Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience.
Erg positief (768 recensies) - 85% van de 768 gebruikersrecensies in de laatste 30 dagen zijn positief.
Erg positief (47,454 recensies) - 91% van de 47,454 gebruikersrecensies voor deze game is positief.
Releasedatum: 22 jan 2014

Log in om dit item aan je verlanglijst toe te voegen, het te volgen of om het als niet interessant te markeren

Insurgency kopen

Insurgency Four Pack kopen

Includes 3 extra copies for your friends

New World Collection kopen BUNDEL (?)

Bevat 2 items: Insurgency, Day of Infamy


Recente updates Alles weergeven (210)

6 oktober

Insurgency Hotfix October 6, 2016

We are releasing a hotfix today that fixes the Linux version of the game as well as some other issues.

NOTE: Graphics settings will be reset, so please be sure to set your graphics options to your preference after you download the update.

Full changelist below:

  • Resolved Linux client startup crash when the player had too many Workshop mods.
  • Fixed vests not displaying properly on character models after resupplying with a new vest.
  • Fixed C4/IEDs and RPGs/AT4s unintentionally appearing in the official Competitive theater.

99 opmerkingen Meer informatie

5 oktober

Insurgency Patch Changelist October 5, 2016

We are releasing a patch for Insurgency today that features all new Ambush scenarios, work in progress penetration-based armor, updated character models with equipment representation, competitive changes, and more.

All New Ambush Scenarios

We’ve changed the game rules as well as many layouts for Ambush, the goal being to revive the mode by making it more fun and competitive. The mode now always has a single extraction point, which changes each round. The added and updated scenarios have been added to the official tactical and competitive playlists. Please give us your feedback on the new layouts via our forums, and let us know what you think.

Work in Progress Penetration-Based Armor

We are currently working on penetration-based armor, which has now been introduced to cooperative and competitive modes in the game. When this is enabled, visible armor on characters function like real armor, instead of simply adding extra health points to the character’s chest/stomach area.

When we’ve received enough feedback and have had time to balance the damage model properly, we will introduce the feature to regular multiplayer. In the meantime, modders may enable the penetration based armor via theater files, and it may be tested on the cooperative and competitive playlists.

Updated Characters with Equipment Representation

Top to bottom: Heavy Armor, Light Armor, No Armor
Left to right: No Vest, Chest Rig, Chest Carrier

We have updated the player models in Insurgency so each character visually represents the armor and vest (or lack thereof) he is wearing. They have also been changed and improved visually, in particular the Insurgents and Security VIP. These character changes were necessary to pave the way for penetration-based armor.

Workshop creators please take note, these changes will break any mods with player model replacements. It will not break player retexture mods, however their clothing/look will be shifted around. The Security No Armor model will show up as a vanilla skin because of our changes.

Competitive Changes

We’ve updated the competitive playlist to include the new Ambush mode with all new layouts and implement an all new supply gain economy accompanied with new equipment loadouts and class templates. As rounds progress, players will earn supply, allowing them to use new weapons they might not have had access to at the beginning of the match. Supply is gained each time you capture an objective, or get 5 kills/assists. We have also added Skirmish mode to the playlist.

The new work in progress penetration based armor is also now included in competitive to give greater value to armor and a proper purpose to AP/HP rounds. Once you try it out, don’t hesitate to share your thoughts on how well you feel it works via our forums.

We are currently in the process of setting up anti cheat for the game. It will run for all of the game in comp, PvP, and coop. This is not yet ready to be implemented into the main game experience, but it is something we are currently testing among other things on our beta branch. If you would like to join our developer beta tests, be sure to join our the community group here to get an event notification when we have tests.

Full changelist is below:

Gameplay Improvements
  • Updated Player models.
  • Players models are now visually representative of their armor and gear choices.
  • New work in progress Competitive theater which includes penetration-based armor and supply economy.
  • Updated third person crouch leaning animations and crouch idle positions to line up better with where the first person camera is.
  • Raised Ambush player count needed for 2 active control points to 16 players.
  • When Ambush is in single control point mode, the game will now alternate between the two points rather than randomizing it.
  • New Ambush mode map layouts.
  • Added Ambush and Skirmish mode maps to the Competitive theater.
  • Fixed score reset when mp_restartround is run on the server.
  • Fixed props disappearing in Verticality when shader settings are set to Very High.
  • Fixed SourceTV being unable to join full coop games.
Map Changes
  • Fixed a restricted area that allowed spawn camping in Buhriz Push.
  • Fixed a restricted area in District Push.
  • Fixed an invisible wall in Dry Canal.
  • Fixed miscellaneous issues in various maps.

Have fun, enjoy!

184 opmerkingen Meer informatie


“This game has me hooked and I see it as a proudly raised middle finger in the face of large developers who seem to completely ignore fairness and player equality in favour of potential income.”
9.0 – Hooked Gamers

“Insurgency is going to win fans for its gameplay. The action is highly competitive and focused. It brings me about as close to a real gunfight as I’ll likely ever want to get.”
75 – GamesBeat

“Insurgency is a well paced tactical shooter that's just a couple of big fixes away from competing with Counter-Strike.”
75 – IGN

Over dit spel

Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience. The follow-up game to the award-winning Source mod, Insurgency is highly competitive and unforgivingly lethal, striking a balance between one-life gameplay and prolonged action.


  • Over 40 weapons with numerous attachments, no crosshair, and a focus on realistic weapon behavior including a free-aim system and intense suppression effects.
  • 16 maps playable in day and night versions on various multiplayer and cooperative modes, ranging from environments in the Middle East, Africa, and Central Asia.
  • 7 multiplayer game modes supporting up to 32 players, with a focus on territorial control, destroying weapon caches and escorting high value targets.
  • 5 cooperative game modes where you and your friends team up to complete mission-based objectives.
  • Free content updates that include weapons, game modes, maps, and new features.
  • Offline practice mode, playing with bots on all game modes.
  • Squad system built upon role-based player classes, which are customizable and asymmetrical based on what team you are on.
  • Squad-based communication system which includes 3D VOIP, allowing friendly and enemy players within proximity to hear you.
  • Overhead map detailing objective and teammate locations.
  • Accumulate supply to customize and upgrade your gear, affecting your weight, stamina, and movement speed.
  • Simplified HUD and UI for a clean, immersive user experience focused on the action and environments.
  • Highly immersive particle FX and audio to intensify the game experience.
  • Create custom maps and content using the Insurgency SDK and scripting system, and share them on the Steam Workshop.
  • Playable on PC, Mac OSX, and Linux with multiplayer cross-compatibility.
  • Dedicated Server Support for PC and Linux.

Multiplayer Game Modes:

Push --- Three territorial objectives must be captured by the attacking team in sequential order. For each objective captured, they gain more reinforcement and time to attack the next. Defenders have a finite amount of reinforcements and must use each wisely. Once the third objective is captured by the attackers, a fourth cache objective must be destroyed, while the defenders have only one life to make a last stand.

Firefight --- Three territorial objectives, one for each team, plus one neutral. Each team only respawns when they secure an objective. Secure all objectives or eliminate all enemy to win. Every life counts, making this a very suspenseful experience dependent upon teamwork.

Skirmish --- In addition to three territorial objectives, each team has a supply cache to protect. Teams gain extra reinforcement waves until their cache is destroyed. When both teams have lost their caches and all reinforcement waves, it becomes a Firefight match.

Occupy --- There is one central territorial objective in the area. The team that controls it does not deplete reinforcement waves. This gameplay in this mode is reminiscent to King of the Hill or "tug of war".

Ambush --- A high value target ("HVT") must be escorted to an extraction point. It's one team's goal to make this happen and it's the other team's goal to stop this from happening at all costs. The HVT is only armed with a silenced pistol, but can pick up a weapon from a fallen enemy or teammate.

Strike --- Three weapon caches must be destroyed by the attacking team to achieve victory. Destroying a cache earns the attackers more reinforcements and time on the clock. The defenders must retain at least one cache from being destroyed and eliminate the enemy team once their reinforcements run dry.

Infiltrate --- The standard Capture the Flag mode, but with a twist. Your team's goal is to take the enemy's intel and return it to your base. Your team will only gain reinforcements when someone takes the enemy's intel, or when an enemy stealing your team's intel is neutralized. This mode requires very strong team coordination and strategy.

Flashpoint --- One neutral territorial objective and two caches on each side. The goal is to secure the entire area, controlling the middle and destroying the enemy's caches. Your team respawns when they secure the territorial objective or destroy a cache objective.

Elimination --- In this single life mode, attackers must destroy one of two weapon caches, or eliminate the enemy team within the time limit. Defenders must kill all attackers.

Cooperative Game Modes

Checkpoint --- Complete mission-based objectives in sequence against AI enemy. Each successful objective will respawn anyone who was eliminated along the way.

Hunt --- Insurgents are dispersed in the environment, and your squad must eliminate all targets while locating and destroying the weapons cache. High on tension, with only one-life.

Survival --- Play as Insurgents and fight against endless waves of progressively difficult Security enemies on night themed maps. Reaching safehouse objectives with your team earns you supply to purchase better weapons and spawns any dead teammates.

Outpost --- Defend your supply cache against endless waves of enemy trying to destroy it. Each successfully defended wave will bring in reinforcements of your teammates.

Conquer --- Capture the objectives in the area and defend them from enemy trying to retake them. Destroy enemy weapon caches to thin out their numbers.


Mac OS X
SteamOS + Linux
    • OS: Windows® 7/Vista/XP
    • Processor: Intel® Core™ 2 Duo E6600 or AMD Phenom™ X3 8750 processor or better
    • Memory: 4 GB RAM
    • Graphics: Video card must be 512 MB or more and should be a DirectX 9-compatible with support for Pixel Shader 3.0
    • Hard Drive: 10 GB HD space
    • DirectX: 9.0c
    • Memory: 8 GB RAM
    • Graphics: Video card 2048 MB or more
    • Hard Drive: 10 GB HD space on a SSD
    • OS: MacOS X 10.6.6 or higher
    • Processor: Intel® Core i3 Processor (2GHz or better)
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon HD 2400 or better / NVIDIA 8600M or better
    • Hard Drive: 10 GB HD space
    • Processor: Intel® Core i5 Processor (3GHz or better)
    • Memory: 8 GB RAM
    • Graphics: Video card 2048 MB or more
    • Hard Drive: 10 GB HD space on a SSD
    • OS: Ubuntu 12.04
    • Processor: Dual core from Intel® or AMD at 2.8 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 8600/9600GT, ATI/AMD Radeon HD2600/3600 (Graphic Drivers: nVidia 310, AMD 12.11), OpenGL 2.1
    • Hard Drive: 10 GB available space
    • Sound Card: OpenAL Compatible Sound Card
    • Memory: 8 GB RAM
    • Graphics: Video card 2048 MB or more
    • Hard Drive: 10 GB HD space on a SSD
Klantrecensiesysteem bijgewerkt Sept 2016! Meer informatie
Erg positief (768 recensies)
Erg positief (47,454 recensies)
Soort recensie

Soort aankoop


Weergeven als:

(wat is dit?)
178 recensies komen overeen met bovenstaande filters ( Erg positief)
Meest behulpzame recensies  Totaal
17 van de 18 mensen (94%) vonden deze recensie nuttig
22.2 uur in totaal
Geplaatst: 13 februari 2015
This game is a challange! Its not easy at all!
Ther is no minimap, no killcamn no health meter, no hit detection/kill notification. You can't see how many bullets you have left. You need to trust your instincts and your teammates for the lack of information.
It feels so rewarding to confirm a kill or win a game.
Great Game!
Was deze recensie nuttig? Ja Nee Grappig
15 van de 16 mensen (94%) vonden deze recensie nuttig
149.6 uur in totaal
Geplaatst: 25 augustus 2015
Een van de beste en meest realistische first-person shooters !

Was deze recensie nuttig? Ja Nee Grappig
8 van de 9 mensen (89%) vonden deze recensie nuttig
27.3 uur in totaal
Geplaatst: 2 april 2014
This game does what CoD and BF cannot do. Making a FPS that works in every way. Co-op is one of the best you can get. All communication options are available and difficulty is pretty high. AI is clever and does things I've never have seen before.
Was deze recensie nuttig? Ja Nee Grappig
9 van de 11 mensen (82%) vonden deze recensie nuttig
22.6 uur in totaal
Geplaatst: 30 januari 2014
If you like team based and tactical gaming, this game is definitely what you have been looking for. Even though it can be a pain in the butt to play online sometimes with players that play this like it is a regular first person shooter, it gives me the best experience in tactical gaming. Players with military experience can dominate easily. Play with five or more players in a team, and you will be an unstoppable force. For me this game is a 9/10.
Was deze recensie nuttig? Ja Nee Grappig
8 van de 10 mensen (80%) vonden deze recensie nuttig
11 mensen vonden deze recensie grappig
3.7 uur in totaal
Geplaatst: 7 januari
its a very intense and realistic game.
dont be runnin around because you will get shot!
love the customization and how you need to be carefull.
play this game like you would fight in a real war or how you would handle a real special force mission.
this definitely aint no COD.
pls dont play COD, your mother didn't raise you like that.
don't disapoint her.
Was deze recensie nuttig? Ja Nee Grappig
7 van de 9 mensen (78%) vonden deze recensie nuttig
319.9 uur in totaal
Geplaatst: 23 juni 2014
beste shooter ooit
Was deze recensie nuttig? Ja Nee Grappig
8 van de 11 mensen (73%) vonden deze recensie nuttig
411.2 uur in totaal
Geplaatst: 7 augustus 2014
topper van het jaar
Was deze recensie nuttig? Ja Nee Grappig
4 van de 4 mensen (100%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
15.9 uur in totaal
Geplaatst: 7 oktober 2015
Great game,
This shooter is quite unlike other shooters. No hitmarkers, no kill feed, very low kill time.
It is the most realistic shooters i've plaved aand its a real switch from call of duty or battlefield.
not recomended for the typical 12-year old cod fan...

However if you're in for some realistic shooter give it a try!
Was deze recensie nuttig? Ja Nee Grappig
5 van de 6 mensen (83%) vonden deze recensie nuttig
1 persoon vond deze recensie grappig
109.3 uur in totaal
Geplaatst: 24 september 2015
Great Community
The gameplay is awesome
Its cheap what is not to like about this game!
Was deze recensie nuttig? Ja Nee Grappig
3 van de 3 mensen (100%) vonden deze recensie nuttig
9.9 uur in totaal
Geplaatst: 16 augustus 2014
Like counter strike? well just as exiting. No respawn ♥♥♥♥♥♥♥t. No b52's no stupid double shotguns just clean old skill. No arcade gamestyle, this is no cod, battlefield, etc
Was deze recensie nuttig? Ja Nee Grappig
Recentelijk geplaatst
2.4 uur
Geplaatst: 3 oktober
Behulpzaam? Ja Nee Grappig
0.8 uur
Geplaatst: 10 september
Behulpzaam? Ja Nee Grappig
Thijs van Leeuwen
0.3 uur
Geplaatst: 31 augustus
Bad performance
Behulpzaam? Ja Nee Grappig
263.1 uur
Geplaatst: 30 augustus
great game ,funy bots,intense fire fights
Behulpzaam? Ja Nee Grappig
53.9 uur
Geplaatst: 17 augustus
Behulpzaam? Ja Nee Grappig
10.9 uur
Geplaatst: 17 augustus
If you like arma3 this is the game for u.
Amazing tactical gameplay and the scope graphics are amazing
Behulpzaam? Ja Nee Grappig
88.5 uur
Geplaatst: 13 augustus
I hate RPG´S
Behulpzaam? Ja Nee Grappig
5.1 uur
Geplaatst: 11 augustus
Gemakkelijk en snel spel, vlotte speelbaarheid. Heeft potentieel.
Behulpzaam? Ja Nee Grappig
ShootMe (Ivar)
0.3 uur
Geplaatst: 7 augustus
bad very bad game
i refunded it
Behulpzaam? Ja Nee Grappig
2.6 uur
Geplaatst: 17 juli
Realistic game 2 shots you're DEAD good recoil and Best allah akbar/jihad sumilator buy this game
Behulpzaam? Ja Nee Grappig