Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience.
Käyttäjäarvostelut: Erittäin myönteinen (26,265 arvostelua)
Julkaisupäivä: 22. tammi, 2014

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Osta Insurgency

Osta Insurgency Four Pack

Includes 3 extra copies for your friends

 

Kuraattoreiden suosittelema

"An enjoyable team-focused modern military shooter with a flare for the realistic. A very tense and rewarding experience, not for the easily frustrated."
Lue koko arvostelu täältä.

Uusimmat päivitykset Katso kaikki: (140)

1. kesäkuu

Update Coming Soon, Join Us in Testing

We are entering the final stages of testing for releasing a small update to Insurgency. This patch includes changes to animations, maps, optimizations, and various other fixes. Workshop content creators, please read the important note at the end of this announcement.

We’re having a playtest today at 5:00 pm EST (10:00 pm BST). Join the test and provide us feedback, and help get the update ready for release. For instructions on how to download the beta version of the game, check out the beta branch guide here. Anyone who owns the game can play and help us test, it’s as simple as “opting in” to the beta version of the game and downloading it through Steam. Once we’re done testing, you will need to switch branches again to play as normal.

There will be more tests in the coming days, as more bugs are fixed and content polished up, with many more tests as we further update the game. To stay up to date on all the testing we do, be sure to join the official Insurgency Steam group here, as well as the official beta branch testing Steam group here. We post events whenever we have beta tests, and we encourage you to post your thoughts and bug crashes in the beta branch testing Steam group discussion area.

Workshop content creators and anyone who uses Workshop content should be advised: because of various different animation updates included in this hotfix, many weapons will require readjustment. This will be apparent on the beta build of the game as well.

5 kommenttia Lue lisää

23. toukokuu

Livestream with Chief-C-OTF

We are livestreaming today, Saturday May 23rd, at 3:00 pm EST with custom level designer Chief-C-OTF, creator of maps like Game Day, Tunnel Rats, and The Burbs. You can tune in here.



If you’ve ever played any of Insurgency’s custom Checkpoint maps, odds are you’ve come across some of Chief’s maps. His maps cover a variety of interesting settings and themes, including a jailhouse escape, a beachhead assault, and an assault on a missile silo.



Invasion, Chief’s latest map, features Security forces assaulting a beachside compound.



Launch Control, where we will hopefully prevent the Insurgents from launching this huge dangerous missile.

We’ll be checking out a selection of these maps and talking about the process Chief went through in conceptualizing and creating them. As always, I'll be happy to answer any questions in the stream about Insurgency. ːsecurityː

11 kommenttia Lue lisää

Arvostelut

“This game has me hooked and I see it as a proudly raised middle finger in the face of large developers who seem to completely ignore fairness and player equality in favour of potential income.”
9.0 – Hooked Gamers

“Insurgency is going to win fans for its gameplay. The action is highly competitive and focused. It brings me about as close to a real gunfight as I’ll likely ever want to get.”
75 – GamesBeat

“Insurgency is a well paced tactical shooter that's just a couple of big fixes away from competing with Counter-Strike.”
75 – IGN

Tietoja pelistä

Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience. The follow-up game to the award-winning Source mod, Insurgency is highly competitive and unforgivingly lethal, striking a balance between one-life gameplay and prolonged action.

Features


  • Over 20 weapons with numerous attachments, no crosshair, and a focus on realistic weapon behavior including a free-aim system and intense suppression effects.
  • 27 multiplayer and cooperative maps that take place in 12 distinctive environments ranging from Iraq to Afghanistan to Somalia.
  • 8 multiplayer game modes supporting up to 32 players, with a focus on territorial control, destroying weapon caches and escorting high value targets.
  • 3 cooperative game modes where you and your friends team up to complete mission-based objectives.
  • Offline practice mode, playing with bots on all game modes.
  • Squad system built upon role-based player classes, which are customizable and asymmetrical based on what team you are on.
  • Squad-based communication system which includes 3D VOIP, allowing friendly and enemy players within proximity to hear you.
  • Overhead map detailing objective and teammate locations.
  • Accumulate supply to customize and upgrade your gear, affecting your weight, stamina, and movement speed.
  • Simplified HUD and UI for a clean, immersive user experience focused on the action and environments.
  • Highly immersive particle FX and audio to intensify the game experience.
  • Create custom maps and content using the Insurgency SDK and scripting system.
  • Playable on both PC and Mac OSX and supports multiplayer cross-compatibility.
  • Dedicated Server Support for PC and Linux.

Multiplayer Game Modes:


Push --- Three territorial objectives must be captured by the attacking team in sequential order. For each objective captured, they gain more reinforcement and time to attack the next. Defenders have a finite amount of reinforcements and must use each wisely. Once the third objective is captured by the attackers, a fourth cache objective must be destroyed, while the defenders have only one life to make a last stand.

Firefight --- Three territorial objectives, one for each team, plus one neutral. Each team only respawns when they secure an objective. Secure all objectives or eliminate all enemy to win. Every life counts, making this a very suspenseful experience dependent upon teamwork.

Skirmish --- In addition to three territorial objectives, each team has a supply cache to protect. Teams gain extra reinforcement waves until their cache is destroyed. When both teams have lost their caches and all reinforcement waves, it becomes a Firefight match.

Occupy --- There is one central territorial objective in the area. The team that controls it does not deplete reinforcement waves. This gameplay in this mode is reminiscent to King of the Hill or "tug of war".

Ambush --- A high value target ("HVT") must be escorted to an extraction point. It's one team's goal to make this happen and it's the other team's goal to stop this from happening at all costs. The HVT is only armed with a silenced pistol, but can pick up a weapon from a fallen enemy or teammate.

Strike --- In this attack and defend mode a weapon cache must be discovered and destroyed. There are three potential locations for the cache that the attacking team must get eyes on. The defending team must set up a strong defense, and perhaps even make use of a diversion to fool the attacking team into thinking the cache is somewhere that it's not.

Infiltrate --- The standard Capture the Flag mode, but with a twist. Your team's goal is to take the enemy's intel and return it to your base. Your team will only gain reinforcements when someone takes the enemy's intel, or when an enemy stealing your team's intel is neutralized. This mode requires very strong team coordination and strategy.

Flashpoint --- One neutral territorial objective and two caches on each side. The goal is to secure the entire area, controlling the middle and destroying the enemy's caches. Your team respawns when they secure the territorial objective or destroy a cache objective.

Cooperative Game Modes


Checkpoint --- Complete mission-based objectives in sequence against AI enemy. Each successful objective will respawn anyone who was eliminated along the way.

Hunt --- Insurgents are dispersed in the environment, and your squad must eliminate all targets while locating and destroying the weapons cache. High on tension, with only one-life.

Survival --- Play as Insurgents and fight against endless waves of progressively difficult Security enemies on night themed maps. Reaching safehouse objectives with your team earns you supply to purchase better weapons and spawns any dead teammates.

Järjestelmävaatimukset

Windows
Mac OS X
    Minimum
    • Memory:4 GB RAM
    • Graphics:DirectX 9 and Pixel Shader 3.0-compatible video card 512 MB or higher
    • Hard Drive:9 GB HD space
    • Processor:Intel® Core™ 2 Duo E6600 or AMD Phenom™ X3 8750 processor or better
    • OS:Windows® 8/7/Vista/XP
    • DirectX®:9.0c
    Recommended
    • Memory:8 GB RAM
    • Graphics:Video card 2048 MB or higher
    • Hard Drive:9 GB SSD space
    Minimum
    • Memory:4 GB RAM
    • Graphics:ATI Radeon HD 2400 or better / NVidia 8600M or better
    • Hard Drive:9 GB HD space
    • Processor:Intel Core Duo Processor (2GHz or better)
    • OS:MacOS X 10.6.6 or higher
    Recommended
    • Memory:8 GB RAM
    • Graphics:Video card 2048 MB or more
    • Hard Drive:9 GB SSD space
Hyödylliset arvostelut
3/3 (100%) arvioi tämän hyödylliseksi
293.2 tuntia pelattu
Julkaistu 19. helmikuu.
To put it short, Insurgency is the best FPS game I have ever played. The graphics are good and the gameplay is excellent. When you buy it, you get everything right in the beginning, so no annoying grinding or DLCs that cost you money!

The best FPS I have ever played.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
3/4 (75%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
11.1 tuntia pelattu
Julkaistu 6. tammikuu.
Soo i ran in house Allahu akbar and i died

6/5 would run in house agian
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1/1 (100%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
140.7 tuntia pelattu
Julkaistu 3. helmikuu.
RIP
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1/1 (100%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
88.3 tuntia pelattu
Julkaistu 16. joulukuu, 2014.
Tosi aidont tuntunen ja pelissä on hyvä tunnelma kuin oli oikeesti jossain irag/syyria yms. Peli tuntuu alulta hauskalta ja onkin mutta kun on pelannut 10/15tuntia se alkaa jo tylsistyttää 3.5/5
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1/1 (100%) arvioi tämän hyödylliseksi
93.0 tuntia pelattu
Julkaistu 28. helmikuu.
Paras!!!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1/1 (100%) arvioi tämän hyödylliseksi
273.8 tuntia pelattu
Julkaistu 22. joulukuu, 2014.
Helppo omaksua, jos on pelannut muita fps-pelejä.
Hyvä peli, suositelen.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
2/3 (67%) arvioi tämän hyödylliseksi
64.9 tuntia pelattu
Julkaistu 12. joulukuu, 2014.
juuh ei yhtää hassumpi peli
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1/2 (50%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
8.6 tuntia pelattu
Julkaistu 21. tammikuu.
juuh
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1/2 (50%) arvioi tämän hyödylliseksi
1.5 tuntia pelattu
Julkaistu 1. maaliskuu.
Mahtava peli! Hyvät grafiikat ja ei oo sellanen FPS-peli mihin kyllästyy heti 15 minuutissa.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
466/520 (90%) arvioi tämän hyödylliseksi
101 käyttäjän mielestä tämä arvostelu oli hauska
13.1 tuntia pelattu
Julkaistu 13. tammikuu.
I was there, and so was he. I saw him through my scope. He wasn't aware of my presence. He turned around, still not seeing me. His eyes were beautiful. I was aware of my orders. I didn't want to. He probably had family, a wife, loving kids...


I pressed the trigger. I missed.



For the 27'th time.


11/10 best game i played this month.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
831/968 (86%) arvioi tämän hyödylliseksi
81 käyttäjän mielestä tämä arvostelu oli hauska
87.2 tuntia pelattu
Julkaistu 4. tammikuu.
I spawn.
I look around the corner.
I hear someone yell "RPG!"
I die.

9/10
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1,150/1,432 (80%) arvioi tämän hyödylliseksi
141 käyttäjän mielestä tämä arvostelu oli hauska
18.7 tuntia pelattu
Julkaistu 28. joulukuu, 2014.
-Played on the Insurgent Forces.
-Did way better than usual.
-Couldn't figure out why.
-Decided it was because of Allah.
-Accepted Islam.
-Blew up more Americans.
-Allahu Akbar.

10/10 would convert again.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
176/192 (92%) arvioi tämän hyödylliseksi
50 käyttäjän mielestä tämä arvostelu oli hauska
121.5 tuntia pelattu
Julkaistu 7. tammikuu.
Famous last words: "ARR PEE GEE~"

10/10
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
237/271 (87%) arvioi tämän hyödylliseksi
47 käyttäjän mielestä tämä arvostelu oli hauska
46.0 tuntia pelattu
Julkaistu 28. helmikuu.
-Children play CoD
-Boys play Battlfield
-Men play Arma
-Veterans play Insurgency


Get
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
582/720 (81%) arvioi tämän hyödylliseksi
38 käyttäjän mielestä tämä arvostelu oli hauska
7.8 tuntia pelattu
Julkaistu 18. joulukuu, 2014.
Triggered my Vietnam nightmares.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
301/356 (85%) arvioi tämän hyödylliseksi
63 käyttäjän mielestä tämä arvostelu oli hauska
30.2 tuntia pelattu
Julkaistu 14. joulukuu, 2014.
I'm banned from CS:GO.

10/10
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
201/239 (84%) arvioi tämän hyödylliseksi
27 käyttäjän mielestä tämä arvostelu oli hauska
8.9 tuntia pelattu
Julkaistu 14. joulukuu, 2014.
Watching a teammate while waiting for my respawn; suddenly a bot charges him. I'm like "wtf is that bot doing?"
Teammate fails to shoot bot, bot knifes him.
YOU JUST GOT KNIFED BY A BOT!
11/10 GotY
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
94/98 (96%) arvioi tämän hyödylliseksi
1 käyttäjän mielestä tämä arvostelu oli hauska
10.6 tuntia pelattu
Julkaistu 13. helmikuu.
Intense & Atmospheric // Attractive For Team-Players

+ Agreeable balance in multiplayer
+ The game's audio is superb and offers some of the better sound effects I've ever heard in a multiplayer FPS
+ Weapon-kit customization is excellent, intuitive and well-rounded
+ The game boasts a healthy variety of firearms, peripherals and equipment
+ Movement feels largely fluid and realistic (save for some hit-detection issues when entering doorways, but to this, one quickly adapts)
+ Menu interface is very minimalist and aesthetically pleasing
+ Multiplayer places an overwhelming emphasis on vocal communication and team synergy; while this can be problematic in a new server, it makes for an incredibly rewarding experience when you insert yourself into a competent group of individuals
+ Variety of entertaining game-modes (despite many large and glaring similarities between them, though this does not take much away from the game in my experience)
+ Seemingly realistic hit-detection and bullet-spread
+ There is no microtransaction or pay-to-win mechanic in this game, and the unforgiving gameplay makes the multiplayer entirely skill-dependent
+ All weapons and equipment are, for all intents and purposes, 'unlocked' from the outset; weapon selection is based upon selected class and available weight distribution, which appears to be more lax as your account accrues experience
+ Detail put into firearms is impressive
+ Very, very high replayability
+ Healthy, competitive player-base
+ No HUD, which lends a feeling of maturity to the experience
+ Night maps serve to give the existing map selection a greater measure of replayability, and add significantly to the level of challenge

- Quite a few bugs and glitches; this includes a handful of CTDs
- Environmental textures and visuals are lacking (though not drastically)
- Learning curve is initially a bit steep, and may deter more casual gamers
- In regard to night maps, night-vision is near mandatory (flashlights make you a prime target in a game that distinctly punishes such behavior), yet it sucks up a massive portion of your weight limit, severely hampering the usefulness of the rest of your kit; it seems to me that the weight of the item is unbalanced and punishes newer players to an inordinate degree

If you enjoyed this review, please follow my curator page. Also, feel free to join my group, LockeProposal's Big Day Out for discussion and announcements. Thanks for reading!
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
165/200 (83%) arvioi tämän hyödylliseksi
30 käyttäjän mielestä tämä arvostelu oli hauska
38.0 tuntia pelattu
Julkaistu 18. helmikuu.
>be me
>be me living in the middle east
>be me playing insurgency
>need to talk to team mates
>accidentally starts talking in arabic
>everyone starts saying allahu akbar
>Hears call to pray outside
>allahu akbar he says
>hears neighbors upstairs in the apartment
>hears them praying
>hears them yelling allahu akbar
10/10 allahu akbar
astaghfirullah
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
388/524 (74%) arvioi tämän hyödylliseksi
52 käyttäjän mielestä tämä arvostelu oli hauska
117.7 tuntia pelattu
Julkaistu 13. joulukuu, 2014.
I killed 4 people with an rpg and my entire team started screaming ALLAHU AKBAR for 5 minutes
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska