Discover the secrets of the Calamity, a surreal catastrophe that shattered the world to pieces.
사용자 평가: 압도적으로 긍정적 (평가 13,596 개)
출시 날짜: 2011년 8월 16일

로그인하셔서 게임을 찜 목록에 추가하시거나 관심 없음으로 표시하세요

Bastion 구매

Bastion: Original Soundtrack 구매

 

큐레이터의 추천

"One of the strongest debut titles from a new studio I've ever played. My 2011 GOTY is an action adventure where your every move is narrated to you."
이 곳에서 평가 전문을 읽어보세요.

평가

“This game is amazing and you owe it to yourself to download it.”
9.0/10 – http://pc.ign.com/articles/118/1189676p1.html

“The soundtrack is phenomenal, the world is breathtaking, and the narration is a brilliant new idea for gaming.”
92/100 – PC Gamer

“The entire game drips with passionate artistry from the gorgeous watercolor aesthetics to the stirring soundtrack.”
9/10 – Wired

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Buy it on the Dota 2 Store!

게임에 대해

Bastion은 당신의 일거수일투족을 알려주며 반응하는 해설자가 스토리를 설명하는 액션 롤플레잉 게임입니다. 세상은 상상도 못할 재앙으로 인해 조각나버렸습니다. 재앙의 비밀을 찾아가며 손으로 정성스레 그려진 40개가 넘는 환경들을 탐험하십시오. 거대한 무기고의 강화 무기들을 휘둘러 새로운 서식지에 적응한 흉포한 짐승들과 싸우십시오. 메인 스토리를 완료했다면 뉴 게임 플러스 모드가 잠금 해제되어 당신의 여행을 계속하실 수 있게 됩니다!

주요 특징:

  • 손으로 그려낸 아름다운 1080p 해상도 일러스트
  • 굉장한 호평을 받는 독창적 음악
  • 깊이있는 스토리를 전달해주는 수 시간 분량의 해설
  • 흥미진진한 전투와 능숙한 플레이에 따른 보상
  • 사용자 맞춤 설정 조작 및 패드 지원
  • 10개가 넘는 강화 무기들을 사용 가능
  • 6개의 강력한 배스천 구조물들을 발견할 수 있음
  • 메인 스토리 완료시 '뉴 게임 플러스' 모드 잠금 해제

무료 업데이트: The Stranger’s Dream

새로운 시나리오 및 플레이가 포함된 무료 업데이트를 통해 Bastion에 더욱더 빠져보십시오. 포함된 컨텐츠:
  • The Stranger’s Dream: 새롭게 나레이션된 Who Knows Where. 더 크고, 더 어렵습니다.
  • 스코어 어택 모드: 새롭게 플레이할 수 있는 방법! 모든 Spirit 그리고 Idol을 잠금 해제한 상태에서 첫 레벨을 시작하세요. 전투 성능은 효율성으로 평가되며, 모든 장소를 반복해서 플레이할 수 있습니다.
  • No-Sweat 모드:Bastion의 스토리를 경험하고 싶은 자들을 위한 모드입니다. 이 모드에서는 생명은 무제한입니다.
또한, 새로운 Steam 도전 과제 그리고 리더보드가 준비되어 있습니다! The Stranger's Dream, 그리고 스코어 어택 모드를 사용하기 위해서는 먼저 게임을 완료하셔야 합니다. The Stranger's Dream은 뉴 게임 플러스 또는 스코어 어택 모드에 있습니다.

시스템 요구 사항

Windows
Mac OS X
SteamOS + Linux
    • OS: Windows XP, Vista, 7
    • Processor: 1.7 GHz Dual Core or Greater
    • Memory: 2 GB
    • Hard Disk Space: 1.0 GB
    • Video Card: 512 MB DirectX 9.0c compatible graphics card (shader model 2)
    • DirectX®: 9.0c
    • Sound: DirectX 9.0c compatible
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: 1.7 GHz Dual Core or Greater
    • Memory: 2 GB RAM
    • Hard Disk Space: 1.5 GB Free Space
    • Video Card: 256 MB OpenGL 2.0 compatible graphics card
    • Processor: 1.7 GHz Dual Core or Greater
    • Memory: 2 GB RAM
    • Video Card: 512 MB VRAM
유용한 고객 평가
6명 중 5명(83%)이 이 평가를 유용하다고 평가했습니다.
1 person found this review funny
5.3 시간 기록
게시 일시: 2014년 10월 30일
장점 : 아름다운 2D그래픽, 좋은 O.S.T, 멋진 성우 목소리, 템 업글하는 보람이 있음, 재미있는 무기/스킬 선택
단점 : 반복적인 게임 플레이, 전투 중 스토리 설명으로 인한 낮은 전달력 (스토리가 멋진 게임인데 정작 스토리텔링 방식이 별로임)

2회차까진 해볼만 하다고 생각합니다.
이 평가가 유용한가요? 아니요 Funny
3명 중 3명(100%)이 이 평가를 유용하다고 평가했습니다.
4.2 시간 기록
게시 일시: 2014년 12월 26일
아름다운 그래픽과 OST 그리고 패드플레이시 찰진 손맛까지 있건만
손이 가지 않는 이유는 뭘까..
이 평가가 유용한가요? 아니요 Funny
1명 중 1명(100%)이 이 평가를 유용하다고 평가했습니다.
0.7 시간 기록
게시 일시: 2014년 10월 4일
캐주얼 액션 rpg!
이 평가가 유용한가요? 아니요 Funny
2명 중 1명(50%)이 이 평가를 유용하다고 평가했습니다.
6.7 시간 기록
게시 일시: 2014년 11월 28일
최고. 꼭 패드로 하시길
이 평가가 유용한가요? 아니요 Funny
143명 중 134명(94%)이 이 평가를 유용하다고 평가했습니다.
26.5 시간 기록
게시 일시: 2014년 10월 2일
Bastion: where gaming meets genius

When Supergiant Games released Bastion in August 2011, probably they themselves probably won't have dreamt of the enormous critical acclaim their debut title would get. Seldom has an independent developer hit the gaming scene with such an original and beautiful game as in this case.

When I started Bastion for the first time, I immediately got the feeling I was in for a special treat. Few games begins as arrestingly as this one, with the whiskey- and smoke-weathered voice of the "narrator" immediately setting the scene. This narrative aspect proved crucial in the way Bastion drawed me into its world. It seemed like every step I made or every action I tried, could be met with some commentary. This feeling that the story develops "on the spot" is further enhanced by the fact that the world literally materialised under my feet as I ventured further out. This world is painted in bright and gorgeous colours with a teint all of their own: Bastion would be immediately recognizable just by looking at the colour-pallette.

The story by itself proved interesting enough to keep me playing, wanting to discover step-by-step how things would develop with the Bastion and the protagonists. Gameplay-wise, Bastion is not as innovative as in its storytelling or visuals, but it takes a well-tried formula into perfection. At its core, it is an action-rpg (light), preferably to be played with an xbox 360 controller (as are so many games the past years!). Controls are perfectly laid out and very intuitive: after a couple of hours I played it as if I had done so for several years. As the game progresses, more weapons and special abilities are unlocked, all with their distinctive characteristics. Weapons can be upgraded in five stages each, and liquids add some punch to the main-characters possibilities. Several other elements complement this core gameplay so that there is always enough variety to keep things interested. I even signed up immediately for the "new game plus" mode after completing the game a first time, looking forward to more unlocks of different sorts.

Another department where Bastion truly shines, is its soudtrack. Seldom has ingame-music helped me so much in getting "into" the game, as it captures the mood of every level to perfection. Combined with the unique grain of the narrator's voice, this develops into a great listening experience. The developers also did a wonderful jobs in the myriad of smaller sounds present in the game: every weapon for example has a unique "ring" to it, from the zippy sound of the Breaker's Bow to the rusty clack of the Musket. There really is no weak link in this game. Everything is extremely well thought-off, and even better implemented. It's a must-play for everyone who loves pc gaming.

Gameplay: 27/30
Graphics: 18/20
Sound: 10/10 (maybe the best of all elements in this game)
Longelivety: 8/10 (I played it for over 25 hours, exploring it to the full)
Technical: 10/10 (no issues whatsoever)
Steam-integration: 8/10 (trading cards, leaderbords and achievements included, the latter good but not special)
Personal appreciation: 9/10

Overall: 90/100

I completely love Bastion and recommend it emphatically. Since I started writing reviews of the games I play on Steam almost a year ago, this is the first game that gets a score in the 90's - I don't want to ruin my scoring-system with giving too many high-scores. But this one deserves it to the full.
이 평가가 유용한가요? 아니요 Funny
109명 중 99명(91%)이 이 평가를 유용하다고 평가했습니다.
5.2 시간 기록
게시 일시: 2014년 11월 5일
Bastion...

Now, ladies and gentlemen, THIS is a good game right there.
What is there not to love?

Good gameplay.
Engaging story.
Superb art.
Breathtaking soundtracks.
Terrific game.

Overall, just trust me and play it, you won't be disappointed.
이 평가가 유용한가요? 아니요 Funny
66명 중 57명(86%)이 이 평가를 유용하다고 평가했습니다.
16.0 시간 기록
게시 일시: 2014년 8월 6일
After playing this game through twice and achieving both endings I can safely say that this has one of the very best stories ever! The soundtrack and beautiful art style make it so addicting and I just want to play it through over and over again.
Probably one of the very best indie games out there.
이 평가가 유용한가요? 아니요 Funny
81명 중 66명(81%)이 이 평가를 유용하다고 평가했습니다.
11 people found this review funny
33.0 시간 기록
게시 일시: 2014년 8월 3일
The Kid thought that maybe the game was bad.

Nah, I'm just foolin'.
이 평가가 유용한가요? 아니요 Funny
38명 중 33명(87%)이 이 평가를 유용하다고 평가했습니다.
10.3 시간 기록
게시 일시: 2014년 10월 18일
Visually flawless, poetic, philosophical and striking on many points: the musics, the songs (both bitter and nostalgic, and that haunt you for a long time...), the storyline,... A lovely RPG that reminded me of the good old Terranigma. Only cons I could find out, which is also something I loved is the narration. Don't misunderstand; it's gorgeous, and the way it's describing your moves with a bit of irony is very enjoyable. The problem is for non-native english speaker, like me, who might have troubles to concentrate on the subtitles while playing. That's the only negative point I could find while playing. Otherwise, don't hesitate! This game is a gem.
이 평가가 유용한가요? 아니요 Funny
29명 중 26명(90%)이 이 평가를 유용하다고 평가했습니다.
24.0 시간 기록
게시 일시: 2014년 10월 21일
This is the first game I encountered that makes extensive use of a narrator and Logan Cunningham does a great job. The gameplay is simple, but hard to master and really complements the great story. Even though the Kid hasn't even got a name, I really was able to connect with the character. I can warmly recommend this indie game.
이 평가가 유용한가요? 아니요 Funny
23명 중 20명(87%)이 이 평가를 유용하다고 평가했습니다.
6.9 시간 기록
게시 일시: 2014년 10월 3일
A great calamity passed by while you were asleep. It just rolled in and destroyed most of the civilization. As a rare survivor of the catastrophe, you are a kid whose best chances of survival lie in restoration of the cores of the Bastion. As you wander through the handpainted world of Bastion, the narrator continues to fill in details about the calamity, telling you the minutiae of the locations, items or enemies you come across. Exactly after a minute of the game's beginning, things start getting interesting when you find a sledgehammer to crush one of the bad guys - a gasfella, a squidy blue like.

In many ways, Bastion reminds you of BioShock with a great deal of weapon customization. it allows you to carry two weapons and a very special skill of your own. You discover new weapons and items of importance along your journey in the afloat, torn out world of Bastion. While games offer you ways to mitigate the difficulty, Bastion offers you the contrary. It provides you with the shrines of Gods who after renouncement yield power. Not to you but your foes.

What's good in Bastion :
  • A beautifully hand-drawn world with a lot of oppurtunities.
  • Fluid, chaotic combat giving way to a plethora of action and fun.
  • A great mix of soundtrack which is both tranquilizing and pacifying.
  • An excellent narrative by Logan Cunningham which acts as a superb gimmick to connect you to the very small bits of the game.
  • Pukka stages of varied context often delivers the unexpected.
  • A handful of weapons with a great deal of customization.

What's not so good in Bastion :
  • An average 6.5 hours of experience which leaves you wanting more.
  • Dispensable leaderboards.
  • A could've been better story.

Defeating a challenging foe in a hack and slash game is merely a quotidian thing, you kill it and forget about it but in Bastion each such fight is given soul and life by the excellent narration. And by the time it's dead, you know more about it than your own friends. That is Bastion.

But then? All he got was more thankless work, from a man who ain't even asked his name. Sure, I may be the one who dreamt up the walls and the Bastion, but the Kid made 'em real, not me. I'd like to say I'll never forget him, or what he's doin'. What he's done. I surely would.

Giving you a beautiful world to explore, Bastion disregards the possibility of delivering a longer and a more polished story. On the other hand, the narration is excellent, the music great, the hack'n'slash combat really fun. A ravishing world brought to life by exceptional handpainted designs. Bastion is authentic and phenomenal.

My Rating - "Gorgeous"
Traditional Rating - 8 on 10.
이 평가가 유용한가요? 아니요 Funny
20명 중 18명(90%)이 이 평가를 유용하다고 평가했습니다.
44.2 시간 기록
게시 일시: 2015년 1월 3일
I waited to write this review until I had beaten the game and got all of the achievements.

I didn't really expect much from this game. I'm not really into these action, kiddy looking, RPGs. I kind of just picked it at random from where it had been collecting dust in my library, but it won my heart. The voice acting is amazing and clever. Arguably, there is a deep philosophical lesson to this game. I won't give it away though. The music? Wow. I have never wanted to buy a game soundtrack, but I do now! At some point in the game, you get a radio, with which you can put whatever song you like on from the soundtrack.

The game has different endings. You beat the game once, and have the option to play the game again with all of your weapons, upgrades, and level intact. This is helpful to get a different ending and/or for achievements.

There is also a attack score mode, where you restart from the beginning, without your upgrades and from level one. In this mode, you can accumulate points and compete on the leaderboards.

There are some really tough achievements, but once you get them you have this huge feeling of accomplishment. They really test your skills as a player.

Buy this game. If you are on the fence, put it on your wishlist, and buy it when it goes on sale. I seriously doubt that you will be disappointed.
이 평가가 유용한가요? 아니요 Funny
21명 중 18명(86%)이 이 평가를 유용하다고 평가했습니다.
1 person found this review funny
35.4 시간 기록
게시 일시: 2014년 9월 26일
Awesome Gameplay? Hell Yeah!!
Awesome Story? Hell Yeah!!
Awesome Soundtrack? F***ing Hell Yeah!!
Awesome Character Development? F***ing Hell Yeah!!
Awesome Weapon and Upgrades? Hell F***ing Yeah!!
Awesome Looking Game? F***ing HELL YEAH!!
Awesome Narration That Turns You On For No Reason? GOD DAMN HELL YEAH!!
Awesome Replayability Value? Holy Smoke Batman Hell F***ing Yeah!!

Total Score: ITS OVER 9000!!
이 평가가 유용한가요? 아니요 Funny
23명 중 19명(83%)이 이 평가를 유용하다고 평가했습니다.
13.7 시간 기록
게시 일시: 2014년 10월 23일
Like, pretty much the best isometric, 2D game you are ever going to play in your life.

I like it so much I cannot recommend this enough. If there was, like, a rating system, maybe one to one hundred, this game would be a solid 100/100. I'd boot Bastion up and play it every day all day if I could.

This game is just incredibly good for an indie game. Most games you see with, like, a soundtrack, you might go "ohh some guy thinks his music is good, ha ha" no, this guy, Darren Korb, did something ridiculously cool with Bastion. The soundtrack is just so good. Every step of the way you'll be like oh my god I am so digging this music, even while platforms fall from the sky, or fall from under you.

As indie games go, I don't usually say they are ever worth anything over $10. Bastion is the exception that proves me wrong. The, what, seven or so people who worked on Bastion have more than earned their chips (or whatever).

It's better than Diablo III.

It's so good.

Get it, today.
이 평가가 유용한가요? 아니요 Funny
23명 중 19명(83%)이 이 평가를 유용하다고 평가했습니다.
8.7 시간 기록
게시 일시: 2014년 11월 6일
It's rare for me to play games of this type but I am extraordinarily glad that I took a chance with this one. From the beginning the beautiful visuals immerse you in a world that is both unique and wholly familiar; many games of this type exist but Bastion truly stands above the rest due to the unique concept of the platforming system and the art style. The narration provided by the gravelly-voiced Logan Cunningham made me press on even when I grew bored or disinterested.He's a serious talent in this arena.
Gameplay was not overly challenging, although I admittedly did not complete all parts of the game, such as some of the Challenge Zones and the dream sequences. My goal was to see the main story through because it interested me, even if the twists and turns weren't all that surprising, it was compelling.
Much has been said of the soundtrack but I'm still going to talk about how gorgeous Ashley Barret's vocals are, and how perfect Darren Kolb's guitar work and compositions were. Get this game, play it, and if you don't like it, please tell me why.
이 평가가 유용한가요? 아니요 Funny
19명 중 15명(79%)이 이 평가를 유용하다고 평가했습니다.
5.2 시간 기록
게시 일시: 2014년 10월 24일
Although recommended to me by a friend who appreciates such things, I did not expect the level of storytelling that I found in this game. Its arcade, hack-'n-slash appearance belies its capacity for depth - with a soundtrack to match.
이 평가가 유용한가요? 아니요 Funny
19명 중 15명(79%)이 이 평가를 유용하다고 평가했습니다.
17.0 시간 기록
게시 일시: 2014년 10월 28일
Just buy it.
A really good game, great soundtrack, great story.
Great end, some times it made me almost cry.
이 평가가 유용한가요? 아니요 Funny
14명 중 12명(86%)이 이 평가를 유용하다고 평가했습니다.
11.5 시간 기록
게시 일시: 2014년 9월 24일
Bastion isn't a game. Bastion is an experience. The gritty overtone of a man who sounds like he dragged his last from one too many cigarettes, tossed in with jaw droping visuals straight from a trip, combined with solid gameplay. You found a hammer? You get to hit things with it. Found a bow? Draw it back and let lose, kiddo.

Bastion is a game where simplicity matters. The simple yet engaging and often challenging combat will leave you wanting more, the few drips of story keeping you interested while the narration and art style buy you in farther. I'll say it again:

Bastion isn't a game. Bastion is an experience.
이 평가가 유용한가요? 아니요 Funny
18명 중 14명(78%)이 이 평가를 유용하다고 평가했습니다.
4.6 시간 기록
게시 일시: 2014년 11월 3일
Excellent game...play this if you want to go through a story told by an excellent narrator, wich is something only Fable had done correctly in my opinion.
이 평가가 유용한가요? 아니요 Funny
14명 중 11명(79%)이 이 평가를 유용하다고 평가했습니다.
8.9 시간 기록
게시 일시: 2014년 9월 3일
So, for some reason, this game sat in my backlog for a long while, which was basically a terrible thing considering how much awesome this game had to offer. Anyway, I played through it today, and I can confirm what a lot of people have already said repeatedly....THIS GAME WAS AMAZING!
Seriously, the gameplay was flawless, the upgrade system worked beautifully, the artwork was incredible, the idea of the road crafting just ahead of you with on the spot narration from the equally amazing Logan Cunningham, the amazing soundtrack....pretty much everything about this game was superior to 99% of the other games out there. An absolute must own and must play.
The ending had a surprisingly difficult choice to make. Which brings to light just how effective the story and storytelling was leading up to that point. You actually care about the world and dont want to make the wrong choice. That said, I'll probably play NG+ and go with the other ending so I can play to both conclusions.

10 out of 10
이 평가가 유용한가요? 아니요 Funny