In Starbound, you take on the role of a character who’s just fled from their home planet, only to crash-land on another. From there you’ll embark on a quest to survive, discover, explore and fight your way across an infinite universe!
ユーザーレビュー: 非常に好評 (42,003 件のレビュー)
リリース日: 2013年12月4日

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早期アクセスゲーム

今すぐアクセスしてプレイ開始;開発途中のゲームに参加しよう。

注: この早期アクセスゲームは不完全であり、これから変わることも、変わらないこともありえます。現時点でこのゲームをプレイしても満足に遊べない場合は、 ゲームの開発が更に進捗するまで待ってみる必要があるかもしれません。 詳細はこちら

開発者からの注意書き:

早期アクセスにした理由

“We were at a point in Starbound's development where it was already pretty fun, so we decided to release the game in beta through early access to ensure the community has a chance to help us shape the game.”

このゲームは大体いつまで早期アクセスですか?

“It's difficult for us to give a solid release date-- we're not so good at those, we've learned. Starbound still has a ways to go, but we'll keep you posted via our website!”

早期アクセスバージョンと計画されているフルバージョンの違いは?

“The full version of Starbound will contain a plot and sidequests, more dungeons, more bosses and lore, among other features.”

早期アクセスバージョンの現状はどうなっていますか?

“Starbound is already extremely playable and contains a vast amount of content in its current state! There are two beta branches currently in use-- [STABLE] and [NIGHTLY].

The stable branch receives less frequent updates, as we're currently working on one big update that will complete the first few tiers of player progression.

The [NIGHTLY] branch is updated automatically every night, and is for players who want to track progress or simply can't wait to check out shiny new features. :D Play at your own risk, though, as these builds are not tested and bugs/crashes are likely.

Find out more about how to opt into the nightly builds here: http://playstarbound.com/support/#unstable

早期アクセス期間中と期間後ではゲームの価格は変わりますか?

“The price will likely change after Early Access!”

どうやって開発プロセスにコミュニティを参加させる予定ですか?

“We post daily progress updates on our blog, and we're always hanging around IRC.”
詳細を見る

Starbound を購入する

Starbound Four Pack を購入する

Includes four copies of Starbound - Send the extra copies to your friends!

このゲーム用のダウンロードコンテンツ

 

キュレーターによりおすすめされています

"Starbound is an excellent sci-fi meets Terraria game. There is a lot of things to do such as quests, exploration, crafting, building, farming, etc."

最新の更新 全て表示(32)

4月27日

27th April - [STABLE] Bug Fix Update

Hey there, everyone! We've been reading your feedback from last week's stable update, and it seems like most people are really enjoying the new features. We've also seen reports of several minor bugs, so we've pushed out a new update which should address most of these. Thanks to everyone who's given us specific and detailed bug reports; it's a huge help!

Fixes in this update:

  • Fixed a bug causing clients to be stuck in teleport cinematic if they disconnected from a server while it was playing
  • Fixed a bug that could prevent players' ships from loading after a failed warp
  • Fixed missing outpost quest NPC, the arcade game quest is now completable again
  • Fixed a bug causing ship doors to be removed on upgrades
  • Fixed a bug locking players out of the end of the Erchius Mining Facility mission if they died after defeating the boss
  • Fixed a bug preventing the lever puzzle in the Floran Party mission from being completed
  • Fixed damage areas on ceiling and floor spikes
  • Fixed custom signs being set to 'on' after saving and loading
  • Fixed a bug causing the game to crash when entering a bad host name in the server join dialog
  • Fixed a rare bug in world generation which could prevent terrain from generating
  • Increased NPC energy regen
  • Greatly reduced server->client bandwidth for updating player ships
  • Made additional changes to further improve server stability
  • Included dump_versioned_json and make_versioned_json utilities for reading and writing various save data formats
  • Added a /suicide command for characters who are irreversibly stuck
Hopefully these fixes will be helpful to those of you experiencing issues. Let us know in the comments if you find anything new. Enjoy!

56 件のコメント 詳細を見る

4月23日

How to Retrieve Your Home Planet

Hello!

As you may have read in our patch notes, the newest stable update saw the 'home planet' feature replaced by planet bookmarks and direct teleporters. This meant that existing players would have to lose their home planets.

But never fear! Ideally you'd have written down your planet's coordinates, but either way your home planet still exists and is intact and you can find it using the following method. :)

Elite Space Hobo from our community beat us to posting a guide, which you can find here.


  • Find your universe folder. Typically, it should be located in SteamLibrary\SteamApps\common\Starbound\giraffe_storage\universe.

  • Right click -> sort files by date last modified. If your planet's been heavily customized/built upon, it should be one of the larger files. If you visit it frequently, it should also be one of the most recent.
  • "What do all these numbers mean?!" World files with names like: 270623995_279217314_-213404188_12.world mean that you've visited a planet with the coordinates X -270623995 Y -279217314.

  • Put the coordinates into your ship's computer and... hopefully, voila! Planet located! If not, try some of the other planets in your universe folder.
  • Now that you've found your home planet, don't forget to create a bookmark. :)
I hope this proves helpful! <3

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レビュー

“Starbound is one of the most impressive never-ending games I've ever played.”
9 – Polygon

“Starbound's delivering on its core promises even in its early access incarnation.”
Eurogamer

“This might be a bare-bones version of the game to come, but boy, check out those bones. The game's minutiae will be mapped out across various wikis for years to come, and many mechanics will be added and refined, but even now, Starbound is an enticing journey of discovery that reminds you just how exciting it can be to stare at a sky full of stars.”
Gamespot

Huge winter update!



The huge winter update is here!

After many months of work the winter update has finally been released. It contains more changes than we can list but below are some of the most obvious updates.

  • ***Universe and Worlds***
  • Sectors have been removed, so all stars are part of the same map
  • Star and planet types correspond to difficulty levels, giving players access to progressively more extreme environments as they advance through the game
  • Added oceanic world types including tropical and arctic oceans, toxic and magma planets
  • Added rare Barren and Asteroid worlds with no monsters for large scale building
  • New biomes
  • New surface and underground mini biomes
  • Many changes to surface and underground terrain generation
  • Improvements to background parallaxes and sky coloration
  • ***Ships and Navigation***
  • Player ships now include an AI avatar specific to each race that gives access to the player’s techs, missions, 3D printer, and a variety of ship-related commands
  • Each race’s ship has its own unique set of upgrades, giving players much more room to expand as they progress
  • Fuel costs for travel have been reworked. Moving between planets within a system is now free, while jumps to other systems require fuel in proportion to the distance traveled.
  • Coal no longer powers spaceships! Instead, they can use either radioactive ores or the new Liquid Erchius Fuel that now appears in Moon biomes
  • Many improvements to the Cockpit interface, which now indicates more detailed planet information including weather and environmental hazards
  • ***Outpost***
  • The universe now has a civilized hub containing shops, quests, and other services. This is where players will find quests, missions, and ship upgrades which allow them to advance through the game
  • Includes a Sign Store based on the popular custom signs mod, where players can design and print their own signage for use in game
  • ***Missions***
  • At key points in the progression, players will unlock special Missions
  • Missions take place in unique instanced dungeons containing special monsters, bosses, and rewards not available anywhere else
  • Some missions can be quite difficult, so you’ll want to prepare carefully - or bring friends!
  • ***Novakids***
  • New playable race!
  • Unique progression of craftable guns
  • Unique progression of armor sets
  • Unique progression of ship upgrades
  • ***Tech***
  • Techs are now split into head, body, legs and suit slots, so you can equip up to four at once!
  • Head techs provide various activated effects triggered using the tech hotkeys
  • Body techs provide lateral movement abilities triggered by double tapping direction keys
  • Leg techs provide vertical movement abilities triggered with the jump key
  • Suit techs provide passive protection from specific environmental hazards
  • New tech unlocking system makes a variety of techs visible each time the player upgrades their ship. The player can then use Blank Tech Cards to unlock and equip these techs
  • Many new techs
  • ***Mining***
  • Matter Manipulator can now be upgraded over the course of the game to increase its mining power, area of effect, and allow it to collect liquids as well as blocks
  • Pickaxes and drills are more powerful, but have lowered durability and cannot be repaired, making them a consumable alternative to the Matter Manipulator
  • Smashable rocks found rarely underground contain richer deposits of certain ores
  • ***Combat***
  • Energy regeneration has been changed. Rather than continuously regenerating energy at a slow rate, energy rapidly regenerates when not being used
  • Using energy that exceeds your maximum pool will disable energy usage for a few seconds until your energy has fully recharged
  • New weapon type staves!
  • Use a staff by holding the fire button to charge it, aiming, then releasing the button to unleash a powerful effect
  • Unlike guns, staves manifest their projectiles directly at your targeting cursor for precision combat
  • A variety of staves can be crafted at the new Manipulator Table
  • Beginning at Tier 5, armors are divided into three different progression paths with different stat balances
  • Separator armors have high armor and low energy for melee weapon users
  • Accelerator armors have a balance of armor and energy for ranged weapon users
  • Manipulator armors have low armor and high energy for staff users
  • Many new unique biome weapons
  • More bows (and crossbows) for higher level hunting
  • Many new thrown weapons of various tiers
  • Defense Turrets have been massively improved and can be equipped with a variety of weapons for different effects
  • ***Monsters***
  • New monster type: large flying monsters
  • New monster type: large aquatic monsters
  • Many improvements to monster AI
  • Birds less of a menace
  • ***Survival Mechanics***
  • Temperature has been replaced by a system of specific planetary hazards, which the player will need to unlock new technology to resist
  • Hunger has been removed for now, replaced by an expansion of the cooking system with a variety of buffs (see below)
  • New difficulty option to drop ores and other valuable materials on death
  • ***Farming and Cooking***
  • New crops
  • Hundreds of new cooking recipes
  • Cooked foods now provide a wide variety of buffs, with more elaborate recipes giving stronger effects
  • ***Bug Catching***
  • Bugs unique to each planet type now spawn across the universe
  • Use the bug net to collect and display them!
  • ***Wiring***
  • Most lights in game can now be wired
  • More interactable switches
  • More sensors, switches, and logic gates
  • Fixed lots of usability bugs with wiring
  • ***Other Content***
  • Many new status effects
  • Many new costumes
  • Many new biome furniture/object sets
  • Many new block types
  • Many (over 150) new underground microdungeons
  • Many new toys and novelty items
  • ***Performance Enhancements***
  • Tile rendering
  • Liquid processing
  • Many other optimizations
  • ***Miscellaneous Improvements***
  • Specialty hotbar slots and keys for Matter Manipulator, Wire Tool and Paint Tool
  • New font
  • Keybinding GUI
  • Character deletion option
  • ***Modding Features***
  • Items are now scriptable
  • Status effects are now scriptable
  • New Script Console functionality gives a client-side scripted canvas to build your own GUIs, games, or whatever you can imagine
  • Many new Lua API bindings
  • ***Server Features***
  • Access to tile protection system, preventing modification of specific dungeon IDs
  • Ability to set spawn point for a world
  • Several other new admin commands
  • rcon support

このゲームについて

In Starbound, you take on the role of a character who’s just fled from their home planet, only to crash-land on another. From there you’ll embark on a quest to survive, discover, explore and fight your way across an infinite universe.



You’ll encounter procedurally generated creatures and weapons, discover populated villages and abandoned temples. Explore planets dotted with dungeons, eyeball trees and treasure. Make use of over a hundred materials and over one thousand in-game objects to build a sprawling modern metropolis or a sleepy secluded cabin in the woods, and do all of it alone or with friends!

Starbound lets you live out your own story of space exploration, discovery and adventure. Settle down and farm the land, hop from planet to planet claiming resources, or make regular visits to populated settlements, taking on jobs and earning a living. NPCs are scattered about the worlds, offering quests and challenges for those looking for a little extra excitement in their lives.


Key Features:
  • 7 playable races
  • A procedurally generated universe with unlimited procedurally generated planets
  • All content available in online drop in/drop out co-op
  • Generated dungeons full of unique enemies
  • Randomly generated monsters
  • Thousands of items
  • A deep crafting system
  • PVP gameplay
  • Own and decorate your own Starship
  • Develop your own home planet
  • Menacing boss battles
  • Procedurally generated guns and melee weapons
  • Farming, hunting and survival mechanics
  • Built from the ground up to support modding
  • Ongoing free updates
  • Multi-platform multiplayer

What will you find?

システム要件

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP or later
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 256 MB graphics memory and directx 9.0c compatible gpu
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    Recommended:
    • OS: Windows XP or later
    • Processor: Core i3
    • Memory: 4 GB RAM
    • Graphics: Discrete GPU capable of directx 9.0c
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    Minimum:
    • OS: Os X 10.7 or later
    • Processor: 64 bit Intel CPU
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    Recommended:
    • OS: Os X 10.7 or later
    • Processor: 64 bit Intel CPU
    • Memory: 4 GB RAM
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
    Minimum:
    • OS: Debian Stable or Ubuntu 12.04 LTS or later
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: 256 MB graphics memory and opengl 2.1 compatible gpu
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    Recommended:
    • OS: Debian Stable or Ubuntu 12.04 LTS or later
    • Processor: Core i3
    • Memory: 4 GB RAM
    • Graphics: 256 MB graphics memory and opengl 2.1 compatible discrete gpu
    • Network: Broadband Internet connection
    • Hard Drive: 4 GB available space
参考になったカスタマーレビュー
143 人中 98 人 (69%) がこのレビューが参考になったと投票しました
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記録時間: 516.2 時間
投稿日: 4月17日
早期アクセスレビュー
I am currently the owner of the biggest multiplayer community of starbound.
And Gosh, since this game released, developers always acted like multiplayer didn't exist, no stability, crashes, exploits, ridiculous resource usages and more make a real challenge both run a server and play the game on multiplayer.

However i recommend this game. I saw pretty dumb negative reviews, from complaining that the game crashes / lags and that they wiped saves on last update.... you are on the wrong steam section then.

Development isn't fast, but this developers are committed to this game, i prefer them to take their time doing it right than rush it and end up on something poor for everybody to play. Side of them made the mistake of give dates, i believe you would agree with me on that.

They need to focus more on make the core features they have solid enough and not fell into the temptation of add shiny new items/gear constantly it's pretty much what i would point at the current status of starbound. But i think this game still has a lot of potential for its future, even if it releases without all that firstly intended to have on, it's said to have a post-release team to maintain updates to the game, so the 1.0 doesn't mean it ends there.

So just have patience and have good hopes for this game future, it isn't abandoned. :-)
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23 人中 14 人 (61%) がこのレビューが参考になったと投票しました
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記録時間: 541.3 時間
投稿日: 4月27日
早期アクセスレビュー
Fun game, but it doesn't really fully deliver in places and has been in beta stage one (of four, I think) for a couple of years now. Packed with memes, references and very dry puns, down to having randomly generated m41a pulse rifles and soylent green. Many features that have been promised or planned are not implemented for a long time after they are announced, and features that aren't very enjoyable/features that are mass-requested don't see much work or love from the developers.

Best with mods - Though it may be harsh, I believe that the modding community has done far more for this game than the developers have, and I would greatly encourage new players to look into its modding forum(s), or even try making their own mods, as it's pretty easy. Entire race/faction mods, large item packs, atmospheric/survival mods and more are available to make the game experience much more fulfilling and palatable than vanilla.

Pros
-Offers a large amount of content to play with, allowing the player to truly do what they want.
-Quick-to-learn and intuitive controls
-Omni-tool based mining/building, with larger block mining radius later in the game.
-Modding friendly; with relatively little modding experience I've put together clothing, food, weapon, and even race mods on my own in short periods of time.

Cons
-Metric crap-ton of memes and references, as mentioned above
-Extremely silly at times, especially in randomly-generated weapons and some items. Imagine a cross between a jezail and an M16, or a purple shotgun that shoots pigs. These are real combinations.
-Races aren't terribly creative for a science fiction game, though it's not too bad. You have humans, ape people, plant people, bird people, sun people, fish people, and robots.
-Very repetitive gather-craft-repeat gameplay. Random-generated quests aren't fully integrated yet, existing quests are all fetchquests.
-Very dry and underworked lore. The general gist of it, spoiler alert:

A long ♥♥♥♥ing time ago in the middle of space-nowhere the guy who made TRON, and the greatest hentai (don't look it up kids) artist of all time, got together and floated through space for no reason. TRON guy created TRON and died of old age, while his hentai-artist friend gave birth to an octopus and died shortly afterward, leaving two corpses, TRON/CLU/whatever, and octodad, to float through the void of space for a long time.

Eventually TRON and octodad became great friends and spread life and creation throughout the universe or something, until TRON caught octodad banging his hot program wife, and decided to kill him. TRON was a really cool guy and just wanted a clean one-on-one fight in the Alpha Centaurii playground but Octodad was like "WRHRRRRRBL RLLRRLBRL!!!", and decided to royally ♥♥♥♥ over everything the both of them had made, including the primitive civilizations that would become the fish/bird/sun/robot/man/ape/plant people we all know and love or hate.

During the fight, TRON got his ♥♥♥ kicked, and most of Octodad's many disfigured children were killed, but with Octodad's dying breath he flung his last ♥♥♥♥♥♥♥ son towards the shining planet of Kobol Earth, where Humanity would be born some time like a thousand years later. Eventually humanity did come along, and was all cool and- we're already humans and know what happens so we're skipping this part. So humanity is doing fine on its own, getting out of college and settling down, when out of nowhere Octodad's son Squiddocles bursts out of the ground and starts tearing the place apart. Everyone flees and we're all in space, drifting around aimlessly.

Eventually the USCM (our wicked-nasty space army) is formed and we're fighting plant people that would come to be known as the "florans". They aren't important right now so onto the Apex: A group of crazy nutjobs splits off from mainstream Humanity, and uses this technology stuff (presumably made by very ugly people) that regresses the body physically by several evolutionary phases, while increasing the power and capacity of the brain. These guys go off and start their own dystopian super-smartypants society, ruled by this guy "Big Ape", otherwise known as King Kong. If you don't worship King Kong and give him all your bananas, you die in this universe. Don't question it, they're watching.

Back to the florans: The florans were discovered by the Glitch or the bird-people or whoever, and some dumbass decided it was a smart idea to give the savage cave-plants space technology, presumably in the hopes that they'd use it for good, in order to learn and spread peace and oxygen everywhere they went. That was very wrong, and they set about killing and eating anything that lived, including eachother. Not much else happenned. The japanese space-fish discovered them eventually and they're like, locked in mortal combat or something.

Then we have the bird people and the robot people. These are the jackasses that decided it was smart to give the plants technology, as stated above. Both of them are pretty insane, having an extreme disregard for individual or "free" thought, the Avians worshipping their (fake) god Kluex to the point of blood sacrifices and religious cliff-jumping suicide fun, and the Glitch killing off any of their number that exhibit self-awareness, because they're paranoid or something. Both societies reflect older periods in Humanity's times, Avians resembling mesoamerican societies while the Glitch are stuck in the dark ages because some random thing caused them to... have a glitch and do that. Both factions were allies or something for some time, sharing information and (presumably) tech, and then the Florans came along and threw a log in the works, and now they hate eachother and sit there stagnating.

The Japanese fish people kindof just exist to kill the Florans and spread "peace" or something throughout the galaxy. Their civilization resembles a number of ancient Asian nations, and they wield katanas and, in general, kick ♥♥♥. I don't really pay much attention to them or know where they come in canonically, but they also eat smaller fish and have that weird thing going, where it'd be like humans eating monkeys and everyone being okay with it. Now that I think about it the Avians probably do that too. Gross.

The novakids were created when a sun farted and copied humans and are there purely because they were picked by the devs to be put in from community-made content. I have practically nothing to say about them because they aren't included in 90% of the game in its current state. They look cool though.
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29 人中 17 人 (59%) がこのレビューが参考になったと投票しました
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記録時間: 753.8 時間
投稿日: 4月27日
早期アクセスレビュー
Starbound.

Every second of playing the game is worth it, And once you start understanding and going deeper into the game it gets even better. It's worth supporting unless you're just going around disliking every review avaliable. First impressions aren't usually surprising but, Give it a chance. You might just say it's like most sandbox games of this genre, Digging, Mining, Building a house, Gathering resources and killing things, but, This gives it a little spark. It shows that it is more than unique with it's amazing artstyle. Every update they reveal to the game makes it even better, But sadly there's always an end to the story, To the point where you would check the game one time or another because you've accomplished everything, But that's most games of this genre, Don't be surprised that you suddenly cannot think of something to do in the game, That you're end game and that there's nothing to accomplish anymore, That the story has come to a halt without an end, But that's the genre, it's suppost to be endless, It's like chewing gum, It's usually tasty, But the more you progress and chew, It starts to run out of flavour, So you buy a new pack, Make a new character and start from another point of view. But if you're /that/ bored that you've 100% the timeline of all 7 races, I salute you. Practically this game shines a new light and what could potantially be a change. It's not that you're on a single world or having an infinite world, But you get an infinite amount of worlds to explore, Varying in difficulty or requirements to safely teleport down to it. And it's always something different, Unless you're just lucky and travel to the same planet with the same mini-biomes, Iunno. It keeps you knowing where you're suppost to go with "Suits" that you gain that protect you from a planet's environments, Preventing you from just skipping more than enough stones in power. It's fair and is needed to be earned via quest to progress. Usually post-winter update you just had to gather resources and "git gud" without an objective, Now it puts a new meaning into progression in the form of "quests", the act of preforming and completing a request from someone in "The Outpost" rewarding you with the bravery on your armor, Allowing you to progress and give more missions to complete, Which of course shines light on even more obtainables to make it even better.

If you think they're just releasing an unfinished game for the money, Think about all the paywalling apps there are. I think of unfinished games as "A taste of what it could be" rather than "An excuse to sell underveloped products only for money"

Besides, I could consider it done.
And a very enjoyable experience.
...And worth the time.


Conclusion? My hands and eyes hurt.
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18 人中 10 人 (56%) がこのレビューが参考になったと投票しました
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記録時間: 197.0 時間
投稿日: 4月27日
早期アクセスレビュー
Like other Early Access games, this is still a work in progress.
But the Sistine Chapel ceiling looked fabulous half-done too.
I was happy paying $15 for this game a year and a half ago, and it's only gotten better since. There are bugs and rough patches, sure, but every week more and more of those are being fixed and new, better things are being added.
Buy it. Play it. And watch it grow.
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5 人中 3 人 (60%) がこのレビューが参考になったと投票しました
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記録時間: 75.3 時間
投稿日: 5月2日
早期アクセスレビュー
Hello! Welcome to Starbound!

This... this is a good game. To be honest, I haven't actually completed the game - heck, I haven't killed the first boss yet - but it's awesome so far. It's like Minecraft, but like Terraria, but in space, and it's awesome, and it's in Early Access, and actually no it's not at all like Minecraft or Terraria. I lied.

I'm sorry about lying to you.

Anyway, it's super fun. I like how there's actually an underlying storyline - for example, you can find books in NPC villages with tiny little anecdotal stories, and depending on which race you choose, the storylines are a bit different - and the animations are cool. Especially if you have a cool unique item that goes SWOOSH PING SWISH and I'm getting carried away, but you get the idea. I just love all the little things that make this game unique! In fact, I don't think I've encountered a single bug yet, (well, maybe a crash or two, but only super occasionally if you have heaps of stuff open and junk) and it's remarkably awesome for an Early Access game! Just... yay!

Also there was a update very recently at the time of writing so if you are reading other reviews that say there have been no updates, THEY ARE OLD NOW. They have beards. White beards. Beards are cool, but that's besides the point. Just know that they are updating, kay? If you really really really like updates, play the Nightly build, which I think updates every night, but that's apperently buggy though. I haven't played the Nightly build though so... yeah...

Just, for the love of all that is a chuckling fish, get this game. It has lots of good. Yes.

Also this my first review. I hope you liked it!

Also sorry if this was a bit fast-paced, but I'm a busy person.

Have fun, Starbounders!
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記録時間: 12.8 時間
投稿日: 5月2日
早期アクセスレビュー
Really nice game! If you are going to buy this game, note that it's best to play this game with friends. Singleplayer is fun and all but with friends it's way better. You can build all sorts of things and you'll have the help of your friends. I can't wait for the full release of the game !
Rated 9/10
このレビューは参考になりましたか? はい いいえ 面白い
184 人中 162 人 (88%) がこのレビューが参考になったと投票しました
記録時間: 148.3 時間
投稿日: 1月14日
早期アクセスレビュー
2015/01/29の大型更新(Giraffe)により本レビューは古くなり、最新化が必要な状況です。
なので、上記更新以降のレビューを積極的に参考にしてみてください。

-----原文(2015/01/15)-----

Terraria系サンドボックスゲームとして、現状のコンテンツで費用分のプレイ時間、満足が得られると思います。
ただ、「早期アクセス」のタイトルなのでまだ出来上がっていない部分が多々あります。
Terrariaをお持ちでない方は、まずそちらを遊んでみてください。
良い比較になりますし、その間にStarboundも早期アクセスを脱し、完成品になっているかもしれません。


■ゲームについて
・ストーリー、クエスト
主人公が宇宙の放浪者になった経緯が冒頭に説明された気がしますが、頭に入らなくても問題ありません。
クエスト進行は、まず採集、生産の基本を覚える為の導入クエストをいくつかこなし、後は以下繰り返しです。
「資材1を集める」→「XXを作ってAAを倒す」→「新エリアへのアクセスが可能に」→「新エリアで資材2を集める」→「YYを作ってBBを倒す」→「新エリアへの・・・」こんな感じなので、ストーリー性はあまり期待しないほうがいいかと思います。

・探索
Terrariaでは、一つのワールドの中を探索しますが、Starboundの場合、ワールドに相当する惑星が無数に存在し、その惑星間を宇宙船で渡り歩きます。
そのため、探索範囲の広さはTerrariaの比ではありません。
惑星ごとにエリアの広さや植生、天候に重力まで異なります。
月のような惑星(隕石群だっけ)では酸素がなく、準備なしで着陸すると死に至ったりします。

・資源収集
俺はTerrariaで資源収集の楽しさに目覚めたクチですが、Starboundでも採集作業はやはり楽しいです。
巨大な惑星や満天の星空を背景に無心でツルハシを振っているとすぐに時間が過ぎます。
ちなみに、掘削は一度のクリックでに複数マス分(3x3)行えるのが、個人的には楽でお気に入りです。

・建築
石や木で作った中世ファンタジー風の家から、
金属や機械などの未来的な素材で作った研究所的な建築物まで、いろいろ作れます。
ブロックや壁の設置も、1クリックにつき2x2マス分(だっけ)のブロックを設置できるので、チャッチャッと建物をくみ上げたい時に重宝します。

問題点は、Starboundにおいて、探索する惑星は一つではなく無数にあるということです。
このため、序盤のある惑星で気合いを入れて家を作ろうとしても、すぐにその惑星を旅立って次の惑星に向かうことになるので、高確率でその家は無人の廃墟になります。

・戦闘
剣や槍などの近接武器と、弓や銃器の遠隔武器で闘います。
また、Tech(スキル)を装備することで、2段ジャンプやダッシュなどの特殊機動が可能です。
ただし、敵の行動パターンやこちらの攻撃手段はやや変化に乏しい印象を受けます。

・自動生成
プレイヤーが探索する惑星は、地形、気候、集落、モンスターにいたるまで、自動生成されます。
これは長所に聞こえますが、同時に、各惑星は、前述の要素が異なっているというだけで、際立った個性というものが存在しません。
また、惑星の集落でも特にクエスト等のイベントはありません。



--レビューはここまでです。--

■舞台裏について
Steamでのレビューで「参考になったレビュー」に「おすすめしない」が多いのは、ゲームの内容以外に、本作の開発陣とユーザーの間で発生した軋轢によるものが原因しています。

・開発の遅れ
まず目につくのは、本作は1年以上早期アクセスで、依然としてベータを脱していない点です。
ベータという冠がはずれるまでに時間がかかりすぎています。

・ベータのベータ
次の問題は、本作の更新が、多数のプレイヤーの目に届かない場所で行われているということです。

このタイトルはある時期から、通常版/unstable版/nightly版の3つの版に分岐して開発が行われるようになりました。
早期アクセス自体、ベータ版の位置づけなので、内容や安定性が解決されていないものです。
なのにそこからさらにunstable(不安定)やnightly(超不安定版)ができたのは、開発に伴いバグの量や深刻度が上がり、プレイ自体がままならなくなることがあったからです。

また、俺が最後にこのゲームをプレイしたのは、去年の04月26日です。
たしかその日に、通常版における更新が行われ、そこから本レビューを書いている01月15日まで、
通常版には一切更新がリリースされていません。

・開発陣の姿勢
レビューをしている人の多くが嘆いているものの中に、「開発陣の強権姿勢」があります。

去年の前半に、Starbound公式サイトの掲示板に、開発スタッフが開発の遅れについて書き込んだことがありました。
「ユーザーから『あれもしてほしい』『これもしてほしい』と要望があり、それに対応することで遅れが出ている」
その上で、
「みんな(ユーザー)はベータ期間の長さや開発の遅れを指摘するけど、そもそもみんなの要求が多すぎるんだ」
と発言していました。

ユーザーからの広く意見を募り、品質を向上させるのは早期アクセスのあるべき姿ですが、ユーザからの意見を取り込むのか否かや、それをもとにどのような開発スケジュールを組むのかは、最終的に開発サイドが決定し、責任を持つことです。
その責任をユーザーに転嫁するような物言いに、首を傾げた記憶があります。

・開発陣の姿勢2
Starboundの公式掲示板に投稿された批判的な投稿は誹謗中傷的なものから建設的な批判までことごとく削除されるとのことです。
実際にそういう目にあったり、公式サイト側でのアカウントをはく奪されたという人たちのレビューをSteamで多数見かけます。

・今後の展望
2015年の1月か2月あたりに、unstable版の更新がついに通常版に反映される、とどこかで聞いた気がしますが、どこからの情報か思い出せないので違うかもしれません。

その一方で確かな情報として、まだunstable版に多数の要解決事項が残っていたり、Starboundのサーバーサイドプログラムにちょっと危なそうなセキュリティ脆弱性が見つかったりしています。
このことから、本タイトルが早期アクセスを脱するのはまだ先になりそうです。

・最後に
本レビューでは、途中から恨み言を書き連ねていますが、かつてこのゲームを楽しみ、動向を見守った者として、ユーザーがハッピーになれる内容での、本ゲームの正式リリースを期待してやみません。
このレビューは参考になりましたか? はい いいえ 面白い
33 人中 25 人 (76%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 143.1 時間
投稿日: 2月1日
早期アクセスレビュー
様々な惑星を冒険できるサンドボックスRPG。
数種類の種族と自由なキャラクリエイトで新しい冒険に旅たとう!

素材集めや植物等の育成、ブロック単位で自分だけの建物を作ったり地下洞窟の探検など、この手のものが好きな人にはとてもおすすめ。
そして今作では自分の宇宙船があり様々な惑星を旅することができる上、宇宙船の拡張とレイアウトが楽しめます。

テラリアの続編にあたるゲームというとことで比較すると、煩わしい部分が簡略化されプレイの快適さが向上しています。

よく「1年以上更新がなかった」などと言われますが、開発は何もしていなかったわけではなく裏では公式ブログも更新していたしブランチも公開していました。プレイヤーも望めばいつでも最新版をプレイできる状態で開発が放置されていたわけではありません。
このレビューは参考になりましたか? はい いいえ 面白い
31 人中 22 人 (71%) がこのレビューが参考になったと投票しました
記録時間: 59.8 時間
投稿日: 2014年12月4日
早期アクセスレビュー
面白くなる要素は持っているが早期アクセスという事もありやれる事はかなり少ない。
「早期なんだから当たり前だろう」と思うだろうが、早期アクセスの醍醐味であるアップデートが9ヶ月来ていない。元々出来る事も少ないので飽きるのも必然的に早くなってしまう。
テラリア的なものを期待して買ってしまうとがっかりしてしまうボリュームなので正式版を待つのをおすすめする。

このアップデートのペースだと正式版がいつになるのかは分からないが・・・。
このレビューは参考になりましたか? はい いいえ 面白い
20 人中 12 人 (60%) がこのレビューが参考になったと投票しました
記録時間: 224.0 時間
投稿日: 2014年11月19日
早期アクセスレビュー
結論から先に書くと、楽しいゲームではあるが強く薦める事はできない。
もう少し開発が進むか、製品版が出るまで待った方がいいかも

キャラクターは可愛く、装備や家具といったアイテムも豊富、地下洞窟や建造物もあり、それなりに遊べるレベルになっている。
しかし進める所まで進んでしまったらソコまで、次に起動しようという気力はなくなる。
このレビューは参考になりましたか? はい いいえ 面白い
5 人中 4 人 (80%) がこのレビューが参考になったと投票しました
記録時間: 74.2 時間
投稿日: 1月30日
早期アクセスレビュー
以前と比べての感想。
初期のアイテムでのブロックの壊しやすさが上昇した気がする。そのおかげか、初期のブロック破壊時間がイライラせずに済むようになった。初期アイテムのアップグレードなど、すぐに他の惑星にいけなくなった?
いろいろ改善されてて、とても良いアップデートだと思った。
このレビューは参考になりましたか? はい いいえ 面白い
7 人中 5 人 (71%) がこのレビューが参考になったと投票しました
記録時間: 64.5 時間
投稿日: 1月30日
早期アクセスレビュー
あなたが開拓や冒険を求めるなら、Minecraftよりもこっちをやるべきだ。
このレビューは参考になりましたか? はい いいえ 面白い
9 人中 6 人 (67%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 127.4 時間
投稿日: 2月6日
早期アクセスレビュー
現段階でTerrariaをも超える人口のゲーム
ほぼ無限大にあるマップ、そしてたくさんの武器、防具、家具、道具・・・・etc
やりはじめたらやることだらけで飽きを感じさせない
建造、戦闘、冒険、どれもコンテンツが豊富でやり甲斐があります
テラリアすきなら絶対やるべき作品
ただクエストやアイテムの説明が英語なので
英語が苦手な人はウィキなどを見て使い方などを覚えるといいです
このレビューは参考になりましたか? はい いいえ 面白い
10 人中 6 人 (60%) がこのレビューが参考になったと投票しました
記録時間: 275.2 時間
投稿日: 4月1日
早期アクセスレビュー
まず一言今後も期待できる作品だと、自分は思います。

Modもそれなりに作りやすいおかげかとても豊富でそれぞれユニークです。

さて、このゲームを初めてやってとりあえず思ったことは右手左手それぞれ別々の物を持てることです。
Terrariaにはない要素で両手に片手剣を持って遊ぶことや両手にピストルを持って遊ぶことも可能です。
マルチでは片手に懐中電灯を持ってその人の先を照らしてあげたりなど支援っぽいこともできなくもないです。

自分が初めてやり始めた頃のバージョンは何とかKoala系からですが今はその頃から比べるととても進化しています。
その辺からやっていたため個人的に気になるのは空腹度や体温などが無くなった?っぽいことで、あれはあれでサバイバル感やTerrariaにはない緊張感的なのがあったので個人的には気に入っていました。
できればまた実装してほしいなぁ、なんて。

最後に、これは早期アクセスなので察しですがまだこのゲームは割と不完全です。
ですが、それでも構わない、という人にはお勧めできます。
そういうのは嫌だという人は現在Stage 1(マジβ状態)なのでStage 2(それなりに完成)かStage 3(もう正式に近い)まで待つほうが良いです。
このレビューは参考になりましたか? はい いいえ 面白い
3 人中 2 人 (67%) がこのレビューが参考になったと投票しました
記録時間: 11.5 時間
投稿日: 1月30日
早期アクセスレビュー
アップデートが再開(?)されたみたいなので買ってみました。
アップデート前は某動画サイトで他の人のプレイ動画を見ただけです。

パッと見でわかるアップデート点
・スタート時、宇宙船がボロボロの状態に。ボロボロの宇宙船を修復するのがメインクエストっぽいです。
・フィールド上にBUFF効果があるボックスが置かれる。HP回復等のバフから、毒等のデバフまで。
・新種族。
・インゴットを作るのに時間が必要などのシステムの廃止、
 惑星間移動システムの改善など、種々のUIまわりの改善。
・ブロックやクラフトアイテムが増加した?

他にも細々としたところが改善されていると思いますが、
前々から買ってる人が、一年でこれだけ?と言いたくなるのもわかります。

とはいえ、現時点でもテラリアよりは確実に上回っている部分は多々あります。

例えば、液体の表現。
雨が降ると、地形に水が溜まります。
水の他にも溶岩、毒、石油、回復する水と種類は豊富にあります。
砂漠の地下を掘ってたらタールが出てきて、さらに掘ってみると地下に埋蔵された大量の石油を発見。
石油の中には骨が大量に沈んでたり(現在、石油の元は動物の死骸ではないというのが定説なのはさておき)、
石油に溶岩を流し込むと燃え移って溶岩に変換できたりと作りが細かい。

おまけ程度にエロ要素(?)もあり。
プレイ種族の一つ、花人は、リスポーン時の演出で下半身に何も履いてない。
人里離れた研究所に一人籠っている女研究者の寝室にはバナナが・・・。

テラリアの後継ということでハードルを高くされ過ぎていますが、
少なくとも現時点でも、他の有象無象のサンドボックスゲームよりは遥かによくできてると思います。
ただ、あたりまえですが、アップデートするとセーブデータは全部消えるらしいので、
やり込みたい人はまだ買わないほうがいいです。
このレビューは参考になりましたか? はい いいえ 面白い
3 人中 2 人 (67%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 178.5 時間
投稿日: 1月13日
早期アクセスレビュー
2014年の2月からアップデートされていません。この調子では正式サービス開始が何年後になるか検討もつきません。
不完全な要素が多く、一つの作品として楽しむのは難しい状況です。

追記
このレビューを投稿した後に大型アップデートが行われ、ある程度ゲームとしての体を成してきました。
しかしまだ完成には程遠く、アップデートやバグによる不安定なゲーム自体を楽しめる人以外にはお勧めしません。
このレビューは参考になりましたか? はい いいえ 面白い
8 人中 4 人 (50%) がこのレビューが参考になったと投票しました
記録時間: 289.2 時間
投稿日: 1月7日
早期アクセスレビュー
銀河を気ままに移動し、適当にプレイできる。
2DになったMass Effectのストーリーがないバージョンの様なゲーム
Spore の最後はこうなって欲しかった。

約1年アップデートが無いのが気になります。
このレビューは参考になりましたか? はい いいえ 面白い
1,430 人中 1,109 人 (78%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
記録時間: 823.5 時間
投稿日: 1月28日
早期アクセスレビュー
This game got alot of flack because Chucklefish went silent for a while and people thought it was an abandoned project.
Turns out Chucklefish was just working too hard to bother making any wab updates, they started up again a couple months ago and there is now three update branches, Stable, Unstable and Nightly. Nightly is the most glitched, as it's updated every midnight, so play nightly at your own risk. I play Unstable and they just gave it an update, the addition of quests has changed the game quite a bit, there are now quests as opposed to just 'get this ore, build this thing, repeat'. You need to prgress so far in the quests to get to a new solar system. This game used to be like a bigger Terreria with less point, now it's finally turning into what was promised and Chucklefish is giving us regular updates again. They're introducing new bosses, I've only so far had to tangle with Dreadwing(the penguin UFO) and they haven't tweaked him much aside from give him a bazillion and three HP and he has his own level you can't build on. So while he's not that much harder, he's ♥♥♥♥ing hard.
If you got it and stopped playing give it another shot, I'm not sure if stable branch has been updated to the new quest system yet, though, I'm on unstable. If you don't have it and like sandbox tree punching sims definately give it a shot.
EDIT:
Hey Terreria fanboys, unless your crappy attempts at snarking can make me laugh like Sid1120's down there I'm deleting them. I'm sorry if this offends you. Also I accedently deleted a post from somebody who said Chucklefish was being 'condescending' to fans during the silence, didn't mean to, accedental double click. I didn't consider that a snark and can't comment on it as I was taking a haiatus until updates started again.
ANOTHER EDIT!:
I was completely unprepared for so many votes... My second most popular review has one downvote.
このレビューは参考になりましたか? はい いいえ 面白い
405 人中 324 人 (80%) がこのレビューが参考になったと投票しました
2 人がこのレビューが面白いと投票しました
記録時間: 498.2 時間
投稿日: 2月7日
早期アクセスレビュー
Despite still being in Early Access, Starbound is my favorite game in sandbox exploration/building genre.

In comparison with Terraria (which I expect most people at least heard of), Starbound puts much stronger focus on exploration rather than fighting. Rather than adventuring in a single world, in Starbound you travel between different planets each not only belonging to a particular biome, but containing some of unique features from a fairly large list, from peaceful villages to dungeons filled with zealous guards. So you never know what you will find on each new planet you visit, which makes exploration very addictive: you will always want to explore “just one more planet”!

In terms of combat and other game mechanics, Starbound already has pretty solid core mechanics at this point of development, though they keep being tweaked and some core mechanics may still change in the future.

In short, I fully recommend Starbound to anyone who likes sandbox games or want to give this genre a try. And don’t be put off by it being in Early Access – Starbound is already perfectly playable and fun at this point of development.
このレビューは参考になりましたか? はい いいえ 面白い
1,524 人中 1,051 人 (69%) がこのレビューが参考になったと投票しました
記録時間: 287.3 時間
投稿日: 2014年12月18日
早期アクセスレビュー
So many people are giving this awesome game a negative review simply because the "Dev's havent done anything"
...
Alright, watch this: https://www.youtube.com/watch?v=4Sz2zr3pZEo
and explain to me that the "Dev's havent done anything"

Edit: Ignore all those other negative reviews that say "The devs never update the game" ... the devs released word that, instead of releasing multiple small updates in the actual game, they'd do so in a beta version so folks could keep up with events. There's many players writing reviews that're completely ignorant of this fact.

Edit(2): People have mentioned that the "major problems" arent getting fixed... This update shown in the video, plus the claims that Chucklefish has made point to the fact that they will HOPEFULLY be fixed.

Edit(3): For those who're hating the game because of the developers and their BS in the past... Starbound itself is an AMAZING game to mod, and it has a MASSIVE modding community. If you hate the game for WHATEVER reason, the mods will most likely change your mind.

Edit(4): If you're going to react negatively toards my review, please do so in a mature way. If you plan on actually proving a point to me as to how I am incorrect, by all means, tell me. But if you're going to be mean about it, i'll simply block you and delete your comment. You'd be wasting your time, honestly.

Comments section has some neat points, go read it. Sorry to all the folks who didn't find my review helpful. I tried.
このレビューは参考になりましたか? はい いいえ 面白い