Mini Metro is a strategy simulation game about designing a subway map for a growing city. Draw lines between stations and start your trains running. Keep your lines efficient by redrawing them as new stations open. Decide where to use your limited resources. How long can you keep the city moving?
사용자 평가: 압도적으로 긍정적 (평가 794 개)
출시 날짜: 2014년 8월 11일

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앞서 해보는 게임

지금 바로 플레이할 수 있습니다. 게임이 개발되는 과정에 참여하세요.

알림: 앞서 해보는 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 현재 상태에서 이 게임에 흥미가 생기지 않는다면, 개발이 더 진행될 때까지 기다려보는 것도 좋습니다. 더 알아보기

개발자의 한마디:

왜 앞서 해보나요?

“Mini Metro has been in open development since September 2013. We've had such a positive experience throughout the alpha that we decided to continue development in Early Access.”

이 게임은 언제까지 앞서 해볼 수 있나요?

“We expect to release the full version in early 2015.”

정식 버전은 앞서 해보는 것과 어떻게 달라지나요?

“We would like to add the following features and content throughout the Early Access period:

  • procedural audio by Disasterpeace
  • the unlockable Rush Hour mode, for the ultimate challenge
  • achievements
  • trading cards

You can see the full list of tasks, including plans for possible post-release features, on our Trello board.”

지금 앞서 해보기 버전은 어떤 상태인가요?

“Both the classic scored game and endless zen mode is fully playable in ten cities, with leaderboards for each.

We'll be adding the remaining functionality and content, tweaking game balance, and fixing bugs (not that we plan on adding any, but ... you know) every week or two.”

앞서 해보는 동안, 또는 앞서 해본 이후 게임 가격이 다르게 매겨지나요?

“Mini Metro will be available at a reduced price while it remains in Early Access. The base price after release will be $8.99.”

개발 과정에 어떻게 커뮤니티를 참여시킬 건가요?

“We have an active community that we stay in touch with through Twitter, Facebook, and our own discussion forums. The community has already helped us shape the design of Mini Metro through the alpha, and we plan on continuing that through Early Access and post-release.”
더 읽어보기

Mini Metro 구매

 

큐레이터의 추천

""This is a Harry-Beck-them-up!""
이 곳에서 평가 전문을 읽어보세요.

최신 업데이트 모두 보기 (11)

2014년 12월 10일

Beta13

We have a bunch of minor changes this update. Commuter games can now be continued as Scenic games. The game over animation has been prettied up.

Most importantly (for us!) is that we've fixed the game recording functionality. We used this during the alpha to replicate bugs locally. So if you encounter a bug while playing beta13, particularly during line placement, please email us the record along with a brief description of what happened, a screenshot if you think it's relevant, and the log. The records can be found within the game's data directory and are named 'record-YYYYMMDD-HHMM.txt'. This will help us immensely in fixing the few line editing and passenger AI bugs that are still floating around.

The list of the major changes and fixes are as follows:

  • Game records are now fully functional.
  • Added the option to continue a lost Commuter game as a Scenic game.
  • Made the direction of a station's timer visible.
  • Tweaked the game over animation.
  • Simplified the geometry on the Osaka map.
  • Fixed minor issues in the resolution changing system.

    댓글 6 개 더 읽어보기

    2014년 11월 25일

    Beta 11: hotfix

    We've just put beta11 onto the main Steam branch. It resolves just a few issues in beta10. The most critical was preventing high scores going up on the Montreal leaderboard.

    Unfortunately we've had to remove the Korean translation. Our hands are tied on this—the options we have are to remove Korean support, get a rating from GRAC, or pull the game from the Korean Steam store. Getting a rating from GRAC doesn't even look possible at this point for non-locals, so we're just hoping that they'll sort out a process for us to get rated soon.

    댓글 10 개 더 읽어보기
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    평가

    “Love it! Simple gameplay, deep tactics. Perfect casual game.”
    MC Frontalot

    게임에 대해

    In Mini Metro, you take on the task of designing the subway layout for a rapidly expanding city. Your city starts with three stations. Draw routes between these stations to connect them with subway lines. Commuters travel along your lines to get around the city as fast as they can. Each station can only hold a handful of waiting commuters so your subway network will need to be well-designed to avoid delays.

    The city is growing. More stations are opening, and commuters are appearing faster. The demands on your network are ever-increasing. You'll be constantly redesigning your lines to maximise efficiency. The new assets you earn every week will help immensely — as long as they're used wisely.

    Eventually your network will fail. Stations will open too quickly. Commuters will crowd the platforms. How long the city keeps moving is up to you.

    Key Features

    • Compelling, constructive, hectic, relaxed gameplay. If that makes sense. It doesn't though, aye? You just gotta play it.
    • Two game modes: Commuter for quick scored games, and Scenic for stress-free sandbox play. We hope to add Rush Hour soon, for the ultimate challenge.
    • Ten real-world cities to design subways for (London, New York City, Paris, Hong Kong, Osaka, Saint Petersburg, Montreal, São Paulo, Cairo, and Auckland). Each has a unique colour theme, set of obstacles, and pace.
    • Random city growth, so each game plays out differently. A strategy that proved successful last game may not help you in the next.
    • Each game's map is a work of art, built by you in the classic abstract subway style of Harry Beck. If you think it's a keeper, save it, tweet it, show it off or make it your desktop background!
    • Soundtrack by Disasterpeace (well, not quite yet ... but he's working on it right now!)
    • Colorblind and night modes.
    • Trains! Did we mention them yet?

    Demo

    You can check out Mini Metro for yourself and play a game on the London map in the demo. The demo uses the Unity webplayer, so you'll need the Unity plugin (Windows and OS X only unfortunately).

    시스템 요구 사항

    Windows
    Mac OS X
    SteamOS + Linux
      Minimum:
      • OS: Windows XP, Vista, 7, 8 or later
      • Processor: 2 GHz or faster processor
      • Memory: 512 MB RAM
      • Graphics: Shader Model 2.0
      • DirectX: Version 9.0c
      • Hard Drive: 150 MB available space
      Minimum:
      • OS: OS X 10.7 Lion or later
      • Processor: 2 GHz or faster processor
      • Memory: 512 MB RAM
      • Graphics: Shader Model 2.0
      • Hard Drive: 150 MB available space
      Minimum:
      • OS: Ubuntu 12.04 LTS or later
      • Processor: 2 GHz or faster processor
      • Memory: 512 MB RAM
      • Graphics: Shader Model 2.0
      • Hard Drive: 150 MB available space
    유용한 고객 평가
    2명 중 2명(100%)이 이 평가를 유용하다고 평가했습니다.
    0.9 시간 기록
    게시 일시: 2014년 12월 2일
    앞서 해보기 평가
    스샷만 봐서는 정체를 알수없는

    단순한 그래픽과 사운드도 없는

    게임 이라고 보기에는 무리가 있지만

    한번 시작하면 계속하게되는 묘한 중독성이 있다.
    이 평가가 유용한가요? 아니요
    6명 중 6명(100%)이 이 평가를 유용하다고 평가했습니다.
    4.7 시간 기록
    게시 일시: 2014년 11월 29일
    앞서 해보기 평가
    Saw this while looking through the sale. It wasn't on sale but it looked like exactly the kind of game I was after.

    Relatively simple to get to grips with, and pretty fun for such a simple idea. Can get very frustrating when one of your stations is full and there's not a lot you can do.

    I think a few ideas would be to put the colour of the station they want to go to.. could get confusing I suppose but there could be a way to do it. Because the stations are coded by shape, and some are the same, you never really know where they want to go when it gets busy.

    I don't notice the lack of sound as I listen to music while I play anyway.

    Overall a very addictive game, and well worth the £5 I paid, and I'll have fun trying out the other levels.
    이 평가가 유용한가요? 아니요
    20명 중 13명(65%)이 이 평가를 유용하다고 평가했습니다.
    2.0 시간 기록
    게시 일시: 2014년 12월 3일
    앞서 해보기 평가
    The best mini game on demand :) and it for MAC :)
    이 평가가 유용한가요? 아니요
    8명 중 6명(75%)이 이 평가를 유용하다고 평가했습니다.
    0.2 시간 기록
    게시 일시: 2014년 12월 14일
    앞서 해보기 평가
    A relaxing, minimalistic pick up and deliver game.
    이 평가가 유용한가요? 아니요
    9명 중 6명(67%)이 이 평가를 유용하다고 평가했습니다.
    8.7 시간 기록
    게시 일시: 2014년 12월 5일
    앞서 해보기 평가
    Mini Metro is a fantastic pick up and play game, its easily understandable with what needs to be done move those passengers and dont let those stations build up a cue for too long! :D
    I find this an addictive game, trying to transport more and more passengers will i even hit that 2000 passengers mark! :D

    Really looking forward to the game being finshed :D
    9/10 :)
    이 평가가 유용한가요? 아니요
    2명 중 2명(100%)이 이 평가를 유용하다고 평가했습니다.
    13.1 시간 기록
    게시 일시: 2014년 12월 15일
    앞서 해보기 평가
    Simple, but very solid game. Jumped right in, and with the help of one of the guides was able to get into the game very quickly.
    이 평가가 유용한가요? 아니요
    2명 중 2명(100%)이 이 평가를 유용하다고 평가했습니다.
    0.4 시간 기록
    게시 일시: 2014년 12월 2일
    앞서 해보기 평가
    In Mini Metro your goal is to keep small towns or districs from becoming too crowded in a major city. Seems simple and easy, right? Well it is surprisingly difficult. You envelope quite a bit of time into each playthrough to devolpe a efficient transportation system. Whenever you achieve a smooth system, you get a great feeling of satisfaction. I HIGHLY recommend this game to anyone who enjoys strategic games or is just looking for a game to kill a few hours. 12/10 Superb.
    이 평가가 유용한가요? 아니요
    2명 중 2명(100%)이 이 평가를 유용하다고 평가했습니다.
    6.5 시간 기록
    게시 일시: 2014년 12월 27일
    앞서 해보기 평가
    So I discovered Mini-Metro about a few months ago, and was following its progress since. I finally got around to purchasing it for myself, and in short, I haven't stopped playing! I never knew a game in such early stages and unfinished could provide sooo much fun and amusement.

    Now on to a proper review:

    Pro's:
    > Simplistic, didn't have to overdo the features to get enjoyment
    > Smooth Look: Not made poorly, very good aesthetics
    > Non-Repeatitive: Always a different layout on every restart of a map
    > Consistant New Features: The devs are actively adding / fixing stuff all the time
    > Has a Night Mode, changes White to Black, much easier on the eyes!

    Con's:
    > No Sound: Atleast, not yet, I know its being worked on as the next feature
    > Waiting Passengers sometimes are confusing as to where they want to go
    > Trains sometimes skip stations

    Well thats all I can think of for now. I am still enjoying the life out of Mini-Metro and am eagerly awaiting what the devs come up with next!

    (wink wink nudge nudge: maybe some more maps to play on @devs? eh? hehe)

    My overall rating: 9/10. Highly recommend the game, has a few minor issues, but thats expected in a Beta game. But hey, go grab a copy and play, you won't regret it!
    이 평가가 유용한가요? 아니요
    4명 중 3명(75%)이 이 평가를 유용하다고 평가했습니다.
    11.8 시간 기록
    게시 일시: 2014년 12월 16일
    앞서 해보기 평가
    Great game to play, really looking forward to when the music is added
    이 평가가 유용한가요? 아니요
    1명 중 1명(100%)이 이 평가를 유용하다고 평가했습니다.
    13.1 시간 기록
    게시 일시: 2014년 11월 30일
    앞서 해보기 평가
    Very simple gameplay that makes up for very complex challenges! Minimalistic yet beautiful artstyle embedded in a very clean UI. Definitvely worth to be recommended!
    이 평가가 유용한가요? 아니요
    1명 중 1명(100%)이 이 평가를 유용하다고 평가했습니다.
    12.0 시간 기록
    게시 일시: 2014년 12월 18일
    앞서 해보기 평가
    Obviously — in its beta stages — Mini Metro is a work in progress by a hardworking, dedicated young company genuinely listening to the consumer. But I'm pleased beyond recognition to be part of its maturation. The concept is simple: Keep on top of a rapidly expanding metro system in a wide variety of maps (with more maps on the way) by drawing your own "map". As new stations pop up, extend lines, reroute lines, add trains and carriages to existing lines, or pause the simulation, delete the whole thing and start fresh. Each game is different, and each time you learn a little more to add to your burgeoning strategies.

    My only fault is that the better you get and the longer the game goes, the tedium seeps in. But that's certainly no reason to choose a different map and see what new adventures await on that ever-so-tantalizing blank map.
    이 평가가 유용한가요? 아니요
    1명 중 1명(100%)이 이 평가를 유용하다고 평가했습니다.
    8.0 시간 기록
    게시 일시: 2014년 12월 26일
    앞서 해보기 평가
    A simple and fun Metro (subway, trains, etc...) management game. It's supposed to be played in small fast rounds with the main objective being get the most points without your metro becoming overcrowded. It's just got basic functionality right now, but has leaderboards and other stuff coming soon. The leaderboards will be the main thing to this game. A very fun personal challenge until then.
    이 평가가 유용한가요? 아니요
    5명 중 3명(60%)이 이 평가를 유용하다고 평가했습니다.
    76.2 시간 기록
    게시 일시: 2014년 11월 29일
    앞서 해보기 평가
    Addictive!
    이 평가가 유용한가요? 아니요
    24명 중 24명(100%)이 이 평가를 유용하다고 평가했습니다.
    37.0 시간 기록
    게시 일시: 2014년 8월 11일
    앞서 해보기 평가
    미니 메트로는 2014년 초부터 예약 주문을 받으며 개발되던 게임입니다.
    그린라이트에 올라왔으며, 성공적으로 스팀에 얼리 엑세스로서 잘 출시한 게임입니다.
    개발자가 스팀에 빨리 내기 위해 개발에 몰두하느라 미번역된 부분이 많습니다. 아마 공식 출시할 때는 전부 한글일 것 같습니다.(11월 쯤에 공식 출시 예정입니다!)
    게임은 매우 시간이 잘 가고 재미있습니다. 예약 구매를 하고 10시간은 넘게 재밌게 즐겼는데 벌써 15시간이 넘어가네요.
    예약 구매를 할 때 버전보다 훨씬 완성도가 높고 재밌습니다.
    공식 홈페이지에 가면 베타 버전을 해보실 수 있으니 한 번 해보세요. 이것도 시간 매우 잘 갑니다. 베타 버전이라고 해도 스팀판이랑 큰 차이는 없습니다. 맵이 하나라는 정도네요. 정말 시간 잘 가고 재밌습니다.
    가격도 개념이니 강력 추천드리는 바입니다. 절대 후회하지 않으실 게임이자 타임머신입니다.
    이 평가가 유용한가요? 아니요
    4명 중 4명(100%)이 이 평가를 유용하다고 평가했습니다.
    0.3 시간 기록
    게시 일시: 2014년 10월 15일
    앞서 해보기 평가
    한글화도 깔끔하고 그래픽도 깔끔하고 무언가 재밌다?!


    으아 왜 사람 많은 역에 차가 안서니...
    이 평가가 유용한가요? 아니요
    3명 중 3명(100%)이 이 평가를 유용하다고 평가했습니다.
    5.5 시간 기록
    게시 일시: 2014년 10월 10일
    앞서 해보기 평가
    험블번들로 구매했는데 정말 시간가는줄 모르고 했습니다.
    잠깐 잠깐 멈추면서 고민하는 재미가 있네요.
    나중에 서울 지하철도 패치되었으면 좋겠네요 ㅎ
    이 평가가 유용한가요? 아니요
    4명 중 3명(75%)이 이 평가를 유용하다고 평가했습니다.
    5.7 시간 기록
    게시 일시: 2014년 9월 9일
    앞서 해보기 평가
    지하철을 연결하는 게임

    장점
    Easy to learn, Hard to master
    그래픽, UI 깔끔
    킬링타임 굳

    단점
    사운드 없음
    도전과제 없음
    하지만 얼리 윾섹스이므로 봐줘야됨
    이 평가가 유용한가요? 아니요
    1명 중 1명(100%)이 이 평가를 유용하다고 평가했습니다.
    1.2 시간 기록
    게시 일시: 2014년 8월 12일
    앞서 해보기 평가
    게임을 하다 보면 가끔, "아. 이 게임은 아이디어가 정말 빛나는구나." 라고 느낄 때가 있습니다.
    이 게임이 그렇네요.

    이 게임은 정가에 사서 단 30분을 하더라도 충분한 가치를 하는 게임입니다.
    이 평가가 유용한가요? 아니요
    222명 중 202명(91%)이 이 평가를 유용하다고 평가했습니다.
    10.7 시간 기록
    게시 일시: 2014년 10월 17일
    앞서 해보기 평가
    I love this game. It takes place in an alternate universe where commuters patiently wait for the next train when the current one looks full.
    이 평가가 유용한가요? 아니요
    152명 중 138명(91%)이 이 평가를 유용하다고 평가했습니다.
    16.5 시간 기록
    게시 일시: 2014년 8월 11일
    앞서 해보기 평가
    Mini Metro is a zen-like strategy experience with pleasing minimal visuals that utilizes the real-world simulation of public transit and the growing system of subways that various corners of the world have come to know. The simple metro-line style of the game is not only a minimal aesthetic, but a symbol of civilization that is powerful to those who have relied on it for a better portion of our lives.

    Although simple in appearance Mini Metro is nothing short of a complex affair with lots of little mechanics to learn as you delve deeper. The game is easy enough for players of any level to hop into but offers layers upon layers of choice and consequence that you will need to learn and master through hours of your own planning of expansive transit systems. You begin by connecting differently shaped metro stations to other stations with similarly shaped passengers, which gets complicated as you notice your limit on Metro lines you're able to make and the amount of trains you're able to have carrying passengers. Without an even balance between how much load each of your lines have you'll quickly have a station overcrowd leading to a Game Over.

    Overcrowding can be avoided through careful planning as well as the help of upgrades you get to choose between at the end of each week. These can be very hard decisions as you'll be deciding between the ability to build another carriage to hold more of your overflowing passengers, extra bridges to allow you more tactical planning under rivers and other tracks, or a new line giving you a new color-coordinated track to work with on the constantly expanding map. Only one of these upgrades can be chosen and not using the chance efficiently will end your reign as a metro tycoon much quicker.

    The game is currently undergoing some extremely ambitious and promising sound work, including a soundtrack being composed by the legendary Disasterpeace. Sound is a feature I am greatly anticipating, because while the silence serves the minimalistic approach to the aesthetics of the game it could really use a bit of atmosphere. Until then I can easily throw on any appropriate Brian Eno record and bliss-out to the creation of my own Metro system, And as Eno himself wrote, "I lose control and at last I am part of the machinery." Mini Metro does its part well in capturing the machine driven lifestyles of the modern world and infusing it with a tactical and addictive interactive twist that anyone from casual strategy fans to serious transit geeks can get excited about.

    There's already a good selection of real-world maps allowing you to construct and plan anywhere from London to Hong Kong, as well as more than enough features like Leaderboards and alternative Nightmodes to play around with. Its state in Early Access is merely a sign of great things to come for an already blissful strategy game. I'm extremely excited for what's in store and can't wait for the upcoming procedural soundtrack, additional features, and very hopefully some new maps. Two cities I'd personally love to see are Tokyo and Prague (Hi Timmy!) and with enough support Mini Metro is sure to deliver on fresh content.
    이 평가가 유용한가요? 아니요