In Starbound, you take on the role of a character who’s just fled from their home planet, only to crash-land on another. From there you’ll embark on a quest to survive, discover, explore and fight your way across an infinite universe!
用户评测: 特别好评 (41,792 篇评测)
发行日期: 2013年12月4日

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抢先体验游戏

立刻获取体验权限然后开始游戏,并随着游戏的发展参与其中。

注意:该抢先体验的游戏内容尚不完整且也许会发生变化。如果您目前不是特别想玩这款游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

开发者的话:

为何要采用抢先体验这种模式?

“We were at a point in Starbound's development where it was already pretty fun, so we decided to release the game in beta through early access to ensure the community has a chance to help us shape the game.”

这款游戏的抢先体验状态大约持续多久?

“It's difficult for us to give a solid release date-- we're not so good at those, we've learned. Starbound still has a ways to go, but we'll keep you posted via our website!”

计划中的完整版本和抢先体验版本到底有多少不同?

“The full version of Starbound will contain a plot and sidequests, more dungeons, more bosses and lore, among other features.”

抢先体验版本的现状如何?

“Starbound is already extremely playable and contains a vast amount of content in its current state! There are two beta branches currently in use-- [STABLE] and [NIGHTLY].

The stable branch receives less frequent updates, as we're currently working on one big update that will complete the first few tiers of player progression.

The [NIGHTLY] branch is updated automatically every night, and is for players who want to track progress or simply can't wait to check out shiny new features. :D Play at your own risk, though, as these builds are not tested and bugs/crashes are likely.

Find out more about how to opt into the nightly builds here: http://playstarbound.com/support/#unstable

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“The price will likely change after Early Access!”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“We post daily progress updates on our blog, and we're always hanging around IRC.”
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购买 Starbound

购买 Starbound Four Pack

Includes four copies of Starbound - Send the extra copies to your friends!

 

由鉴赏家推荐

"If Terraria was Minecraft in 2D, this is Minecraft in 2D in Space. It's great."
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4月23日

How to Retrieve Your Home Planet

Hello!

As you may have read in our patch notes, the newest stable update saw the 'home planet' feature replaced by planet bookmarks and direct teleporters. This meant that existing players would have to lose their home planets.

But never fear! Ideally you'd have written down your planet's coordinates, but either way your home planet still exists and is intact and you can find it using the following method. :)

Elite Space Hobo from our community beat us to posting a guide, which you can find here.


  • Find your universe folder. Typically, it should be located in SteamLibrary\SteamApps\common\Starbound\giraffe_storage\universe.

  • Right click -> sort files by date last modified. If your planet's been heavily customized/built upon, it should be one of the larger files. If you visit it frequently, it should also be one of the most recent.
  • "What do all these numbers mean?!" World files with names like: 270623995_279217314_-213404188_12.world mean that you've visited a planet with the coordinates X -270623995 Y -279217314.

  • Put the coordinates into your ship's computer and... hopefully, voila! Planet located! If not, try some of the other planets in your universe folder.
  • Now that you've found your home planet, don't forget to create a bookmark. :)
I hope this proves helpful! <3

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4月21日

21st April - [STABLE] Update Notes

Afternoon everyone!

We're happy to say we are releasing a new Stable Update today! Nearly every change has already been covered in a previous blog post from Metadept, with the stable update also including even more bug fixes, plus huge server stability updates!

Before I get to the actual patch notes, please read this big red warning text:

As of this patch, the 'Home' planet feature has been replaced by planet bookmarks and direct teleporters. EXISTING CHARACTERS WILL LOSE THEIR HOME PLANETS! Make sure to write down your home planet's coordinates or leave your ship in orbit so that you don't lose track of its location.

Now, on to the good stuff!


  • Players can now save planet locations in the cockpit navigation interface
  • Select a planet, then select 'Add Bookmark' to bookmark it
  • Select a bookmarked planet from the list to set it as your navigation target

  • Players can now place and register teleporters on planets
  • Interact with a teleporter to add it to your list of registered destinations, which you can return to from any other teleporter
  • Can also be used to teleport directly to party members
  • Find Teleporter Cores in the world
  • New Outpost store, the 2-Stop Teleshop, lets you use a Teleporter Core to create various types of teleporters to suit your style
  • Breaking a teleporter destroys it, but refunds the Teleporter Core
  • Outpost store includes a teleporter you can register for easy access to the outpost

  • After logging out, players will be returned to the place in the world where they left (rather than back on the ship)
  • Mission dungeons will persist for 10 minutes after all players have left, allowing continuation of a mission after dying
  • Mission dungeons now have teleporters at the entrance and exit, should help clarify how and when to leave
  • Players can no longer be attacked while teleporting
  • Players can no longer initiate another teleport while teleporting
  • Teleport cinematic while destination world is loading



  • All player ships should now be inhabited by a non-combat pet corresponding to the character's race, in one of a wide variety of color options
  • Pets will investigate held items and various ship objects
  • Pets can be fed and will develop preferences for certain foods
  • Terramart now sells several pet-related items
    • Food Bowl to keep your pet fed while you're busy adventuring
    • Pet Ball for your pets to play with
    • Pet House for your pets to sleep in adorably

  • Ancient Gates now have another destination, a huge and ancient ruin
  • Gives a few clues about Starbound's overarching plot... so mysterious!

  • NPCs and ground monsters now jump accurately and reliably find paths across complex terrain
  • NPCs and ground monsters are much better at avoiding and escaping liquids
  • NPCs and ground monsters should become stuck MUCH less often
 




  • Can be found underground on Radioactive worlds
  • Includes various unique items and a new furniture set

  • Reworked Apex, Avian, Floran, Glitch and Hylotl name generators to be much less (but still a little bit) silly.
  • Changes to melee weapon responsiveness, damage sounds and visual feedback. Lots more of this coming in a future update!
  • Ranged weapons now have varying accuracy depending on the weapon type, quality and rate of fire
  • Player energy now refills much more rapidly and has a shorter delay before regenerating
  • Various improvements to server architecture which should greatly improve server performance and stability
  • Various improvements to internal handling of Lua API calls which should greatly reduce CPU usage, particularly in areas with many monsters or NPCs
  • Many small improvements and fixes to objects throughout the game, including updating 3d printing costs in preparation for future additions to the game's economy
  • Scroll bars can now be clicked and dragged properly
  • Fixed several bugs with codexes. Codexes are now retained across universes. Existing players will, unfortunately, have their codexes reset.
  • Moons are now generated with solid cores to help avoid falling out the bottom
  • Several improvements to grass placement, also add underground ceiling grasses to several biomes
  • Fix bug where music volume changed in combat
  • Several small improvements to AI interface
  • Removed the annoying levitation status from random status pods
  • Added optimizations and cyrillic character fixes for Hobo font. Thanks to user dsp2003 for this fix!
 

Existing characters and universes are safe (aside from the codexes and home planet, as listed above). However, a few of these changes may require a new universe or new planets to take effect. Hope you all enjoy the changes, and for those of you playing on the Unstable branch, let us know if you find any bugs or have other feedback!

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评测

“Starbound is one of the most impressive never-ending games I've ever played.”
9 – Polygon

“Starbound's delivering on its core promises even in its early access incarnation.”
Eurogamer

“This might be a bare-bones version of the game to come, but boy, check out those bones. The game's minutiae will be mapped out across various wikis for years to come, and many mechanics will be added and refined, but even now, Starbound is an enticing journey of discovery that reminds you just how exciting it can be to stare at a sky full of stars.”
Gamespot

Huge winter update!



The huge winter update is here!

After many months of work the winter update has finally been released. It contains more changes than we can list but below are some of the most obvious updates.

  • ***Universe and Worlds***
  • Sectors have been removed, so all stars are part of the same map
  • Star and planet types correspond to difficulty levels, giving players access to progressively more extreme environments as they advance through the game
  • Added oceanic world types including tropical and arctic oceans, toxic and magma planets
  • Added rare Barren and Asteroid worlds with no monsters for large scale building
  • New biomes
  • New surface and underground mini biomes
  • Many changes to surface and underground terrain generation
  • Improvements to background parallaxes and sky coloration
  • ***Ships and Navigation***
  • Player ships now include an AI avatar specific to each race that gives access to the player’s techs, missions, 3D printer, and a variety of ship-related commands
  • Each race’s ship has its own unique set of upgrades, giving players much more room to expand as they progress
  • Fuel costs for travel have been reworked. Moving between planets within a system is now free, while jumps to other systems require fuel in proportion to the distance traveled.
  • Coal no longer powers spaceships! Instead, they can use either radioactive ores or the new Liquid Erchius Fuel that now appears in Moon biomes
  • Many improvements to the Cockpit interface, which now indicates more detailed planet information including weather and environmental hazards
  • ***Outpost***
  • The universe now has a civilized hub containing shops, quests, and other services. This is where players will find quests, missions, and ship upgrades which allow them to advance through the game
  • Includes a Sign Store based on the popular custom signs mod, where players can design and print their own signage for use in game
  • ***Missions***
  • At key points in the progression, players will unlock special Missions
  • Missions take place in unique instanced dungeons containing special monsters, bosses, and rewards not available anywhere else
  • Some missions can be quite difficult, so you’ll want to prepare carefully - or bring friends!
  • ***Novakids***
  • New playable race!
  • Unique progression of craftable guns
  • Unique progression of armor sets
  • Unique progression of ship upgrades
  • ***Tech***
  • Techs are now split into head, body, legs and suit slots, so you can equip up to four at once!
  • Head techs provide various activated effects triggered using the tech hotkeys
  • Body techs provide lateral movement abilities triggered by double tapping direction keys
  • Leg techs provide vertical movement abilities triggered with the jump key
  • Suit techs provide passive protection from specific environmental hazards
  • New tech unlocking system makes a variety of techs visible each time the player upgrades their ship. The player can then use Blank Tech Cards to unlock and equip these techs
  • Many new techs
  • ***Mining***
  • Matter Manipulator can now be upgraded over the course of the game to increase its mining power, area of effect, and allow it to collect liquids as well as blocks
  • Pickaxes and drills are more powerful, but have lowered durability and cannot be repaired, making them a consumable alternative to the Matter Manipulator
  • Smashable rocks found rarely underground contain richer deposits of certain ores
  • ***Combat***
  • Energy regeneration has been changed. Rather than continuously regenerating energy at a slow rate, energy rapidly regenerates when not being used
  • Using energy that exceeds your maximum pool will disable energy usage for a few seconds until your energy has fully recharged
  • New weapon type staves!
  • Use a staff by holding the fire button to charge it, aiming, then releasing the button to unleash a powerful effect
  • Unlike guns, staves manifest their projectiles directly at your targeting cursor for precision combat
  • A variety of staves can be crafted at the new Manipulator Table
  • Beginning at Tier 5, armors are divided into three different progression paths with different stat balances
  • Separator armors have high armor and low energy for melee weapon users
  • Accelerator armors have a balance of armor and energy for ranged weapon users
  • Manipulator armors have low armor and high energy for staff users
  • Many new unique biome weapons
  • More bows (and crossbows) for higher level hunting
  • Many new thrown weapons of various tiers
  • Defense Turrets have been massively improved and can be equipped with a variety of weapons for different effects
  • ***Monsters***
  • New monster type: large flying monsters
  • New monster type: large aquatic monsters
  • Many improvements to monster AI
  • Birds less of a menace
  • ***Survival Mechanics***
  • Temperature has been replaced by a system of specific planetary hazards, which the player will need to unlock new technology to resist
  • Hunger has been removed for now, replaced by an expansion of the cooking system with a variety of buffs (see below)
  • New difficulty option to drop ores and other valuable materials on death
  • ***Farming and Cooking***
  • New crops
  • Hundreds of new cooking recipes
  • Cooked foods now provide a wide variety of buffs, with more elaborate recipes giving stronger effects
  • ***Bug Catching***
  • Bugs unique to each planet type now spawn across the universe
  • Use the bug net to collect and display them!
  • ***Wiring***
  • Most lights in game can now be wired
  • More interactable switches
  • More sensors, switches, and logic gates
  • Fixed lots of usability bugs with wiring
  • ***Other Content***
  • Many new status effects
  • Many new costumes
  • Many new biome furniture/object sets
  • Many new block types
  • Many (over 150) new underground microdungeons
  • Many new toys and novelty items
  • ***Performance Enhancements***
  • Tile rendering
  • Liquid processing
  • Many other optimizations
  • ***Miscellaneous Improvements***
  • Specialty hotbar slots and keys for Matter Manipulator, Wire Tool and Paint Tool
  • New font
  • Keybinding GUI
  • Character deletion option
  • ***Modding Features***
  • Items are now scriptable
  • Status effects are now scriptable
  • New Script Console functionality gives a client-side scripted canvas to build your own GUIs, games, or whatever you can imagine
  • Many new Lua API bindings
  • ***Server Features***
  • Access to tile protection system, preventing modification of specific dungeon IDs
  • Ability to set spawn point for a world
  • Several other new admin commands
  • rcon support

关于这款游戏

In Starbound, you take on the role of a character who’s just fled from their home planet, only to crash-land on another. From there you’ll embark on a quest to survive, discover, explore and fight your way across an infinite universe.



You’ll encounter procedurally generated creatures and weapons, discover populated villages and abandoned temples. Explore planets dotted with dungeons, eyeball trees and treasure. Make use of over a hundred materials and over one thousand in-game objects to build a sprawling modern metropolis or a sleepy secluded cabin in the woods, and do all of it alone or with friends!

Starbound lets you live out your own story of space exploration, discovery and adventure. Settle down and farm the land, hop from planet to planet claiming resources, or make regular visits to populated settlements, taking on jobs and earning a living. NPCs are scattered about the worlds, offering quests and challenges for those looking for a little extra excitement in their lives.


Key Features:
  • 7 playable races
  • A procedurally generated universe with unlimited procedurally generated planets
  • All content available in online drop in/drop out co-op
  • Generated dungeons full of unique enemies
  • Randomly generated monsters
  • Thousands of items
  • A deep crafting system
  • PVP gameplay
  • Own and decorate your own Starship
  • Develop your own home planet
  • Menacing boss battles
  • Procedurally generated guns and melee weapons
  • Farming, hunting and survival mechanics
  • Built from the ground up to support modding
  • Ongoing free updates
  • Multi-platform multiplayer

What will you find?

系统需求

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP or later
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 256 MB graphics memory and directx 9.0c compatible gpu
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    Recommended:
    • OS: Windows XP or later
    • Processor: Core i3
    • Memory: 4 GB RAM
    • Graphics: Discrete GPU capable of directx 9.0c
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    Minimum:
    • OS: Os X 10.7 or later
    • Processor: 64 bit Intel CPU
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    Recommended:
    • OS: Os X 10.7 or later
    • Processor: 64 bit Intel CPU
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    Minimum:
    • OS: Debian Stable or Ubuntu 12.04 LTS or later
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 256 MB graphics memory and opengl 2.1 compatible gpu
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    Recommended:
    • OS: Debian Stable or Ubuntu 12.04 LTS or later
    • Processor: Core i3
    • Memory: 4 GB RAM
    • Graphics: 256 MB graphics memory and opengl 2.1 compatible discrete gpu
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
有价值的用户评测
4 人中有 4 人(100%)觉得这篇评测有价值
6.2 小时(记录在案的)
发布于:4月1日
抢先体验版本评测
一款可玩性非常高的沙盒游戏,在游戏中无论是探险、装修、种植、做任务……最让我值得称赞的一点就是这个游戏里面可以获得乐器演奏,还可以合奏,业界良心!
驾驶着飞船穿梭在宇宙中,降落在一个个星球上,从低级星球慢慢地到高级星球,挖矿砍树、探索遗迹,前往星门接任务、升级飞船、解锁副本、画像素画……
游戏中的3D打印机是游戏的一大特色和亮点。可以把遗迹中做不出来的好看的装饰品放进去扫描,再用获得的像素直接获取。不仅增加了可玩性,还让玩家有收集像素的动力。装修飞船很有意思哦!
常常和好朋友联机一玩就是一个晚上。特别是穿梭在宇宙中的时候,大家拿着乐器合奏真的是特别的温馨。
但是必竟游戏还在开发,依然有许多美中不足的地方。
这个游戏的木头基本上没什么用(嘿minecraft)除了做火把和一些基本的工具(当然你喜欢用木头建造就另当别论,可惜木头不好看)。
饥饿值被取消之后都没有什么收集食物的动力了,打怪物也只会掉像素和一些没用的肉。根本就没有打怪收集的乐趣。如果有打特定怪物掉特定的道具,比如xx的腿、xx的xx……
武器系统也不完善,虽然星球上的武器是随机的,但是属性都很差。自己做出来的属性也一模一样。而且自己做的武器类型也一模一样,同等级星球和所做的武器,最高伤害的锤不是秒杀就是打残,剩下的就是两三下一只怪。有趣的是,低等武器和低等同级星球和高等武器和高等同级星球打怪物掉血百分比是一样的。要是有terraria一样的武器系统就好了。
游戏的基本流程就是挖矿——升级装备做武器——打副本——去高级星球——挖矿——升级装备做武器——打副本——去更高级的星球,期间完成一些零碎的任务和升级飞船。目前只有四个副本,打完副本之后就是做一些刁钻的收集任务,拼命找遗迹……当然这些都会日益完善的。

总的来说,游戏的整体体验还是非常不错的。几个建议概括起来就是:更多的随机性、未知性、多样性,会让游戏妙笔生花。
希望游戏越做越好。
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
21.7 小时(记录在案的)
发布于:4月18日
抢先体验版本评测
I'm going to preface this by saying that this is an early access game. It does not represent the final product, and should not be considered as if it's a finished game.
Starbound is a really good game. It's fun, and will last you hours on end. You should probably know that this game is basicly Terraria, but with spaceships. Terraria was already a pretty good game, but I should go over a few differences.
The charecter creation allows for multiple species, including humans, Apex, Avians, Florans, Glitch, Hylotl, and Novakids
There are multiple planets and solar systems to travel to
There is more advanced weaponry
You have a mining laser
The biomes include adrid, desert, forest, grasslands, jungle, magma, moon, savannah, snow, tentacles, tundra, volcanic, crystal, flesh, tar, and eventually there will be arctic and ocean biomes.
There is an outpost where you can take missions, buy items, upgrade your ship, and play a maze game on an arcade cabinet
Various things such as Apex labs, or Human prisons, can be found in the world
The world lacks randomized generation, as in it having a set universe with preset planets.
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
45.8 小时(记录在案的)
发布于:4月18日
抢先体验版本评测
star bound,又称百万星辰,星际跳跃。他包含了许许多多元素。
各种遗迹建筑,人物,无数的星球等我们探索访问,这正是这游戏最迷人的一点。
第一次接触这游戏,就爱上了游戏的总设:在宇宙中穿梭,探索,建筑....在完成任务之后,就是搜集。搜集各种家具装饰飞船和自己的家园,搜集各种乐器,搜集奇奇怪怪的武器...
与朋友游玩更有乐趣。聊着天下矿,对抗敌人,比赛装饰,不知不觉时间过得飞快。
虽然是2D,但也充满乐趣。
总结:非常值得一玩。(汉化包请务必安装,贴吧自寻)
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
41.9 小时(记录在案的)
发布于:4月19日
抢先体验版本评测
我看了夫人玩,然后开始玩的已经无法自拔了~~~~~
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
12.8 小时(记录在案的)
发布于:4月24日
抢先体验版本评测
屎大棒一直在努力更新,给予玩家更多游戏乐趣。这么好的一款游戏,怎么能不给个满分呢?赞~\(≧▽≦)/~
这篇评测是否有价值? 欢乐
3 人中有 2 人(67%)觉得这篇评测有价值
26.3 小时(记录在案的)
发布于:3月27日
抢先体验版本评测
很好玩
这篇评测是否有价值? 欢乐
79 人中有 56 人(71%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
510.9 小时(记录在案的)
发布于:4月17日
抢先体验版本评测
I am currently the owner of the biggest multiplayer community of starbound.
And Gosh, since this game released, developers always acted like multiplayer didn't exist, no stability, crashes, exploits, ridiculous resource usages and more make a real challenge both run a server and play the game on multiplayer.

However i recommend this game. I saw pretty dumb negative reviews, from complaining that the game crashes / lags and that they wiped saves on last update.... you are on the wrong steam section then.

Development isn't fast, but this developers are committed to this game, i prefer them to take their time doing it right than rush it and end up on something poor for everybody to play. Side of them made the mistake of give dates, i believe you would agree with me on that.

They need to focus more on make the core features they have solid enough and not fell into the temptation of add shiny new items/gear constantly it's pretty much what i would point at the current status of starbound. But i think this game still has a lot of potential for its future, even if it releases without all that firstly intended to have on, it's said to have a post-release team to maintain updates to the game, so the 1.0 doesn't mean it ends there.

So just have patience and have good hopes for this game future, it isn't abandoned. :-)
这篇评测是否有价值? 欢乐
52 人中有 30 人(58%)觉得这篇评测有价值
752.6 小时(记录在案的)
发布于:4月14日
抢先体验版本评测
Every second of playing the game is worth it, And once you start understanding and going deeper into the game it gets even better. It's worth supporting unless you're just going around disliking every review avaliable. First impressions aren't usually surprising but, Give it a chance. You might just say it's like most sandbox games of this genre, Digging, Mining, Building a house, Gathering resources and killing things, but, This gives it a little spark. Every race has their own Style, Side of their story and Beliefs. You play as you wish but know you still are playing as a character that dislikes this or, Likes something more than this or, Lives in something like this, etc. You'll follow and get onto it pretty easy. It's not a must but it's for the roleplay experience, That is if you begin liking the game and want more of a kick.

If you think they're just releasing an unfinished game for the money, Think about all the paywalling apps there are. I think of unfinished games as "A taste of what it could be" rather than "An excuse to sell underveloped products only for money"

Besides, I could consider it done.
And a very enjoyable experience.
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24 人中有 14 人(58%)觉得这篇评测有价值
9.0 小时(记录在案的)
发布于:4月13日
抢先体验版本评测
Starbound is a really awesome 2D based game. From my current playtime on it, I've seen multiple aspects of a "good" game, from it's infinite planets, a huge list of items, quests, and that it's still not a finished product. +1
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25 人中有 14 人(56%)觉得这篇评测有价值
56.3 小时(记录在案的)
发布于:4月23日
抢先体验版本评测
I'm saddened to see that a game that has been in early access for over a year and VERY rarely gets patched has such a good rating. Like many, I bought this game after playing Terraria four hours upon hours. Starbound has now been over a year in early access, and still it hasn't been patched to where I though it would be when I bought it.
The biggest problem with the game is that you need to clear bosses to unlock the new tier of items to craft. It means you farm around your planet, searching around. You keep gathering more and more resources but you have no way to use them. Finally when you kill the boss a new "tier" of crafting is unlocked. You automatically have everything you need to craft everything, except the boss-summon-item and then you're stuck again and have to unlock the new tier. It's hard to describe without actually playing the game, but it feels like you're limited in your gameplay and crafting. You can't venture to a higher tier area by mistake, you can't view what to craft possibly in the future.
The game's money system and enemies need a lot of work. You can't sell anything which means your house if going to be filled with crates of useless stuff that you're too greedy to throw away.
Basically the only thing it brings that terraria lacked, is that you can explore other planets than where you spawn easily and without logging off in between. But the planets are FAR less eventful than the world in terraria. The worlds in Starbound are empty with just minerals, dirt and stone in them. Sometimes you find a house, but there's no epic dungeons, nothing massive. And if you do find somesort of a building on a planet, 95% of the time it's the only one on that planet.
I'm saddened to see that a game that has been in early access for over a year and VERY rarely gets patched has such a good rating.

What the game lacks is the possibility to skip tiers if you're skilled enough. Also it lacks events, like it could use a mix of pre-made planets. FE. imagine a city planet with a beginning and an end, and even possibly a story. Just someway to make it feel like you were in this massive work, other than an endless game of empty planets, no lore and no other life than you.
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2 人中有 2 人(100%)觉得这篇评测有价值
14.4 小时(记录在案的)
发布于:4月25日
抢先体验版本评测
A great game. If you enjoyed Terraria, purchase this game. It's like Terraria, but in the future of 2100. ^_^
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24 人中有 13 人(54%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
25.6 小时(记录在案的)
发布于:4月13日
抢先体验版本评测
I'm going to preface this by saying that this is an early access game. It does not represent the final product, and should not be considered as if it's a finished game.
Starbound is a really good game. It's fun, and will last you hours on end. You should probably know that this game is basicly Terraria, but with spaceships. Terraria was already a pretty good game, but I should go over a few differences.
  • The charecter creation allows for multiple species, including humans, Apex, Avians, Florans, Glitch, Hylotl, and Novakids
  • There are multiple planets and solar systems to travel to
  • There is more advanced weaponry
  • You have a mining laser
  • The biomes include adrid, desert, forest, grasslands, jungle, magma, moon, savannah, snow, tentacles, tundra, volcanic, crystal, flesh, tar, and eventually there will be arctic and ocean biomes.
  • There is an outpost where you can take missions, buy items, upgrade your ship, and play a maze game on an arcade cabinet
  • Various things such as Apex labs, or Human prisons, can be found in the world
  • The world lacks randomized generation, as in it having a set universe with preset planets.
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1 人中有 1 人(100%)觉得这篇评测有价值
10.0 小时(记录在案的)
发布于:4月25日
抢先体验版本评测
Even for Early Access, this game is incredibly robust, with huge, regular updates adding new content. Even the multiplayer works pretty well, and the community is awesome. As a fan of Terrarria, I'm loving the familiar gameplay, as well as the larger exploration and story aspect of the game. Overall, I'd give this game an 8/10, as some things I would really enjoy seeing are controller support and maybe a colonization aspect for different planets.
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1 人中有 1 人(100%)觉得这篇评测有价值
22.0 小时(记录在案的)
发布于:4月24日
抢先体验版本评测
I really enjoy this game and really like the space travel aspect of it! Very good game!
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1 人中有 1 人(100%)觉得这篇评测有价值
155.8 小时(记录在案的)
发布于:4月24日
抢先体验版本评测
Chocolate is objectively the best thing in the world, so is Starbound.
Definitely one of the best 2D Sandbox game you could ever play.

It's still in early access currently, but it's already worthy to play.
Grab it while it's hot !
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15 人中有 8 人(53%)觉得这篇评测有价值
73.6 小时(记录在案的)
发布于:4月23日
抢先体验版本评测
After playing the game for 73 hours the game has its good moments but when it comes to multiplayer this is not the game for you. I have played tons of multiplayer games and out of all of them this one has the most hackers, they have found ways to kill you even when there is no pvp by using modded guns/weapons. This game has no anti cheat/modding nor is the muiltiplayer fair. There are not alot of servers out there and most of the good one have passwords. Everytime I just want to hang out with my friend and play in a band together but a hacker comes by and perma kills me which make me have to back up my profile so I can get it back
这篇评测是否有价值? 欢乐
17 人中有 9 人(53%)觉得这篇评测有价值
有 4 人觉得这篇评测很欢乐
99.1 小时(记录在案的)
发布于:4月21日
抢先体验版本评测
It's Terraria in space.

But it's better.


EDIT: Okay, no, serious time.
Starbound is a 2D space exploration game.
You start in a run-down ship, forced to repair your ship's built in A.I. system, allowing you to beam down to the nearest planet. From there, you start cutting down trees, digging holes, and exploring.
Eventually you will acquire the needed materials to repair your ship, allowing you to explore the vast sky.

You may see this and say "Oh, it's just a Terraria clone" or "Just another indie"
Let me just tell you..

It's not.

It's better than that.
And I love it.

10/10
Would enjoy again
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37 人中有 19 人(51%)觉得这篇评测有价值
673.8 小时(记录在案的)
发布于:4月19日
抢先体验版本评测
I'm sure, like many of you who own this game now (or purchased the key to the alpha (beta alpha? Grumpy Drop Bear edition?)), you're holding out a little bit of hope that the game will be like what we were told it would be like. In depth character customization options, armors that really mean something, different levels of loot aquisition, tons of fun little features, the full monty. Of course, I wasn't expecting this right from the getgo, but I had to confess, it was a little disappointing that what we were told wasn't entirely what we got. What it is, at its core, is a fair number of features short of a version of Random Number Generator Terraria in space.

A friend of mine asked me, "Dude, have you seriously been playing that game for four days straight after release?" To which I do not remember the reply, because I was exhausted from playing other games for four days straight, forgetting entirely that Starbound was still running in the background (which is my fault, really, but...) unknown to me. Did I have fun playing what was there? Yes. Do I regret my purchase? No, because the team has finally unfrozen themselves from the London frost, and are actively working on the game. Not on features I would prefer them to work on, but then, I thought this would be a different game altogether. I'll hold off my opinion until they actually officially "release" the game as they had intended it to be, but at the moment, not really worth the purchase.

I hope some day it is, but until then, I'm gonna be a little grumpy about it.
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2 人中有 1 人(50%)觉得这篇评测有价值
83.3 小时(记录在案的)
发布于:4月24日
抢先体验版本评测
Far much better then Terraria.
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4 人中有 2 人(50%)觉得这篇评测有价值
67.6 小时(记录在案的)
发布于:4月21日
抢先体验版本评测
Starbound is a pretty cool game that should have a 9 because there was recently a update but the reason I subtract a point is because I cannot figure out how to make a new universe my 1 universe I can use already has things built in it and most of the ores are mined other than that this game is great because you can travel through space and get pets and kill monsters and get loot and eventually build a house on a planet.
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