Discover the secrets of the Calamity, a surreal catastrophe that shattered the world to pieces.
Brugeranmeldelser: Overvældende positive (16,120 anmeldelser) - 97% af de 16,120 brugeranmeldelser for dette spil er positive.
Udgivelsesdato: 16. aug 2011

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Køb Bastion

Pakker, der indeholder dette spil

Køb Bastion Soundtrack Edition

Includes Bastion and the Official Soundtrack

Køb Bastion: Original Soundtrack


Anbefalet af kuratorer

"One of the strongest debut titles from a new studio I've ever played. My 2011 GOTY is an action adventure where your every move is narrated to you."
Læs hele anmeldelsen her.


“This game is amazing and you owe it to yourself to download it.”
9.0/10 –

“The soundtrack is phenomenal, the world is breathtaking, and the narration is a brilliant new idea for gaming.”
92/100 – PC Gamer

“The entire game drips with passionate artistry from the gorgeous watercolor aesthetics to the stirring soundtrack.”
9/10 – Wired

Dota 2 Announcer

Buy it on the Dota 2 Store!

Om dette spil

Bastion er en action-rollespilsoplevelse, som omdefinerer måden, spil fortæller historier på med en fortæller, der holder øje med hvert enkelt skridt. Udforsk mere end 40 overdådige håndmalede omgivelser mens du opdager hemmelighederne om Katastrofen, en surrealistisk katastrofe som slog verden i tusinde stykker. Slås mod brutale bæster der har tilpasset sig deres nye miljø ved hjælp af et enormt arsenal af våben, der hver især kan opgraderes. Gennemfør hovedhistorien for at låse 'New Game Plus' op og fortsæt din historie!

Centrale elementer:

  • Fantastiske håndmalede illustrationer i fuld 1080p-opløsning
  • Kritikerrost originalt soundtrack
  • Timevis af reaktiv fortællermonolog giver en historie med dybde
  • Actionfyldt kamp der belønner snilde
  • Styring skræddersyet til PC og gamepad
  • Mere end 10 unikke opgraderbare våben til rådighed
  • 6 magtfulde 'Bastion'-strukturer at opdage
  • 'New Game Plus' låst op efter historien er gennemført

Gratis opdatering: The Stranger’s Dream

Grav dybere i Bastion-oplevelsen med denne gratis opdatering som indeholder et nyt udfordrende scenarie og nye måder at spille på. Indholdet inkluderer:
  • The Stranger’s Dream: en ny fuldt ud fortalt "Who Knows Where"-sekvens, større og svære end de andre.
  • Score Attack-tilstand: en ny måde at spille gennem historien på! Du starter i level et med alle Spirits og Idols låst op. Kamppræstation vurderes ud fra effektivitet og alle områder kan gentages.
  • No-Sweat-tilstande: for dem, der bare vil opleve Bastions historie, giver denne tilstand ubegrænsede chancer for at fortsætte der, hvor man slap, hvis man blev besejret.
Plus, nye Steam-præstationer og scoretavler! For at få adgang til The Stranger’s Dream-sekvensen samt Score Attack-tilstanden, skal du have gennemført spillet mindst én gang. The Stranger’s Dream-sekvensen er tilgængelig tidligt hen i din New Game Plus- eller Score Attack-gennemspilning.


Mac OS X
SteamOS + Linux
    • OS: Windows XP, Vista, 7
    • Processor: 1.7 GHz Dual Core or Greater
    • Memory: 2 GB
    • Hard Disk Space: 1.0 GB
    • Video Card: 512 MB DirectX 9.0c compatible graphics card (shader model 2)
    • DirectX®: 9.0c
    • Sound: DirectX 9.0c compatible
    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: 1.7 GHz Dual Core or Greater
    • Memory: 2 GB RAM
    • Hard Disk Space: 1.5 GB Free Space
    • Video Card: 256 MB OpenGL 2.0 compatible graphics card
    • Processor: 1.7 GHz Dual Core or Greater
    • Memory: 2 GB RAM
    • Video Card: 512 MB VRAM
Hjælpsomme kundeanmeldelser
358 af 381 brugere (94%) fandt denne anmeldelse brugbar
3 personer fandt denne anmeldelse sjov
4.5 timer bogført
Indsendt: 5. juli
Kid writes a review, and isn't too sure what to say. Ten outa ten, best game of the year, or a fine work of art, words of praise that's hollow with no real meaning. You could say this kid wants to write about the solid gameplay, engaging story, beautiful world, amazing soundtrack, and a fine narration. But the kid knows better... The game left him feeling satisfied in the end, no one can say he had a bad time. But all phrases and words just don't cut it for the kid, so he'll leave it like this, Bastion made him happy like a Scumbag with a full stomach.
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
94 af 102 brugere (92%) fandt denne anmeldelse brugbar
8.0 timer bogført
Indsendt: 18. maj
Bastion might not be something to get a ton of hours out of or regularly play, but its one of the most original RPGs. It really didn't feel bland at all. The game's simple, but very fun to play. Its good to get into if you don't want to learn a complex system or devote a bunch of time into going through an RPG. Its not a long game, but that doesn't make it lesser. There's some replayability to it with different modes too.

Bastion's strongest point is the story. Oh my God its so good! A bit depressing, but so strong. It had a great impact on me and is easily a game that will never be forgotten.
I won't speak much on it. You have to play through it for yourself.
Also, the story is narrated. Its pretty neat and really sets the mood of the game. I couldn't imagine playing the game without the narration!

The art is gooorgeous. It has a very artsy look and is quite colourful. Its pleasing to look at. I liked it a lot.

The music is also excellent. Has an OST worth playing outside of the game. The style of music was pretty unique. Some really great tracks and its something I still listen to here and there.

There's a few different ways to play the game when it comes to controls. It all runs very well. No issues.

Bastion is just a total masterpiece. If you haven't played it you need to. Its one of those must-play indie titles that people will still be talking about years from now. Kind of the FF7 of indie games :)
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
44 af 48 brugere (92%) fandt denne anmeldelse brugbar
64.6 timer bogført
Indsendt: 13. august
My review of Bastion will be based on 4 categories: Performance, Gameplay, Graphics, and Story.

Like every other indie game out there, Bastion offers just the frameworks required to run the game. Aside from the anti-aliasing, adjustable resolution, and V-Sync option, there really isn't any eye-catching graphics settings to tinker with and adjust. Just a few things to note though:
  • Method of anti-aliasing not specified. Only goes up to 4x.
  • Max resolution is 1920x1200 or 16:10 aspect ratio. On my AMD PC, VSR doesn't work.

Performance on a FX-6300 processor, R9 270 GPU, and 8 GB of RAM at 1080p yields a constant 60 FPS without hitches whatsoever. Initially, the game will run at 40+ or 50+ FPS on different PCs unless the game is launched with the -nofixedstep parameter which kind of unlocks the FPS but anything above 60 messes with the animations. Therefore, It is highly recommended that V-Sync is enabled to fix the issue .No bugs experienced during playthroughs but I did encounter 1 silent crash while alt+tabbing. For a list of issues and their respective fixes, please visit this page.

Bastion's gameplay is very casual yet offers enough challenges and good incentives for players who are willing to take it on. You only have only one goal in the game; complete the titular Bastion by gathering 'cores' and 'shards' which gives the player access to different buildings and establishments offering a variety of useful gameplay elements. Yes, you read that right. Gameplay elements like having the ability to change your loadout, equip passive stat bonuses, and being able to buy things require you to play the game to a certain point and build the corresponding establishment tied to the gameplay element. It may look like a progression-halting experience at first but since the game is linear and Supergiant Games did a good job of not serving everything at the table at once, it's safe to say that without this small feature, the game would be less of a joy to play.

Some things to take note of:
  • For those who are so used to games with fast running characters, well, better get used to controlling turtle-like characters since Bastion's main protagonist runs like one. He's slow, he skips like an excited schoolboy on the first day of classes, and he walks like the kind of guy who has a heavy load on his shoulders even though he's only carrying a few spare change in his pockets. Good thing that the dodge roll covers a wide space and offers a temporary speed boost so players will likely find themselves rolling to no end just to get from point a to point b at a much faster pace. To be fair, in defense of the slowness, it actually makes sense for the small and tight levels since Bastion is set in the sky and one wrong move will make you fall since there are no boundaries. For the big and open areas though, a sprint button could have remedied the problem.
  • The player can opt to choose between melee weapons, ranged, or both. Due to the limited selection of weapons and skills to choose from, players may find themselves either favoring one weapon over the others or changing their loadout according to their playstyle.
  • Weapons can be upgraded with materials found throughout the game.
  • While the game has a set difficulty, later down the road, the player can build a shrine in the Bastion which is used to invoke the gods and increase the aformentioned by adding a whole lot of challenges to the gameplay. you have 10 gods to invoke and 10 effects that can appear in combat ranging from small bombs dropping from enemies after you defeat them (the number one cause of death for me), a huge chance that enemies become invincible for a short while, and enemies becoming more faster and stronger than they were before. The shrine is purely an optional feature but playing through the game with invoked gods nets you a larger gain of experience points with a max of up to 75% more XP.
  • The game has a number of enemy varieties. A strong point of Bastion's combat lies in the fact that different enemies with their individual attack patterns will gang up on you everytime. Not once did Bastion lose the action and tension and even makes it more exciting thanks to the shrine. Just imagine all the bombs dropping off the 20+ enemies surrounding you!
  • The game has a leveling system though the character has no stats like attack, defense, etc. and it only reaches up to level 10 with the bonuses being adding +2 to your health and unlocking more slots for different spirits/alcohol.
  • Spirits are basically passive stat bonuses which grant a variety of effects like adding +10 to your health or the ones with a tradeoff like giving you +10% critical hit chance at the cost of -10 health. Though low in variety and quantity, the effects that they grant is an absolute game changer.

One of the most beautiful art styles to ever grace gaming. Bastion's hand-drawn assets is very detailed, colorful, and one-of-a-kind. And I like how the life-filled graphics contrasts with the overall plot of the game where the world's last survivors are on the tip of their toes from danger.

Bastion takes place in the floating city of Caelondia which was once a thriving city of progress and innovation before 'The Calamity' happened - an unexplainable event that somehow managed to tear the city apart and made its citizens immobile and lifeless. The once lively city became the face for ruin and desolation just because of a single event that no one can explain why it happened. You play as the 'Kid' who wakes up to find that he's the only survivor in a city full of blank stares and ever-present danger.

The story and everything that you do is narrated by a very smooth-talking person called Rucks - a disembodied voice from the sky during your travels and a friendly face when staying in the titular Bastion. From the actions that you make, to the weapons that you choose, and just about everything that you see in the floating city of Caelondia and its outskirts is narrated by Rucks. He serves as both guide and tutor to the player, helping him understand what is happening in the world while giving subtle hints and clues on how the player should proceed if he should ever encounter a problem. As you fight you way through crowds of enraged enemies and trudge through unfamiliar territory, you'll hear him comment on the places that you visit and the history behind it, how the world lived and worked before 'The Calamity' happened, and how everything will be alright despite the dilemma that they're currently facing.

Bastion starts at the middle of the overall story, right in the heart of the actual problem, and fills the missing pieces and backstories through optional dreamscapes, items that you gather in the desolated city of Caelondia, and Rucks' occational narration. The 'Kid' and Rucks' goal is simple. Finish the Bastion with 'Cores' and 'Shards' and figure out what to do from there.

Bastion's story is very unique because of the narration as a tool to tell its story. Through the words of an unknown and disembodied voice, a coherent story is formed just by listening - something that's lacking in video games today where everyone seem to focus more on the showing rather than the telling.

And there you have it.
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24 af 31 brugere (77%) fandt denne anmeldelse brugbar
16.0 timer bogført
Indsendt: 25. juni
Bastion is an action role-playing video game produced by independent developer Supergiant Games and published by Warner Bros. In the game, the player controls "the Kid" as he moves through floating, fantasy-themed environments and fights enemies of various types. It features a dynamic voiceover from a narrator, and is presented as a two-dimensional game with an isometric camera and a hand-painted, colorful art style. Bastion‍ '​s story follows the Kid as he collects special shards of rock to power a structure, the Bastion, in the wake of an apocalyptic Calamity.

Interesting game, that could take the heart of any kind of gamer. The story isn't very memorable, but the music and illustrations are beautiful. Bastion is pure action game. Reminds me of Transistor. The story could also be a bit longer. To sum up the game is great. You should try it when this game gets on sales.
Fandt du denne anmeldelse brugbar? Ja Nej Sjov
17 af 20 brugere (85%) fandt denne anmeldelse brugbar
10.5 timer bogført
Indsendt: 7. juli
Ah, good times. Beautiful graphics and soundtracks made me fell in love in the first sight. Smacking monsters while listening to a soothing voice, telling you an intriguing story... The only downside to that is you can't really focus on the story when you're busy dealing with enemies.

But whatever, you can just go and play it again. Totally worth it.
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