Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience.
Потребителки рецензии: Много положителни (17,511 рецензии)
Дата на излизане: 22 януари 2014

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Препоръчано от куратори

"An enjoyable team-focused modern military shooter with a flare for the realistic. A very tense and rewarding experience, not for the easily frustrated."
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Скорошни обновления Всички (101)

12 декември

Update December 12th, 2014

Hey everyone, Mikee here. We’re releasing an update today to celebrate the holiday season. We’ll also be on sale for the long weekend until December 16th at 55% off, for $6.74 USD.

The update features the addition of the Colt 1911 pistol, new maps, improvements to Survival gameplay, and other miscellaneous changes. It also includes new night versions of Buhriz and Revolt, as well as gameplay changes to Revolt. New Survival maps Sinjar, Verticality, and Heights have also been included. The full changelist with specific update details can be found here on Steam.

To celebrate, I’m going to be livestreaming the new content today at 5:30 PM EST with special guests Bluedrake42, SpeirsTheAmazingHD, and DiplexHeatedHD on our Twitch channel. Be sure to tune in or hop into our server and frag with us or be fragged by us. :security:

Also, we’ve successfully made the top 100 on Indie DB’s Game of the Year awards for 2014. Be sure to vote for Insurgency and help us in becoming game of the year.

95 коментара Прочетете още

12 декември

Update December 12, 2014 Changelist

Update 12/12 Changelist

Content

  • New weapon: M45 for Security, M1911 for Insurgents.
  • New PVP maps: Buhriz Night and Revolt Night.
  • New Survival maps: Verticality, Sinjar and Heights.
  • New Hunt maps: Buhriz and Revolt.
  • Updated PVP maps: Revolt.
  • Updated Survival maps: Market and District.
  • Added foregrip upgrade for AK-74.
  • Night vision goggles now show on character models in third person.
  • Flashlight and laser sight added to sniper rifles and LMGs.

Improvements
  • Improved Survival mode.
  • Added team icons to squad selection and scoreboard UI.
  • Updated AI behaviors and visibility especially in night maps.
  • Adjusted cost of night vision and added it to default loadouts in Hunt mode.
  • If you pick up an explosive that can only be assigned to the first sub-slot, you will drop any other explosives that follow the same restriction. This prevents players from running around with RPG/AT4, RPG/C4, etc.
  • If a grenade is dropped on death, friendly fire is redirected to credit the player who killed them instead.
  • Grenades now deal direct impact damage.
  • Fixed recoil so that it no longer slowly brings your view down with some weapons.
  • Fixed pistol slide when you run out of ammo.
  • Made laser sights less jarring when your weapon is blocked while aiming down sights.
  • Added cvar cl_ads_fov_scale which allows a user to control the amount of “zoom” ironsights and reflex sights give you.
  • Global ban system now applies to all servers, not just servers with matchmaking enabled.
  • Removed cheat flag off of sv_memlimit. Also added sv_maxuptimelimit which defines the maximum uptime of a server (in hours) before it restarts.

Bug Fixes
  • Fixed matchmaking failing to find servers when too many maps were selected.
  • Fixed M4A1 not having the EOTech and Elcan scopes in coop modes.
  • Fixed weight assignment of weapon upgrades.
  • Fixed some player data not being transmitted to SourceTV.
  • Fixed toggling motion blur in advanced video options.
  • Brightness adjustment for nightvision when using OS X, should be closer to Windows version.

Map Updates
  • Buhriz:
    • Moved final cache Push to a more secure spot.
    • Fixed steep displacement on the bridge near SEC’s spawn area.
  • Contact/Siege:
    • Increased fade distance of the planters in the main street.
    • Fixed some sneaky spots throughout the map.
  • District:
    • Changes to prevent spawn camping in Push.
    • Tweaked cover at front of the school.
  • Heights:
    • Fixed players getting stuck in a tree near A on Push.
  • Ministry night/hunt:
    • Tweaked lighting to make it more friendly for the NVG.
  • Panj:
    • Fixed players able to get stuck in a collapsed wall at firefight A.
  • Peak:
    • Improved collision model on rocks.
  • Uprising:
    • Fixed bug that allowed a player to leave the playable area.

111 коментара Прочетете още

Рецензии

“This game has me hooked and I see it as a proudly raised middle finger in the face of large developers who seem to completely ignore fairness and player equality in favour of potential income.”
9.0 – Hooked Gamers

“Insurgency is going to win fans for its gameplay. The action is highly competitive and focused. It brings me about as close to a real gunfight as I’ll likely ever want to get.”
75 – GamesBeat

“Insurgency is a well paced tactical shooter that's just a couple of big fixes away from competing with Counter-Strike.”
75 – IGN

Относно тази игра

Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience. The follow-up game to the award-winning Source mod, Insurgency is highly competitive and unforgivingly lethal, striking a balance between one-life gameplay and prolonged action.

Features


  • Over 20 weapons with numerous attachments, no crosshair, and a focus on realistic weapon behavior including a free-aim system and intense suppression effects.
  • 27 multiplayer and cooperative maps that take place in 12 distinctive environments ranging from Iraq to Afghanistan to Somalia.
  • 9 multiplayer game modes supporting up to 32 players, with a focus on territorial control, destroying weapon caches and escorting high value targets.
  • Cooperative game modes where you and your friends team up to complete mission-based objectives.
  • Offline practice mode, playing with bots on all game modes.
  • Squad system built upon role-based player classes, which are customizable and asymmetrical based on what team you are on.
  • Squad-based communication system which includes 3D VOIP, allowing friendly and enemy players within proximity to hear you.
  • Overhead map detailing objective and teammate locations.
  • Accumulate supply to customize and upgrade your gear, affecting your weight, stamina, and movement speed.
  • Simplified HUD and UI for a clean, immersive user experience focused on the action and environments.
  • Highly immersive particle FX and audio to intensify the game experience.
  • Create custom maps and content using the Insurgency SDK and scripting system.
  • Playable on both PC and Mac OSX and supports multiplayer cross-compatibility.
  • Dedicated Server Support for PC and Linux.

Multiplayer Game Modes:


Push --- Three territorial objectives must be captured by the attacking team in sequential order. For each objective captured, they gain more reinforcement and time to attack the next. Defenders have a finite amount of reinforcements and must use each wisely. Once the third objective is captured by the attackers, a fourth cache objective must be destroyed, while the defenders have only one life to make a last stand.

Firefight --- Three territorial objectives, one for each team, plus one neutral. Each team only respawns when they secure an objective. Secure all objectives or eliminate all enemy to win. Every life counts, making this a very suspenseful experience dependent upon teamwork.

Skirmish --- In addition to three territorial objectives, each team has a supply cache to protect. Teams gain extra reinforcement waves until their cache is destroyed. When both teams have lost their caches and all reinforcement waves, it becomes a Firefight match.

Occupy --- There is one central territorial objective in the area. The team that controls it does not deplete reinforcement waves. This gameplay in this mode is reminiscent to King of the Hill or "tug of war".

Ambush --- A high value target ("HVT") must be escorted to an extraction point. It's one team's goal to make this happen and it's the other team's goal to stop this from happening at all costs. The HVT is only armed with a silenced pistol, but can pick up a weapon from a fallen enemy or teammate.

Strike --- In this attack and defend mode a weapon cache must be discovered and destroyed. There are three potential locations for the cache that the attacking team must get eyes on. The defending team must set up a strong defense, and perhaps even make use of a diversion to fool the attacking team into thinking the cache is somewhere that it's not.

Infiltrate --- The standard Capture the Flag mode, but with a twist. Your team's goal is to take the enemy's intel and return it to your base. Your team will only gain reinforcements when someone takes the enemy's intel, or when an enemy stealing your team's intel is neutralized. This mode requires very strong team coordination and strategy.

Flashpoint --- One neutral territorial objective and two caches on each side. The goal is to secure the entire area, controlling the middle and destroying the enemy's caches. Your team respawns when they secure the territorial objective or destroy a cache objective.

Cooperative Game Modes


Checkpoint --- Complete mission-based objectives in sequence against AI enemy. Each successful objective will respawn anyone who was eliminated along the way.

Hunt --- Insurgents are dispersed in the environment, and your squad must eliminate all targets while locating and destroying the weapons cache. High on tension, with only one-life.

Системни изисквания

Windows
Mac OS X
    • OS:Windows® 8/7/Vista/XP
    • Processor:Intel® Core™ 2 Duo E6600 or AMD Phenom™ X3 8750 processor or better
    • Memory:4 GB RAM
    • Graphics:Video card must be 512 MB or more and should be a DirectX 9-compatible with support for Pixel Shader 3.0
    • DirectX®:9.0c
    • Hard Drive:6 GB HD space
    • OS:MacOS X 10.6.6 or higher
    • Processor:Intel Core Duo Processor (2GHz or better)
    • Memory:4 GB RAM
    • Graphics:ATI Radeon HD 2400 or better / NVidia 8600M or better
    • Hard Drive:6 GB HD space
Полезни рецензии от клиенти
567 от 604 човека (94%) сметнаха тази рецензия за полезна
54.8 изиграни часа
Публикувани: 9 ноември
This game looks so awesome and challanging.
NO SPOTTING, NO HIP-FIRE CROSHAIR NO MINIMAP, NO KILLCAM, NO HEALTH METER, NO HIT /KILL NOTIFICATION, NOT EVEN AN AMMO COUNTER.
it really forces you to trust your instincts and your teamates due to the lack of information.
It feels so rewarding to confirm a kill or win a game.
Беше ли полезна тази рецензия? Да Не
433 от 455 човека (95%) сметнаха тази рецензия за полезна
12.0 изиграни часа
Публикувани: 16 ноември
Insurgency
Field Rating Review
Graphics
7
Visually, Insurgency isn't anything special, but the detail put into the guns is extremely well done. Nothing here will jar you out of enjoying the game, though there are some quirky animation glitches that give some good laughs.
Gameplay
9
Hands down one of the most intense firefight games I have ever played. If you want to win, you need to be tactical, or you're going to get picked off real fast. The firefights are intensified through audio and visual effects, from the crack of a sniper's bullet, to the hiss of a round passing by your head, to the pings and putters of the bullets hitting the environment around you. The controls are solid, and lend themselves to improve the gamplay (there is lean in this game, use it). With several different game modes to choose from, including playing against AI bots, you're able to have hours of endless fun without getting bored. There is a timer between spawns, but it goes fairly quick, and spectating your friends is entertaining in and of itself.
Story
N/A
You're a soldier in Iraq. That's about as deep as it gets.
Multiplayer
10
The mixture of new gameplay styles (you can't just run and gun here, you'll die), tactics, and some funny glitches on occassion, add up to be one of the most wonderful times I have had playing a game with friends in a long, long time. There are many, many laughs to be had here. If you're into moving tactically, this game is also your ticket to a good time. Even if that's not your thing you'll enjoy this one.
Some tidbits of my friend's and I playing, for everyone curious (I did not create the video, was merely playing with them at the time): Insurgency Gameplay
Replayability
10
This one will keep you coming back for a long, long time. With free DLC releases containing new content, and the recently boosted community, there are few things to keep you from returning to play another round of Insurgency with your friends.
Overall
9.2/10
I'll be honest, I didn't expect to have such a grand time with Insurgency, but it is easily the most fun I have had with a group of friends in several years. If you're playing this one alone, it's good. But when you're playing it with buddies, it is absolutely grand. A refreshing game in a field of run-and-gun FPS games, demanding you to take your time and not go rambo.

If you liked this review, feel free to check out my curator page:
The Tipster

You are also welcome to join our group and play/discuss games together, here: The Tipster
Беше ли полезна тази рецензия? Да Не
3 от 3 човека (100%) сметнаха тази рецензия за полезна
75.5 изиграни часа
Публикувани: 7 септември
Играта е страхотна. Създава усещане, ако не за реализъм, поне за автентичност. Подходено е към играта със сериозна доза хъс и професионализъм. Ако ви се играе тактически шуутър, a и ви е писнало от COD и BF - пробвайте тази игра!
Беше ли полезна тази рецензия? Да Не
966 от 1,090 човека (89%) сметнаха тази рецензия за полезна
4.7 изиграни часа
Публикувани: 16 ноември
i killed 4 people with an rpg and my entire team started screaming ALLAHU AKBAR for 5 minutes 10/10
Беше ли полезна тази рецензия? Да Не
1 от 2 човека (50%) сметнаха тази рецензия за полезна
5.3 изиграни часа
Публикувани: 19 юли
nice game, the allahu akhbar mod kicks ♥♥♥
Беше ли полезна тази рецензия? Да Не
2 от 4 човека (50%) сметнаха тази рецензия за полезна
47.0 изиграни часа
Публикувани: 22 ноември
相当有趣的游戏,在团队合作上完爆COD的快节奏突突突,也不会像ARMA那样让新手望而却步。叛乱2的游戏模式设定确实找到了一个很好的平衡点。
Беше ли полезна тази рецензия? Да Не
311 от 328 човека (95%) сметнаха тази рецензия за полезна
612.8 изиграни часа
Публикувани: 31 октомври
I decided to hold off on writing a review until there were a few more updates and for me to have at least 500+ hours invested into the game. I am going to keep this straight up what i think about it as a whole with no fluff. Short and sweet.

Should you get it? It depends on what type of fps's you like. Many CS players have fell in love with it because they like the realism and they've grown tired of the arcade feel that most other shooters have. Don't doubt it for a second, this game is hard to pick up on but once you do, you realize how well reflexes really help if you're rushing but don't expect to be 360 no-scoping people because there is almost no chance in hell that that will happen. Those with good aim that are looking down sight as you turn a corner will get you every time so this is a game best played instinctively and safe (just don't be one of those snipers that sit at spawn and let the enemy capture everything). There are few grenade, C4, or launcher spots that few people know of and use at the start of some maps which can be frustrating, so that is why I'm really hoping that much larger maps will be released in the future that are more open and don't feel as constrained/guided (Heights and Buhriz are like that but i still love them). Maps that were easy to spawn camp have been updated heavily to prevent that which is great. The devs are absolutely brilliant at balancing and opening new areas of maps, always on top of it so kudos to them. Community engagement is stronger than i've ever seen it, there was a public playtest of player submitted maps that were voted on in hopes of them being added to the game and the rise of The Digital Gaming League is starting their first official Insurgency competitive season with a multitude of teams signed up. The Nightfall update just added so much more to the game, it feels totally different than it used to in every good way possible. Noises are made when crossing though brush and leaning, leaning mechanic feels more 'stiff' (meaning not fluidly unnatural), the night vision is spot on and well-balanced, flares look awesome in the night sky, but my only complaint is that the running animations with weapons look kinda wonky now, i preffered it the way it was before but i won't nit-pick things for the sake of the length of this review. Also the new co-op survival is an amazing idea, i could see myself spending hours on that alone with friends. I could write a list of 10,000 reasons to get this game but none of that could possibly describe the feeling that it would give you if you were playing it yourself. It needs to be experienced, the feelings it gives never dies and that in itself says something. Kills are rewarding, objectives are highly valued, teamwork is vital. You need this game in your life if you are looking for a realistic shooter!
Беше ли полезна тази рецензия? Да Не
442 от 486 човека (91%) сметнаха тази рецензия за полезна
38.4 изиграни часа
Публикувани: 24 юни
TL;DR: Rainbow Six + Red Orchestra + a bit of Counter-Strike and a sprinkle of attachments like Battlefield but without dumb unlocks. A solid tactical shooter with a slow pace and punishing time-to-kill where a few bullets will take you down.

Insurgency is Rainbow Six in Iraq with lots of sudden death and PTSD and jumping because you're shot out of nowhere. It's a game of hide-and-seek with laser sights betraying their owner's position and footsteps betraying your own position. Imagine if Red Orchestra had a baby with Rainbow Six. It's got a lot of that in its blood. In fact, one of the original devs for RO is the guy behind Insurgency. Now, the hypothetical RainbowOrchestra child was raised by Counter-Strike. Some round-based game modes and not all of them have respawns without some major coordination.

It's a tense package where you might go with no kills or a lot, depending on how well you can plan ahead with your teammates because if you don't get the drop on your enemies, you're dead before the bullets leave the chamber. If you liked the mod, you'll like this. If you like Red Orch but in the scale of the older Rainbow Six games, you'll like this.

On a scale of 20, I give it three thumbs up and -25% off coupon to a medium 2-topping pizza at participating locations. Would recommend.
Беше ли полезна тази рецензия? Да Не
321 от 366 човека (88%) сметнаха тази рецензия за полезна
360.9 изиграни часа
Публикувани: 25 септември
This game is;
10% Luck
20% Skill
15% Concentrated power of the will
5% Pleasure
50% Pain

AND 100% REASON TO PURCHASE THE GAME.
Беше ли полезна тази рецензия? Да Не
170 от 184 човека (92%) сметнаха тази рецензия за полезна
106.1 изиграни часа
Публикувани: 9 октомври
This is hands down the BEST first person shooter I have ever played when it comes to realistic warfare.

Are you used to running about the map and spraying down enemies in your favorite FPS? Good luck with that in Insurgency.

If you ARE peeking around every corner, moving as quietly as possible, aiming down your sights trying to see just WHERE THE HELL THOSE BULLETS ARE COMING FROM, then theres still a fantastic chance that youll be shot from an unknown location, ending your short, short life.

In most cases, one bullet to anywhere above the waist will put you six feet under, and even if they DO miss that first shot, the suppression effect will make your vison so blurry, youd think that you WERE dead. And then you wouldnt think at all. Because youd be dead.

This game is what EA wishes It's battlefield series was.

I rate this game 9/10. The gameplay is head and shoulders above any other game in the FPS genre. There are a few prevalent bugs that could be fixed, but they are very minor.

The only REAL problem with this game is that there isnt enough people playing it.
Беше ли полезна тази рецензия? Да Не
191 от 218 човека (88%) сметнаха тази рецензия за полезна
11.9 изиграни часа
Публикувани: 30 октомври
I literally stopped playing cs since i started this game. original cs 1.6 i still love. But this game is a beast compared to csgo. No colorful toy guns.. haven't encountered hackers yet and the immersion is epic. Very realistic fps game. And after the last 'night' update, it just got so much better. For me it beats all the other fps games that are out there right now.

PS: Its hard to find good servers from SE Asia, but I play fine in European and other servers even with 200 ping. Wish we had servers here but game still is very playable for me in that ping.
Беше ли полезна тази рецензия? Да Не
1,772 от 2,323 човека (76%) сметнаха тази рецензия за полезна
51.6 изиграни часа
Публикувани: 29 октомври
I played so well that ISIS tried to recruit me.

10/10
Беше ли полезна тази рецензия? Да Не
113 от 120 човека (94%) сметнаха тази рецензия за полезна
15.1 изиграни часа
Публикувани: 13 ноември
Insurgency is relatively realistic. It looks like a Ken Burns documentary compared to Call of Duty’s and Battlefield’s more Hollywood approach. For one thing, your screen isn’t filled with information. You have no health bar, no compass, no map, and no aiming reticule. Flashy text doesn’t congratulate you after every kill.Without it, Insurgency looks cleaner and more authentic than its peers, letting you focus on strategy and action instead of keeping track of an enemy’s location on a minimap in the corner of the screen.Insurgency also doesn’t have a lot of the flash you see in modern shooters.At first glance, you’ll want to compare Insurgency to Counter-Strike. Both are competitive, team-based shooters that pit terrorists against counter-terrorist forces, but the two play differently. While you only get one life per a round of Counter-Strike, most game modes in Insurgency permit you to revive your entire team if you complete an objective, like capturing a certain point on the map or destroying a weapon cache.This dynamic provides for some fun comebacks.Insurgency offers roles like demotion, sniper, and recon, but you can’t necessarily be whatever you want. Each match offers a set number of slots for each class. The available loadouts change depending on the map and mode you’re playing. Since Insurgency is so much more realistic than most shooters, it’s also a good deal more complicated and less forgiving.Also, you won’t find any sort of training or single-player mode, so your only option if you want to improve is to jump into some online matches and suffer through some punishment. Insurgency was originally a Source-based mod, but this standalone release still uses the almost 10-year-old game engine. As a result, Insurgency isn’t the most-detailed game, with a lot of textures looking flat and dated. Ultimately, Insurgency is going to win fans for its gameplay. The action is highly competitive and focused.Sure, it doesn’t have the flash that most shooters proudly throw at your face these days, but Insurgency’s quieter, more realistic, and tenser take on modern warfare deserves a look, especially if you’re tired of instant knife kills and exploding buildings.
Беше ли полезна тази рецензия? Да Не
130 от 157 човека (83%) сметнаха тази рецензия за полезна
59.5 изиграни часа
Публикувани: 13 ноември
First game that has killed me in the training.
10/10
Беше ли полезна тази рецензия? Да Не
173 от 224 човека (77%) сметнаха тази рецензия за полезна
14.0 изиграни часа
Публикувани: 1 ноември
Counterstrike for men.
Беше ли полезна тази рецензия? Да Не
104 от 127 човека (82%) сметнаха тази рецензия за полезна
18.3 изиграни часа
Публикувани: 18 ноември
It's like Battlefield and Counter Strike made a kid.

That kid is now dealing out cigarettes at school.

10/10
Беше ли полезна тази рецензия? Да Не
65 от 70 човека (93%) сметнаха тази рецензия за полезна
1.9 изиграни часа
Публикувани: 6 декември
-
Click for Gameplay Trailer
-
-----------This is my review account, because the low playtime.
Graphics:
+ detailed weapon models
+ harmonious middle east look
- texture mud
- low-detail models
- water effects of yesterday

Atmosphere:
+ realism instead HUD
+ intense battles
- pale setting without reference points

Sound:
+ realistic weapon sounds
+ good grenades sound
+ opponent tracking via noise
- otherwise sparse soundscape

Balance:
+ eight different classes
+ balanced teams
+ victories opportunities directly linked to cooperation and weapons skills
- protective vests without tangible benefit
- despite tutorial hard entry

Level Design:
+ complex Infantry cards, room for different approaches
+ no long walking distances
+ tactical and entertaining

Teamplay:
+ map design is for team strategies
+ without cooperation noticeably more difficult
+ many communication options

Weapons:
+ different handling
+ the shotgun is useful
+ sumptuous arsenal
+ weapons attachments
+ weapons may differ according to fraction
- but only superficially

Multiplayer-Modi:
+ co-op exercise mode against bots
+ six mission objectives in multiple game modes
- which are very similar

Game Size:
+ playtime around 60 hours
+ even without level system long motivational

Insurgency calls for: My reaction, my tactical skills and my nerves. The line between frustrating defeat and a triumphant maneuver at tactical shooters with their brutal learning curve now even a narrower. All the more refreshing, I find that I am growing my own skills, reflexes and strategy - and not on the number of my experience points. And so for me Insurgency end up getting more love than hate. There may be prettier and more heavily populated first person shooters, but few reward teamwork as well as Insurgency. A well placed tactical shooter, Total, Insurgency leaves a good impression.

Score: 75 / 100


Sorry for my bad english.
Thanks for reading! If you Like my Review, give me a Thumbs up in Steam.
Your help is greatly appreciated :)

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Беше ли полезна тази рецензия? Да Не
67 от 75 човека (89%) сметнаха тази рецензия за полезна
115.6 изиграни часа
Публикувани: 14 октомври
INSURGENCY!

Insurgency is a FPS hardcore tactial shooter, there is no campaign - meaning that all the attention is on multiplayer.
There are two teams that are pitted against each other, Sercurity Forces (US) and Insurgents (Middle - Eastern extremist).
There are a multitude of very enjoyable maps, some take place in day and some in night - making the flashlight a viable option. The game does a many things very well, the game is extremely realilistic in the sense that; 1-2 shots will kill, (please be careful!). Your gun will also lock when jumping in the air, sorry no 360° noscopes. Footsteps are a very good indication of where enemies may reside, so you have to be very silent when moving. Some things that this game does not do well: Hit registration, it is actually horrible, and this subtracts from the immersion of the game when you clearly hit someone, and they don't go down - it can also be very fustrating.
Ping really effects your gameplay in this game, as I said before hit registration is even worse when you have a ping of over 100!

Another fantastic part of this game is the steam workshop!
Find weapon skins, custom UI, custom sound packs, well pretty much custom everything!
This game is really easy to run, on almost any system you will run the game at highest settings at atleast 45 fps on almost every map.

Overall I really enjoy playing this game, and the team still bring out updates but they are not as frequent as they shoudl be!

8/10
Беше ли полезна тази рецензия? Да Не
147 от 202 човека (73%) сметнаха тази рецензия за полезна
24.2 изиграни часа
Публикувани: 28 октомври
When I first started this game I was skeptical, but I started to enjoy removing kafir. As a Serbian generally I dislike kebab, but I found myself muttering "allahu akbar" uncontrollably as I got kills. Eventually I accepted allah as my one true savior, and accepted that Jihad Simulator 2014 is the most realistic Jihad expierence on the market, allowing me to be the Muslim terrorist I always dreamed of.

Allahu Akbar brothers, keep up the fight.
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224 от 324 човека (69%) сметнаха тази рецензия за полезна
266.0 изиграни часа
Публикувани: 21 октомври
YOU WANT PTSD?!!! I GIVE YOU PTSD!!! 'MURICA
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