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Mini Metro is a strategy simulation game about designing a subway map for a growing city. Draw lines between stations and start your trains running. Keep your lines efficient by redrawing them as new stations open. Decide where to use your limited resources. How long can you keep the city moving?
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วันวางจำหน่าย: 6 พ.ย. 2015

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ซื้อ Mini Metro

 

อัปเดตล่าสุด ดูทั้งหมด (40)

25 เมษายน

Multi-monitor support

Quick release today. We've just pushed the gamma8 build from test to the default branch; the most significant change is the reintroduction of the Unity configuration dialog. On Windows you can use this to select which monitor to run Mini Metro on.

To bring up the dialog, hold down the shift key when you start the game. Please note all the other settings are ignored, so you still have to change resolution in-game!

2 ความเห็น อ่านเพิ่มเติม

9 กุมภาพันธ์

FLAC audio

We've just pushed the gamma6 update to the default branch on Steam. The major change is that the audio is now compressed with FLAC instead of Vorbis—as a result, the download is a little bigger, but the audio is slightly higher quality and decompresses much more quickly. This is one of the first changes we've made for the mobile release that's been rolled back to the desktop build.

16 ความเห็น อ่านเพิ่มเติม

บทวิจารณ์

“Mini Metro makes mass transportation sublime”
83 – Kill Screen

“Très bon”
8 – Gamekult

“It's so satisfying that the moment one game ends ... you'll immediately want to start again”
Boing Boing

เกี่ยวกับเกมนี้

In Mini Metro, you take on the task of designing the subway layout for a rapidly expanding city. Your city starts with three stations. Draw routes between these stations to connect them with subway lines. Commuters travel along your lines to get around the city as fast as they can. Each station can only hold a handful of waiting commuters so your subway network will need to be well-designed to avoid delays.

The city is growing. More stations are opening, and commuters are appearing faster. The demands on your network are ever-increasing. You'll be constantly redesigning your lines to maximise efficiency. The new assets you earn every week will help immensely — as long as they're used wisely.

Eventually your network will fail. Stations will open too quickly. Commuters will crowd the platforms. How long the city keeps moving is up to you.

Key Features

  • Compelling, constructive, hectic, relaxed gameplay. If that makes sense. It doesn't though, aye? You just gotta play it.
  • Three game modes: Normal for quick scored games, Endless for stress-free sandbox play, and Extreme for the ultimate challenge.
  • Eleven real-world cities to design subways for (London, New York City, Paris, Berlin, Hong Kong, Osaka, Saint Petersburg, Montreal, São Paulo, Cairo, and Auckland). Each has a unique colour theme, set of obstacles, and pace.
  • Random city growth, so each game plays out differently. A strategy that proved successful last game may not help you in the next.
  • Each game's map is a work of art, built by you in the classic abstract subway style of Harry Beck. If you think it's a keeper, save it, tweet it, show it off or make it your desktop background!
  • Soundtrack by Disasterpeace
  • Colorblind and night modes.
  • Trains! Did we mention them yet?

Demo

You can check out Mini Metro for yourself and play a game on the London map in the demo. The demo uses the Unity webplayer, so you'll need the Unity plugin (Windows and OS X only unfortunately).

ความต้องการระบบ

Windows
Mac OS X
SteamOS + Linux
    ขั้นต่ำ:
    • ระบบปฏิบัติการ: Windows XP, Vista, 7, 8 or later
    • หน่วยประมวลผล: 2 GHz or faster processor
    • หน่วยความจำ: แรม 1024 MB
    • กราฟิก: Shader Model 2.0
    • DirectX: เวอร์ชัน 9.0c
    • หน่วยบันทึกข้อมูล: พื้นที่ว่างที่พร้อมใช้งาน 300 MB
    ขั้นต่ำ:
    • ระบบปฏิบัติการ: OS X 10.7 Lion or later
    • หน่วยประมวลผล: 2 GHz or faster processor
    • หน่วยความจำ: แรม 1024 MB
    • กราฟิก: Shader Model 2.0
    • หน่วยบันทึกข้อมูล: พื้นที่ว่างที่พร้อมใช้งาน 300 MB
    ขั้นต่ำ:
    • ระบบปฏิบัติการ: Ubuntu 12.04 LTS or later
    • หน่วยประมวลผล: 2 GHz or faster processor
    • หน่วยความจำ: แรม 1024 MB
    • กราฟิก: Shader Model 2.0
    • หน่วยบันทึกข้อมูล: พื้นที่ว่างที่พร้อมใช้งาน 300 MB
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โพสต์ล่าสุด
magnet_18
( 1.6 ชม. ในบันทึก )
โพสต์: 5 พฤษภาคม
I really enjoy the game, night mode is a nice touch I appreciate.

A few bugs, audio glitching one time after leaving a map most notably, overall excelent!
RufusMcdoogan
( 14.0 ชม. ในบันทึก )
โพสต์: 5 พฤษภาคม
One of the most frustrating yet rewarding puzzle games ever
brottlet
( 3.2 ชม. ในบันทึก )
โพสต์: 5 พฤษภาคม
One day and I'm obsessed. Wish they had the DC Metro!
Ich bine ein syltmunk
( 12.9 ชม. ในบันทึก )
โพสต์: 5 พฤษภาคม
This game is a delight to play for relaxation and very clever in its simplicity.
Ashes
( 1.3 ชม. ในบันทึก )
โพสต์: 5 พฤษภาคม
What about ellipse lovers! I am offended!
Epicbluj
( 8.2 ชม. ในบันทึก )
โพสต์: 5 พฤษภาคม
Very realistic. Especially how if a trainstation has too many people in it, the entire metro system for the next few miles is shut down.
Synchronicity
( 13.1 ชม. ในบันทึก )
โพสต์: 5 พฤษภาคม
Mini Metro is a great game that has given me hours of fun. I bought it in a recent Humble Bundle for it specifically and after a few hours I'm comfortable giving it a thumbs up, despite the criticisms that I am now about to lay out.

My first caution is that, while the game is well designed and enjoyable, its content is a little thin for the sticker price of $10. There are 12 cities, and while there are some unique quirks between them, the only other practical difference is where the rivers are located. Most end up playing pretty close to the same way. It will still take you a while to invent and explore all the possible strategies for building your metro, but after about 10 hours I found my interest waning as there wasn't much else to spice things up. The three game modes help in this regard.

That said, what content is there makes for quite a challenge. It's a perfect example of a game that gives you a small set of tools that can be combined to make incredibly complex systems.

I also see some room for improvement with the UI. I like the game's minimalist graphics, but the interface takes this a shade too far. There were a few things that bothered me:

1. Trains/carriages are a bit hard to see, being the same color and only slightly larger than the tracks, and often obscured by other objects. It's very difficult to see where everything is at a glance. Something to help them stand out, like a black outline, would be a big help.
2. The stations have the opposite problem. They stand out well, but they're all the same color, differentiated only by shape. It's easy to lose track of where specific stations are since many look alike.
3. Some more feedback in the UI would be nice (at least in sandbox mode, if it would make things too easy). Perhaps some summarized info about each line, like number of passengers waiting, number of trains/carriages active, average wait time. There's a stats page that has some of this info, but it's on a separate screen several clicks away.
4. Speaking of the stats page, some axis lines would be veeeery nice. Having to mouse over each data point to see numbers does not for easy reading make.

In conclusion, Mini Metro is a simple but deep game that plays pretty much as advertised. Perhaps a bit lacking in content for full price, but still a solid pick for anyone who likes puzzle/strategy type sims.
saganus00
( 5.2 ชม. ในบันทึก )
โพสต์: 5 พฤษภาคม
Extremely addictive... beware.
ownosourus
( 8.5 ชม. ในบันทึก )
โพสต์: 5 พฤษภาคม
Every so often you'll come across a game that simply clicks. There might be nothing mind-blowing about it, but it will be simple, clean, and, most of all, entertaining. Mini Metro is one such game to me. It bills itself as a "simulation" game, setting you the task of building up and managing a train network, but it's not really. Mini Metro is more similar to a casual time management experience, where you have to use limited resources (in terms of train lines and carriages) to juggle the rapidly expanding network, and the increased number of passengers that the network brings. Leave too many passengers waiting on one platform too long and it's game over.

Style isn’t something you would typically associate with a train simulation game, but that’s more of less what we have with Mini Metro. It’s easily the sleekest and most visually pleasing rail-themed game I’ve ever played. Modelling itself on classic underground rail systems from around the world (with maps to match) you connect shapes to ensure passengers reach their destinations. It’s a simple premise elevated by perfect execution.

Stations are symbolised on the map as "shapes" (star, triangle, circle, square, etc), and each passenger has a desire to get to a specific station in order to complete their trip. If they're on a station with a line that takes them directly to their desired station, then it's all good. However, if they're on a station that doesn't take them directly to their goal, they'll travel to a connection station so they can swap lines and get to where they want to go. It's a good idea to try and get as many lines to go to as many different stations as possible, otherwise your network fills with passengers changing trains and not getting to where they need to efficiently. But on the other hand, if a single train line is too long, then trains take too long to travel it, and that in turn means that people build up on the platforms.

So the goal is to balance these conflicting challenges in such a way that the train network covers as much as possible as efficiently as possible. It's not as easy as it sounds. Train tracks can't cross, meaning you need to make good use of the train stations to divert track lines. There's also a very limited number of tunnels or bridges, meaning that only a couple of track lines can pass any river or body of water. And you're limited in how many carriages you can have on the tracks, meaning you need to carefully plan for where the heaviest congestion will be.

Impressively, there are a wide number of cities to play on, and each one has a very different feel to it. Japan's Osaka, for example, gives you access to a limited few shinkansen "bullet trains" which need to be carefully placed to account for the longer distance that it takes to get to some stations. Australia's Melbourne, meanwhile, has you building a tram network, which means trains move more slowly, and you'll need to account for that. China's Hong Kong builds up incredibly quickly, meaning you'll need to think much more quickly on your feet.

In addition to the very different mechanics and environment that mark each city, there's also online leaderboards, daily challenges, and an extreme difficulty mode for extra replay value. There's even the ability to export your efforts to a .gif image format, which allows you to share your efforts online, and show friends how you were able to build up your network.

As abstract as this all is - meaning you don't need to manage finances, positioning of stations, and so on - the end result is that you end up with a train network that does indeed look like real-world train networks. This is reinforced by the aesthetics, which are truly gorgeous in their minimalism. I love the look of train network maps - I actually have a framed map of Tokyo's network hanging on a wall. As such, I love the look of Mini Metro, and how quickly the network of tracks builds up.

Mini Metro is a fine puzzle strategy game that has just the right balance of a quick turnaround of gameplay to maintain attention and enough depth of gameplay, gradually scaling as you play, to keep things interesting. The demands of your various stations are modest and managing the flow of traffic is basic enough. But then, as midnight on Sunday rolls around, you have to choose your tools for expanding and responding to new challenges in the coming week.

There's actually not that much more to the game; as I mentioned, it's really quite simple in execution. But it is tightly balanced, elegant, and nearly perfect in execution. I think this game should be on iPad, 3DS or Vita, as I do believe it's the perfect way to get through a real train trip, but regardless, it is a brilliant example of minimalist design.
nunodonato
( 3.5 ชม. ในบันทึก )
โพสต์: 5 พฤษภาคม
I love how some games are so simple and yet so good and addictive. I'm loving this!!
Nigga, I'm Alpha As Fuck
( 4.0 ชม. ในบันทึก )
โพสต์: 5 พฤษภาคม
Just got the game, and as someone who usually avoids time management games, I found this to be relaxing and pretty damn fun. It's easy to pick up, difficult to master, and doesn't require a huge amount of time to enjoy a round or two.
Horse Force
( 3.2 ชม. ในบันทึก )
โพสต์: 4 พฤษภาคม
Really good adictive game, the time goes by super fast
f13rysp1r1t
( 5.8 ชม. ในบันทึก )
โพสต์: 4 พฤษภาคม
Below its beautiful, easy on the eyes exterior, Mini Metro hides a lot of depth and complexity in organizing your train lines to be as efficient as possible. A great way to spend a couple hours.
someone you know
( 0.7 ชม. ในบันทึก )
โพสต์: 4 พฤษภาคม
EH.

I played it a bit, and I can definitely see the appeal, but this game isn't for me. Each level starts off easy, but quickly spirals out of control. The game tosses in new points and people for your network to accomodate, and though the growth rate of the network accelerates, your rate of aquiring assets does not. What's worse, is that I kept feeling like I just wanted it to pause for a minute so I could figure out if I was doing things right, but it grinds reletlessley forward withough giving you time to think. I guess what I miss the most is a chance to learn and improve, but each round gets so out of hand that I don't have time to learn what I'm doing wrong. I suppose enough trial and error would get me there, but I like a game that gives me a ramp to climb instead of expecting me to fail my way through.

If you dig quick games, and you enjoy hectic game play, then this may be the game for you. It's easy to learn and hard to master, and the interface is nice on the eyes. The audio ties into the actions occuring on screen, which got old quick for me, but others seem to really dig it. There's multiple game modes, and many levels.

All in all, I suspect that this is a great game that I happen to have no taste for. Though others seem to love it, I don't think I'll be reccomending it to any of my friends.
Anirac
( 3.5 ชม. ในบันทึก )
โพสต์: 4 พฤษภาคม
It's simple, minimalistic, and very relaxing. Challenging enough to keep you hooked!
Sanj
( 5.8 ชม. ในบันทึก )
โพสต์: 4 พฤษภาคม
Simple yet effective. Beautiful presentation and implementation. A game that everyone should have in their library.
RJinthematrix
( 0.2 ชม. ในบันทึก )
โพสต์: 4 พฤษภาคม
If young metro don't trust you they gone shoot ya.
Kronic
( 1.6 ชม. ในบันทึก )
โพสต์: 4 พฤษภาคม
Product received for free
I've played this game a ton ever since an early browser based build popped up on these guys websites, and I must say: this game is addictive, yet very relaxing at the same time. One thing that particularly stood out to me on the steam version was the sound design - holy crap it's good.

Seriuosly, this is a good game. Get it.
Kick me after Hug me
( 7.5 ชม. ในบันทึก )
โพสต์: 4 พฤษภาคม
Very relaxing puzzle game. I always find myself coming back to play this one every once in a while.
Most Helpful Reviews  ใน 30 วันที่ผ่านมา
10 จาก 10 คน (100%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
แนะนำ
8.5 ชม. ในบันทึก
โพสต์: 5 พฤษภาคม
Every so often you'll come across a game that simply clicks. There might be nothing mind-blowing about it, but it will be simple, clean, and, most of all, entertaining. Mini Metro is one such game to me. It bills itself as a "simulation" game, setting you the task of building up and managing a train network, but it's not really. Mini Metro is more similar to a casual time management experience, where you have to use limited resources (in terms of train lines and carriages) to juggle the rapidly expanding network, and the increased number of passengers that the network brings. Leave too many passengers waiting on one platform too long and it's game over.

Style isn’t something you would typically associate with a train simulation game, but that’s more of less what we have with Mini Metro. It’s easily the sleekest and most visually pleasing rail-themed game I’ve ever played. Modelling itself on classic underground rail systems from around the world (with maps to match) you connect shapes to ensure passengers reach their destinations. It’s a simple premise elevated by perfect execution.

Stations are symbolised on the map as "shapes" (star, triangle, circle, square, etc), and each passenger has a desire to get to a specific station in order to complete their trip. If they're on a station with a line that takes them directly to their desired station, then it's all good. However, if they're on a station that doesn't take them directly to their goal, they'll travel to a connection station so they can swap lines and get to where they want to go. It's a good idea to try and get as many lines to go to as many different stations as possible, otherwise your network fills with passengers changing trains and not getting to where they need to efficiently. But on the other hand, if a single train line is too long, then trains take too long to travel it, and that in turn means that people build up on the platforms.

So the goal is to balance these conflicting challenges in such a way that the train network covers as much as possible as efficiently as possible. It's not as easy as it sounds. Train tracks can't cross, meaning you need to make good use of the train stations to divert track lines. There's also a very limited number of tunnels or bridges, meaning that only a couple of track lines can pass any river or body of water. And you're limited in how many carriages you can have on the tracks, meaning you need to carefully plan for where the heaviest congestion will be.

Impressively, there are a wide number of cities to play on, and each one has a very different feel to it. Japan's Osaka, for example, gives you access to a limited few shinkansen "bullet trains" which need to be carefully placed to account for the longer distance that it takes to get to some stations. Australia's Melbourne, meanwhile, has you building a tram network, which means trains move more slowly, and you'll need to account for that. China's Hong Kong builds up incredibly quickly, meaning you'll need to think much more quickly on your feet.

In addition to the very different mechanics and environment that mark each city, there's also online leaderboards, daily challenges, and an extreme difficulty mode for extra replay value. There's even the ability to export your efforts to a .gif image format, which allows you to share your efforts online, and show friends how you were able to build up your network.

As abstract as this all is - meaning you don't need to manage finances, positioning of stations, and so on - the end result is that you end up with a train network that does indeed look like real-world train networks. This is reinforced by the aesthetics, which are truly gorgeous in their minimalism. I love the look of train network maps - I actually have a framed map of Tokyo's network hanging on a wall. As such, I love the look of Mini Metro, and how quickly the network of tracks builds up.

Mini Metro is a fine puzzle strategy game that has just the right balance of a quick turnaround of gameplay to maintain attention and enough depth of gameplay, gradually scaling as you play, to keep things interesting. The demands of your various stations are modest and managing the flow of traffic is basic enough. But then, as midnight on Sunday rolls around, you have to choose your tools for expanding and responding to new challenges in the coming week.

There's actually not that much more to the game; as I mentioned, it's really quite simple in execution. But it is tightly balanced, elegant, and nearly perfect in execution. I think this game should be on iPad, 3DS or Vita, as I do believe it's the perfect way to get through a real train trip, but regardless, it is a brilliant example of minimalist design.
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4 จาก 4 คน (100%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
แนะนำ
19.8 ชม. ในบันทึก
โพสต์: 2 พฤษภาคม
I fell in love with Mini Metro from the first time I saw it, when it was the result of the Ludum Dare compo. It had a brilliant strategy of releasing a web-playable demo (RIP Unity Web Player), a demo so good that you could simply play it there and not buy the game.

But the guys at Dino Polo Club announced the Early Access, which I propmptly bought, as the potential with this game was really visible. And it did not disappoint. I am someone that is not much into narratives, but rich gameplay, and this is what this game offers: rich, profound gameplay.

In Mini Metro, you are the planner of the transportation system of a very abstract city. Stations with specific shapes will pop up all around the city, and characters will pop up in those stations. These characters will wait in the station for a train to pick up them, and the characters's destination matches their own shape. You will be able to lay down the train tracks and, depending on the mode you're playing, you will be able to change them to accomodate a bigger volume of people. If too many people remain in the station, however, the station will overcrowd and a timer will start. If the timer completes, you lose.

The best part of this game, though, is the soundtrack. You will not find it anywhere, except on Gameplay videos, as it is generated for all the action that is happening in the level: when characters pop up, when you change the lines layout, etc. The music is composed by the great Disasterpeace, so if you like his music, you'll love Mini Metro's music for sure.
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4 จาก 4 คน (100%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
แนะนำ
16.9 ชม. ในบันทึก
โพสต์: 29 เมษายน
Sid Meier says a game is a series of interesting choices. Mini Metro pares right down to the essentials: every single action you take is an interesting choice. You will never quite have all the resources you need to make the system fully efficient, so how will you allocate what you have? Time becomes a resource -- can you afford to spend time to contemplate a better arrangement?

Playing in normal mode, each game lasts about 15-20 minutes, so it's nice for when you have a smaller block of time. The interface is more sophisticated than the minimalist-looking screenshots might lead you to believe. The sounds and music are subdued and soothing.
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3 จาก 4 คน (75%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
แนะนำ
5.0 ชม. ในบันทึก
โพสต์: 9 เมษายน
Mini Metro is a realy simple but fun game to play.

In the game you have certain 'points' on the map, that can look like a circle, square, triangle etc. Those 'points' represent metro stations. From time to time smaller icons like a circle, square, triangle etc. appear next to these metro stations.

Those smaller icons respresent a traveler who would like to go to another metro station. For example, a smaller triangle on a circle metro station, would like to take the metro to a traingle metro station. If the traveler steps in, it will not go out until it reaches a triangle station. But it will step over on a different line if it can reach such a station faster.

When you start you will just have a few metro stations, and a few lines. Every week you get more lines / locomotives / carrages or tunnels. Somethimes you will get a choice if you want for example a new line, or a new locomotive.

You also have different maps to play, that are named like cities, like London, Paris, Hong Kong.

Also in the game you only use the left mouse buttons, that is everything.
I would say a great game if you would like a simple strategy game, but you also start a new map very soon. Becasue you get 'game over' eventualy.
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1 จาก 1 คน (100%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
1 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
แนะนำ
13.1 ชม. ในบันทึก
โพสต์: 5 พฤษภาคม
Mini Metro is a great game that has given me hours of fun. I bought it in a recent Humble Bundle for it specifically and after a few hours I'm comfortable giving it a thumbs up, despite the criticisms that I am now about to lay out.

My first caution is that, while the game is well designed and enjoyable, its content is a little thin for the sticker price of $10. There are 12 cities, and while there are some unique quirks between them, the only other practical difference is where the rivers are located. Most end up playing pretty close to the same way. It will still take you a while to invent and explore all the possible strategies for building your metro, but after about 10 hours I found my interest waning as there wasn't much else to spice things up. The three game modes help in this regard.

That said, what content is there makes for quite a challenge. It's a perfect example of a game that gives you a small set of tools that can be combined to make incredibly complex systems.

I also see some room for improvement with the UI. I like the game's minimalist graphics, but the interface takes this a shade too far. There were a few things that bothered me:

1. Trains/carriages are a bit hard to see, being the same color and only slightly larger than the tracks, and often obscured by other objects. It's very difficult to see where everything is at a glance. Something to help them stand out, like a black outline, would be a big help.
2. The stations have the opposite problem. They stand out well, but they're all the same color, differentiated only by shape. It's easy to lose track of where specific stations are since many look alike.
3. Some more feedback in the UI would be nice (at least in sandbox mode, if it would make things too easy). Perhaps some summarized info about each line, like number of passengers waiting, number of trains/carriages active, average wait time. There's a stats page that has some of this info, but it's on a separate screen several clicks away.
4. Speaking of the stats page, some axis lines would be veeeery nice. Having to mouse over each data point to see numbers does not for easy reading make.

In conclusion, Mini Metro is a simple but deep game that plays pretty much as advertised. Perhaps a bit lacking in content for full price, but still a solid pick for anyone who likes puzzle/strategy type sims.
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1 จาก 1 คน (100%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
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1.6 ชม. ในบันทึก
โพสต์: 4 พฤษภาคม
Product received for free
I've played this game a ton ever since an early browser based build popped up on these guys websites, and I must say: this game is addictive, yet very relaxing at the same time. One thing that particularly stood out to me on the steam version was the sound design - holy crap it's good.

Seriuosly, this is a good game. Get it.
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5.8 ชม. ในบันทึก
โพสต์: 4 พฤษภาคม
Simple yet effective. Beautiful presentation and implementation. A game that everyone should have in their library.
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1 จาก 2 คน (50%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
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19.8 ชม. ในบันทึก
โพสต์: 2 พฤษภาคม
This is the only thing that helps me sympathize with the local public transit authority.
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2 จาก 4 คน (50%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
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0.7 ชม. ในบันทึก
โพสต์: 4 พฤษภาคม
EH.

I played it a bit, and I can definitely see the appeal, but this game isn't for me. Each level starts off easy, but quickly spirals out of control. The game tosses in new points and people for your network to accomodate, and though the growth rate of the network accelerates, your rate of aquiring assets does not. What's worse, is that I kept feeling like I just wanted it to pause for a minute so I could figure out if I was doing things right, but it grinds reletlessley forward withough giving you time to think. I guess what I miss the most is a chance to learn and improve, but each round gets so out of hand that I don't have time to learn what I'm doing wrong. I suppose enough trial and error would get me there, but I like a game that gives me a ramp to climb instead of expecting me to fail my way through.

If you dig quick games, and you enjoy hectic game play, then this may be the game for you. It's easy to learn and hard to master, and the interface is nice on the eyes. The audio ties into the actions occuring on screen, which got old quick for me, but others seem to really dig it. There's multiple game modes, and many levels.

All in all, I suspect that this is a great game that I happen to have no taste for. Though others seem to love it, I don't think I'll be reccomending it to any of my friends.
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Most Helpful Reviews  ใน 90 วันที่ผ่านมา
7 จาก 7 คน (100%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
2 คน เห็นว่าบทวิจารณ์นี้ชวนขำขัน
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14.2 ชม. ในบันทึก
โพสต์: 28 มีนาคม
move passengers to their destination, sounds easy right?

this game starts out quite easy with few stations and few passengers but the map constantly keeps adding new stations, always at places you wish it didn't. i can assure you that you will hate circles after playing this

at the end of each week you get a new locomotive and a choice between 2 other things (bigger station, carriage, tunnels) this also sounds quite easy but these choices become hard very soon, because you often find yourself in need of both of the options

when you overcrowd a station for too long the ranked game ends, but it gives you an option to continue in a sandbox like setting allowing you to see where you went wrong and try to improve your metronetwork

there are 11 cities all acting differently with the growth and spawns of new stations, even within a city no 2 games are alike. which gives it great replayability

I do recommend this game, its fun and addicting.
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3 จาก 3 คน (100%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
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12.5 ชม. ในบันทึก
โพสต์: 10 กุมภาพันธ์
Very nice. It can be very relaxing but also incredibly frustrating and challenging. Infinite replay value as there is endless mode + every level can be seen as a 'high score' challenge. Really not bad, have to overclock your brain.
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2 จาก 2 คน (100%) เห็นว่าบทวิจารณ์นี้มีประโยชน์
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5.4 ชม. ในบันทึก
บทวิจารณ์ช่วงวางจำหน่ายล่วงหน้า
โพสต์: 7 กุมภาพันธ์
General
A great game to play if you want to spend a few hours playing. This game is an easy chilled game but can also be a hard thinking strategy game.

UI
The UI is brilliant, an easy simple great looking interface. Love the graphics of the subway trains running in the background.

Graphics
Brilliant game play for a small game. There are many maps to choose from in which you will have to score a certain amount of points to unlock the next map (level). They become harder and harder to build your rail the longer you last. There are many different game play modes which makes the game a easy chilling or a hard thinking strategy game.

I would recommend this game
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7.6 ชม. ในบันทึก
โพสต์: 10 กุมภาพันธ์
Mini Metro is a very good casual game, it's simple to play but offer a lot of challenge if you want to get some high scores.
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8.9 ชม. ในบันทึก
โพสต์: 16 กุมภาพันธ์
A little overpriced since it's very repetitive... otherwise a good one. Also good for pad.
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0.6 ชม. ในบันทึก
โพสต์: 28 กุมภาพันธ์
Well made logical/puzzle game. Dark mode included alongwith fast forward for ease on eyes and time. Personally not my cup of tea but if you're into repetitive puzzle games this may just be for you.
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5.8 ชม. ในบันทึก
โพสต์: 17 มีนาคม
I really like puzzle games and I really like trains. This combines the love of each in a minimalistic-style game - 2 birds killed with one stone.
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34.0 ชม. ในบันทึก
โพสต์: 7 กุมภาพันธ์
Really great strategy/planning game. Fun to play your favorite cities and compete with your friends' high scores.
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12.1 ชม. ในบันทึก
โพสต์: 18 กุมภาพันธ์
This is a puzzle game I sincerely enjoyed. The mechanics of the game offer a depth which takes a long time to master, but is really easy to get into. The game uses minimalistic aesthetics which work really well, it doesn't overwhelm you with information but it still gives you everything you need to know to have an enjoyable experience.
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4.9 ชม. ในบันทึก
โพสต์: 16 กุมภาพันธ์
An extremely simple but thoroughly enjoyable puzzle game.

Even though the UI and mechanics could be described in a couple of sentences, the complexities build up and intelligent planning is required to do well.

Definitely worth it if you want something casual to pass the time.
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2.9 ชม. ในบันทึก
โพสต์: 8 กุมภาพันธ์
This game is a minimalist masterpiece.
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