Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience.
บทวิจารณ์จากผู้ใช้: แง่บวกอย่างมาก (31,292 บทวิจารณ์) - 92% จาก 31,292 บทวิจารณ์จากผู้ใช้สำหรับเกมนี้ เป็นแง่บวก
วันที่วางจำหน่าย: 22 ม.ค. 2014

เข้าสู่ระบบ เพื่อเพิ่มผลิตภัณฑ์นี้ลงในสิ่งที่อยากได้ของคุณ ติดตาม หรือทำเครื่องหมายเป็นยังไม่สนใจ

ซื้อ Insurgency Four Pack

Includes 3 extra copies for your friends



"An enjoyable team-focused modern military shooter with a flare for the realistic. A very tense and rewarding experience, not for the easily frustrated."
อ่านบทวิจารณ์แบบเต็ม ที่นี่

อัปเดตล่าสุด ดูทั้งหมด (166)

3 ตุลาคม

Livestream with AbleGamers charity

We are livestreaming today, Saturday October 3rd, at 3:00 pm EST featuring AbleGamers, the charity for disabled gamers. You can tune in here.

AbleGamers is a charity that strives to improve the quality of life for people with disabilities through the power of video games. They work with game developers to help make games more accessible during development with their guide on Includification and other support. AbleGamers also grants out custom gaming controllers to get people with disabilities playing games. This includes one handed controllers, head tracking units, voice programs, and more depending on the person’s disability. If you’re interested in donating to help AbleGamers and its mission, visit http://www.ablegamers.com/ for more information.

We’ll be streaming today with Craig Kaufman, the Principal Events Coordinator of the AbleGamers charity. He also streams on Twitch on occasion. You can feel free to ask him any questions in the chat regarding the charity.

And as always, I’ll be happy to answer any questions in the stream about Insurgency. ːsecurityː

10 ความเห็น อ่านเพิ่มเติม

30 กันยายน

Patch September 30, 2015

We've just released a patch today which will address some issues as well as improve prone and other animations. You can read the full changelog below:

New Features
  • Tweaks to prone:
    • Looking around in prone now works similarly to using a bipod, but with a greater degree of freedom.
    • Crawling resets the “pivot”.
    • This also allows players to utilize cover more effectively when looking around corners while prone.
  • New first person fire animations for all the pistols.
  • Added new third person stunned animations.

Bug Fixes
  • Fixed a rare occurrence where a contested objective HQ line would not play.
  • Fixed bots not getting cleared of their flash-banged state.
  • Fixed reload continuing on singly loaded weapons (shotguns, bolt-actions) after the player had run out of ammo.
  • Fixed muzzle smoke in first person.
  • Viewing the “Training” tab on the main menu will now retroactively apply the “Aced It” achievement if you completed it in under 16 minutes on a previous run and didn’t get the achievement.
  • Re-scaled the ejected shell models so they accurately reflect their real-life sizes.
  • OS X: Fixed scopes rendering the skybox in front of everything.
  • Fixed crash when running a custom map and the map .txt file is missing.
  • Fixed crash when flipping through subscribed items on the Workshop menu.
  • Fixed potential crash when clicking on custom playlists that had errors in them.
  • Fixed crash when a custom theater didn’t define the names of the teams.
  • Fixed crash when viewing the squad menu after an alt+tab.
  • Fixed crash when ejected shell model failed to spawn.
  • Fixed some crashes in material system.

    Note: Soft particles are enabled by default now for new users and when a user restores their video settings to default.

    Check out our official roadmap to see what else is to come. Enjoy ːsecurityː

39 ความเห็น อ่านเพิ่มเติม


“This game has me hooked and I see it as a proudly raised middle finger in the face of large developers who seem to completely ignore fairness and player equality in favour of potential income.”
9.0 – Hooked Gamers

“Insurgency is going to win fans for its gameplay. The action is highly competitive and focused. It brings me about as close to a real gunfight as I’ll likely ever want to get.”
75 – GamesBeat

“Insurgency is a well paced tactical shooter that's just a couple of big fixes away from competing with Counter-Strike.”
75 – IGN


Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience. The follow-up game to the award-winning Source mod, Insurgency is highly competitive and unforgivingly lethal, striking a balance between one-life gameplay and prolonged action.


  • Over 20 weapons with numerous attachments, no crosshair, and a focus on realistic weapon behavior including a free-aim system and intense suppression effects.
  • 27 multiplayer and cooperative maps that take place in 12 distinctive environments ranging from Iraq to Afghanistan to Somalia.
  • 9 multiplayer game modes supporting up to 32 players, with a focus on territorial control, destroying weapon caches and escorting high value targets.
  • 4 cooperative game modes where you and your friends team up to complete mission-based objectives.
  • Offline practice mode, playing with bots on all game modes.
  • Squad system built upon role-based player classes, which are customizable and asymmetrical based on what team you are on.
  • Squad-based communication system which includes 3D VOIP, allowing friendly and enemy players within proximity to hear you.
  • Overhead map detailing objective and teammate locations.
  • Accumulate supply to customize and upgrade your gear, affecting your weight, stamina, and movement speed.
  • Simplified HUD and UI for a clean, immersive user experience focused on the action and environments.
  • Highly immersive particle FX and audio to intensify the game experience.
  • Create custom maps and content using the Insurgency SDK and scripting system.
  • Playable on both PC and Mac OSX and supports multiplayer cross-compatibility.
  • Dedicated Server Support for PC and Linux.

Multiplayer Game Modes:

Push --- Three territorial objectives must be captured by the attacking team in sequential order. For each objective captured, they gain more reinforcement and time to attack the next. Defenders have a finite amount of reinforcements and must use each wisely. Once the third objective is captured by the attackers, a fourth cache objective must be destroyed, while the defenders have only one life to make a last stand.

Firefight --- Three territorial objectives, one for each team, plus one neutral. Each team only respawns when they secure an objective. Secure all objectives or eliminate all enemy to win. Every life counts, making this a very suspenseful experience dependent upon teamwork.

Skirmish --- In addition to three territorial objectives, each team has a supply cache to protect. Teams gain extra reinforcement waves until their cache is destroyed. When both teams have lost their caches and all reinforcement waves, it becomes a Firefight match.

Occupy --- There is one central territorial objective in the area. The team that controls it does not deplete reinforcement waves. This gameplay in this mode is reminiscent to King of the Hill or "tug of war".

Ambush --- A high value target ("HVT") must be escorted to an extraction point. It's one team's goal to make this happen and it's the other team's goal to stop this from happening at all costs. The HVT is only armed with a silenced pistol, but can pick up a weapon from a fallen enemy or teammate.

Strike --- Three weapon caches must be destroyed by the attacking team to achieve victory. Destroying a cache earns the attackers more reinforcements and time on the clock. The defenders must retain at least one cache from being destroyed and eliminate the enemy team once their reinforcements run dry.

Infiltrate --- The standard Capture the Flag mode, but with a twist. Your team's goal is to take the enemy's intel and return it to your base. Your team will only gain reinforcements when someone takes the enemy's intel, or when an enemy stealing your team's intel is neutralized. This mode requires very strong team coordination and strategy.

Flashpoint --- One neutral territorial objective and two caches on each side. The goal is to secure the entire area, controlling the middle and destroying the enemy's caches. Your team respawns when they secure the territorial objective or destroy a cache objective.

Elimination --- In this single life mode, attackers must destroy one of two weapon caches, or eliminate the enemy team within the time limit. Defenders must kill all attackers.

Cooperative Game Modes

Checkpoint --- Complete mission-based objectives in sequence against AI enemy. Each successful objective will respawn anyone who was eliminated along the way.

Hunt --- Insurgents are dispersed in the environment, and your squad must eliminate all targets while locating and destroying the weapons cache. High on tension, with only one-life.

Survival --- Play as Insurgents and fight against endless waves of progressively difficult Security enemies on night themed maps. Reaching safehouse objectives with your team earns you supply to purchase better weapons and spawns any dead teammates.

Outpost --- Defend your supply cache against endless waves of enemy trying to destroy it. Each successfully defended wave will bring in reinforcements of your teammates.


Mac OS X
    • Memory:4 GB RAM
    • Graphics:DirectX 9 and Pixel Shader 3.0-compatible video card 512 MB or higher
    • Hard Drive:9 GB HD space
    • Processor:Intel® Core™ 2 Duo E6600 or AMD Phenom™ X3 8750 processor or better
    • OS:Windows® 8/7/Vista/XP
    • DirectX®:9.0c
    • Memory:8 GB RAM
    • Graphics:Video card 2048 MB or higher
    • Hard Drive:9 GB SSD space
    • Memory:4 GB RAM
    • Graphics:ATI Radeon HD 2400 or better / NVidia 8600M or better
    • Hard Drive:9 GB HD space
    • Processor:Intel Core Duo Processor (2GHz or better)
    • OS:MacOS X 10.6.6 or higher
    • Memory:8 GB RAM
    • Graphics:Video card 2048 MB or more
    • Hard Drive:9 GB SSD space
9 จาก 12 คน (75%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
48.3 ชม. ในบันทึก
โพสต์: 21 มิถุนายน
ถ้ามึงเล่นเเล้ว โดนยิงตาย เหมือน 2 Pac มึงเเมร่งโครตจะเฟี๊ยว...เลย
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่ ขำขัน
5 จาก 5 คน (100%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
8.7 ชม. ในบันทึก
โพสต์: 4 กรกฎาคม
คำถามที่พบบ่อยของเกมนี้คือ " ใครยิงกูวะ "
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่ ขำขัน
3 จาก 3 คน (100%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
34.1 ชม. ในบันทึก
โพสต์: 7 กันยายน
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่ ขำขัน
2 จาก 2 คน (100%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
19.4 ชม. ในบันทึก
โพสต์: 16 พฤษภาคม
It's realistically so much game, i like this.
บทวิจารณ์นี้มีประโยชน์หรือไม่? ใช่ ไม่ ขำขัน
1 จาก 1 คน (100%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
46.8 ชม. ในบันทึก
โพสต์: 18 เมษายน
เล่นยากอยู่นะ เเต่สนุกดี ''เล่นเกมนี้ต้องใจเย็นมากๆ'' กราฟฟิกก็ถือว่า ดี ไม่ได้เเย่อะไรมากมาย เน้นสมจริง 7.5/10 ละกันครับ ปืนน้อยไปหน่อย+ตัวละครซํ้าๆ ภาพรวมเเล้ว ok ครับ น่าเก็บลงคลัง
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