Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience.
출시 날짜: 2014년 1월 22일
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Insurgency 구매

Insurgency Four Pack 구매

Includes 3 extra copies for your friends

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Performance Hot Fix Released

2014년 7월 9일

We have addressed the client-side performance issues people have been experiencing since the patch yesterday. See below for the notes.

Fixes

  • Fixed client-side performance issue related to new optic lens system. The "fancy" lens rendering can also now be disabled on your client by lowering your scope detail setting in video options.
  • Fixed a bug with the 4x scope on the M1A1 not shooting on target.
  • Fixed a bug with Ministry where you were forced to jump into the entrance instead of simply being able to walk in.
  • Updated the physic model on the rocks in Peak to reduce instances of getting stuck and getting inside of rocks.

댓글 15 개 더 읽어보기

Update released to resolve lag issues

2014년 7월 8일

We have just released a small patch that will hopefully make a big difference to the lag issues the servers have been experiencing. We won't know for sure until we've stress tested them across the board, so please join in and play if you've run into the issues before.

A few bugs have also been addressed in this patch, along with updated versions to the map Peak and Heights, with corresponding Coop updates.

Changelist:

New Content

  • Updated Peak and Revolt.
  • Updated Heights (Coop) and Peak (Coop).
  • New optic lens behavior.
Optimizations
  • Fixed a few memory leaks that could be attributing to server lag when servers stay up for long periods of time without restarting.
  • Optimized particle effects for molotov cocktails and incendiary grenades for improved client-side performance.
    Improvements
  • Increased the player step size by 6 units (18 to 24), this means that players should no longer get stuck trying to walk over small objects.
  • Changed color of vote counter so it is more visible against bright map images.
  • Player counter on the scoreboard now correctly reflects the number of players in a coop game.
  • The user will no longer have to enter snd_rebuildaudiocache into the console after downloading a sound pack from Workshop.
Bug Fixes
  • Fixed incorrect attacking/under attack calls on inactive capture points.
  • Fixed incorrect winner or a tie being an announced at the end of a coop game.
  • Fixed missing Elcan and PO scope world models.
  • Silencer model no longer blocks your aim for AKM and AKS-74U.

댓글 41 개 더 읽어보기

평가

“This game has me hooked and I see it as a proudly raised middle finger in the face of large developers who seem to completely ignore fairness and player equality in favour of potential income.”
9.0 – Hooked Gamers

“Insurgency is going to win fans for its gameplay. The action is highly competitive and focused. It brings me about as close to a real gunfight as I’ll likely ever want to get.”
75 – GamesBeat

“Insurgency is a well paced tactical shooter that's just a couple of big fixes away from competing with Counter-Strike.”
75 – IGN

게임 정보

Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience. The follow-up game to the award-winning Source mod, Insurgency is highly competitive and unforgivingly lethal, striking a balance between one-life gameplay and prolonged action.

Features


  • Over 20 weapons with numerous attachments, no crosshair, and a focus on realistic weapon behavior including a free-aim system and intense suppression effects.
  • 17 multiplayer and cooperative maps that take place in 9 distinctive environments ranging from Iraq to Afghanistan to Somalia.
  • 9 multiplayer game modes supporting up to 32 players, with a focus on territorial control, destroying weapon caches and escorting high value targets.
  • Cooperative game mode where you and your friends team up to complete mission-based objectives.
  • Offline practice mode, playing with bots on all game modes.
  • Squad system built upon role-based player classes, which are customizable and asymmetrical based on what team you are on.
  • Squad-based communication system which includes 3D VOIP, allowing friendly and enemy players within proximity to hear you.
  • Overhead map detailing objective and teammate locations.
  • Accumulate supply to customize and upgrade your gear, affecting your weight, stamina, and movement speed.
  • Simplified HUD and UI for a clean, immersive user experience focused on the action and environments.
  • Highly immersive particle FX and audio to intensify the game experience.
  • Create custom maps and content using the Insurgency SDK and scripting system.
  • Playable on both PC and Mac OSX and supports multiplayer cross-compatibility.
  • Dedicated Server Support for PC and Linux.

Multiplayer Game Modes:


Firefight --- Three territorial objectives, one for each team, plus one neutral. Each team only respawns when they secure an objective. Secure all objectives or eliminate all enemy to win. Every life counts, making this a very suspenseful experience dependent upon teamwork.

Infiltrate --- Your usual Capture the Flag but with a twist. In Infiltrate, your team's goal is to take the enemy's intel and return it to your base. Your team will only respawn when someone takes the enemy's intel, or when an enemy stealing your team's intel is neutralized. This mode requires very strong team coordination and strategy.

Flashpoint --- One neutral territorial objective and two caches on each side. The goal is to secure the entire area, controlling the middle and destroying the enemy's caches. Your team respawns when they secure a territorial objective or destroy a cache objective.

Push --- Three objectives must be captured by the attacking team in sequential order. For each objective captured, they gain more reinforcement and time to attack the next. Defenders have a finite amount of reinforcements and must use each wisely.

Skirmish --- In addition to three territorial objectives, each team has a supply cache to protect. Teams gain extra reinforcement waves until their cache is destroyed. When both teams have lost their caches and all reinforcement waves, it becomes a Firefight match.

Occupy --- There is one central territorial objective in the area. The team that controls it does not deplete reinforcement waves. This gameplay in this mode is reminiscent to King of the Hill or "tug of war".

Ambush --- A high value target ("HVT") must be escorted to an extraction point. It's one team's goal to make this happen and it's the other team's goal to stop this from happening at all costs. The HVT is only armed with a silenced pistol, but can pick up a weapon from a fallen enemy or teammate.

Strike --- In this attack and defend mode a weapon cache must be discovered and destroyed. There are three potential locations for the cache that the attacking team must get eyes on. The defending team must set up a strong defense, and perhaps even make use of distraction to trick the attacking team into thinking the cache is somewhere that it's not.

Vendetta --- Each team has a leader that must be brought to an objective in order for the objective to be captured. The first team to capture the objective with their leader or neutralize the enemy's leader will win the match.

Cooperative Game Modes


Checkpoint --- Complete mission-based objectives in sequence against AI enemy. Each successful objective will respawn anyone who was eliminated along the way.

시스템 요구 사항 (PC)

    • OS:Windows® 8/7/Vista/XP
    • Processor:Intel® Core™ 2 Duo E6600 or AMD Phenom™ X3 8750 processor or better
    • Memory:4 GB RAM
    • Graphics:Video card must be 512 MB or more and should be a DirectX 9-compatible with support for Pixel Shader 3.0
    • DirectX®:9.0c
    • Hard Drive:6 GB HD space

시스템 요구 사항 (MAC)

    • OS:MacOS X 10.6.6 or higher
    • Processor:Intel Core Duo Processor (2GHz or better)
    • Memory:4 GB RAM
    • Graphics:ATI Radeon HD 2400 or better / NVidia 8600M or better
    • Hard Drive:6 GB HD space
유용한 고객 평가
118명 중 100명(85%)이 이 평가를 유용하다고 평가했습니다.
170 개의 게임 보유 중
평가 6 개
6.3 시간 기록
기존의 게임과 비슷한 느낌으로 비교하자면 '레드 오케스트라 - 카운터 스트라이크'
아케이드와 리얼리즘의 줄타기를 매우 성공적으로 해낸 게임.
심각하게 리얼하지도 너무 가볍도록 캐주얼하지도 않다.
크로스헤어나 잔탄수 표시같은 같은 비현실적인 요소는 배제되 있으며,
레이더나 피격위치 표시같은 캐주얼은 완전히 덜어낸 담백한 HUD는 캐주얼보단 리얼리즘에 가깝다.
적당히 넓은것 같은 느낌이면서도 좁은 맵은 스피디한 교전을 즐기게 해준다.
당신이 카스같은 스피드와 타격감을 즐기면서 보다 현실적인 게임 플레이 스타일을 원한다면 이거야말로 훌륭한 해답이다.
게시 일시: 2014년 1월 23일
이 평가가 유용한가요? 아니요
74명 중 65명(88%)이 이 평가를 유용하다고 평가했습니다.
77 개의 게임 보유 중
평가 3 개
22.2 시간 기록
Only Korean Type

이게임을 매우 추천 합니다.
그이유 ? 다른 게임은 에임 조준점이 있는데 여기선 리얼 타격감하고 조준점이 매우 현실적 입니다 .
Insurgency 란 ? 말 그대로 시도 or 반란입니다 .

그래픽도 요즘 나오는 고사양 게임보다 뒤쳐지지 않으며
최적화도 잘되어 있다고 봅니다. 저는 이런 분들에게 추천 합니다 .
리얼 현실감을 느끼고 싶고 게임을 더욱더 궁극적이게게임을 하고싶은분

그리고 요즘에 나오는 에임이 달려 있고 비현실적인 FPS 가 질린분들에게 추천 을 진심으로 강추 드립니다 .

그리고 하실때 병과 별로 스트라이커 , 스나이퍼 , 서포터 등등으로 많은 병과가 나눠져 있고
C4 및 미사일이 매우 현실적입니다...

하지만 이런 분들에게 비추천 합니다.
1. 현실적인 FPS 가 싫은분
2. 영어가 매우 어렵다고 느끼시는분
3. 개인적인 플레이를 추구 하시는분들
위에 분들은 매우 비추 합니다 .
위에 3가지가 하나라도 충족되있어야 되고 인서 전시는 팀플레이의 추구 입니다 .
개인플레이하신분들은 매우 비추천 드리며

평가를 마치겠습니다.
게시 일시: 2014년 2월 6일
이 평가가 유용한가요? 아니요
36명 중 33명(92%)이 이 평가를 유용하다고 평가했습니다.
168 개의 게임 보유 중
평가 11 개
8.0 시간 기록
메타스코어 한 90은 줘야하는 명작이닷!현대판 레드오케스트라급이요재밍ㅆ음
게시 일시: 2014년 1월 17일
이 평가가 유용한가요? 아니요
35명 중 31명(89%)이 이 평가를 유용하다고 평가했습니다.
302 개의 게임 보유 중
평가 4 개
0.9 시간 기록
게임에서 리얼이나 고증을 얘기하는게 좀 그렇긴한데.... 레드오케스트라 시리즈와 인시전시는 닮은 부분이 많아서 애착이 많이 가는 게임이에요

2차대전과 현대전 에선 가장 리얼하다라고 자부할수 있는 게임들이라..
(하프2 MOD 때만 즐긴게임이라 처음엔 지금같이 아케이드성은 없었음)

레드오케스트라 제작자가 참여해서 시스템도 비슷하고...

하지만 레드오케스트라 시리즈나 인시전시나 국내는 하는사람들이 극히 없어서 아쉬운 멀티게임 ㅜㅜ

그래서 말인데 이걸사고 같이 즐길수 있는 환경이 되면 좋겠다는....

레드나 인시전시나 MOD 로 시작한게임들이지만... 우수성은 어느게임과도 뒤지지 않다고 자부라할수 있음

아...MOD에서 정식으로 나오자 마자 구매했는데
개발자들에게 MOD 때 즐겁게 해서 개발에 도움 되라고 출시되자마자 그냥 산게임...;;; 국내 유저들 입맛엔 안맞을테니....;;
게시 일시: 2014년 1월 24일
이 평가가 유용한가요? 아니요
11명 중 11명(100%)이 이 평가를 유용하다고 평가했습니다.
266 개의 게임 보유 중
평가 15 개
6.0 시간 기록
스트릭이 지배하는 콜옵멀티보다 현실성이 있지만

온갖 잡것 다 따지는 아르마보다는 라이트하다.

결국 샷빨인 글옵보다 파고드는 전술적 깊이가 있고

점수딸이나 치는 배필보다 분대 합 맞추는 재미가 뛰어나다.

인 서 전 시

갓-게임

사양도 엄청 덜타서 일반 데스크탑으로 12인 데디서버를 돌리면서 무난하게 플레이 가능
게시 일시: 2014년 2월 11일
이 평가가 유용한가요? 아니요