Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience.
極度好評 (1,115 篇評論) - 過去 30 天共 1,115 篇使用者評價中有 89% 篇好評。
極度好評 (48,065 篇評論) - 48,065 篇使用者評價中有 91% 篇給予該遊戲好評。
發售日: 2014 年 01 月 22 日


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購買 Insurgency

特價!特惠將於 09 月 12 日 截止


購買 Insurgency Four Pack

Includes 3 extra copies for your friends

購買 New World Collection 組合包 (?)

包含 2 個項目: Insurgency, Day of Infamy


最近更新 檢視全部(208)

08 月 18 日

Competitive News Bulletin August 18th, 2016

The Digital Gaming League has been hosting unofficial Insurgency competitive seasons for almost two years now. On August 20th and 21st at 1700 GMT/ 1 PM EST, the DGL invites new players to competitive to participate in this weekend’s Newbloods Tournament. If you are a player without a team and want to join, you can sign up here and show up early to be placed on a team. If you already have a team, register on www.thedgl.org for the tournament. All participating players should remember to be on the DGL Teamspeak channel - IP: - 30 minutes prior to the competition. Seasons for NA and EU will launch next week. Please go to the DGL website for more info. Pick up games are hosted daily at the DGL Teamspeak channel above as well as bromance.on.vg. If you have any further questions, feel free to add admins Link or Torix for more info.

ESL continues to host monthly Insurgency Community Cups in the New Games section. You can participate in without restrictions, just find a team of five players and you’re good to go. The next Community Cup will be held on the 11th of September. Stay tuned for additional events and full season play in the future. The gamemode is 5v5 Firefight on the ESL Insurgency Theater. If you want to know more about competitive Insurgency in the ESL, follow on Steam, Facebook and Discord.

The Pacific Gaming League (PGL) hosts competitive Insurgency 5v5 Firefight seasons in the Oceania region. They are coming up to the sixth season of play, which teams are able to sign up for now at the Pacific Gaming League website here. The season is planned to go live on the 5th of September. New players are always welcome in the community, and the PGL run regular friendly pick up games (PUGs) with both new and experienced players. If you are from Down Under or a proud Kiwi, sign up and register/join a team for Season 6 of competitive Insurgency in Oceania. And come and say hello to the community via their website, Facebook group, or official PGL TeamSpeak server, by connecting to ts.pacificgl.com

11 則回應 繼續閱讀

08 月 2 日

Insurgency hotfix August 2, 2016

We are releasing a small hotfix today that fixes a game exploit as well as some other issues.

Full changelist below:

  • Fixed materials related game exploit.
  • Fixed District coop spawn issue.
  • Restart game (mp_restartgame) now correctly resets all scoreboard stats.
  • Fixed map glitch on Tell.

91 則回應 繼續閱讀


“This game has me hooked and I see it as a proudly raised middle finger in the face of large developers who seem to completely ignore fairness and player equality in favour of potential income.”
9.0 – Hooked Gamers

“Insurgency is going to win fans for its gameplay. The action is highly competitive and focused. It brings me about as close to a real gunfight as I’ll likely ever want to get.”
75 – GamesBeat

“Insurgency is a well paced tactical shooter that's just a couple of big fixes away from competing with Counter-Strike.”
75 – IGN


Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience. The follow-up game to the award-winning Source mod, Insurgency is highly competitive and unforgivingly lethal, striking a balance between one-life gameplay and prolonged action.


  • Over 40 weapons with numerous attachments, no crosshair, and a focus on realistic weapon behavior including a free-aim system and intense suppression effects.
  • 16 maps playable in day and night versions on various multiplayer and cooperative modes, ranging from environments in the Middle East, Africa, and Central Asia.
  • 7 multiplayer game modes supporting up to 32 players, with a focus on territorial control, destroying weapon caches and escorting high value targets.
  • 5 cooperative game modes where you and your friends team up to complete mission-based objectives.
  • Free content updates that include weapons, game modes, maps, and new features.
  • Offline practice mode, playing with bots on all game modes.
  • Squad system built upon role-based player classes, which are customizable and asymmetrical based on what team you are on.
  • Squad-based communication system which includes 3D VOIP, allowing friendly and enemy players within proximity to hear you.
  • Overhead map detailing objective and teammate locations.
  • Accumulate supply to customize and upgrade your gear, affecting your weight, stamina, and movement speed.
  • Simplified HUD and UI for a clean, immersive user experience focused on the action and environments.
  • Highly immersive particle FX and audio to intensify the game experience.
  • Create custom maps and content using the Insurgency SDK and scripting system, and share them on the Steam Workshop.
  • Playable on PC, Mac OSX, and Linux with multiplayer cross-compatibility.
  • Dedicated Server Support for PC and Linux.

Multiplayer Game Modes:

Push --- Three territorial objectives must be captured by the attacking team in sequential order. For each objective captured, they gain more reinforcement and time to attack the next. Defenders have a finite amount of reinforcements and must use each wisely. Once the third objective is captured by the attackers, a fourth cache objective must be destroyed, while the defenders have only one life to make a last stand.

Firefight --- Three territorial objectives, one for each team, plus one neutral. Each team only respawns when they secure an objective. Secure all objectives or eliminate all enemy to win. Every life counts, making this a very suspenseful experience dependent upon teamwork.

Skirmish --- In addition to three territorial objectives, each team has a supply cache to protect. Teams gain extra reinforcement waves until their cache is destroyed. When both teams have lost their caches and all reinforcement waves, it becomes a Firefight match.

Occupy --- There is one central territorial objective in the area. The team that controls it does not deplete reinforcement waves. This gameplay in this mode is reminiscent to King of the Hill or "tug of war".

Ambush --- A high value target ("HVT") must be escorted to an extraction point. It's one team's goal to make this happen and it's the other team's goal to stop this from happening at all costs. The HVT is only armed with a silenced pistol, but can pick up a weapon from a fallen enemy or teammate.

Strike --- Three weapon caches must be destroyed by the attacking team to achieve victory. Destroying a cache earns the attackers more reinforcements and time on the clock. The defenders must retain at least one cache from being destroyed and eliminate the enemy team once their reinforcements run dry.

Infiltrate --- The standard Capture the Flag mode, but with a twist. Your team's goal is to take the enemy's intel and return it to your base. Your team will only gain reinforcements when someone takes the enemy's intel, or when an enemy stealing your team's intel is neutralized. This mode requires very strong team coordination and strategy.

Flashpoint --- One neutral territorial objective and two caches on each side. The goal is to secure the entire area, controlling the middle and destroying the enemy's caches. Your team respawns when they secure the territorial objective or destroy a cache objective.

Elimination --- In this single life mode, attackers must destroy one of two weapon caches, or eliminate the enemy team within the time limit. Defenders must kill all attackers.

Cooperative Game Modes

Checkpoint --- Complete mission-based objectives in sequence against AI enemy. Each successful objective will respawn anyone who was eliminated along the way.

Hunt --- Insurgents are dispersed in the environment, and your squad must eliminate all targets while locating and destroying the weapons cache. High on tension, with only one-life.

Survival --- Play as Insurgents and fight against endless waves of progressively difficult Security enemies on night themed maps. Reaching safehouse objectives with your team earns you supply to purchase better weapons and spawns any dead teammates.

Outpost --- Defend your supply cache against endless waves of enemy trying to destroy it. Each successfully defended wave will bring in reinforcements of your teammates.

Conquer --- Capture the objectives in the area and defend them from enemy trying to retake them. Destroy enemy weapon caches to thin out their numbers.


Mac OS X
SteamOS + Linux
    • OS: Windows® 7/Vista/XP
    • Processor: Intel® Core™ 2 Duo E6600 or AMD Phenom™ X3 8750 processor or better
    • Memory: 4 GB RAM
    • Graphics: Video card must be 512 MB or more and should be a DirectX 9-compatible with support for Pixel Shader 3.0
    • Hard Drive: 10 GB HD space
    • DirectX: 9.0c
    • Memory: 8 GB RAM
    • Graphics: Video card 2048 MB or more
    • Hard Drive: 10 GB HD space on a SSD
    • OS: MacOS X 10.6.6 or higher
    • Processor: Intel® Core i3 Processor (2GHz or better)
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon HD 2400 or better / NVIDIA 8600M or better
    • Hard Drive: 10 GB HD space
    • Processor: Intel® Core i5 Processor (3GHz or better)
    • Memory: 8 GB RAM
    • Graphics: Video card 2048 MB or more
    • Hard Drive: 10 GB HD space on a SSD
    • OS: Ubuntu 12.04
    • Processor: Dual core from Intel® or AMD at 2.8 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 8600/9600GT, ATI/AMD Radeon HD2600/3600 (Graphic Drivers: nVidia 310, AMD 12.11), OpenGL 2.1
    • Hard Drive: 10 GB available space
    • Sound Card: OpenAL Compatible Sound Card
    • Memory: 8 GB RAM
    • Graphics: Video card 2048 MB or more
    • Hard Drive: 10 GB HD space on a SSD
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極度好評 (1,115 篇評論)
極度好評 (48,065 篇評論)
0.8 hrs
張貼於:08 月 26 日
Helpful? 搞笑
Cure Ruri
0.9 hrs
張貼於:08 月 13 日
擬真 硬派的FPS
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35.3 hrs
張貼於:08 月 12 日
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[F2P]Lightning McQueen:D
18.2 hrs
張貼於:08 月 11 日
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26.9 hrs
張貼於:08 月 7 日
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Tokisaki Kurumi
1.9 hrs
張貼於:07 月 18 日
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8.8 hrs
張貼於:07 月 13 日
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109.7 hrs
張貼於:07 月 11 日
稍為仿真的遊戲 還不錯
出來一段時間 官方還能繼續更新,相當的用心。
Helpful? 搞笑
35.7 hrs
張貼於:07 月 10 日
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0.3 hrs
張貼於:07 月 3 日
Suck it
Helpful? 搞笑
Most Helpful Reviews  In the past 30 days
8 人之中有 8 人(100%)認為這篇評論值得參考
有 2 位使用者認為這則評論很有趣
0.9 記錄時數
張貼於:08 月 13 日
擬真 硬派的FPS
這篇評論值得參考嗎? 搞笑
1 人之中有 1 人(100%)認為這篇評論值得參考
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Most Helpful Reviews  Overall
62 人之中有 60 人(97%)認為這篇評論值得參考
有 6 位使用者認為這則評論很有趣
764.6 記錄時數
張貼於:2015 年 10 月 7 日



這篇評論值得參考嗎? 搞笑
59 人之中有 57 人(97%)認為這篇評論值得參考
有 15 位使用者認為這則評論很有趣
27.6 記錄時數
張貼於:2014 年 10 月 15 日
如果你是那種很喜歡red orchestral的M的話, 恭喜您. 你找到伊拉克戰爭版的RO了.
吃一槍就死, 各種龜, 死得不明不白等等你喜歡的要素都一應俱全
你鍬是那種老是想抱著狙擊槍打巷戰的傢伙? 來往你的M40A1塞個eotech吧!
覺得散彈槍裝雷射很瞎嗎? 你還可以更進一步的組個2x瞄具上去惹!!!!
你要效法Carlos Hathcock當LMG狙擊手? 沒問題3.4x elcan拿去不用謝!!

什麼? 你想跟朋友同樂, 一起死很大死不用錢? 沒問題!!
和這些在你面對引爆C4, 在你身邊丟雞尾酒, 拿狙擊槍打巷戰, 架起M249勇敢面對牆壁的好漢們一起
清勦地圖上的恐怖份子, 逐步的佔領據點, 銷毀武器庫還有龜在剛佔回來的據點上迎戰一海票百步穿頭槍法神準的AI!

別猶豫啦! 抓3個朋友一起4pack買下去!!!
這篇評論值得參考嗎? 搞笑
53 人之中有 48 人(91%)認為這篇評論值得參考
有 4 位使用者認為這則評論很有趣
2.5 記錄時數
張貼於:2015 年 10 月 29 日

近年來遊戲模組製作團隊將自家作品開發成獨立遊戲的案例層出不窮,最著名也是目前銷售量最佳的《Arma 2》免費模組《Day Z》的獨立版本,儘管仍在Early Access Alpha的開發階段,還是在釋出付費測試名額不到一個月的時間就成功販售近七十六萬份測試資格。模組獨立成一款完整的遊戲老實說有優點也有缺點,就以優點來說,模組製作團隊通常製作模組都是以興趣為優先,犧牲了賺取金額的機會和充分的資源來製作模組,只靠著熱血與執著實在很難將一款模組永續的更新、發展下去。大多數模組都會因為時間的流逝慢慢的停止更新,遊戲人潮大量散去,只剩下極少數的死忠玩家留連於已經衰退的模組遊戲中,此時此刻獨立遊戲化的好處就出現了,列出一個玩家能接受的售價來維持這款模組遊戲的壽命,製作團隊能獲得金錢上的資助,玩家們也能得到更棒的遊戲體驗。


談了這麼多模組遊戲獨立化的相關內容並不是無理由的亂扯一通,因為本次介紹的主題遊戲《Insurgency》是屬於一種開發時間很長、測試名額售價偏貴、遊戲內容極少的Early Access Alpha遊戲,正是我上ㄧ段所提到的放出過少消息、釋出過早測試名額的遊戲,有人會反問《Day Z》不也是價格偏貴又內容短淺,怎麼網路上的負面評論沒有很多?我只能在這裡回答,因為《Day Z》這款模組紅遍八方,死忠的粉絲社群健全且龐大,自然他們會有耐心與熱情去花錢投資給一款內容雖不多但自己非常喜愛的遊戲,自然部分的負評會出現是很正常的現象。最後我在這邊澄清一點,《Insurgency》並不是一款糟糕的遊戲,只是還需要長遠的時間來進行更進ㄧ步的開發作業,好充實遊戲內容。

《Insurgency》給我的感覺就像是將《Counter Striker》的真實性配上《Call Of Duty》的動作性兩者結合的一款第一人稱射擊遊戲。玩家並不是會自我療傷的超級士兵,而是只有一條性命的特種部隊或伊拉克叛軍,沒有花俏的連殺獎勵和載具的設定,遊戲的重點在於單一隊伍六到十六人的小隊槍戰,遊戲中的槍械並不需要透過購買選單來購買,透過職業的選擇來進行裝備的配置,當完成佔點或是擊殺敵人可以累積Supply Points來換取更強的槍械或配件,遊戲結束更換關卡後,這些Supply Points都會歸零,自然上一關卡所購買的升級不會延續到下一關,特別需要注意的一點是《Insurgency》並沒有所謂的準星系統,玩家只能透過槍枝上的Iron Sight來進行瞄準殺敵,算是對FPS新手不太友善的設定。



這篇評論值得參考嗎? 搞笑
53 人之中有 47 人(89%)認為這篇評論值得參考
34.6 記錄時數
張貼於:2014 年 01 月 25 日









感覺還滿多的! 我自己也還有很多沒有解鎖















這篇評論值得參考嗎? 搞笑
30 人之中有 26 人(87%)認為這篇評論值得參考
8.2 記錄時數
張貼於:2014 年 06 月 25 日

快節奏卻又不失緊張刺激的戰場 多變的任務及模式
必須走走停停 眼觀四面 耳聽八方的戰略性打法
讓你真正的置身在戰場 思考如何進行下一步的硬派射擊遊戲!
這篇評論值得參考嗎? 搞笑
25 人之中有 23 人(92%)認為這篇評論值得參考
有 3 位使用者認為這則評論很有趣
268.4 記錄時數
張貼於:2015 年 01 月 4 日
這篇評論值得參考嗎? 搞笑
26 人之中有 23 人(88%)認為這篇評論值得參考
37.3 記錄時數
張貼於:05 月 28 日
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16 人之中有 16 人(100%)認為這篇評論值得參考
有 16 位使用者認為這則評論很有趣
73.3 記錄時數
張貼於:2015 年 12 月 15 日
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