Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience.
사용자 평가: 매우 긍정적 (평가 21,937 개)
출시 날짜: 2014년 1월 22일

로그인하셔서 게임을 찜 목록에 추가하시거나 관심 없음으로 표시하세요

Insurgency 구매

Insurgency Four Pack 구매

Includes 3 extra copies for your friends

 

큐레이터의 추천

"An enjoyable team-focused modern military shooter with a flare for the realistic. A very tense and rewarding experience, not for the easily frustrated."
이 곳에서 평가 전문을 읽어보세요.

최신 업데이트 모두 보기 (112)

2015년 1월 22일

One Year Anniversary Livestream

To celebrate one year since Insurgency’s release, we’ll be livestreaming today at 3:00 pm EST on Twitch. We'll be checking out some custom coop content that our community has created in the past year as well as some PvP with special guest and Youtuber Bluedrake42.

Insurgency is also on sale for Midweek Madness, and can be purchased for $4.50 USD.



One of the maps we’ll be playing, jail_break_coopv1_1 by Chief-C-OTF

While we stream we’ll be discussing some of the changes Insurgency has gone through over the year, including the addition of new weapons, maps, and game modes, all for free. We’ll also talk about some of the great community content that’s been put up on the Workshop. As always I’ll be happy to take any questions in the stream. See you then. ːsecurityː

댓글 32 개 더 읽어보기

2015년 1월 20일

Insurgency: The Year In Review

With the one-year anniversary of Insurgency's launch approaching, we are taking a look back at how the game has progressed over the past twelve months, including four free DLC updates, positive reviews from the media, and a tremendous response from our passionate and loyal community. Thank you to everyone who helped make an incredibly successful year!

Release: January 22, 2014

Following nine months of Early Access development, Insurgency officially launched on January 22, 2014. Included in the release were five multiplayer game modes (Firefight, Skirmish, Push, Ambush, and Strike) and the Checkpoint cooperative mode. Seven maps were released including Contact, District, Heights, Market, Ministry, Peak, and Siege. Players had access to over 20 different weapons, including assault rifles, sub machine guns, rocket launchers, and grenades.



Insurgency reached the #3 spot in the Top Sellers on Steam and overall positive reviews from press and new media critics alike. Below you can see our launch trailer, along with a positive WTF is...? video from TotalBiscuit:

http://youtu.be/g6zUUASvEwU
http://youtu.be/iMxjlHU9u38

Free Updates!

We maintained our iterative development process from Early Access and continued to update the game with free content and fixes throughout 2014. Our first update released in March, Molotov Spring, adding two new maps, three new game modes, and three new weapons.



http://youtu.be/aUgloGYgeug
http://youtu.be/MxtX6pT-YJQ

In June, we released a remake of the popular classic map Sinjar along with an M14 EBR. We also opened up the Workshop support and since then our community has submitted over 2,000 items!



http://youtu.be/p7lEFF5rB9E
http://youtu.be/OzIV9p9xA08

Also in June, we launched a mapping contest in collaboration with Gamebanana and sponsored by Razer. With 20 submissions, we had a blast playtesting the top 11 candidates, and finally narrowed it down to the top six finalists. The top six maps will be implemented into the game over the next year. Check out the results in the video below:

http://youtu.be/EvzFDAKKsIM

Two months later, in August, we had the free weekend on Steam and released our Hunt update. New content included were two new maps, grenade launchers, and the Hunt coop mode. With the free weekend, we reached over 10,000 concurrent players and made it to #1 spot in the Top Sellers list on Steam!



http://youtu.be/qjCXKsHlY40

Explosive Growth

November marked a significant turning point for our community. Insurgency was included with the Humble Bundle, where you could also gift three copies to friends. Our audience more than doubled from 500,000 to over 1,000,000 players in the span of two weeks.

To coincide, we released the Nightfall update that included nightvision, two new weapons, a new map, and the Survival coop game mode. The first implementation of a party system marked a step towards growing our competitive features.



http://youtu.be/SILBaKNBKPI
http://youtu.be/QpIbAG2EAkU

Overwhelming Response

The response Insurgency has garnered from fans is overwhelmingly positive. While we may not have the attention of traditional games media, we have been able to grow our community by simply creating a great game that players suggest to their friends.

This is reflected by the over 20,000 Steam reviews with 92% recommending the game. Compared to our Metacritic score of 74 from only 23 reviews, plus an 8.5 user score, and we know where to find the meaningful feedback. Perhaps you could say Insurgency is underrated?

Thanks to our community, we reached 2nd place in the IndieDB Player’s Choice Indie of the Year, and even placed 2nd in the Editor’s Choice award too. We proudly display these awards on our Store page, since the original Insurgency mod was voted Mod of the Year seven years prior.



To sum up our year in review, here are some more of our favourite videos and reviews:

LevelCap - A True Tactical Shooter

Dslyecxi -RPG Dance

Matimi0 - Free DLC is Best DLC

FrankieOnPC - Getting Started

Node - Critical Insertion LAN Party

“This game has me hooked and I see it as a proudly raised middle finger in the face of large developers who seem to completely ignore fairness and player equality in favour of potential income.
“Insurgency is a breath of fresh air and I can easily see myself playing it every chance I get. Thanks in advance for ruining the next few months for me.”

Hooked Gamers (90)

“...it's fun that's borne out of the rewards of working with other players and saving them so you can capture that all-important node or destroy a weapons cache. If it's cruel, it's only to be kind.”
PC Gamer (77)

“It’s impressive how “uncool” Insurgency is, in that it ignores the modern shooter trends. It’s slow, and methodical, and there isn’t a grindable unlock or weapon crate to be found.”
IGN (75)

“This first-person multiplayer killfest pushes cooperative team play in interesting directions, using hyperrealism and a unique team role structure to drive its frenetic team-based firefights.”
Gamespot (70)

“Sure, you can win by eliminating all enemy waves over time, but, in my experience, teams find this strategy less important. Strategies of infiltration and sustained defense seem most effective. Those are accomplished through––you guessed it––communication.”
Killscreen Daily (65)

댓글 65 개 더 읽어보기

평가

“This game has me hooked and I see it as a proudly raised middle finger in the face of large developers who seem to completely ignore fairness and player equality in favour of potential income.”
9.0 – Hooked Gamers

“Insurgency is going to win fans for its gameplay. The action is highly competitive and focused. It brings me about as close to a real gunfight as I’ll likely ever want to get.”
75 – GamesBeat

“Insurgency is a well paced tactical shooter that's just a couple of big fixes away from competing with Counter-Strike.”
75 – IGN

게임에 대해

Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience. The follow-up game to the award-winning Source mod, Insurgency is highly competitive and unforgivingly lethal, striking a balance between one-life gameplay and prolonged action.

Features


  • Over 20 weapons with numerous attachments, no crosshair, and a focus on realistic weapon behavior including a free-aim system and intense suppression effects.
  • 27 multiplayer and cooperative maps that take place in 12 distinctive environments ranging from Iraq to Afghanistan to Somalia.
  • 9 multiplayer game modes supporting up to 32 players, with a focus on territorial control, destroying weapon caches and escorting high value targets.
  • Cooperative game modes where you and your friends team up to complete mission-based objectives.
  • Offline practice mode, playing with bots on all game modes.
  • Squad system built upon role-based player classes, which are customizable and asymmetrical based on what team you are on.
  • Squad-based communication system which includes 3D VOIP, allowing friendly and enemy players within proximity to hear you.
  • Overhead map detailing objective and teammate locations.
  • Accumulate supply to customize and upgrade your gear, affecting your weight, stamina, and movement speed.
  • Simplified HUD and UI for a clean, immersive user experience focused on the action and environments.
  • Highly immersive particle FX and audio to intensify the game experience.
  • Create custom maps and content using the Insurgency SDK and scripting system.
  • Playable on both PC and Mac OSX and supports multiplayer cross-compatibility.
  • Dedicated Server Support for PC and Linux.

Multiplayer Game Modes:


Push --- Three territorial objectives must be captured by the attacking team in sequential order. For each objective captured, they gain more reinforcement and time to attack the next. Defenders have a finite amount of reinforcements and must use each wisely. Once the third objective is captured by the attackers, a fourth cache objective must be destroyed, while the defenders have only one life to make a last stand.

Firefight --- Three territorial objectives, one for each team, plus one neutral. Each team only respawns when they secure an objective. Secure all objectives or eliminate all enemy to win. Every life counts, making this a very suspenseful experience dependent upon teamwork.

Skirmish --- In addition to three territorial objectives, each team has a supply cache to protect. Teams gain extra reinforcement waves until their cache is destroyed. When both teams have lost their caches and all reinforcement waves, it becomes a Firefight match.

Occupy --- There is one central territorial objective in the area. The team that controls it does not deplete reinforcement waves. This gameplay in this mode is reminiscent to King of the Hill or "tug of war".

Ambush --- A high value target ("HVT") must be escorted to an extraction point. It's one team's goal to make this happen and it's the other team's goal to stop this from happening at all costs. The HVT is only armed with a silenced pistol, but can pick up a weapon from a fallen enemy or teammate.

Strike --- In this attack and defend mode a weapon cache must be discovered and destroyed. There are three potential locations for the cache that the attacking team must get eyes on. The defending team must set up a strong defense, and perhaps even make use of a diversion to fool the attacking team into thinking the cache is somewhere that it's not.

Infiltrate --- The standard Capture the Flag mode, but with a twist. Your team's goal is to take the enemy's intel and return it to your base. Your team will only gain reinforcements when someone takes the enemy's intel, or when an enemy stealing your team's intel is neutralized. This mode requires very strong team coordination and strategy.

Flashpoint --- One neutral territorial objective and two caches on each side. The goal is to secure the entire area, controlling the middle and destroying the enemy's caches. Your team respawns when they secure the territorial objective or destroy a cache objective.

Cooperative Game Modes


Checkpoint --- Complete mission-based objectives in sequence against AI enemy. Each successful objective will respawn anyone who was eliminated along the way.

Hunt --- Insurgents are dispersed in the environment, and your squad must eliminate all targets while locating and destroying the weapons cache. High on tension, with only one-life.

시스템 요구 사항

Windows
Mac OS X
    Minimum
    • Memory:4 GB RAM
    • Graphics:DirectX 9 and Pixel Shader 3.0-compatible video card 512 MB or higher
    • Hard Drive:9 GB HD space
    • Processor:Intel® Core™ 2 Duo E6600 or AMD Phenom™ X3 8750 processor or better
    • OS:Windows® 8/7/Vista/XP
    • DirectX®:9.0c
    Recommended
    • Memory:8 GB RAM
    • Graphics:Video card 2048 MB or higher
    • Hard Drive:9 GB SSD space
    Minimum
    • Memory:4 GB RAM
    • Graphics:ATI Radeon HD 2400 or better / NVidia 8600M or better
    • Hard Drive:9 GB HD space
    • Processor:Intel Core Duo Processor (2GHz or better)
    • OS:MacOS X 10.6.6 or higher
    Recommended
    • Memory:8 GB RAM
    • Graphics:Video card 2048 MB or more
    • Hard Drive:9 GB SSD space
유용한 고객 평가
92명 중 85명(92%)이 이 평가가 유용하다고 함
7명이 이 평가가 재미있다고 함
227.9 시간 기록
게시 일시: 2014년 8월 14일
현대 보병전이라는 사실주의 카드를 들고나온 하프라이프2의 모드를 모태삼는 스탠드얼론 후속이다. 카운터스트라이크 GO와 같은 최신 소스엔진으로 개발되었지만, GO에는 없는 여러가지 시각효과들 추가함으로써 소스엔진 그 이상으로 느끼게 해준다. 예를 들면 총기에 부착한 레이저 포인터나 조명이 비추는 사람에게 번쩍번쩍 눈부신 효과가 그것인데, 사실 최신 배틀필드 시리즈에서 처음 선보였지만 소스엔진에서 비슷하게 구현이 가능하다는데에 놀랐다. 그리고 여러가지 폭발효과와 예광탄, 탄흔, 특히 피격시 정신없이 흩날리는 먼지가 압권이다. 시가전의 특색을 잘 살린 이런 그래픽도 좋았지만 정말 놀라운건 음향에 있었는데 그중에서도 수준높은 더빙수준이 압권이다. 피격당할때 빗발치는 공기 가르는 소리, 그리고 긴박하게 소리치는 음성은 플레이어 자신도 모르게 몸을 움츠리게 만든다. 배틀필드나 퀘이크워즈만큼 깊이 있지는 않지만 배틀필드같은 커모로즈 채팅이 가능해서 타이핑 없이도 꽤 재밌는 의사소통이 오고간다. 나중에는 퀘이크워즈만큼 정말 쓸데없이 많은 대사는 없더래도 재미를 위해서 적도발 대사가 나왔으면 하는 바람이다.
전체적으로 이 게임이 가장 마음에 들었던건 신구의 조화가 적절했다는 것이다. 리얼리즘과 아케이드 그 사이를 오묘하게 가로지르는 풍부한 전술적 움직임, 조준점의 부재, 사실적인 총기 사용법, 순발력을 요하는 근거리전, 생각보다 빠른 페이스의 대전매치가 인상적이다. 아르마/오플포보다 심플하고, 배틀필드4보다 전술적이며, 카운터스트라이크만큼 치열하여, 마치 레인보우식스/고스트리콘 구작을 하는 느낌을 받는다.
멀티플레이 대전모드는 여덟개에 달하며 코옵모드로도 두가지가 있다. 대전모드는 반에 반도 즐겨보지 못했지만(사실 자주하는 모드는 한두개로 압축이 될것같다) 지금껏 코옵을 즐기면서 느꼈던 건, 적 인공지능이 지금껏 봐온 어떤 슈팅게임에서도 보지못했던 악랄한 수준을 자랑한다는 것이다. 최고난이도로 8명 풀방으로 맞대결을 펼쳐도 이길까 말까다.
지금까지 느낀 단점으로는 소스엔진 특유의 미끄러지는듯한 모션과 GO에 비해서 다소 떨어지는 캐릭터 퀄리티정도였다.
아직 24시간밖에(?) 안했지만 아직 해볼게 많은거같다. 배틀필드2를 처음 접했을때의 쾌감이 드는, 요새 못본 멀티전용 슈팅게임을 드디어 찾은것 같다.
가격대비 : 현재 정가 15달러. 멀티가 생명인 게임이기 때문에 어느 나라 서버에서든 할 생각이 있다면 정가가 나쁘지 않다. 하지만 한국서버나 한국 사람과의 플레이를 고집한다면 10달러정도의 가치가 있을 것 같다. 사실 얼리엑세스로 출발한 게임이라 추천하기 쉽진 않지만 선물용으로는 5달러 정도면 될듯 하다.

구매가 : 8달러 이하
이 평가가 유용한가요? 아니요 재미있음
88명 중 72명(82%)이 이 평가가 유용하다고 함
4명이 이 평가가 재미있다고 함
24.4 시간 기록
게시 일시: 2014년 8월 4일
이게임을 처음 접할때는 정말 온몸에 전율이 돋았다
한 두발 맞고 죽는 내 캐릭터를 보고 자연스레 조심스러운 플레이를 하며
한 두발 맞고 죽는 적 캐릭터를 보면 자연스레 기쁨이 터져 나온다

그야말로 남자의 게임. 고민 할 필요가 있습니까?
이 평가가 유용한가요? 아니요 재미있음
40명 중 37명(93%)이 이 평가가 유용하다고 함
9명이 이 평가가 재미있다고 함
78.7 시간 기록
게시 일시: 2014년 10월 12일
이 게임을 하면 RPG 공포증에 시달릴것이다

동에도 번쩍

서에도 번쩍

북에도 번쩍

남에도 번쩍
이 평가가 유용한가요? 아니요 재미있음
2,508명 중 2,401명(96%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
16.7 시간 기록
게시 일시: 2014년 11월 16일
Insurgency
Field Rating Review
Graphics
7
Visually, Insurgency isn't anything special, but the detail put into the guns is extremely well done. Nothing here will jar you out of enjoying the game, though there are some quirky animation glitches that give some good laughs.
Gameplay
9
Hands down one of the most intense firefight games I have ever played. If you want to win, you need to be tactical, or you're going to get picked off real fast. The firefights are intensified through audio and visual effects, from the crack of a sniper's bullet, to the hiss of a round passing by your head, to the pings and putters of the bullets hitting the environment around you. The controls are solid, and lend themselves to improve the gamplay (there is lean in this game, use it). With several different game modes to choose from, including playing against AI bots, you're able to have hours of endless fun without getting bored. There is a timer between spawns, but it goes fairly quick, and spectating your friends is entertaining in and of itself.
Story
N/A
You're a soldier in Iraq. That's about as deep as it gets.
Multiplayer
10
The mixture of new gameplay styles (you can't just run and gun here, you'll die), tactics, and some funny glitches on occassion, add up to be one of the most wonderful times I have had playing a game with friends in a long, long time. There are many, many laughs to be had here. If you're into moving tactically, this game is also your ticket to a good time. Even if that's not your thing you'll enjoy this one.
Some tidbits of my friend's and I playing, for everyone curious (I did not create the video, was merely playing with them at the time): Insurgency Gameplay
Replayability
10
This one will keep you coming back for a long, long time. With free DLC releases containing new content, and the recently boosted community, there are few things to keep you from returning to play another round of Insurgency with your friends.
Overall
9.2/10
I'll be honest, I didn't expect to have such a grand time with Insurgency, but it is easily the most fun I have had with a group of friends in several years. If you're playing this one alone, it's good. But when you're playing it with buddies, it is absolutely grand. A refreshing game in a field of run-and-gun FPS games, demanding you to take your time and not go rambo.

If you liked this review, feel free to check out my curator page:
The Tipster

You are also welcome to join our group and play/discuss games together, here: The Tipster
이 평가가 유용한가요? 아니요 재미있음
21명 중 21명(100%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
12.5 시간 기록
게시 일시: 2014년 12월 27일
노트북에서도 돌아갈 정도의 사양임에도 불구하고

큰 재미를 느낀 게임.

많은 사람과 함께 할 수 있다는 장점과

다른 FPS와는 달리 현실성을 높여

체력, 남은 탄을 볼 수 없고

모든 장비와 부착물에 포인트를 부여해

제한된 장비를, 제한된 무게만큼만 들고 다닐 수 있는 리얼리티.

또한 진짜 군대마냥 특정 보직을 선택하고 보직마다 특징이 있다는 독특함.

여러모로 가볍게 잘 만든 게임.
이 평가가 유용한가요? 아니요 재미있음
27명 중 24명(89%)이 이 평가가 유용하다고 함
33.9 시간 기록
게시 일시: 2014년 11월 15일
곧장 PVP를 하면 아르마같은 느낌에 좌절할수도 있지만 사람들과 코옵하면 재밌습니다. 맵은 메달오브아너의 아랍느낌, 플레이는 아메리카 아미(배틀필드나 콜옵과는 상극인) 느낌입니다. 긴장감이 꿀잼입니다.
이 평가가 유용한가요? 아니요 재미있음
1,500명 중 1,424명(95%)이 이 평가가 유용하다고 함
2명이 이 평가가 재미있다고 함
55.8 시간 기록
게시 일시: 2014년 11월 9일
This game looks so awesome and challanging.
NO SPOTTING, NO HIP-FIRE CROSHAIR NO MINIMAP, NO KILLCAM, NO HEALTH METER, NO HIT /KILL NOTIFICATION, NOT EVEN AN AMMO COUNTER.
it really forces you to trust your instincts and your teamates due to the lack of information.
It feels so rewarding to confirm a kill or win a game.
이 평가가 유용한가요? 아니요 재미있음
18명 중 16명(89%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
11.1 시간 기록
게시 일시: 2014년 11월 15일
"특수부대는 아무나 하나요? " 라는걸 잘 보여주는 게임이네요.

이 게임에 장점을 물어본다면 무엇보다 엄청난 현실성이다

일방적인 게임에서 제공하는 인터페이스는 거의 없다고 보면 된다.

같은 팀도 겉모습으로 판단해야하며 에임과 미니맵도 없을뿐만 아니라 남은 탄창수도 안보여준다 ㄷㄷ

그리고 또한 충격적인 현실성이 있다면
아무리 잘 버텨도 두방이면 캐릭터가 죽는다.
총알을 맞으면 캐릭터가 온갖 욕을 내뱉고
비명소리또한 리얼하다.
캐릭터가 쉽게 죽어버리기때문에
더욱더 긴장하며 현실성을 즐길수있는 거같다.

물론 이게임은 호불호가 좀 갈린다.
글옵이나 배필 처럼처럼 컨트롤과 액션이 있는 과격한걸 즐기면
이 게임이 약간 지루하게 느껴지는것또한 사실일지도 모른다.

하지만 "실제로 특수미션같은걸 한다면.." 라는 기분으로 접해본다면
이 게임은 아주 재미있지 않을까 생각한다.
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28명 중 21명(75%)이 이 평가가 유용하다고 함
5.8 시간 기록
게시 일시: 2014년 11월 1일
나름 재밌습니다. 한글화가 아닌게 아쉬운 작품
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16명 중 14명(88%)이 이 평가가 유용하다고 함
4.4 시간 기록
게시 일시: 2014년 11월 12일
Allahu Akbar! 빈자의 ARMA

재밌는데 모든 플레이어가 과묵하게 플레이하는것도 신기함
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716명 중 682명(95%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
690.9 시간 기록
게시 일시: 2014년 10월 31일
I decided to hold off on writing a review until there were a few more updates and for me to have at least 500+ hours invested into the game. I am going to keep this straight up what i think about it as a whole with no fluff. Short and sweet.

Should you get it? It depends on what type of fps's you like. Many CS players have fell in love with it because they like the realism and they've grown tired of the arcade feel that most other shooters have. Don't doubt it for a second, this game is hard to pick up on but once you do, you realize how well reflexes really help if you're rushing but don't expect to be 360 no-scoping people because there is almost no chance in hell that that will happen. Those with good aim that are looking down sight as you turn a corner will get you every time so this is a game best played instinctively and safe (just don't be one of those snipers that sit at spawn and let the enemy capture everything). There are few grenade, C4, or launcher spots that few people know of and use at the start of some maps which can be frustrating, so that is why I'm really hoping that much larger maps will be released in the future that are more open and don't feel as constrained/guided (Heights and Buhriz are like that but i still love them). Maps that were easy to spawn camp have been updated heavily to prevent that which is great. The devs are absolutely brilliant at balancing and opening new areas of maps, always on top of it so kudos to them.

Community engagement is stronger than i've ever seen it, there was a public playtest of player submitted maps that were voted on in hopes of them being added to the game and the rise of The Digital Gaming League is starting their first official Insurgency competitive season with a multitude of teams signed up.

The Nightfall update just added so much more to the game, it feels totally different than it used to in every good way possible. Noises are made when crossing though brush and leaning, leaning mechanic feels more 'stiff' (meaning not fluidly unnatural), the night vision is spot on and well-balanced, flares look awesome in the night sky, but my only complaint is that the running animations with weapons look kinda wonky now, i preffered it the way it was before but i won't nit-pick things for the sake of the length of this review. Also the new co-op survival is an amazing idea, i could see myself spending hours on that alone with friends.

I could write a list of 10,000 reasons to get this game but none of that could possibly describe the feeling that it would give you if you were playing it yourself. It needs to be experienced, the feelings it gives never dies and that in itself says something. Kills are rewarding, objectives are highly valued, teamwork is vital. You need this game in your life if you are looking for a realistic shooter!

*12/20/14 edited formatting*
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11명 중 10명(91%)이 이 평가가 유용하다고 함
14.2 시간 기록
게시 일시: 2014년 8월 12일
이게임이 왜 메타스코어 점수가 100점 만점에 74점 인지 이해가 안감..
Arma 같이 현실성이 매우 넘쳐나는 게임도아니고,
그렇다고 너무 캐주얼하지도 않은 적당하게 현실적인 게임
'모' 게임처럼 그냥 개돌만 하다보면 어느새 데스수가 10을 돌파하고
엄폐를 잘한다면 킬수가 10을 돌파함
적당하게 리얼리티한 게임을 찾는 게이머에게 꼭 추천하는 게임이 아닐까 싶다 !
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8명 중 7명(88%)이 이 평가가 유용하다고 함
19.3 시간 기록
게시 일시: 2015년 1월 2일
13시간 플레이한 결과...
생각보다 재밌습니다. 기존 FPS와 달리 현실적으로 만든 게임이구요.
그러기에 평소에 FPS를 즐기는 사람이라면 한번쯤 해봐도 괜찮을듯 싶습니다. 그러나 평소에 FPS가 어렵다고 느끼시는 분들은 이 게임을 하면 멘붕상태에 들어갈수도 있어요..(권총 기준2~3발이면 쓰러지더군요.)

개인적으로 FPS를 좋아하는지라... 추천합니다!
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9명 중 7명(78%)이 이 평가가 유용하다고 함
44.1 시간 기록
게시 일시: 2014년 8월 9일
이건 사야합니다.
할만합니다.
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3,991명 중 3,521명(88%)이 이 평가가 유용하다고 함
15명이 이 평가가 재미있다고 함
4.7 시간 기록
게시 일시: 2014년 11월 16일
i killed 4 people with an rpg and my entire team started screaming ALLAHU AKBAR for 5 minutes 10/10
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8명 중 6명(75%)이 이 평가가 유용하다고 함
15.4 시간 기록
게시 일시: 2014년 11월 12일
재미는 있다. 인터페이스의 극소화와, 현실감 있는 난잡한 중동 시가지. 그리고 총기 데미지의 극대화로 긴장감 넘치는 게임 분위기는 정말 잘 살렸다. 게임 자체가 조금 어렵고, 적아군 구분이 어려워 뉴비가 아군 갈겨대거나 어버버 거리다 접는 경우가 생기기도 쉽긴 하겠으나 아르마보다는 덜하면서도 글옵같은 일반 FPS보단 훨씬 하드코어한 느낌은 좋다.
하지만 글옵의 랭크시스템같은 확실한 경쟁수단이 전무하다시피해서 금방 질린다. 코옵도 좋고 대전도 좋으나, 뭔가 확실히 목표의식을 가질만한 것을 만들어주면 더 오래 즐길 수 있겠다.
요번에 험블로 1달러에 4팩이 풀렸는데, 1달러가치는 충분히 넘으니 꼭 사길바란다.
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12명 중 8명(67%)이 이 평가가 유용하다고 함
20.0 시간 기록
게시 일시: 2014년 8월 13일
같은 캠퍼들이 봐도 지겨울 정도의 캠퍼들만 없으면 정말 재밌는 게임!
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3명 중 3명(100%)이 이 평가가 유용하다고 함
5.8 시간 기록
게시 일시: 2014년 8월 18일
내가 프리로 재미나게 게임했던 걸 잊어버리고..
게임을 샀는줄 알고 접속이 왜 안되나 했었네요.....
이 다음 세일에 반드시 삽니다.....
정말 재미있습니다.....
같이 해요..... ㅜㅜ
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3명 중 3명(100%)이 이 평가가 유용하다고 함
18.7 시간 기록
게시 일시: 2014년 11월 17일
나에게 이런 재미를 선사해주신 지림형 알라뷰 뿅뿅함'ㅅ'
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3명 중 3명(100%)이 이 평가가 유용하다고 함
32.5 시간 기록
게시 일시: 2014년 12월 13일
어려움....
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