Space Engineers is a sandbox game about engineering, construction, exploration and survival in space and on planets. Players build space ships, space stations, planetary outposts of various sizes and uses, pilot ships and travel through space to explore planets and gather resources to survive.
用户评测:
最新:
多半好评 (608 篇评测) - 过去 30 天内的 608 篇用户评测中有 71% 为好评。
总体:
特别好评 (53,203 篇评测) - 53,203 篇用户的游戏评测中有 89% 为好评。
发行日期: 2013年10月23日

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开发者的话:

“Space Engineers is an Early Access game, which means that it is still under development but already in a very playable state and contains a vast amount of new features that have been added since its first release (e.g. Multiplayer, Survival mode). The game is being improved on a regular basis through updates that add and polish features and content, optimizations and bug fixes.

We invite you to give us your feedback and suggestions to help us create the best game possible.

Buy now, play on Steam and receive all future updates for free.

Please be sure to read the list of current features before you buy the game. It will give you an insight on what is or isn't actually working: http://www.SpaceEngineersGame.com/features.html

Everything in the game is subject to change”
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最近更新 查看所有(169)

9月22日

Update 01.154 DEV - Configurable Block Limits & Performance Warnings

Hello Engineers! Today's update brings more important bug fixes and improvements - configurable block limits & performance warnings were added to the game, primarily to help server admins maintain their servers more easily. These limits can be set up in the server configurator for dedicated servers, or in world settings for singleplayer and multiplayer. Another addition is improved NPC pathfinding for wolves and sabiroids.
We’ve also got another Dev diary - this time we are revealing the upcoming visual scripting tool. One of our level designers, Jochem, will try to show you how designers are utilizing this new tool. We have no doubts that our community will be able to create some amazing scenarios when the visual scripting releases. In the meantime, our designers will continue to help improve the tool by requesting new features and reporting issues.

https://www.youtube.com/watch?v=Prr9i0rSTIc
http://steamcommunity.com/sharedfiles/filedetails/?id=767867448
Full list of new features and fixes: http://forums.keenswh.com/threads/7387663

50 条留言 了解更多

9月15日

Update 01.149 STABLE; Update 01.153 DEV - Improvements and Bugfixes

Hello Engineers! This week’s update is mainly about bug fixes and improvements, some ModAPI changes, and there is also an update for stable branch. The update to the stable branch contains features like chat history, backup saves, improved meteors and the block rotation animation, taking it to version 1.149. You can also enjoy a sneak peak at our process of redesigning block models - we can’t wait to see how the game will look once all blocks have been redone!
This patch also brings more ModAPI changes - many thanks to Rexxar, Phoenix84 and Malware for all of their hard work! You can get all the details here: http://forums.keenswh.com/threads/modapi-changes.7387237/

https://www.youtube.com/watch?v=l-0GzAlvsZU
Full list of new features and fixes: http://forums.keenswh.com/threads/7387485

126 条留言 了解更多
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评测

“Space Engineers makes welding, joining and glazing seem like the best jobs in the world. It looks superb.”
Rock Paper Shotgun

“Buy, unless you are bereft of even the slightest shred of creativity”
PCGamesN

“Space Engineers generates its own unique brand of fun, whether you're more interested in constructing things or blasting them to bits”
IGN

关于这款游戏

Space Engineers is a sandbox game about engineering, construction, exploration and survival in space and on planets. Players build space ships, space stations, planetary outposts of various sizes and uses (civil and military), pilot ships and travel through space to explore planets and gather resources to survive. Featuring both creative and survival modes, there is no limit to what can be built, utilized and explored.

Space Engineers features a realistic, volumetric-based physics engine: everything in the game can be assembled, disassembled, damaged and destroyed. The game can be played either in single or multiplayer modes.

Volumetric objects are structures composed from block-like modules interlocked in a grid. Volumetric objects behave like real physical objects with mass, inertia and velocity. Individual modules have real volume and storage capacity.

Space Engineers is inspired by reality and by how things work. Think about modern-day NASA technology extrapolated 60 years into the future. Space Engineers strives to follow the laws of physics and doesn't use technologies that wouldn't be feasible in the near future.

Space Engineers concentrates on construction and exploration aspects, but can be played as a survival shooter as well. We expect players will avoid engaging in direct man-to-man combat and instead use their creativity and engineering skills to build war machines and fortifications to survive in space and on planets. Space Engineers shouldn’t be about troops; it should be about the machinery you build.

Early Access

  • Planets and moons – inspired by real celestial objects (Earth, Mars, Alien, Moon, Europa, Titan), fully destructible & persistent, volumetric, atmosphere, gravity, climate zones
  • Game modes
    - Creative – unlimited resources, instant building, no death
    - Survival – realistic management of resources and inventory capacity; manual building; death and respawn
  • Single-player – you are the sole space engineer
  • Multiplayer - alpha version (not a final version)
    - Creative and survival mode with your friends
    - Cooperative and competitive
    - Privacy customization: offline, private, friends only, public
    - Max 16 players (this may increase in the future)
    - Weapons on/off
    - Copy-paste on/off
  • Starting Worlds
    - Earth Easy Start - start on a habitable planet with a set of basic vehicles. Your survival is threatened by attacking pirates who set up shop within range of their drones.
    - Mars Easy Start - become a colonist on a barren, inhospitable planet. Make sure you secure a source of water soon. Also beware of local pirates.
    - Alien Easy Start – the alien planet is a place with very sparse oxygen, not enough to breath freely. There is hostile fauna and pirates who want to claim the riches of this mysterious world and are not willing to share.
    - Moon Easy Start – You start on a moon orbiting a habitable planet. Your base is under attack by pirates.
    - Empty Star System - It is a star system with 3 distinctive planets and their 3 moons. Except for local fauna, planets are uninhabited.
    - Easy Start 1 – start on an asteroid platform with one large ship and two small ships
    - Easy Start 2 – start in a green asteroid station with several large and small ships (this is a large scene!)
    - Lone Survivor – start on an abandoned asteroid platform with no ships
    - Crashed Red Ship – your mother ship just crashed...
    - Two Platforms – competitive two-team multi-player world
    - Asteroids – start in a rescue ship with very limited resources
    - Empty World – no asteroids, no ships; suitable for creative mode
  • Enemy NPCs
    - sabiroids (spiders): can be found on alien planets and on Titan moons. They can destroy metal blocks and attack players. Their favorite hunting strategy is hiding in the ground and un-burrow to surprise their prey. When players kill a spider, new spiders won’t appear in the area for some time. They also store some components inside their bodies from objects and blocks that they consumed.
    - pirate bases: can be found either in space or occupying planetary surface. They have bounty hidden inside their containers that players can loot if they get over the drone attacks.
    - enemy drones: they spawn automatically from pirate bases and attack the players when they venture into pirate territory
  • Ships (small and large ships – build them, pilot them and crush them
  • Space stations
  • First-person & Third-person
  • Planetary bases, outposts, cities!
  • Dedicated servers - allow players to connect to a third party host, rather than using a player-host, in a peer-to-peer set-up. The result is a faster connection and a more fluent multiplayer performance with less lag
  • Super-large worlds – the size of the world to 1,000,000,000 km in diameter (almost infinite)
  • Procedural asteroids - adds an infinite number of asteroids to the game world
  • Exploration - adds an infinite number of ships and stations to the game world; discover, explore, acquire and conquer!
  • Drilling / harvesting
  • Manual building in survival mode – use welder to assemble blocks from components; use grinder to disassemble and reuse components
  • Deformable and destructible objects – real proportions, mass, storage capacity, integrity
  • Scenario editor - players can create missions and game modes which can be played by other players. Capture the flag, deathmatch, racing or campaign driven missions - all can be done by using the scenario editor, with your own rules and designs
  • Building blocks - light armor (cube, slope, corner), heavy armor, interior wall, interior light, small cockpit, large cockpit, cargo container(s), drill (character, large/small ship), ore detector, gravity generator, nuclear reactor, thruster, gyroscope, assembler, medical room, magnetic landing gears, spotlight, catwalk, cover wall, stairs, ramp, window(s), pillar, decoy, wheels, automated turrets, weapons, artificial mass, conveyor, collector, connector, merge block, camera, sensor, timer, text panel
  • Magnetic landing gears – attach your ship to a surface (another ship or asteroid)
  • Electricity - all blocks in a grid are wired in an electrical and computer network; electricity is generated by nuclear reactors
  • Gravity – produced by planets and gravity generators. Spherical gravity generator also available.
  • Rotors – create rotating objects
  • Advanced rotors – able to function as a conveyor system
  • Refinery - process harvested ore to ingots
  • Assembler - manufacture components from ingots
  • Oxygen - take off character's helmet, generate oxygen out of ice by using the oxygen generator
  • Symmetry/Mirroring Mode - useful in creative mode when building structures that require symmetry
  • Weapons - automatic rifle, small and large explosive warheads, small ship gatling gun, small ship missile launcher
  • Large weapons - missile launcher (for large ships)
  • Jump drive – a traveling mechanism that allows players to travel big distances in a short period of time
  • Solar panels - produce energy depending on the amount of light that they catch from the sun
  • World management – generate new worlds, “save as” to multiple copies, auto-save every 5 minutes (can be turned on/off), edit world settings
  • 32-bit & 64-bit - 64-bit version expands the amount of objects, ships and asteroids (almost unlimited)
  • Steam Workshop - Share your creations with the Community (upload and download worlds)
  • Modding - world files, shaders, textures, 3D models
  • Source code access – modders can get complete access to the game’s source code that can be found on Github (https://github.com/KeenSoftwareHouse/SpaceEngineers). This offers the opportunity for more and better modified content.
  • Localized interface (WIP) - Czech, Danish, Dutch, German, Icelandic, Polish, Spanish-Spain, Spanish-Latin America, Finnish, French, Hungarian, Italian, Portuguese-Brazil, Estonian, Norwegian, Swedish, Slovak, Ukrainian, Russian
  • Custom colors for blocks – Customize your creations by using any color you like
  • Cargo ships - auto-piloted vessels (miners, freighters and military) that carry ore, ingots, constructions components and other materials from sector to sector. They can be looted but beware, they often contain booby traps!
  • Environmental hazards – protect your character and your creations from meteor storms (Safe, Normal, Cataclysm, Armageddon)
  • Conveyor, Collector, Connector (IMPORTANT: this is a first work-in-progress version and a realistic version will be added later) - Conveyors move items from inventory to inventory. Collectors can collect small objects (ore, ingots, components, tools) into inventory. Connectors can throw items from inventory to space (in future update could be used to connect two ships/stations and transfer items)
  • Artificial mass – can be used to add gravity-affected mass to ships, useful in machine ships or cars
  • Wheels - use them with rotors and artificial mass to build vehicles
  • Automated turrets – gatling, missile and interior. Turrets are used mostly as defense mechanism rather than shooting other players. They aim on decoys (automatically by default), meteorites, missiles or all moving objects (eg. small/large ships) - targeting can be changed in the control panel
  • Large weapons - missile launcher (for large ships)
  • Large and small ship grinder and welder – assemble and disassemble blocks faster and in larger amount
  • Batteries - enables players to store the energy generated by solar panels or reactors at an efficiency rate of 80%
  • Pistons - offers the option to build more advanced machinery
  • Ion thrusters – suitable for environments without atmosphere (space or moons) / not recommended to be used on planets with atmosphere
  • Hydrogen - hydrogen thrusters, hydrogen tanks and hydrogen bottles
  • Atmospheric thrusters - powered by electricity, working only on planets with atmosphere
  • Factions - create and join factions, determine ownership of blocks and manage the relations between them (hostile/ally). NOTE: Factions are currently Work-in-Progress. There are still many things to be added (eg. chat and communication) and some bugs/issues are yet to be fixed.
  • Remote ship control – control ships without being inside the ship’s cockpit (drones)
  • Remote turret control - control turrets directly
  • 3D printing - export (CTRL+ALT+E) and 3D print the creations that you design in the game (http://www.SpaceEngineersGame.com/3d-printing.html)
  • Modding API - brings a lot of new possibilities to modders and allows them to alter the game by writing C# scripts which have access to in-game objects (WIP - more features will be added in the future)
  • Blueprints - save your ship or station on a blueprint and paste it into your game
  • Projector block – project blueprints and weld the projection
  • Sensor – detects ships, palyers, asteroids, stations, floating objects and their state (friendly, neutral or enemy) and ownership
  • Sound block - reproduce predefined sounds such as alarm or siren for announcements
  • Programmable block – players can write small programs executed by the block
  • Communication – chat between players and factions
  • GPS - create, send, receive and manage GPS coordinates in the game
  • Voxel hands - shape and form the asteroids and change their material (creative mode only)
  • Xbox controller support
Please be sure to read the list of current features before you buy the game. It will give you an insight on what is or isn't actually working: http://www.SpaceEngineersGame.com/features.html
 

How to Play

Start by watching this video tutorial:
http://www.SpaceEngineersGame.com/how-to-play.html
 

Performance Notes

Space Engineers is in development and undergoing frequent optimizations. The performance will get better.

The performance depends on the complexity of your world and the configuration of your computer. Simple worlds run smoothly even on low-end computers, but a more complex world with rich object interactions could overload even high-end computers.

Please read our performance advices: http://www.SpaceEngineersGame.com/performance-advices.html

Minimum requirements represent the bare minimum to run simple scenes and don’t guarantee a perfect experience.

系统需求

    最低配置:
    • 操作系统: Microsoft Windows 7 (latest SP) 64-bit
    • 处理器: Intel Core2 Duo 2.0 GHz (or AMD equivalent)
    • 内存: 8 GB RAM
    • 图形: NVIDIA GeForce 8800GT / ATI Radeon HD 3870 / Intel HD Graphics 4000
    • DirectX 版本: 11
    • 存储空间: 需要 10 GB 可用空间
    • 声卡: DirectX® compatible on-board
    • 附注事项: NOTE: The minimum requirements are sufficient to run the game but without planetary features.
    推荐配置:
    • 操作系统: Microsoft Windows 7 (latest SP) 64-bit
    • 处理器: Intel Quad Core i5 @ 2.5 GHz (or AMD equivalent)
    • 内存: 16 GB RAM
    • 图形: NVIDIA GTX 660 Ti 2GB / AMD HD7870 2GB
    • DirectX 版本: 11
    • 存储空间: 需要 10 GB 可用空间
    • 声卡: DirectX® compatible on-board
    • 附注事项: No internet connection required to play the game
消费者评测
Customer Review system updated Sept. 2016! Learn more
最新:
多半好评 (608 篇评测)
总体:
特别好评 (53,203 篇评测)
评测结果


购得方式


语言


显示:
904 篇评测符合上述筛选条件 ( 特别好评)
最近发布
小希
13.7 hrs
抢先体验版本评测
发布于:9月22日
I love it
是否有价值? 欢乐
xindrey
88.5 hrs
抢先体验版本评测
发布于:9月17日
我想知道怎么打汉化补丁
是否有价值? 欢乐
G.Corleone
0.2 hrs
抢先体验版本评测
发布于:9月17日
很好 买了绝对不亏 (打折时)
是否有价值? 欢乐
Mr_DAO_ZI
0.5 hrs
抢先体验版本评测
发布于:9月16日
先不说什么,没有官方中文,直接给差评。
是否有价值? 欢乐
7100815
42.1 hrs
抢先体验版本评测
发布于:9月15日
不好 ,刚买的时候还能玩,现在更新后不能玩了,一运行游戏白屏,是游戏白不是电脑白,弄了半天都没解决,好坑的游戏,居然更新
是否有价值? 欢乐
老军医
0.7 hrs
抢先体验版本评测
发布于:9月15日
糟糕的优化,游戏体验不尽人意,几乎半年时间在游戏体验、画面、优化上没有丝毫改进
是否有价值? 欢乐
zse2000(CN)
68.5 hrs
抢先体验版本评测
发布于:9月15日
need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!need chinese!!!
是否有价值? 欢乐
最有价值的评测  在过去的 30 天内
47 人中有 45 人(96%)觉得这篇评测有价值
有 4 人觉得这篇评测很欢乐
推荐
59.7 小时(记录在案的)
抢先体验版本评测
发布于:9月1日
你要知道出了汉化,起码会多几千份的中国订单,这意味着你可以有几千美元的收入,代价就是找个懂中文的人给他一小部分的薪水。
这篇评测是否有价值? 欢乐
16 人中有 14 人(88%)觉得这篇评测有价值
推荐
9.9 小时(记录在案的)
抢先体验版本评测
发布于:9月6日
Chinese 不管 简繁 是中文就行
这篇评测是否有价值? 欢乐
11 人中有 9 人(82%)觉得这篇评测有价值
推荐
1.1 小时(记录在案的)
抢先体验版本评测
发布于:9月2日
Chinese!Chinese!Chinese!Chinese!Chinese!Chinese!Chinese!Chinese!Chinese!Chinese!Chinese!Chinese!Chinese!Chinese!Chinese!Chinese!Chinese!Chinese!Chinese!Chinese!Chinese!Chinese!Chinese!Chinese!
这篇评测是否有价值? 欢乐
10 人中有 8 人(80%)觉得这篇评测有价值
推荐
20.9 小时(记录在案的)
抢先体验版本评测
发布于:8月29日
强烈建议出中文版,这游戏很好玩,就是没汉化真心费事
这篇评测是否有价值? 欢乐
2 人中有 2 人(100%)觉得这篇评测有价值
推荐
0.2 小时(记录在案的)
抢先体验版本评测
发布于:9月18日
I need chinese,pls!
这篇评测是否有价值? 欢乐
10 人中有 6 人(60%)觉得这篇评测有价值
不推荐
0.2 小时(记录在案的)
抢先体验版本评测
发布于:9月6日
no Chinese
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
推荐
4.6 小时(记录在案的)
抢先体验版本评测
发布于:9月20日
Nice game, but I need Chinese. Thx
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
推荐
36.2 小时(记录在案的)
抢先体验版本评测
发布于:9月9日
渣优化工程师

只要动力足,板砖飞上天
这篇评测是否有价值? 欢乐
1 人中有 1 人(100%)觉得这篇评测有价值
推荐
90.3 小时(记录在案的)
抢先体验版本评测
发布于:9月23日
官方中文!官方中文!官方中文!
这篇评测是否有价值? 欢乐
最有价值的评测  总体
430 人中有 427 人(99%)觉得这篇评测有价值
有 38 人觉得这篇评测很欢乐
推荐
433.8 小时(记录在案的)
抢先体验版本评测
发布于:2015年11月14日
游戏很不错,值得细玩,并且开发者也非常勤勉,更新很迅速,这很好。唯一不足的是游戏至今没有官方的简体中文支持,这对于使用中文的玩家不是很方便。其实此游戏中文正版玩家也非常多,提供官方的简体中文支持不但可以方便玩家,也可以更容易的在中文世界推广,希望开发商尽快支持简体中文语言!

指望官方汉化,我知道可能不那么容易,毕竟官方开发组人数也很有限,但是开发商可以考虑邀请民间团队帮助汉化,现在就有中国的爱好者自行汉化了本游戏,连教程都完全汉化了,非常赞!各位使用中文的朋友,有需要可以到这里下载安装:http://tieba.baidu.com/p/4184988586

同时也感谢为中文玩家更好的玩耍而付出努力的人们!

12月5日更新:
汉化下载地址更新为:http://tieba.baidu.com/p/4188960348

汉化更新非常迅速,紧跟官方脚步,超赞!!
这篇评测是否有价值? 欢乐