Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience.
Análises de usuários: Muito positivas (31,255 análises) - 92% das 31,255 análises de usuários deste jogo são positivas.
Data de lançamento: 22/jan/2014

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Recomendado por curadores

"An enjoyable team-focused modern military shooter with a flare for the realistic. A very tense and rewarding experience, not for the easily frustrated."
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Atualizações recentes Ver todos (166)

3 de outubro

Livestream with AbleGamers charity

We are livestreaming today, Saturday October 3rd, at 3:00 pm EST featuring AbleGamers, the charity for disabled gamers. You can tune in here.

AbleGamers is a charity that strives to improve the quality of life for people with disabilities through the power of video games. They work with game developers to help make games more accessible during development with their guide on Includification and other support. AbleGamers also grants out custom gaming controllers to get people with disabilities playing games. This includes one handed controllers, head tracking units, voice programs, and more depending on the person’s disability. If you’re interested in donating to help AbleGamers and its mission, visit http://www.ablegamers.com/ for more information.

We’ll be streaming today with Craig Kaufman, the Principal Events Coordinator of the AbleGamers charity. He also streams on Twitch on occasion. You can feel free to ask him any questions in the chat regarding the charity.

And as always, I’ll be happy to answer any questions in the stream about Insurgency. ːsecurityː

10 comentários Leia mais

30 de setembro

Patch September 30, 2015

We've just released a patch today which will address some issues as well as improve prone and other animations. You can read the full changelog below:

New Features
  • Tweaks to prone:
    • Looking around in prone now works similarly to using a bipod, but with a greater degree of freedom.
    • Crawling resets the “pivot”.
    • This also allows players to utilize cover more effectively when looking around corners while prone.
  • New first person fire animations for all the pistols.
  • Added new third person stunned animations.

Bug Fixes
  • Fixed a rare occurrence where a contested objective HQ line would not play.
  • Fixed bots not getting cleared of their flash-banged state.
  • Fixed reload continuing on singly loaded weapons (shotguns, bolt-actions) after the player had run out of ammo.
  • Fixed muzzle smoke in first person.
  • Viewing the “Training” tab on the main menu will now retroactively apply the “Aced It” achievement if you completed it in under 16 minutes on a previous run and didn’t get the achievement.
  • Re-scaled the ejected shell models so they accurately reflect their real-life sizes.
  • OS X: Fixed scopes rendering the skybox in front of everything.
  • Fixed crash when running a custom map and the map .txt file is missing.
  • Fixed crash when flipping through subscribed items on the Workshop menu.
  • Fixed potential crash when clicking on custom playlists that had errors in them.
  • Fixed crash when a custom theater didn’t define the names of the teams.
  • Fixed crash when viewing the squad menu after an alt+tab.
  • Fixed crash when ejected shell model failed to spawn.
  • Fixed some crashes in material system.

    Note: Soft particles are enabled by default now for new users and when a user restores their video settings to default.

    Check out our official roadmap to see what else is to come. Enjoy ːsecurityː

39 comentários Leia mais


“This game has me hooked and I see it as a proudly raised middle finger in the face of large developers who seem to completely ignore fairness and player equality in favour of potential income.”
9.0 – Hooked Gamers

“Insurgency is going to win fans for its gameplay. The action is highly competitive and focused. It brings me about as close to a real gunfight as I’ll likely ever want to get.”
75 – GamesBeat

“Insurgency is a well paced tactical shooter that's just a couple of big fixes away from competing with Counter-Strike.”
75 – IGN

Sobre este jogo

Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience. The follow-up game to the award-winning Source mod, Insurgency is highly competitive and unforgivingly lethal, striking a balance between one-life gameplay and prolonged action.


  • Over 20 weapons with numerous attachments, no crosshair, and a focus on realistic weapon behavior including a free-aim system and intense suppression effects.
  • 27 multiplayer and cooperative maps that take place in 12 distinctive environments ranging from Iraq to Afghanistan to Somalia.
  • 9 multiplayer game modes supporting up to 32 players, with a focus on territorial control, destroying weapon caches and escorting high value targets.
  • 4 cooperative game modes where you and your friends team up to complete mission-based objectives.
  • Offline practice mode, playing with bots on all game modes.
  • Squad system built upon role-based player classes, which are customizable and asymmetrical based on what team you are on.
  • Squad-based communication system which includes 3D VOIP, allowing friendly and enemy players within proximity to hear you.
  • Overhead map detailing objective and teammate locations.
  • Accumulate supply to customize and upgrade your gear, affecting your weight, stamina, and movement speed.
  • Simplified HUD and UI for a clean, immersive user experience focused on the action and environments.
  • Highly immersive particle FX and audio to intensify the game experience.
  • Create custom maps and content using the Insurgency SDK and scripting system.
  • Playable on both PC and Mac OSX and supports multiplayer cross-compatibility.
  • Dedicated Server Support for PC and Linux.

Multiplayer Game Modes:

Push --- Three territorial objectives must be captured by the attacking team in sequential order. For each objective captured, they gain more reinforcement and time to attack the next. Defenders have a finite amount of reinforcements and must use each wisely. Once the third objective is captured by the attackers, a fourth cache objective must be destroyed, while the defenders have only one life to make a last stand.

Firefight --- Three territorial objectives, one for each team, plus one neutral. Each team only respawns when they secure an objective. Secure all objectives or eliminate all enemy to win. Every life counts, making this a very suspenseful experience dependent upon teamwork.

Skirmish --- In addition to three territorial objectives, each team has a supply cache to protect. Teams gain extra reinforcement waves until their cache is destroyed. When both teams have lost their caches and all reinforcement waves, it becomes a Firefight match.

Occupy --- There is one central territorial objective in the area. The team that controls it does not deplete reinforcement waves. This gameplay in this mode is reminiscent to King of the Hill or "tug of war".

Ambush --- A high value target ("HVT") must be escorted to an extraction point. It's one team's goal to make this happen and it's the other team's goal to stop this from happening at all costs. The HVT is only armed with a silenced pistol, but can pick up a weapon from a fallen enemy or teammate.

Strike --- Three weapon caches must be destroyed by the attacking team to achieve victory. Destroying a cache earns the attackers more reinforcements and time on the clock. The defenders must retain at least one cache from being destroyed and eliminate the enemy team once their reinforcements run dry.

Infiltrate --- The standard Capture the Flag mode, but with a twist. Your team's goal is to take the enemy's intel and return it to your base. Your team will only gain reinforcements when someone takes the enemy's intel, or when an enemy stealing your team's intel is neutralized. This mode requires very strong team coordination and strategy.

Flashpoint --- One neutral territorial objective and two caches on each side. The goal is to secure the entire area, controlling the middle and destroying the enemy's caches. Your team respawns when they secure the territorial objective or destroy a cache objective.

Elimination --- In this single life mode, attackers must destroy one of two weapon caches, or eliminate the enemy team within the time limit. Defenders must kill all attackers.

Cooperative Game Modes

Checkpoint --- Complete mission-based objectives in sequence against AI enemy. Each successful objective will respawn anyone who was eliminated along the way.

Hunt --- Insurgents are dispersed in the environment, and your squad must eliminate all targets while locating and destroying the weapons cache. High on tension, with only one-life.

Survival --- Play as Insurgents and fight against endless waves of progressively difficult Security enemies on night themed maps. Reaching safehouse objectives with your team earns you supply to purchase better weapons and spawns any dead teammates.

Outpost --- Defend your supply cache against endless waves of enemy trying to destroy it. Each successfully defended wave will bring in reinforcements of your teammates.

Requisitos de sistema

Mac OS X
    • Memory:4 GB RAM
    • Graphics:DirectX 9 and Pixel Shader 3.0-compatible video card 512 MB or higher
    • Hard Drive:9 GB HD space
    • Processor:Intel® Core™ 2 Duo E6600 or AMD Phenom™ X3 8750 processor or better
    • OS:Windows® 8/7/Vista/XP
    • DirectX®:9.0c
    • Memory:8 GB RAM
    • Graphics:Video card 2048 MB or higher
    • Hard Drive:9 GB SSD space
    • Memory:4 GB RAM
    • Graphics:ATI Radeon HD 2400 or better / NVidia 8600M or better
    • Hard Drive:9 GB HD space
    • Processor:Intel Core Duo Processor (2GHz or better)
    • OS:MacOS X 10.6.6 or higher
    • Memory:8 GB RAM
    • Graphics:Video card 2048 MB or more
    • Hard Drive:9 GB SSD space
Análises úteis de usuários
21 de 21 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
117.1 hrs registradas
Publicada: 31 de agosto
Não sei nem como começar uma análise deste jogo.
Sempre me considerei péssima em jogos FPS, porém nunca deixei de jogar. Acredito que é o único jogo que no PVP eu não fico com raiva... mesmo quando eu morro ou quando meu time faz cagada. (Só fico com raiva no coop, pq os bots são realmente fo.das e muitas vezes sobra só um noob vivo que acabou de comprar o jogo e não sabe o que fazer! x.x)

É o jogo com a jogabilidade mais real que já joguei. Aqui não tem essa de mostrar quanto você ainda tem de vida, quanta munição resta em sua arma (salvo em alguns servers gringos), não tem kit médico... Isso aqui é VIDA REAL! Hahaha!

Vai ser viciante se você curte jogos difíceis... Aqui dificilmente você vai dar vários headshots se não for sniper... Esse jogo aqui raramente cativa os jogadores de CS. (Sim, eu não gosto de CS e seus milhares de HUE HUE's BR BR)

Sim, ele tem poucas fases, porém tem 4 modos de jogo.

Hunt - Caçada aos insurgentes. Aqui você vai caçando os terroristas. Eles se camuflam muito bem. Terá um número X de insurgentes para matar... Quando você e seu time alcançarem o número exato ou muito próximo a ele, terá um objetivo a capturar (destruir com um molotov, granada incendiária ou RPG). Esse objetivo (A, B ou C) aparecerá na sua tela.

Outpost - Neste modo, você tem de proteger uma área X, e evitar que os insurgentes destruam-na. São infinitas ondas de insurgentes, e a cada uma delas, demora mais e vai ficando mais difícil. (Esse é o modo mais cansativo na minha opinião)

Coop - Junte uma galera, procure um server que caiba todos (fazendo uma Party) aí, torça para todos ficarem vivos, ou a maioria, ou somente um (e saber o que fazer haha) e capturar os objetivos. Algumas fases tem mais objetivos para serem capturados do que outras. Aqui você passa raiva, mas é divertido. Cuidado com gringos loucos e pedófilos.

PvP - Modo Player vs Player onde os times geralmente são 5x5 e existem 3 objetivos a serem capturados e mantidos. Cada time começa com um objetivo seu, e um "sem dono". Você terá de proteger o seu e capturar o do inimigo, além de tomar posse do objetivo vazio. É bem difícil. Vence quem manter a maior quantidade de objetivos por mais tempo!

Tem fases de dia e de noite (e todas são muito parecidas...) que você precisará usar um NightVision.

P.S: Cuidado com os amiguinhos, muitos servers tem fogo amigo!

9/10 - só não ganha 10 porque não tem servidores brasileiros suficientes e não dá pra fazer servidor local.
Eu diria pra você comprar pois não vai se arrepender, MAS, se bater aquele arrependimento e você achar que foi um dinheiro mal gasto, peça um reembolso!

burn.it - DarkSide
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9 de 9 pessoas (100%) acharam esta análise útil
1 pessoa achou esta análise engraçada
58.0 hrs registradas
Publicada: 26 de julho
Graficos bom, historia bom simples, jogabilidade bom, dificuldade Realista, multiplayer bom, Coop bom, Sempre tenso nas missões, um tiro você morre.9/10
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454 de 471 pessoas (96%) acharam esta análise útil
2 pessoas acharam esta análise engraçada
384.7 hrs registradas
Publicada: 8 de abril
300 hours in and haven't written a review? Well, guess it's time for one.

What do you get when you buy Insurgency?
  • 24 Maps across 10 different game modes
  • A large and active community of players
  • Thousands of workshop mods to customise your game to your liking
  • Regular free updates that bring new maps, weapons, modes, etc.
  • Possibility for competitive 5v5 play
  • An extremely based development team who actively partake in the community and listen to their fans
  • High speed, high lethality close quarter combat

Combined with realistic weapon handling, hipfire freeaim, minimalistic hud and lack of hit markers and hit indicators, you'll be in for a sweet white knuckle grip ride. And all at a moderate price of $15

So what are you waiting for?
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8 de 9 pessoas (89%) acharam esta análise útil
20.9 hrs registradas
Publicada: 21 de junho
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5 de 5 pessoas (100%) acharam esta análise útil
432.1 hrs registradas
Publicada: 17 de maio
super demais!!
Estratégia pura.
Para quem quer passar na linha de frente do inimigo, precisa estar com um time afiado de mira e percpção.
ser cuidadoso esse jogo não é igual a CS, calma e frieza para dominar cada M²

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