Wreckfest is a new demolition derby themed racing game with soft-body damage modeling, sophisticated driving dynamics and in-depth vehicle upgrading, featuring both demolition derbies and more traditional track races. It’s all about fun, breakneck racing and over-the-top crashes.
Nutzerreviews: Sehr positiv (4,737 Reviews)
Veröffentlichung: 14. Jan. 2014

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Early Access-Spiel

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Hinweis: Dieses Early Access-Spiel ist noch nicht fertig und könnte sich in Zukunft verändern. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, sollten Sie abwarten und sehen, ob sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

“Warning: Early access phase is meant to give you a chance to experience the game as it progresses through its development cycle, and the game is still at an early stage. As such, it does contain missing features and nasty bugs. Developing the game together with the players gives us a lot more creative freedom, and you get to communicate with the development team to make sure we’re making the all-out racing game that you want.”

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"Frantic racing, excellent drifting and realistic physics combined with great wheel and pedal support make this a must have for any driving fan."
Lesen Sie hier das vollständige Review.

Kürzliche Updates Alle anzeigen (23)

10. Juni

Wreckfest gets more punch under the hood, update coming soon!

We're pleased to announce that the next update of Wreckfest is scheduled for this month, and it will mark an important milestone for our game. In the update we will be introducing our completely new tire and suspension simulation model that will provide for a much more immersive driving experience on both tarmac and sand. The update will also feature our next-generation DirectX 11 rendering engine that will make it possible to faithfully recreate realistic environments with advanced physically based materials and lighting (PBR).

Since we've been working hard with the physics and rendering features of the game this update will not contain much new content, but as a teaser of the great things to come the update will ship with the first iteration of the reworked Sandpit track to give you a glimpse of the level of quality and realism we're striving for with our next-generation environments. Not only that, but you will also get a chance to experience an early version of a new oval track that we have in production. Since the new tracks would be nothing without new toys to race around with, we'll be including two new cars as well. Both of them are still heavily in progress, mind you, but nonetheless you will get to take them for an early test drive. Needless to say, the update will also contain a huge number of other added features and improvements, many of which have been requested by you, our dear players and supporters.

As it is so often, when one journey ends another begins. The next update is a first, important step in realizing our dream for Wreckfest. Now with most of the heavy lifting done on the physics and rendering department of the game our development team will be working full-steam on new good stuff to come in the next months: a whole lot of new cars, new tracks, car customization, modding support as well as other features and content that in end will make Wreckfest THE definite game for anyone looking for rough, no-holds-barred racing experience.

A full changelist will be available with the update, but here are the most important changes:

  • New simulator-grade physics engine with advanced tire and suspension geometry simulation.
  • New DirectX 11 rendering engine with realistic physically based materials and lighting.
  • 64-bit operating system support for optimal performance on modern computer systems.
  • Hardware MSAA anti-aliasing with advanced foliage transparency antialiasing.
  • Dedicated server for optimized multiplayer performance with command-line and remote configuration features.
  • Steam leaderboards and player statistics for tracking and comparing performance with other players.
  • Support for changing the track and the car in lobby as well as adding bots to multiplayer events.
  • New game modes Team Race and Elimination Race, guaranteed to provide explosive racing action for 2-4 teams.
  • One new track and another one completely overhauled.
  • Two new cars, an American and a European one.

As always, thank you for your enthusiasm, dedication and support. See you on the track!

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Digitale Deluxe-Edition

Buy the Digital Deluxe Edition and get a lot of great, exclusive content!

  • Backer Race Car
    A special in-game race car that's not going to be available later!
  • Wallpapers
    A set of cool wallpapers to trick out your desktop in style.
  • Soundtrack
    A rocking soundtrack of the game.
Please note that the extra content will be available at a later date.

Next Car Game Sneak Peek 2.0

Upon purchasing, Next Car Game Sneak Peek 2.0 will be added to your library!

Steam Greenlight

Über dieses Spiel

Wreckfest is a new demolition derby themed racing game with soft-body damage modeling, sophisticated driving dynamics and in-depth vehicle upgrading, featuring both demolition derbies and more traditional track races. It’s all about fun, breakneck racing and over-the-top crashes.

Expect epic crashes and tight, neck-to-neck fights over the finish line on run-down racing tracks. Expect proper demolition derbies. Expect brand new ways for metal to bend and the signature once-in-the-lifetime moments that can be achieved only with true-to-life physics simulation.

It’s a motorsport, but not just any motorsport. It’s a motorsport with attitude.

Unique Racing Experience

First and foremost, we’re building a FUN racing game with PERSONALITY. It’s all about the stuff that really matters: varied tracks, cool cars, and the defining once-in-the-lifetime moments that can be achieved only with true-to-life physics simulation. If you’re familiar with our previous games, you already know what we’re aiming at: exhilarating racing action with sophisticated physics and damage modeling, only this time we’re upping the ante on almost every front. This is the game we envisioned way back in the early 2000s, only re-imagined for today’s technology and gaming standards.

Awesome Cars

The cars are old, cheap, banged up, patched together, rusty… just awesome! In short, our cars ooze with STYLE. You won’t find anything like them in other racing games. We’ve got variety, as well: everyone loves the old American heavy-hitters from the muscle car era, but we’re not neglecting the fun little European and Asian cars from the long-gone decades either. The best part is that you’ll be taking them apart and building them back up again in your garage; the career is as much about your garage and your project cars as it is about racing.

Exciting Engine

Our in-house ROMU engine is a hell-bent beast that's precision-engineered for high-speed, breakneck racing. We have also already implemented fully deformable soft body car damage, meaning that the cars will react to damage in a very tangible, convincing way. While we're focused on action, motorsport authenticity is not forgotten, either. To that end our engine is simulating vehicle dynamics in a very sophisticated fashion. Rolling resistances, casters and slip angles are definitely not ancient Greek to us, and you as the player will be the one benefiting from our expertise.


The current Early Access release contains four playable cars and a number of tracks, showcasing both white-knuckle track racing and explosive demolition derby action with 24 cars that will give you taste of things to come. During the coming months we’re going to give the game a lot of polish as well as implement many new exciting features, and all Early Access supporters have a unique opportunity to get involved in the development of the title!

We’ve also giving a playable Technology Sneak Peek 2.0 to all our Early Access supporters. The sneak peek features a playground that we use internally to test various features various like car damage and environment destruction. Version 2.0 includes new destructive machinery, more dynamic stuff to blow up, spectacular stunts and an awesome physics cannon that we use to play with our physics engine. With the physics cannon you too will now have a chance to cause mayhem to heart’s content by launching missiles, throwing stuff around and destroying the environment as well as the cars!

  • Online multiplayer.
  • LAN multiplayer.
  • Five cars: American Muscle I & II, European Hatchback, American Sedan and European Coupe, with unique handling traits.
  • A number of different performance and handling upgrades, replicating selected real-world parts.
  • A number of race tracks including Tarmac, Sandpit, Figure 8 and Speedway, featuring both normal and reverse layouts.
  • Three different derby stadiums: a large stadium, small stadium and a mud pit.
  • Various race and derby game modes including Team Deathmatch with up to (!) 24 cars, all with dynamic damage.
  • Soft-body car damage physics system that doesn't need a super computer - even online!
  • Highly configurable support for force-feedback wheels, pedals and H-shifters.
  • Dynamic content that reacts realistically – fences and billboards break down, tires fly around.
  • In-game Photo Mode and Replay with a number of cameras, configurable field-of-view and depth-of-field.
  • BONUS: A playable Technology Sneak Peek 2.0 - Have fun in the physics playground!


Wreckfest is currently in early Pre-Alpha stage, and the Early Access version is going to serve as a basis on which we will continue building the game based on your feedback on what works and what doesn't. Throughout the Early Access phase we're going to gradually add more content and new features to the game, with some of the most important key features planned being:

  • Improved car damage and handling.
  • More cars, each with different stylings and performance.
  • More race tracks and derby stadiums with varying surfaces.
  • More dynamic content on the tracks to drive through and crash into.
  • Highly configurable multiplayer with a variety of modes.
  • Extensive player garage and car upgrading system.
  • In-game classifieds to buy and sell cars and parts.
  • Streamlined and polished user interface.
  • Improved graphics quality and performance.

Please note that all features mentioned here may be altered or removed during the development of the title if deemed necessary.


    • OS: Windows XP
    • Processor: Intel Dual-Core 2.4 GHz or AMD Dual-Core Athlon 2.5 GHz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 8800GT or AMD Radeon HD 3830
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX®-compatible
    • OS: Windows 7/Windows 8
    • Processor: Intel Core i5, AMD Phenom II X4 or better
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 570, AMD Radeon HD 7750 with 1 GB VRAM or better
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX®-compatible
Hilfreiche Kundenreviews
17 von 23 Personen (74%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
6.6 Std. insgesamt
Verfasst: 5. Juni
Early Access-Review
Hier mal meine Meinung zu diesem Spiel:
+Bestes Derbyspiel ever
+Grafisch für eine Simulator sehr weit vorne
+Sounds klingen ganz gut
-Keine Updates mehr vom Entwickler

Ist das Spiel Tod?
War dieses Review hilfreich? Ja Nein Lustig
6 von 7 Personen (86%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
7.8 Std. insgesamt
Verfasst: 13. Juni
Early Access-Review
Wenig deutsche Reviews, deshalb hier eins:

Es ist ein sehr gutes und zugleich realsitisches Renn- und Karambolagespiel. Man kann Rennen oder "Zerstörungen" spielen, wo man bei letzterem die Gegner ausschalten muss. Macht alles sehr viel Spaß! :)
Das blöde ist nur, dass es seit Monaten keine Updates mehr gab...
Ich hörte aber, es soll noch etwas kommen, also ist das Spiel wohl nicht tot bzw. verlassen.
Es soll wohl später mal (ganz grob gesagt) so ähnlich wie World of Tanks oder War Thunder werden, wo man Geld verdient und Fahrzeuge kaufen kann und in der Garage aufmotzt.

Ich finde dennoch ein Kauf lohnt sich, denn selbst wenn (was ich nicht glaube) nichts mehr kommt, macht es dennoch unglaublich viel Spaß, auch für zwischendurch.
Der Multiplayer läuft auch ausgezeichnet und fehlerfrei.

Der letzte Punkt ist der Preis, welcher doch etwas hoch ist. Ich habe es mir im Sale zum Glück für 13 Euro anstatt der fast 30 Euro gekauft. Sollte das der Fall beim Lesen dieses Reviews sein, dann sofort zuschlagen! Wenn nicht, sollte man es sich eventuell noch einmal überdenken. ;)
War dieses Review hilfreich? Ja Nein Lustig
1 von 1 Personen (100%) fanden dieses Review hilfreich
2.2 Std. insgesamt
Verfasst: 16. Juni
Early Access-Review
Sehr gutes Wagenhandling, irre Schadensmodelle, macht schon in der Beta süchtig :D
War dieses Review hilfreich? Ja Nein Lustig
2 von 3 Personen (67%) fanden dieses Review hilfreich
8.6 Std. insgesamt
Verfasst: 13. Juni
Early Access-Review
Empfehlenswert. Trotz Early-Access-Status ist dieses Spiel schon ein Ausblick auf einen würdigen FlatOut-Nachfolger. Die Physik-Engine ist extrem realistisch, wenngleich BeamNG noch bessere Fahrzeugverformungen hat, gibt es hier eindeutig die bessere Grafik und Perfomance. Die Fahrphysik wurde im Vergleich zu FlatOut 2/UC komplett neu entwickelt in Richtung Simulation. Auch mit der Tastatur kann man sich gegen deutlich stärkere, aggressivere und intelligentere KI durchsetzen, allerdings nur mit aktivierten Fahrhilfen. Wenn man diese ausschaltet empfehle ich ein Lenkrad um diese Herausforderung zu meistern, wobei der Traktionsverlust meistens auf ein unpassendes Fahrzeugsetup zurückzuführen ist.
Es gibt viele die sich über den Entwicklungsstand beschweren ( Der eigentliche Release sollte schon 2014 sein), aber in der Wartezeit auf ein gutes und fertiges Game, das diese verdient hat, kann man sich wunderbar mit dem Physik-Testgelände beschäftigen und seinem Auto auf hunderte Arten beim Zerstörtwerden zuschauen. Auch die Rennen, vor Allem aber natürlich die Crashderbys machen mit 24 Fahrern auch online Laune. Und dank Summersale ist es auch für einen angemessenen Preis von unter 15€ erhältlich.

Fazit: Wer einen (eher) Sim-lastigen Crash-Racer sucht, hat aktuell keine Alternative und der Physiktest macht das Spiel auch jetzt schon lohnenswert.
War dieses Review hilfreich? Ja Nein Lustig
321 von 404 Personen (79%) fanden dieses Review hilfreich
1 Person fand dieses Review lustig
25.7 Std. insgesamt
Verfasst: 11. Juni
Early Access-Review
EDIT: https://twitter.com/bugbeargames/status/615580713753178112

This game is NOT abandoned.
The devs DO communicate with us regularly on the Steam forums and always did since before the game came out.
There has been an engine overhaul, now completely reworked tire and suspension physics, DX11 and physically based rendering for the next update along with more content. It is taking too long and I understand your pain, but the game is STILL in development and physics are complex to make.

The update will be out this month. I suggest you wait for the update to be released before buying, but definitely keep an eye on it if you like this kind of games.
War dieses Review hilfreich? Ja Nein Lustig