machinery, more dynamic stuff to blow up, spectacular stunts and an awesome physics cannon that we use to play with our physics engine. With the physics cannon you too will now have a chance to cause mayhem to heart’s content by launching missiles, throwing stuff around and destroying the environment as well as the cars!

  • Online multiplayer with 24 players.
  • Dedicated server support.
  • LAN multiplayer.
  • Seven cars: American Muscle I, II & III, European Hatchback, American Sedan and European Coupe I & II, each with unique handling traits.
  • A number of different performance and handling upgrades, mimicking selected real-world parts.
  • A number of race tracks including Tarmac, Sandpit, Figure 8 and Speedway I & II, featuring both normal and reverse layouts.
  • Four different derby stadiums: Speedbowl, Stadium, Small Stadium and Mud Pit.
  • Various race and derby game modes including Team Deathmatch with up to (!) 24 cars, all with dynamic damage.
  • Soft-body car damage physics system that doesn't need a super computer - even online!
  • Highly configurable support for force-feedback wheels, pedals and H-shifters.
  • Dynamic content that reacts realistically – fences and billboards break down, tires fly around.
  • In-game Photo Mode and Replay with a number of cameras, configurable field-of-view and depth-of-field.
  • BONUS: A playable Technology Sneak Peek 2.0 - Have fun in the physics playground!


Wreckfest is currently in early Pre-Alpha stage, and the Early Access version is going to serve as a basis on which we will continue building the game based on your feedback on what works and what doesn't. Throughout the Early Access phase we're going to gradually add more content and new features to the game, with some of the most important key features planned being:

  • Improved car damage and handling.
  • More cars, each with different stylings and performance.
  • More race tracks and derby stadiums with varying surfaces.
  • More dynamic content on the tracks to drive through and crash into.
  • Highly configurable multiplayer with a variety of modes.
  • Extensive player garage and car upgrading system.
  • In-game classifieds to buy and sell cars and parts.
  • Streamlined and polished user interface.
  • Improved graphics quality and performance.

Please note that all features mentioned here may be altered or removed during the development of the title if deemed necessary.

Requisiti di sistema

    • OS: Windows Vista
    • Processor: Intel® Core™2 Duo 2.4 GHz or AMD Athlon™ X2 2.5 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA Geforce® GTX™ 460 or AMD Radeon™ HD 6450
    • DirectX: Version 11
    • Storage: 4 GB available space
    • Sound Card: DirectX®-compatible
    • OS: Windows 7 or Windows 8
    • Processor: Intel® Core™ i5 or AMD Phenom™ II X4
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce® GTX™ 570 or AMD Radeon™ HD 7750
    • DirectX: Version 11
    • Storage: 4 GB available space
    • Sound Card: DirectX®-compatible
Recensioni utili
1 persone su 1 (100%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
25.6 ore in totale
Pubblicata: 24 novembre
Recensione della versione ad accesso anticipato
Prima di introdurre il tutto preciso che la recensione è su una versione Alpha

Bene bene automobilisti, senza indugio su segugio... hemmm no, no ho sbagliato slogan.
Parliamo di Next Car Game: Wreckfest (NCG), un gran bel titolone anche se ancora in sviluppo, cominciamo con qualche domanda:

Avete mai giocato ad un gioco bello bello ma purtroppo le macchine non si rompono?
Avete mai customizzato una macchina solo nell'aspetto, ma avreste voluto anche cambiare qualche parte in più per fare la differenza su pista?
Avete mai sfracellato la macchina su un pilasto di cemento e la macchina rimbalza come una palla di cemento/gomma e tutto rimane illeso?
Avete mai giocato ad un gioco molto foto-realistico?
Avete, avete, avete...

Bhe sicuramente avete fatto molte cose del genere, ma mai tutte nello stesso gioco, NCG vi offre la gioia, anzi no il piacere di cimentarvi in gare dove dovete curare la vostra macchina come se fosse reale. Ebbene si, si rompe tutto, ma davvero tutto, anche dalle parti interne (motore, freni, ammortizzatori, scarichi, ecc.), e comi si dice in pista non ci vai se la grana non ce l'hai.
Ovviamente I soldini si guadagnano sia se si gioca in Single-player che in Multiplayer, sia se si arriva ultimi che primi, quindi niente paura :)

Sin dal primo momento in cui mettete le mani sul joypad o sul volante (molto mejo), verrete catapultati in un turbinio di scontri, sportellare, testa coda e tanti pezzettini di macchina che volano, potrete scegliere tra 2 varianti principali di gioco:

- Corsa su pista
- Distruction derby

Ebbeni SIII!!! i vecchio Destruction derby della playstation è tornato ma in veste srabellerrima!

Ogni variante ha poi delle sotto gare che permettono di rendere il gioco più vario, esempio per la versione gara si ha la possibilità di fare la classica sfida fino a 23 macchine, chi arriva primo vince, oppure la corsa a squadre, o la sfida eliminazione che consiste nella diretta eliminazione dell'ultimo giocatore a ogni fine giro, e altre.
Per il Destruction Derby manco ve lo dico ahaha, usate l'immaginazione, 23 auto, un'arena, e tanta voglia di distruggere.

Ciliegina sulla torta c'è il muliplayer, quindi mazzate con amici o gente presa a caso :)


Affrontiamo il reparto grafica e fisica applicata

Graficamente è un gioiello, è curato nei minimi dettagli, le macchine sono capolavori da gustare anche dopo gli incidenti, le piste sono ben curate come gli effetti di riflessione e particellare.

La fisica è a dir poco fantastica, supera di gran lunga molti giochi come "Burnout", le macchine si rompono in tempo reale e in modo diverso in base a dove si colpisce o si viene colpiti e rimangono danneggiate. Persino gli elementi scenici come muretti, colonne, cartelloni, ecc., si rompono e scoprono la loro ossatura come uno sparti traffico di cemento che rivela le barre di ferro al suo interno.

Pro e contro


- Grafica molto realistica, se si applica una desaturazione attraverso i settaggi della scheda grafica ed un contrasto elevato si ha quasi la realtà
- Struttura del gioco ben fatta con diverse possibilità di gioco
- Fisica spettacolare
- Piacevolissima giocabilità
- Multiplayer
- Diversi circuiti e arene (siamo ancora in alpha figuriamoci dopo)
- Possibilità di customizzare le auto in tutto e per tutto
- Market di gioco dove vendere auto, pezzi, ecc. (ovviamente soldi di gioco, non veri)


- E' in inglese (per gli amanti "io no spik inglish"), ma chi se ne frega
- Un po di smarrimento per quanto riguarda la customizzazione delle auto (anche se è stato implementato da poco)
- Nella modalita Destruction derby, la macchina cammina ancora anche se è ben accartocciata, ma lo sistemeranno


Grafica e tecnica: 10/10
Giocabilità: 9/10
Longevità: 8/10
Colonna sonora, effetti audio: 7/10


Ciao a tutti ci si vede in gioco :)
Questa recensione ti è stata utile? No Divertente
39 persone su 50 (78%) hanno trovato questa recensione utile
5 persone hanno trovato questa recensione divertente
17.8 ore in totale
Pubblicata: 22 novembre
Recensione della versione ad accesso anticipato
Sadly I have to change my positive review to one that is now negative. The game used to be real fun, you could load it up get straight into an online race and race and smash your way around the track!! So great!!

Now the devs seem to have implemented some type of rpg career type mode in the MP!!! This means that you start off with a slower less powerful car and race against others with better faster cars. Your car will become damaged now and you have to finance the replacement of new parts. It seem you get most money from playing singe-player. So back to that mode to get some money to be able to go back in multiplayer.

Why would devs make it like this?

A lot of people just want to online race, not screw about replacing body parts and having the other people on the start line having faster cars!!!

If the devs realise the error of their way I will rewrite this review, but this mechanic in the game completly breaks the game.
Questa recensione ti è stata utile? No Divertente
53 persone su 89 (60%) hanno trovato questa recensione utile
4 persone hanno trovato questa recensione divertente
7.5 ore in totale
Pubblicata: 30 ottobre
Recensione della versione ad accesso anticipato
Months between updates. I am begining to feel like i have been ripped off.
Questa recensione ti è stata utile? No Divertente
10 persone su 11 (91%) hanno trovato questa recensione utile
27.4 ore in totale
Pubblicata: 21 novembre
Recensione della versione ad accesso anticipato
Latest update has car handling back to being stiff as a board and more "realistic" damage modelling. BUGBEAR, the hook of this game was the chaotic and impressive damage and balls to the wall racing. The new realistic track is quite boring. Please go back to the crazy, wacky, intensity of before. Every step towards realism pushes me farther away from this title. It's a good game with responsive handling in one update, and then everything is stiff in the next. What handling was best...look to the playground that was released to the early backers/earlier versions of the game. This game was different, I fear it'll become the banger version of gran turismo.

please BUGBEAR, I've been along for a lot of the ride, the game is losing it's charm inside the realism. I don't know if there are loud voices in the community calling for more realism but you've had it nailed a couple times. the balance shifted towards realism again, and again. No longer are there rollovers in the opening turns, and the AI no longer tries to kill you in a regular race, cars can't be thrown around in the same fashion, and the damage modelling becomes stiffer yet again. Please take a critical look at what had everyone excited for this in the first place.

I'll add that the durability, marketplace, and car purchasing is a step in the right direction. That adds to the game in a way that makes it deeper w/o taking out any of the fun.
Questa recensione ti è stata utile? No Divertente
20 persone su 31 (65%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
4.6 ore in totale
Pubblicata: 15 novembre
Recensione della versione ad accesso anticipato
This is... or was what seemed to be a promising game... Loved all the Flatout games. I bought this game in hopes it was going to be put onto the same path... Excellence. The physics demo was cool. showed us all what they could do. but every so often i jump on to check out the updates... oh but wait... what updates? I bought this game 6/2/2015. and the only DECENT update was the multiplayer... but even than it was laggy and spikey all over the tracks. I understand this is an early access game. but lets get real... Bugbear needs to step up to theyre reputation and complete this game. The slack is real.

I do not recomend this game until it has been finished. OR atleast closer to being finished
Questa recensione ti è stata utile? No Divertente