Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience.
使用者評論: 極度好評 (25,334 篇評論)
發售日: 2014 年 01 月 22 日

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由多名鑑賞家所推薦

"An enjoyable team-focused modern military shooter with a flare for the realistic. A very tense and rewarding experience, not for the easily frustrated."
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04 月 18 日

Livestream with AlabasterSlim

We are livestreaming today, Saturday April 18th, at 3:00 pm EST with Youtuber AlabasterSlim. You can tune in here.



AlabasterSlim has been playing Insurgency for a while and has made a few videos on his channel. I’m in there too with him. We’ll be hitting up some PvP modes and repping Canada with Canadian themed workshop skins, a collection compiled by our creative director Argyll. AlabasterSlim is Canadian himself. Should be a fun time, eh?

As always, I'll be happy to answer any questions in the stream about Insurgency. ːsecurityː

7 則回應 繼續閱讀

04 月 11 日

Newbloods Tournament Livestream

We are livestreaming today, Saturday April 11th, at 3:00 pm EST with competitive team BunchoRandomPeeps in the DGL's Newbloods Tournament. I'll be playing on the team and facing off in the final matches of the tournament. You can tune in here.





The DGL's Newbloods tournament took place last weekend on April 4th. Players new to the competitive scene formed their own teams or signed up and were placed in teams by the admins, and then faced off in 5 v 5 Firefight matches. The tournament had such a great turnout that final matches were pushed back to this weekend. You can check out the bracket here.



BunchoRandomPeeps needed a substitute for its matches, and I was happy to step in. So today BRP and I will be playing against our first opponent, Mimic, and if we win, moving on from there. We also may find some time to check out competitive Firefight matchmaking too. The DGL hosts this and many other competitive events for Insurgency. You can check them out here.

I'll be focused on competitive play for the most part, but at the end of the stream as always, I'll be happy to take any questions about Insurgency. ːsecurityː

6 則回應 繼續閱讀

評論

“This game has me hooked and I see it as a proudly raised middle finger in the face of large developers who seem to completely ignore fairness and player equality in favour of potential income.”
9.0 – Hooked Gamers

“Insurgency is going to win fans for its gameplay. The action is highly competitive and focused. It brings me about as close to a real gunfight as I’ll likely ever want to get.”
75 – GamesBeat

“Insurgency is a well paced tactical shooter that's just a couple of big fixes away from competing with Counter-Strike.”
75 – IGN

關於此遊戲

Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience. The follow-up game to the award-winning Source mod, Insurgency is highly competitive and unforgivingly lethal, striking a balance between one-life gameplay and prolonged action.

Features


  • Over 20 weapons with numerous attachments, no crosshair, and a focus on realistic weapon behavior including a free-aim system and intense suppression effects.
  • 27 multiplayer and cooperative maps that take place in 12 distinctive environments ranging from Iraq to Afghanistan to Somalia.
  • 8 multiplayer game modes supporting up to 32 players, with a focus on territorial control, destroying weapon caches and escorting high value targets.
  • 3 cooperative game modes where you and your friends team up to complete mission-based objectives.
  • Offline practice mode, playing with bots on all game modes.
  • Squad system built upon role-based player classes, which are customizable and asymmetrical based on what team you are on.
  • Squad-based communication system which includes 3D VOIP, allowing friendly and enemy players within proximity to hear you.
  • Overhead map detailing objective and teammate locations.
  • Accumulate supply to customize and upgrade your gear, affecting your weight, stamina, and movement speed.
  • Simplified HUD and UI for a clean, immersive user experience focused on the action and environments.
  • Highly immersive particle FX and audio to intensify the game experience.
  • Create custom maps and content using the Insurgency SDK and scripting system.
  • Playable on both PC and Mac OSX and supports multiplayer cross-compatibility.
  • Dedicated Server Support for PC and Linux.

Multiplayer Game Modes:


Push --- Three territorial objectives must be captured by the attacking team in sequential order. For each objective captured, they gain more reinforcement and time to attack the next. Defenders have a finite amount of reinforcements and must use each wisely. Once the third objective is captured by the attackers, a fourth cache objective must be destroyed, while the defenders have only one life to make a last stand.

Firefight --- Three territorial objectives, one for each team, plus one neutral. Each team only respawns when they secure an objective. Secure all objectives or eliminate all enemy to win. Every life counts, making this a very suspenseful experience dependent upon teamwork.

Skirmish --- In addition to three territorial objectives, each team has a supply cache to protect. Teams gain extra reinforcement waves until their cache is destroyed. When both teams have lost their caches and all reinforcement waves, it becomes a Firefight match.

Occupy --- There is one central territorial objective in the area. The team that controls it does not deplete reinforcement waves. This gameplay in this mode is reminiscent to King of the Hill or "tug of war".

Ambush --- A high value target ("HVT") must be escorted to an extraction point. It's one team's goal to make this happen and it's the other team's goal to stop this from happening at all costs. The HVT is only armed with a silenced pistol, but can pick up a weapon from a fallen enemy or teammate.

Strike --- In this attack and defend mode a weapon cache must be discovered and destroyed. There are three potential locations for the cache that the attacking team must get eyes on. The defending team must set up a strong defense, and perhaps even make use of a diversion to fool the attacking team into thinking the cache is somewhere that it's not.

Infiltrate --- The standard Capture the Flag mode, but with a twist. Your team's goal is to take the enemy's intel and return it to your base. Your team will only gain reinforcements when someone takes the enemy's intel, or when an enemy stealing your team's intel is neutralized. This mode requires very strong team coordination and strategy.

Flashpoint --- One neutral territorial objective and two caches on each side. The goal is to secure the entire area, controlling the middle and destroying the enemy's caches. Your team respawns when they secure the territorial objective or destroy a cache objective.

Cooperative Game Modes


Checkpoint --- Complete mission-based objectives in sequence against AI enemy. Each successful objective will respawn anyone who was eliminated along the way.

Hunt --- Insurgents are dispersed in the environment, and your squad must eliminate all targets while locating and destroying the weapons cache. High on tension, with only one-life.

Survival --- Play as Insurgents and fight against endless waves of progressively difficult Security enemies on night themed maps. Reaching safehouse objectives with your team earns you supply to purchase better weapons and spawns any dead teammates.

系統需求

Windows
Mac OS X
    Minimum
    • Memory:4 GB RAM
    • Graphics:DirectX 9 and Pixel Shader 3.0-compatible video card 512 MB or higher
    • Hard Drive:9 GB HD space
    • Processor:Intel® Core™ 2 Duo E6600 or AMD Phenom™ X3 8750 processor or better
    • OS:Windows® 8/7/Vista/XP
    • DirectX®:9.0c
    Recommended
    • Memory:8 GB RAM
    • Graphics:Video card 2048 MB or higher
    • Hard Drive:9 GB SSD space
    Minimum
    • Memory:4 GB RAM
    • Graphics:ATI Radeon HD 2400 or better / NVidia 8600M or better
    • Hard Drive:9 GB HD space
    • Processor:Intel Core Duo Processor (2GHz or better)
    • OS:MacOS X 10.6.6 or higher
    Recommended
    • Memory:8 GB RAM
    • Graphics:Video card 2048 MB or more
    • Hard Drive:9 GB SSD space
值得參考的用戶評論
3,857 人之中有 3,687 人(96%)認為這篇評論值得參考
有 3 位使用者認為這則評論很有趣
24.6 記錄時數
張貼於:2014 年 11 月 16 日
Insurgency
Field Rating Review
Graphics
7
Visually, Insurgency isn't anything special, but the detail put into the guns is extremely well done. Nothing here will jar you out of enjoying the game, though there are some quirky animation glitches that give some good laughs.
Gameplay
9
Hands down one of the most intense firefight games I have ever played. If you want to win, you need to be tactical, or you're going to get picked off real fast. The firefights are intensified through audio and visual effects, from the crack of a sniper's bullet, to the hiss of a round passing by your head, to the pings and putters of the bullets hitting the environment around you. The controls are solid, and lend themselves to improve the gamplay (there is lean in this game, use it). With several different game modes to choose from, including playing against AI bots, you're able to have hours of endless fun without getting bored. There is a timer between spawns, but it goes fairly quick, and spectating your friends is entertaining in and of itself.
Story
N/A
You're a soldier in Iraq. That's about as deep as it gets.
Multiplayer
10
The mixture of new gameplay styles (you can't just run and gun here, you'll die), tactics, and some funny glitches on occassion, add up to be one of the most wonderful times I have had playing a game with friends in a long, long time. There are many, many laughs to be had here. If you're into moving tactically, this game is also your ticket to a good time. Even if that's not your thing you'll enjoy this one.
Some tidbits of my friend's and I playing, for everyone curious (I did not create the video, was merely playing with them at the time): Insurgency Gameplay
Replayability
10
This one will keep you coming back for a long, long time. With free DLC releases containing new content, and the recently boosted community, there are few things to keep you from returning to play another round of Insurgency with your friends.
Overall
9.2/10
I'll be honest, I didn't expect to have such a grand time with Insurgency, but it is easily the most fun I have had with a group of friends in several years. If you're playing this one alone, it's good. But when you're playing it with buddies, it is absolutely grand. A refreshing game in a field of run-and-gun FPS games, demanding you to take your time and not go rambo.

If you liked this review, feel free to check out my curator page:
The Tipster

You are also welcome to join our group and play/discuss games together, here: The Tipster
這篇評論值得參考嗎? 有趣
2,082 人之中有 1,983 人(95%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
58.4 記錄時數
張貼於:2014 年 11 月 9 日
This game looks so awesome and challanging.
NO SPOTTING, NO HIP-FIRE CROSHAIR NO MINIMAP, NO KILLCAM, NO HEALTH METER, NO HIT /KILL NOTIFICATION, NOT EVEN AN AMMO COUNTER.
it really forces you to trust your instincts and your teamates due to the lack of information.
It feels so rewarding to confirm a kill or win a game.
這篇評論值得參考嗎? 有趣
967 人之中有 922 人(95%)認為這篇評論值得參考
有 2 位使用者認為這則評論很有趣
805.3 記錄時數
張貼於:2014 年 10 月 31 日
I decided to hold off on writing a review until there were a few more updates and for me to have at least 500+ hours invested into the game. I am going to keep this straight up what i think about it as a whole with no fluff. Short and sweet.

Should you get it? It depends on what type of fps's you like. Many CS players have fell in love with it because they like the realism and they've grown tired of the arcade feel that most other shooters have. Don't doubt it for a second, this game is hard to pick up on but once you do, you realize how well reflexes really help if you're rushing but don't expect to be 360 no-scoping people because there is almost no chance in hell that that will happen. Those with good aim that are looking down sight as you turn a corner will get you every time so this is a game best played instinctively and safe (just don't be one of those snipers that sit at spawn and let the enemy capture everything). There are few grenade, C4, or launcher spots that few people know of and use at the start of some maps which can be frustrating, so that is why I'm really hoping that much larger maps will be released in the future that are more open and don't feel as constrained/guided (Heights and Buhriz are like that but i still love them). Maps that were easy to spawn camp have been updated heavily to prevent that which is great. The devs are absolutely brilliant at balancing and opening new areas of maps, always on top of it so kudos to them.

Community engagement is stronger than i've ever seen it, there was a public playtest of player submitted maps that were voted on in hopes of them being added to the game and the rise of The Digital Gaming League is starting their first official Insurgency competitive season with a multitude of teams signed up.

The Nightfall update just added so much more to the game, it feels totally different than it used to in every good way possible. Noises are made when crossing though brush and leaning, leaning mechanic feels more 'stiff' (meaning not fluidly unnatural), the night vision is spot on and well-balanced, flares look awesome in the night sky, but my only complaint is that the running animations with weapons look kinda wonky now, i preffered it the way it was before but i won't nit-pick things for the sake of the length of this review. Also the new co-op survival is an amazing idea, i could see myself spending hours on that alone with friends.

I could write a list of 10,000 reasons to get this game but none of that could possibly describe the feeling that it would give you if you were playing it yourself. It needs to be experienced, the feelings it gives never dies and that in itself says something. Kills are rewarding, objectives are highly valued, teamwork is vital. You need this game in your life if you are looking for a realistic shooter!

*12/20/14 edited formatting*
這篇評論值得參考嗎? 有趣
5,426 人之中有 4,796 人(88%)認為這篇評論值得參考
有 69 位使用者認為這則評論很有趣
4.7 記錄時數
張貼於:2014 年 11 月 16 日
i killed 4 people with an rpg and my entire team started screaming ALLAHU AKBAR for 5 minutes 10/10
這篇評論值得參考嗎? 有趣
5 人之中有 5 人(100%)認為這篇評論值得參考
59.7 記錄時數
張貼於:2014 年 12 月 20 日
OMG this game is fun!
so fun! i love it!
可以說是我玩過最有帶入感的射擊遊戲之一
厭倦了COD和BF這種爽game
想享受ARMA和閃擊點行動的擬真卻又一心只想快速上手
這款遊戲絕對是你第一選擇
這篇評論值得參考嗎? 有趣
7 人之中有 6 人(86%)認為這篇評論值得參考
76.5 記錄時數
張貼於:01 月 4 日
真實的氣氛和環境渲染,既考驗槍技也考驗配合。不同於CS系列,Insurgency裏兩三槍就可以殺一個人,後座力大得可怕,沒有腳架基本沒發掃射,端搶也會有輕微的晃動;機槍可以壓制到對方不敢露頭,步槍未必會比手槍更好用。
如果想找一款操作簡單又接近真實的遊戲,也許Insrugency是最好的選擇之一~
這篇評論值得參考嗎? 有趣
4 人之中有 4 人(100%)認為這篇評論值得參考
20.0 記錄時數
張貼於:01 月 22 日
比起模組時代,新版可以改槍,手榴彈類型,子彈類型,子彈穿透掩體的效果感覺很棒,介面長得很像CSGO
這篇評論值得參考嗎? 有趣
2 人之中有 2 人(100%)認為這篇評論值得參考
有 2 位使用者認為這則評論很有趣
2.4 記錄時數
張貼於:04 月 2 日
很真实的枪战游戏!我蛮喜欢的!
這篇評論值得參考嗎? 有趣
1 人之中有 1 人(100%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
4.8 記錄時數
張貼於:01 月 25 日
游戏很棒,优化做的也很棒,模式可玩性强,有朋友一起玩更好。延迟这方面处理的也很,游戏好做的很真实。总而言之是一款各位FPS玩家都不要错过得好游戏
這篇評論值得參考嗎? 有趣
1 人之中有 1 人(100%)認為這篇評論值得參考
8.5 記錄時數
張貼於:01 月 21 日
良心游戏,15刀不亏,CS COD BF玩家需要适应一段时间。
這篇評論值得參考嗎? 有趣
1,364 人之中有 1,199 人(88%)認為這篇評論值得參考
有 25 位使用者認為這則評論很有趣
96.0 記錄時數
張貼於:2014 年 11 月 13 日
First game that has killed me in the training.
10/10
這篇評論值得參考嗎? 有趣
1,396 人之中有 1,214 人(87%)認為這篇評論值得參考
有 29 位使用者認為這則評論很有趣
31.7 記錄時數
張貼於:2014 年 11 月 18 日
It's like Battlefield and Counter Strike made a kid.

That kid is now dealing out cigarettes at school.

10/10
這篇評論值得參考嗎? 有趣
451 人之中有 401 人(89%)認為這篇評論值得參考
有 2 位使用者認為這則評論很有趣
14.1 記錄時數
張貼於:2014 年 10 月 30 日
I literally stopped playing cs since i started this game. original cs 1.6 i still love. But this game is a beast compared to csgo. No colorful toy guns.. haven't encountered hackers yet and the immersion is epic. Very realistic fps game. And after the last 'night' update, it just got so much better. For me it beats all the other fps games that are out there right now.

PS: Its hard to find good servers from SE Asia, but I play fine in European and other servers even with 200 ping. Wish we had servers here but game still is very playable for me in that ping.
這篇評論值得參考嗎? 有趣
664 人之中有 573 人(86%)認為這篇評論值得參考
有 18 位使用者認為這則評論很有趣
85.1 記錄時數
張貼於:01 月 4 日
I spawn.
I look around the corner.
I hear someone yell "RPG!"
I die.

9/10
這篇評論值得參考嗎? 有趣
268 人之中有 248 人(93%)認為這篇評論值得參考
有 1 位使用者對這則評論感到有趣
15.3 記錄時數
張貼於:2014 年 11 月 13 日
Insurgency is relatively realistic. It looks like a Ken Burns documentary compared to Call of Duty’s and Battlefield’s more Hollywood approach. For one thing, your screen isn’t filled with information. You have no health bar, no compass, no map, and no aiming reticule. Flashy text doesn’t congratulate you after every kill.Without it, Insurgency looks cleaner and more authentic than its peers, letting you focus on strategy and action instead of keeping track of an enemy’s location on a minimap in the corner of the screen.Insurgency also doesn’t have a lot of the flash you see in modern shooters.At first glance, you’ll want to compare Insurgency to Counter-Strike. Both are competitive, team-based shooters that pit terrorists against counter-terrorist forces, but the two play differently. While you only get one life per a round of Counter-Strike, most game modes in Insurgency permit you to revive your entire team if you complete an objective, like capturing a certain point on the map or destroying a weapon cache.This dynamic provides for some fun comebacks.Insurgency offers roles like demotion, sniper, and recon, but you can’t necessarily be whatever you want. Each match offers a set number of slots for each class. The available loadouts change depending on the map and mode you’re playing. Since Insurgency is so much more realistic than most shooters, it’s also a good deal more complicated and less forgiving.Also, you won’t find any sort of training or single-player mode, so your only option if you want to improve is to jump into some online matches and suffer through some punishment. Insurgency was originally a Source-based mod, but this standalone release still uses the almost 10-year-old game engine. As a result, Insurgency isn’t the most-detailed game, with a lot of textures looking flat and dated. Ultimately, Insurgency is going to win fans for its gameplay. The action is highly competitive and focused.Sure, it doesn’t have the flash that most shooters proudly throw at your face these days, but Insurgency’s quieter, more realistic, and tenser take on modern warfare deserves a look, especially if you’re tired of instant knife kills and exploding buildings.
這篇評論值得參考嗎? 有趣
670 人之中有 569 人(85%)認為這篇評論值得參考
有 7 位使用者認為這則評論很有趣
26.3 記錄時數
張貼於:2014 年 11 月 14 日
Person on enemy team asks how to slide.
To mock him the enemy team begins sliding everywhere not telling him how.
They slide themselves into me and my team with automatic rifles.
They killed us all anyway. 10/10
這篇評論值得參考嗎? 有趣
350 人之中有 310 人(89%)認為這篇評論值得參考
有 10 位使用者認為這則評論很有趣
1.1 記錄時數
張貼於:2014 年 11 月 16 日
OMG... no crosshair!
OMG... no minimap!
OMG... you can't tell who is friend and who is foe!
OMG... no HP indicator!
OMG... there is no instant spawn!
OMG... you die easily!
OMG... so hardcore!
______________
OMG... it is perfect!
這篇評論值得參考嗎? 有趣
4,085 人之中有 3,280 人(80%)認為這篇評論值得參考
有 33 位使用者認為這則評論很有趣
83.7 記錄時數
張貼於:2014 年 10 月 29 日
I played so well that ISIS tried to recruit me.

10/10
這篇評論值得參考嗎? 有趣
1,061 人之中有 856 人(81%)認為這篇評論值得參考
有 14 位使用者認為這則評論很有趣
33.7 記錄時數
張貼於:2014 年 11 月 1 日
Counterstrike for men.
這篇評論值得參考嗎? 有趣
907 人之中有 732 人(81%)認為這篇評論值得參考
有 25 位使用者認為這則評論很有趣
18.7 記錄時數
張貼於:2014 年 12 月 28 日
-Played on the Insurgent Forces.
-Did way better than usual.
-Couldn't figure out why.
-Decided it was because of Allah.
-Accepted Islam.
-Blew up more Americans.
-Allahu Akbar.

10/10 would convert again.
這篇評論值得參考嗎? 有趣