Updated June 11th with new game modes and content - Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience.
Uživatelské recenze: Velmi kladné (28,600 recenzí)
Datum vydání: 22. led. 2014

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"An enjoyable team-focused modern military shooter with a flare for the realistic. A very tense and rewarding experience, not for the easily frustrated."
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27. června

Livestream with SOCOM mod

We are livestreaming today, Saturday June 27th, at 3:00 pm EST with the SOCOM: Insurgency mod for Insurgency. Tune in and watch us here.

Today we’ll be checking out the SOCOM mod for Insurgency. I’ll be playing with the mod’s founder, redline, and talking shop about what they have planned throughout SOCOM: Insurgency’s development. We’ll be checking out classic SOCOM maps like Nightstalker, Desert Glory, and Crossroads. We’ll also play on a few regular Insurgency maps.

You can download the mod here on the Workshop and use its included custom playlist to find a server (it will show up underneath the official playlists in the play menu). Be sure to join up on the official Socom Source Steam group and website to stay up to date on events.

As always, we’ll be happy to answer any questions in the stream about Insurgency or the SOCOM: Insurgency mod. ːsecurityː

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19. června

Competitive Update June 19th

On Sunday, June 21st the ESL is hosting its seventh community cup. Play will consist of 5v5 Firefight and every team, especially Summer Sale Purchasers, are welcome. Sign up to play here for this event. You don’t need to be European team to participate, but be aware that matches will be at EU friendly times and on EU servers. ESL hosts their community cups every week, and have more events, leagues, and ladders planned for the future. To stay up to date, be sure to join the Official ESL Steam group. And if you are a player without a team or just curious about the scene, the Insurgency pick-up games Steam group is an excellent way to meet new players. The competitive community does pugs almost every evening, so watch for events posted and join up in the Teamspeak at the following IP: Feel free to speak to anyone with red sergeant stripes or a blue Bromance clan crest to get started. You can also check out the WTFN community pick-up games at their Steam group here.

Insurgency ANZ, a competitive league composed of Oceanic Insurgency members, is currently hosting its third season of play with CyberGamer. Teams are competing in a 5v5 Firefight competition to prove they deserve to be first in Australia and New Zealand. A fourth season is also in the works, as well as State Championships to be undertaken between seasons. If you’re from Down Under, or a proud Kiwi, sign up on CyberGamer and register/join a team on the ladder here. Also check out Insurgency ANZ's official website and say hello on the community Teamspeak server by connecting to the following IP: http://ts.insurgencyanz.com.

If you aren't eligible for the Insurgency ANZ competitive scene, there are still plenty of Oceanic based public Coop and PVP servers to join, as well as the InsurgenZ zombie mod (by Mike Hawk) and a new mod still in alpha testing heavily inspired by the classic Half Life 2 mod The Hidden. In it, a team of survivors are attacked by ghostly specters armed with their own special abilities. Find out more about what Insurgency ANZ offers and check out those servers on the server list here.

The Digital Gaming League hosts Insurgency competitive matches and events for players around the world. On June 27th at 12:00 PM EST, the DGL will be hosting its very first 5v5 Firefight International Draft Tournament. Everyone is welcome and can sign up here. Teams will be picked about a week before the event. You DO NOT need a team to sign up. Team captains will choose from the player pool and then contact those players. The DGL’s Europe and North American 5v5 Firefight Seasons will be beginning the week of July 6th, so sign up now on http://www.thedgl.org. Please add DGL administrators Link or [FgC]Torix for more info.

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“This game has me hooked and I see it as a proudly raised middle finger in the face of large developers who seem to completely ignore fairness and player equality in favour of potential income.”
9.0 – Hooked Gamers

“Insurgency is going to win fans for its gameplay. The action is highly competitive and focused. It brings me about as close to a real gunfight as I’ll likely ever want to get.”
75 – GamesBeat

“Insurgency is a well paced tactical shooter that's just a couple of big fixes away from competing with Counter-Strike.”
75 – IGN

Informace o hře

Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience. The follow-up game to the award-winning Source mod, Insurgency is highly competitive and unforgivingly lethal, striking a balance between one-life gameplay and prolonged action.


  • Over 20 weapons with numerous attachments, no crosshair, and a focus on realistic weapon behavior including a free-aim system and intense suppression effects.
  • 27 multiplayer and cooperative maps that take place in 12 distinctive environments ranging from Iraq to Afghanistan to Somalia.
  • 8 multiplayer game modes supporting up to 32 players, with a focus on territorial control, destroying weapon caches and escorting high value targets.
  • 3 cooperative game modes where you and your friends team up to complete mission-based objectives.
  • Offline practice mode, playing with bots on all game modes.
  • Squad system built upon role-based player classes, which are customizable and asymmetrical based on what team you are on.
  • Squad-based communication system which includes 3D VOIP, allowing friendly and enemy players within proximity to hear you.
  • Overhead map detailing objective and teammate locations.
  • Accumulate supply to customize and upgrade your gear, affecting your weight, stamina, and movement speed.
  • Simplified HUD and UI for a clean, immersive user experience focused on the action and environments.
  • Highly immersive particle FX and audio to intensify the game experience.
  • Create custom maps and content using the Insurgency SDK and scripting system.
  • Playable on both PC and Mac OSX and supports multiplayer cross-compatibility.
  • Dedicated Server Support for PC and Linux.

Multiplayer Game Modes:

Push --- Three territorial objectives must be captured by the attacking team in sequential order. For each objective captured, they gain more reinforcement and time to attack the next. Defenders have a finite amount of reinforcements and must use each wisely. Once the third objective is captured by the attackers, a fourth cache objective must be destroyed, while the defenders have only one life to make a last stand.

Firefight --- Three territorial objectives, one for each team, plus one neutral. Each team only respawns when they secure an objective. Secure all objectives or eliminate all enemy to win. Every life counts, making this a very suspenseful experience dependent upon teamwork.

Skirmish --- In addition to three territorial objectives, each team has a supply cache to protect. Teams gain extra reinforcement waves until their cache is destroyed. When both teams have lost their caches and all reinforcement waves, it becomes a Firefight match.

Occupy --- There is one central territorial objective in the area. The team that controls it does not deplete reinforcement waves. This gameplay in this mode is reminiscent to King of the Hill or "tug of war".

Ambush --- A high value target ("HVT") must be escorted to an extraction point. It's one team's goal to make this happen and it's the other team's goal to stop this from happening at all costs. The HVT is only armed with a silenced pistol, but can pick up a weapon from a fallen enemy or teammate.

Strike --- In this attack and defend mode a weapon cache must be discovered and destroyed. There are three potential locations for the cache that the attacking team must get eyes on. The defending team must set up a strong defense, and perhaps even make use of a diversion to fool the attacking team into thinking the cache is somewhere that it's not.

Infiltrate --- The standard Capture the Flag mode, but with a twist. Your team's goal is to take the enemy's intel and return it to your base. Your team will only gain reinforcements when someone takes the enemy's intel, or when an enemy stealing your team's intel is neutralized. This mode requires very strong team coordination and strategy.

Flashpoint --- One neutral territorial objective and two caches on each side. The goal is to secure the entire area, controlling the middle and destroying the enemy's caches. Your team respawns when they secure the territorial objective or destroy a cache objective.

Cooperative Game Modes

Checkpoint --- Complete mission-based objectives in sequence against AI enemy. Each successful objective will respawn anyone who was eliminated along the way.

Hunt --- Insurgents are dispersed in the environment, and your squad must eliminate all targets while locating and destroying the weapons cache. High on tension, with only one-life.

Survival --- Play as Insurgents and fight against endless waves of progressively difficult Security enemies on night themed maps. Reaching safehouse objectives with your team earns you supply to purchase better weapons and spawns any dead teammates.

Systémové požadavky

Mac OS X
    • Memory:4 GB RAM
    • Graphics:DirectX 9 and Pixel Shader 3.0-compatible video card 512 MB or higher
    • Hard Drive:9 GB HD space
    • Processor:Intel® Core™ 2 Duo E6600 or AMD Phenom™ X3 8750 processor or better
    • OS:Windows® 8/7/Vista/XP
    • DirectX®:9.0c
    • Memory:8 GB RAM
    • Graphics:Video card 2048 MB or higher
    • Hard Drive:9 GB SSD space
    • Memory:4 GB RAM
    • Graphics:ATI Radeon HD 2400 or better / NVidia 8600M or better
    • Hard Drive:9 GB HD space
    • Processor:Intel Core Duo Processor (2GHz or better)
    • OS:MacOS X 10.6.6 or higher
    • Memory:8 GB RAM
    • Graphics:Video card 2048 MB or more
    • Hard Drive:9 GB SSD space
Užitečné recenze od zákazníků
21 z 21 osob (100%) ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
183.9 hodin celkem
Přidáno: 15. února
Hra Insurgency je fantasticka takticka strielacka,kde hrac draho zaplati za kazdu chybu!Coop je zalozeny na preciznu teamovu pracu kde sa hraci naozaj musia kryt a davat pozor na ostatnych a hlavne ich kryt je tu klasicky checkpoint mod kde hraci zaberaju konrolne body ale niekedy musia celit protiutoku insurgentov co je niekedy dost tazke staci ked jeden hrac vypadne a uz maju ostatny dost velky problem bod udrzat vacsinou proti utok trva minutu ale verte ze niekedy je do viac nez dost.Potom je tu mod hunt kde hraci musia v noci eliminovat insurgentov,pocet nepriatelov ovplyvnuje pocet hracov max je 22 pri 8 hracov,ziadne velke cislo ale bez tvrdej teamovej prace sa to eliminuje velmi tazko po tom ked uz insurgentov team eliminoval musia najst cache a znicit to neodporucujem to skusit hrat bez tlmica ono je na to zaklad aby hraci ostali ticho a postupne zabijali preto ma aj tento mod meno hunt. Posledny coop mod je survival kde hraci dostavaju urovne len ked zaberu aktivny checkpoint to respawne cely tym niekedy staci jeden hrac aby zabral a tym je spat,no lenze nie je to take jednoduche hraje sa proti security ktorych je dost problem vyradovat su presny a hrac zacina len s pistolkou postupne sa pridavaju supply body po zaberani checkpointov,tu je to nazyvane safehouse max level je 50.Multak ma omnoho viac modov od: checkpoint,occupy,ambush,strike,firefight,atd.tu tiez plati 1 shot 1 kill ziadne rambo style kto vyrushuje vacsinou aj padne,zaujimave je ze tiez aj pvp je zalozeny na teamovu pracu kde bez spolupraci nemate ziadnu sancu nad druhym teamom zvytazit.PvP a Coop ranking system.Ja osobne odporucujem tuto hru hlavne pre skusenych hracov ktory uz zasebou nieco maju.Hra nuti hraca spolupracovat ako som uz pisal za chybu hrac draho zaplati.Na zaver hru hodnotim 10/10, len kvoli tomu ze NWI vedel ukazat ze CS, BF,CoD su hry pre deti a realisticka hra by mala prave vyzerat ako INSURGENCY!
Byla tato recenze užitečná? Ano Ne Vtipná
432 z 444 osob (97%) ohodnotilo tuto recenzi jako užitečnou
3 osob ohodnotilo tuto recenzi jako vtipnou
11.1 hodin celkem
Přidáno: 13. února
Intense & Atmospheric // Attractive For Team-Players

+ Agreeable balance in multiplayer
+ The game's audio is superb and offers some of the better sound effects I've ever heard in a multiplayer FPS
+ Weapon-kit customization is excellent, intuitive and well-rounded
+ The game boasts a healthy variety of firearms, peripherals and equipment
+ Movement feels largely fluid and realistic (save for some hit-detection issues when entering doorways, but to this, one quickly adapts)
+ Menu interface is very minimalist and aesthetically pleasing
+ Multiplayer places an overwhelming emphasis on vocal communication and team synergy; while this can be problematic in a new server, it makes for an incredibly rewarding experience when you insert yourself into a competent group of individuals
+ Variety of entertaining game-modes (despite many large and glaring similarities between them, though this does not take much away from the game in my experience)
+ Seemingly realistic hit-detection and bullet-spread
+ There is no microtransaction or pay-to-win mechanic in this game, and the unforgiving gameplay makes the multiplayer entirely skill-dependent
+ All weapons and equipment are, for all intents and purposes, 'unlocked' from the outset; weapon selection is based upon selected class and available weight distribution, which appears to be more lax as your account accrues experience
+ Detail put into firearms is impressive
+ Very, very high replayability
+ Healthy, competitive player-base
+ No HUD, which lends a feeling of maturity to the experience
+ Night maps serve to give the existing map selection a greater measure of replayability, and add significantly to the level of challenge

- Quite a few bugs and glitches; this includes a handful of CTDs
- Environmental textures and visuals are lacking (though not drastically)
- Learning curve is initially a bit steep, and may deter more casual gamers
- In regard to night maps, night-vision is near mandatory (flashlights make you a prime target in a game that distinctly punishes such behavior), yet it sucks up a massive portion of your weight limit, severely hampering the usefulness of the rest of your kit; it seems to me that the weight of the item is unbalanced and punishes newer players to an inordinate degree

If you enjoyed this review, please follow my curator page. Also, feel free to join my group, LockeProposal's Big Day Out for discussion and announcements. Thanks for reading!
Byla tato recenze užitečná? Ano Ne Vtipná
6 z 6 osob (100%) ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
62.9 hodin celkem
Přidáno: 5. dubna
super hra která zabaví, realistické prvky, tři řitě herních modů, parádní hratelnost
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4 z 4 osob (100%) ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
2.4 hodin celkem
Přidáno: 21. ledna
Nejvíc realistická hra co jsem hrál, jen by to chtělo trochu vylepší "geary", větší výběr zbraní. Doporučuji koupit . Kupováno za 1 e - 4 pack
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4 z 4 osob (100%) ohodnotilo tuto recenzi jako užitečnou
1 osoba ohodnotila tuto recenzi jako vtipnou
285.7 hodin celkem
Přidáno: 17. února
Velmi výborná hra, pro ty, které nebavi série Battlefield nebo CoD.
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