ΑΡΧΙΚΗ
Παιχνίδια
ΛΟΓΙΣΜΙΚΟ Demo ΝΕΑ ΠΡΟΤΕΙΝΟΜΕΝΑ
Discover the secrets of the Calamity, a surreal catastrophe that shattered the world to pieces.
Ημερομηνία κυκλοφορίας: 16 Αυγ 2011
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Αγορά Bastion

Αγορά Bastion: Original Soundtrack

Πρόσφατες ενημερώσεις Προβολή όλων (1)

Transistor on Steam

6 Μαΐου 2014

Hey! If you enjoyed Bastion you might be interested in our next game, Transistor, which now has its very own Steam page.

Every member of the team that created Bastion stuck together to make this next game. We hope you enjoy it at least as much!

17 σχόλια Περισσότερα

Κριτικές

“This game is amazing and you owe it to yourself to download it.”
9.0/10 – http://pc.ign.com/articles/118/1189676p1.html

“The soundtrack is phenomenal, the world is breathtaking, and the narration is a brilliant new idea for gaming.”
92/100 – PC Gamer

“The entire game drips with passionate artistry from the gorgeous watercolor aesthetics to the stirring soundtrack.”
9/10 – Wired

Dota 2 Announcer


Buy it on the Dota 2 Store!

Σχετικά με το παιχνίδι

Το Bastion είναι μια προσομοίωση δράσης οπου επαναπροσδιορίζει την αφήγηση ιστορίας στα παιχνίδια, με εναν αντιδραστικό αφηγητή που σημειώνει καθε σας κίνηση. Εξερευνήστε περισσότερα απο 40 ζωγραφισμένα στο χέρι περιβάλλοντα καθός ανακαλύπτετε τα μυστικά του Calamity, μια σουρεαλιστική καταστροφή οπου συνέτριψε τον κόσμο σε κομμάτια. Χειριστείτε ενα τεράστιο οπλοστάσιο απο αναβαθμίσημα όπλα και παλεψτε με άγρια τέρατα προσαρμοσμένα στο δικό τους περιβάλλον. Τερματίστε την βασική ιστορία για να ξεκλυδώσετε το νεο παιχνίδι σε Plus Mode και συνεχίστε το ταξίδι σας!

Βασικά χαρακτηριστικά:

  • Εκπληκτικά ζωγραφισμένα στο χέρι εργα τέχνης σε πλήρη 1080p αναλύσεις
  • Επικριτικής φήμης βαθμολογία πρωτότυπης μουσικής
  • Ώρες αντιδραστικής αφήγηση που προσφέρει μια βαθιά ιστορία
  • Γεμάτες δράση μαχητικές αναβαθμίσεις για να παίξετε με φινέτσα
  • Χειρισμός προσαρμοσμένος για PC σην υποστήριξη χειριστιρίου
  • 10+ μοναδικά αναβαθμίσιμα όπλα για να χρησιμοποιηθούν
  • 6 πανίσχυρα Bastion κατασκευάσματα για να ανακαλυφθούν
  • 'Νεο game plus' mode ξεκλειδώνει μετά τον τερματισμό του παιχνιδιού

Δωρεάν ενημέρωση: The Stranger’s Dream

Αυτή η δωρεάν ενημέρωση περιλαμβάνει ένα νέο απαιτητικό σενάριο και νέους τρόπους να παίξετε, που θα σας καθηλώσουν ακόμα περισσότερο στο Bastion. Περιέχει:
  • The Stranger’s Dream: μια νέα πλήρης αφηγημένη σειρά Who Knows Where, μεγαλύτερη και δυσκολότερη από τις άλλες.
  • Score Attack Mode: ένας νέος τρόπος να παίξετε την ιστορία! Ξεκινήστε στο πρώτο επίπεδο με όλα τα Spirit και τα Idol ξεκλειδωμένα. Η μάχη είναι προσαρμοσμένη για αποτελεσματικότητα και μπορείτε να επαναλάβετε το παιχνίδι σε όλες τις περιοχες.
  • No-Sweat Mode: για αυτούς που θέλουν να απολαύσουν την ιστορία του Bastion, αυτός ο τύπος παιχνιδιού τους προσφέρει απεριόριστες ευκαιρίες να συνεχίσετε από εκεί που σταματήσατε ή χάσατε.
Επίσης, νέα επιτεύγματα Steam και πίνακες κατάταξης! Για να παίξετε τη σειρά Stranger’s Dream και το Score Attack Mode, θα πρέπει να έχετε τερματίσει το παιχνίδι τουλάχιστον μία φορά. Η σειρά Stranger’s Dream θα είναι διαθέσιμη νωρίς όταν επιλέξετε New Game Plus ή παιχνίδι Score Attack.

Απαιτήσεις συστήματος PC

    • OS: Windows XP, Vista, 7
    • Processor: 1.7 GHz Dual Core or Greater
    • Memory: 2 GB
    • Hard Disk Space: 1.0 GB
    • Video Card: 512 MB DirectX 9.0c compatible graphics card (shader model 2)
    • DirectX®: 9.0c
    • Sound: DirectX 9.0c compatible

Απαιτήσεις συστήματος Mac

    • OS: OS X version Leopard 10.5.8, Snow Leopard 10.6.3, or later.
    • Processor: 1.7 GHz Dual Core or Greater
    • Memory: 2 GB RAM
    • Hard Disk Space: 1.5 GB Free Space
    • Video Card: 256 MB OpenGL 2.0 compatible graphics card

Απαιτήσεις συστήματος Linux

    • Processor: 1.7 GHz Dual Core or Greater
    • Memory: 2 GB RAM
    • Video Card: 512 MB VRAM
Χρήσιμες κριτικές χρηστών
241 από 285 άτομα (85%) βρήκαν αυτή την κριτική χρήσιμη
315 προϊόντα στο λογαριασμό
4 κριτικές
15.7 ώρες στο μητρώο
Imagine a function that everyone's invited to. It's all over social media and touted as the biggest event of the year. You plan on going because all your friends and colleagues intend to, but days pass and you forget to RSVP. Your calendar stops functioning and you lose sight of all your big appointments. You press on regardless, making sure everything's ready prior to the big day as you frantically search for your invitation. Time goes by and you get distracted, forgetting about your plans and your schedule. You finally locate your invitation and head to the venue, only to find a fish and chip shop where a reception should be, and that the big event was held three years ago.

That's how late I am to this party.

Released in 2011, Bastion is a game that belies its indie origins, combining great gameplay with colourful art and an amazing soundtrack composed by Darren Korb, making for a complete package that puts some bug-ridden AAA games to shame. The haunting song that plays during the closing credits, Setting Sail, Coming Home, will likely remain in your head for days, along with the urge to keep playing.

Bastion is a lot of fun and I can't recommend it enough. If, like me, the game has been languishing in your "to-play" list for a while, waste no more time. Play it now. You won't regret it.
Αναρτήθηκε: 25 Μαΐου 2014
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68 από 84 άτομα (81%) βρήκαν αυτή την κριτική χρήσιμη
957 προϊόντα στο λογαριασμό
97 κριτικές
18.5 ώρες στο μητρώο
One of my Favorite game of all time, Great buy and if you like this you'll love Transistor also which recently released from the same group, this is the game that started it all.

+ Great Narration and storytelling
+ Phenominal music
+ Fast pace platform action game with variety of weapons
+ Great handdrawn art
+ Fun gameplay, platforming arcade style
+ Great use of different ways to change game difficulty and challenges to unlock upgrades

- Not much in replayability
- Need online play some sort of vs for replayability.
Αναρτήθηκε: 27 Μαΐου 2014
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38 από 39 άτομα (97%) βρήκαν αυτή την κριτική χρήσιμη
908 προϊόντα στο λογαριασμό
162 κριτικές
9.4 ώρες στο μητρώο
Rarely does artistic excellence and mechanical brilliance come together in as amazing an experience as Supergiant's Bastion. It's vision is remarkably strong and merciless in its attempts to astound your expectations, never content to settle for anything less than wholly inspired. It stands apart as a shiny example of independent ingenuity, a bar to which others should aspire to hit, but more than that it manages to feel as fresh and fully developed as anything coming out of much larger studios. It's the sort of experience that sticks with you after you finish it, hollowing out a place in your mind where the most excellent games of our time take up residence, sure to be talked about for years to come.

A proper story's supposed to start at the beginning, but Bastion's not that simple. It spins its narrative in a nonlinear spiral, urged on by the smooth voice of the narrator, who describes everything your character's every action with a cool and calculated tone that gives the impression he knows more than he's letting on and has seen this all before. More than just a original storytelling device, it gives Bastion a personality all its own from the second the game begins. It keeps you engrossed despite an almost complete lack of character dialog, falling back largely to third person descriptions that on their own may seem meaningless, but when weaved in perfect context to the action on screen create something of a living story; one which feels as much a product of your own actions as the author's. The plot is never neglected however, as slowly but surely it all winds back together, taking control over the fascinating amounts of lore you are told throughout your journey and turning them into a full featured narrative that never falters or shows any sign of hesitation. It's deliberate planning can be traced back to the very first line uttered in the game, and when you finally see it all fleshed out, it's rather incredible that it works anywhere near as well as it does.

Bastion operates under a clear design to offer the player as much freedom as possible to choose their own playstyle. Almost entirely focused on hack'n'slash combat, it presents new weapons and means to dispose of your enemies on a near constant basis. Mixing and matching these weapons and abilities is what allows you to tailor the game to your own playstyle, from melee and ranged weapons, to a near endless variety of passive upgrades and power ups. Whatever you choose you're never locked into any one upgrade path, which lets you freely experiment to find what works best for you. The combat itself is extremely simple, but meticulously balanced and refined to feel satisfying and as challenging as you want to make it. It excels at creating a constant feeling of progression, even past the point of finishing the game as you can then playthrough it again in new game plus mode to catch any upgrades you missed, or take on even bigger challenges.

This almost doesn't matter though, in the face of Bastion's astonishing presentation. The flow of tiles building the path in front of you venture through the world, the gorgeous art design that overflows with vibrancy and creativity, and the unbelievable soundtrack that blends an astonishing amount of styles into a sound that's unlike anything I've ever heard. It's truly an artistic feat that puts the bland and predicable visual and sound designs of other games to shame, and should serve as a reminder to developers that conforming to a common mold is detrimental not only to your games identity, but the industry as a whole. I can scarcely recall playing a game with as much aesthetic originality and finesse as Bastion, and its a triumph to its creators that they were able to create something that is as impressive to look and listen to as it is to play.

Even before I played it, Bastion always stood as something of a posterchild to me for indie games. It's relentless ambition and startling success at achieving it are a showcase of how much can be accomplished by a small team with a clear set of ideas for the game they want to make. It's stunning and memorable in the way few games could ever hope for, and is as mechanically solid as it is breathtakingly presented. It succeeds in every aspect, and is one of the most well rounded games I have likely ever played.
Αναρτήθηκε: 29 Ιουνίου 2014
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116 από 188 άτομα (62%) βρήκαν αυτή την κριτική χρήσιμη
1,233 προϊόντα στο λογαριασμό
36 κριτικές
1.7 ώρες στο μητρώο
It's $2.24 today.

Buy it nao.
Αναρτήθηκε: 27 Μαΐου 2014
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11 από 11 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
47 προϊόντα στο λογαριασμό
6 κριτικές
15.3 ώρες στο μητρώο
After playing this game through twice and achieving both endings I can safely say that this has one of the very best stories ever! The soundtrack and beautiful art style make it so addicting and I just want to play it through over and over again.
Probably one of the very best indie games out there.
Αναρτήθηκε: 6 Αυγούστου 2014
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236 από 262 άτομα (90%) βρήκαν αυτή την κριτική χρήσιμη
146 προϊόντα στο λογαριασμό
120 κριτικές
12.7 ώρες στο μητρώο
this is a game i actually like playing. why arent you playing it? it's well written, well paced, and not repetitive. it's kept my interest for more than a day. it's a game worth playing.
Αναρτήθηκε: 20 Αυγούστου 2011
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Βραβεία

Winner of more than 20 awards, including the Game Critics Award for “Best Downloadable Game of E3”, Paste Magazine’s “Best Videogame of the Year”, Spike TV’s “Best Downloadable Game” and “Best Original Score”, and the Inside Gaming Awards for “Best Downloadable Game” and “Best Indie Game”.