Space Engineers is a sandbox game about engineering, construction and maintenance of space works. Players build space ships and space stations of various sizes and utilization (civil and military), pilot ships and perform asteroid mining.
Évaluations des utilisateurs : Très positive (35,521 évaluation(s))
Date de parution: 23 oct 2013

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Ce que les développeurs ont à dire :

“Space Engineers is an Early Access game, which means that it is still under development but already in a very playable state and contains a vast amount of new features that have been added since its first release (e.g. Multiplayer, Survival mode). The game is being improved on a regular basis through updates that add and polish features and content, optimizations and bug fixes.

We invite you to give us your feedback and suggestions to help us create the best game possible.

Buy now, play on Steam and receive all future updates for free.

Please be sure to read the list of current features before you buy the game. It will give you an insight on what is or isn't actually working: http://www.SpaceEngineersGame.com/features.html

Everything in the game is subject to change”
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Acheter Medieval Engineers and Space Engineers

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Recommandé par les curateurs

"An Sandbox Game in Early Access, which is still worth a look, think Minecraft in Space with good graphics and different mechanics."

Mises à jour récentes Tout voir (82)

26 mars

Update 01.075 - Airtight hangar door, New turret targeting options

Airtight hangar door has been added to the game. Players will now be able to build large pressurized hangars for their ships and stations. Additionally, new options for turrets are now available that allow players to set targeting solely on stations, characters, small ships or large ships. Moreover, players can now switch the oxygen and sensor blocks ON/OFF from the toolbar, timer and sensor. Also, rockets will no longer destroy non-armor blocks in one shot and they will require less material for producing them. Lastly, we added a scrollbar for actions that can be assigned to toolbar in G screen.

https://www.youtube.com/watch?v=HUHLeQW981M

Full list of new features and fixes: http://forums.keenswh.com/post?id=7350030

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19 mars

Update 1.074 – Oxygen!

Oxygen has been added in Space Engineers! This means that now you can take off your character’s helmet, but only inside the medical room. When the character takes off the helmet inside an environment without oxygen, he will receive damage. In addition, you are now able to obtain ice and generate oxygen out of it by using the oxygen generator. Moreover, we’ve implemented the “drain all” option for the sorter block that will push all items trough the block and the "switch" statement for the programmable block.

https://www.youtube.com/watch?v=pkTuvF435Jc

Full list of new features and fixes: http://forums.keenswh.com/post?id=7341499

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Articles

“Space Engineers makes welding, joining and glazing seem like the best jobs in the world. It looks superb.”
Rock Paper Shotgun

“Buy, unless you are bereft of even the slightest shred of creativity”
PCGamesN

“Space Engineers generates its own unique brand of fun, whether you're more interested in constructing things or blasting them to bits”
IGN

Steam Workshop

Share your creations with the Community (upload and download worlds)

À propos de ce jeu

Space Engineers is a sandbox game about engineering, construction and maintenance of space works. Players build space ships and space stations of various sizes and utilization (civil and military), pilot ships and perform asteroid mining.

Space Engineers utilizes a realistic volumetric-based physics engine: all objects can be assembled, disassembled, damaged and destroyed. The game comes with two game modes: creative and survival.

Volumetric objects are structures composed from block-like modules interlocked in a grid. Volumetric objects behave like real physical objects with mass, inertia and velocity. Individual modules have real volume and storage capacity.

Space Engineers is inspired by reality and by how things work. Think about modern-day NASA technology extrapolated 60 years into the future. Space Engineers strives to follow the laws of physics and doesn't use technologies that wouldn't be feasible in the near future.

Space Engineers concentrates on construction aspects, but can be played as a tactical shooter as well. We expect players to avoid engaging in direct man-to-man combat and instead use their creativity and engineering skills to build war machines and fortifications. Space Engineers shouldn’t be about troops; it should be about the machinery you build.
 

Early Access

  • Game modes
    - Creative – unlimited resources, instant building, no death
    - Survival – realistic management of resources and inventory capacity; manual building; death and respawn
  • Single-player – you are the sole space engineer
  • Multiplayer - alpha version (not a final version)
    - Creative and survival mode with your friends
    - Cooperative and competitive
    - Privacy customization: offline, private, friends only, public
    - Max 16 players (this may increase in the future)
    - Weapons on/off
    - Copy-paste on/off
  • Scenarios
    - Easy Start 1 – start on an asteroid platform with one large ship and two small ships
    - Easy Start 2 – start in a green asteroid station with several large and small ships (this is a large scene!)
    - Lone Survivor – start on an abandoned asteroid platform with no ships
    - Crashed Red Ship – your mother ship just crashed...
    - Two Platforms – competitive two-team multi-player world
    - Asteroids – start in a rescue ship with very limited resources
    - Empty World – no asteroids, no ships; suitable for creative mode
  • Dedicated servers - allow players to connect to a third party host, rather than using a player-host, in a peer-to-peer set-up. The result is a faster connection and a more fluent multiplayer performance with less lag
  • Ships (small and large ships – build them, pilot them and crush them
  • Space stations
  • First-person & Third-person
  • Super-large worlds – the size of the world to 1,000,000,000 km in diameter (almost infinite)
  • Procedural asteroids - adds an infinite number of asteroids to the game world
  • Exploration - adds an infinite number of ships and stations to the game world; discover, explore, acquire and conquer!
  • Drilling / harvesting
  • Manual building in survival mode – use welder to assemble blocks from components; use grinder to disassemble and reuse components
  • Deformable and destructible objects – real proportions, mass, storage capacity, integrity
  • Building blocks - light armor (cube, slope, corner), heavy armor, interior wall, interior light, small cockpit, large cockpit, cargo container(s), drill (character, large/small ship), ore detector, gravity generator, nuclear reactor, thruster, gyroscope, assembler, medical room, magnetic landing gears, spotlight, catwalk, cover wall, stairs, ramp, window(s), pillar, decoy, wheels, automated turrets, weapons, artificial mass, conveyor, collector, connector, merge block, camera, sensor, timer, text panel
  • Magnetic landing gears – attach your ship to a surface (another ship or asteroid)
  • Electricity - all blocks in a grid are wired in an electrical and computer network; electricity is generated by nuclear reactors
  • Gravity – produced by gravity generators. Spherical gravity generator also available.
  • Rotors – create rotating objects
  • Advanced rotors – able to function as a conveyor system
  • Refinery - process harvested ore to ingots
  • Assembler - manufacture components from ingots
  • Oxygen - take off character's helmet, generate oxygen out of ice by using the oxygen generator
  • Symmetry/Mirroring Mode - useful in creative mode when building structures that require symmetry
  • Weapons - automatic rifle, small and large explosive warheads, small ship gatling gun, small ship missile launcher
  • Solar panels - produce energy depending on the amount of light that they catch from the sun
  • World management – generate new worlds, “save as” to multiple copies, auto-save every 5 minutes (can be turned on/off), edit world settings
  • 32-bit & 64-bit - 64-bit version expands the amount of objects, ships and asteroids (almost unlimited)
  • Steam Workshop - Share your creations with the Community (upload and download worlds)
  • Modding - world files, shaders, textures, 3D models
  • Localized interface (WIP) - Czech, Danish, Dutch, German, Icelandic, Polish, Spanish-Spain, Spanish-Latin America, Finnish, French, Hungarian, Italian, Portuguese-Brazil, Estonian, Norwegian, Swedish, Slovak, Ukrainian, Russian
  • Custom colors for blocks – Customize your creations by using any color you like
  • Cargo ships - auto-piloted vessels (miners, freighters and military) that carry ore, ingots, constructions components and other materials from sector to sector. They can be looted but beware, they often contain booby traps!
  • Environmental hazards – protect your character and your creations from meteor storms (Safe, Normal, Cataclysm, Armageddon)
  • Conveyor, Collector, Connector (IMPORTANT: this is a first work-in-progress version and a realistic version will be added later) - Conveyors move items from inventory to inventory. Collectors can collect small objects (ore, ingots, components, tools) into inventory. Connectors can throw items from inventory to space (in future update could be used to connect two ships/stations and transfer items)
  • Artificial mass – can be used to add gravity-affected mass to ships, useful in machine ships or cars
  • Wheels - use them with rotors and artificial mass to build vehicles
  • Automated turrets – gatling, missile and interior. Turrets are used mostly as defense mechanism rather than shooting other players. They aim on decoys (automatically by default), meteorites, missiles or all moving objects (eg. small/large ships) - targeting can be changed in the control panel
  • Large weapons - missile launcher (for large ships)
  • Large and small ship grinder and welder – assemble and disassemble blocks faster and in larger amount
  • Batteries - enables players to store the energy generated by solar panels or reactors at an efficiency rate of 80%
  • Pistons - offers the option to build more advanced machinery
  • Factions - create and join factions, determine ownership of blocks and manage the relations between them (hostile/ally). NOTE: Factions are currently Work-in-Progress. There are still many things to be added (eg. chat and communication) and some bugs/issues are yet to be fixed.
  • Remote ship control – control ships without being inside the ship’s cockpit (drones)
  • Remote turret control - control turrets directly
  • 3D printing - export (CTRL+ALT+E) and 3D print the creations that you design in the game (http://www.SpaceEngineersGame.com/3d-printing.html)
  • Modding API - brings a lot of new possibilities to modders and allows them to alter the game by writing C# scripts which have access to in-game objects (WIP - more features will be added in the future)
  • Blueprints - save your ship or station on a blueprint and paste it into your game
  • Projector block – project blueprints and weld the projection
  • Sensor – detects ships, palyers, asteroids, stations, floating objects and their state (friendly, neutral or enemy) and ownership
  • Sound block - reproduce predefined sounds such as alarm or siren for announcements
  • Programmable block – players can write small programs executed by the block
  • Communication – chat between players and factions
  • GPS - create, send, receive and manage GPS coordinates in the game
  • Voxel hands - shape and form the asteroids and change their material (creative mode only)
Please be sure to read the list of current features before you buy the game. It will give you an insight on what is or isn't actually working: http://www.SpaceEngineersGame.com/features.html
 

How to Play

Start by watching this video tutorial:
http://www.SpaceEngineersGame.com/how-to-play.html
 

Performance Notes

Space Engineers is in development and undergoing frequent optimizations. The performance will get better.

The performance depends on the complexity of your world and the configuration of your computer. Simple worlds run smoothly even on low-end computers, but a more complex world with rich object interactions could overload even high-end computers.

Please read our performance advices: http://www.SpaceEngineersGame.com/performance-advices.html

Minimum requirements represent the bare minimum to run simple scenes and don’t guarantee a perfect experience.

Configuration requise

    Minimum:
    • OS: Microsoft Windows XP (latest SP)
    • Processor: Intel Core2 Duo 2.0 GHz (or AMD equivalent)
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 8800GT / ATI Radeon HD 3870 / Intel HD Graphics 4000
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX® compatible on-board
    • Additional Notes: No internet connection required to play the game
    Recommended:
    • OS: Microsoft Windows 7 (latest SP)
    • Processor: Intel Quad Core i5 @ 2.5 GHz (or AMD equivalent)
    • Memory: 3 GB RAM
    • Graphics: NVIDIA GeForce GTX 460 / AMD Radeon HD 7800 series
    • DirectX: Version 9.0c
    • Hard Drive: 5 GB available space
    • Sound Card: DirectX® compatible on-board
Évaluations intéressantes des utilisateurs
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
165.1 heures en tout
Posté le : 28 février
Avis donné pendant l'accès anticipé
Jeux très complet bien que en developpement
il faut quand même un pc pas trop mauvais pour le faire tourner sans chute de fps passer quelque heures sur la même partie
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
52.9 heures en tout
Posté le : 1 mars
Avis donné pendant l'accès anticipé
Encore pas mal de bugs comme les cailloux anthropophages(: ils t'emportent, t'empèchent de partir puis tu finis par mourir... ) ou d'optimisation serveur/client (: ma porte du hangar menace d'exploser à chaque fois que je l'ouvre dû aux tremblements du piston...).
Sinon, c'est un sandbox magnifique ! la physique est bien gerée, les graphismes également, qql problemes de lumières qui passent parfois les murs mais rien qui n'empèche de s'éclater dessus ^^
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
707.2 heures en tout
Posté le : 11 mars
Avis donné pendant l'accès anticipé
Jeu avec un potentiel énorme, mais qui n'arrive pas à sortir de la béta. Des bugs récurrents et pénibles sont toujours présents. La configuration requise semble de plus en plus puissante au fur et à mesure des patchs.
La partie Netcode est complétement à l'ouest et visiblement ce n'est pas le point fort des developpeurs de ce jeu.
Ils ont aussi oublié que la très grande majorité des serveurs de datacenter sont sous linux... Et continuent à faire des serveurs sous Windows !
Si on joue à 5-6 max sans faire de trop graosses bases (ou alors faut un PC de malade) c'est correct.
Il n'empeche que malgré ces défauts de jeunesse, c'est un jeu ou l'on s'éclate (dans tout les sens du terme).
En attente d'une version finale fonctionnelle :)
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
46.9 heures en tout
Posté le : 2 mars
Avis donné pendant l'accès anticipé
De super possibilité, un monde actuellement infini , de la survie dans l'espace et du fight , que demander de plus si ce n'est un gestion de l'oxigen.
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
850.3 heures en tout
Posté le : 18 mars
Avis donné pendant l'accès anticipé
ce jeu est vraiment un des meilleurs early access, beaucoup de possibilite, mise a jour / ajout de contenu regulier, que du bonheur malgre les quelque bug ca reste tres tres jouables. Je recommande sans hesiter
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
592.3 heures en tout
Posté le : 13 mars
Avis donné pendant l'accès anticipé
Très Fun et prenant. Je ne me lasse pas d'y jouer ... Mise à jour 1 fois semaine s'est cool ...
De plus il y a une communauté très active et des tas de MODs.

Si vous avez aimé jouer au Lego ou autres jeux de construction ca vaut vraiment le coup ...
La seule limite votre imagination ....

Battissez le futur Sur Space Engineers .....
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
80.0 heures en tout
Posté le : 22 mars
Avis donné pendant l'accès anticipé
Votre seule limite ... votre imagination :D
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
8.4 heures en tout
Posté le : 22 mars
Avis donné pendant l'accès anticipé
Jeu excellent, j'ai à peine joué, mais déjà un potentiel de fou s'offre à moi !
La conception est réaliste, et stimule la pensée ingénieuse. J'ai beaucoup aimé aussi, l'aspect physique, avec la gestion des énergies, de la gravité, et plus récemment de l'oxygène !
Bref, foncez !
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1 personne(s) sur 1 (100%) ont trouvé cette évaluation utile
185.8 heures en tout
Posté le : 13 mars
Avis donné pendant l'accès anticipé
Bon jeu mais depuis le temps qu'ils est sortis, peut on encore parler d'un accès pré-sortis?
Encore des bugs qui trainent depuis longtemps et qui ne sont pas régler. Un peu trop long pour les corrections.
Beaucoup de possibilité pour les mods.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
58.4 heures en tout
Posté le : 24 février
Avis donné pendant l'accès anticipé
Très bon jeu, beaucoup de possibilités, beau graphisme, je pourais continuer longtemps mais tout sa pour dire que si vous aimez ce genre de jeux vous pouvez y aller xD
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33 personne(s) sur 36 (92%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
227.0 heures en tout
Posté le : 28 février
Avis donné pendant l'accès anticipé
So I picked up S.E. after it being described to me as Minecraft in space, and seeing as I liked minecraft, and space, I figured this would be a hit with me.

Yeah buddy it is.

One day I can decide to build a trading station in the middle of nowhere purely for the fun of it. And the next day, I'm building a fleet to pass by and destroy said station. I can make my own goals, my limits are really only what I can think up, and whatever the game lacks atm I can probably find a mod for.

Sure, when I started playing and atm it's still early access, but it's regularly updated with a great dev team and an impressive modding community as well. Think you've got the hang of everything available? Subscribe to some of the mod packs available through the workshop, that'll keep you busy for months all on it's own.

If you've ever played or watched anything sci-fi related and thought it'd be cool to build that. Get this. Why wouldn't you want to build a Star Destroyer or the USG Ishimura? Just sayin.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
18 personne(s) sur 20 (90%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
1,841.3 heures en tout
Posté le : 1 mars
Avis donné pendant l'accès anticipé
I have played this for a hair over a year now. I have logged more than 1700 hours in game.
Worth the 20.00 I paid!
If you love/loved Legos (the toy not games lol) then you will love this game.
There are other aspects but I want to keep this short.

If you like building, if you like space you can't go wrong buying this!
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21 personne(s) sur 26 (81%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
1.0 heures en tout
Posté le : 25 février
Avis donné pendant l'accès anticipé
Anyone playing Robocraft needs to drop that game and start playing this - NOW.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
13 personne(s) sur 13 (100%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0.6 heures en tout
Posté le : 6 mars
Avis donné pendant l'accès anticipé
Even tho I prefer Medieval engineers because of the setting, space engineers is excellent because it's the same gameplay and core mechanics, so i recommend.

It's like you're a space game fan get space engineers and if you're a medieval fan get medieval engineers, or if you want the complete experience get both.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
15 personne(s) sur 17 (88%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
352.4 heures en tout
Posté le : 13 mars
Avis donné pendant l'accès anticipé
Personaly opinion: It's a game where I can build space ships. I ask for nothing else.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
9 personne(s) sur 10 (90%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
97.8 heures en tout
Posté le : 18 mars
Avis donné pendant l'accès anticipé
Amazing game. Here are pros and cons:
Pros:
1. Great mechanics
2. Physics are amazing
3. Truly envolves engineering in almost everything you do, making the title fit excelent with the game.
4. Update every thursday with new features and bug fixes.
5. Adding mods is easy, and are on the workshop.
6. Worlds, blueprints, scripts, and mods on the workshop.
7. Decent graphics.
8. Easy multiplayer setup.
9. Almost an endless amount of designs you can make. Like for real, if you can think it through, you can build it.

Cons:
1. Does require a good processor, otherwise you'll lag with REALLY REALLY large ships, otherwise you'll be fine.
2. Survival only has ships that spawn that you can raid, not actual npc astronauts.
3. The occasional bugs and glitches, but there are barely any.

More pros than cons to a 3/1 ratio. One of the best sandbox games out there. Better, a little cheaper, a lot more freedom and creativity than minecraft BY FAR. 20/10.
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9 personne(s) sur 11 (82%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
110.0 heures en tout
Posté le : 25 février
Avis donné pendant l'accès anticipé
Hours of building ships, minutes of watching them collide, seconds of writing a review. 11/10
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144 personne(s) sur 269 (54%) ont trouvé cette évaluation utile
31 personnes ont trouvé cette évaluation amusante
47.5 heures en tout
Posté le : 6 mars
Avis donné pendant l'accès anticipé
Why are lookign at the thumbs down section? BUY THE GAME ALREADY!
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8 personne(s) sur 11 (73%) ont trouvé cette évaluation utile
152.5 heures en tout
Posté le : 27 février
Avis donné pendant l'accès anticipé
This is a game that was made for people just like me. It looks like Minecraft in space, but it's more than that. It gives you the tools to solve problems, and the fulfillment you get after coming up with your own solution is a feeling sorely lacking in other sandbox games.

The survival mode in this game gives you a lot of content. I've been playing it for more than forty hours and I haven't even managed to set up a decent mining operation. You can also hijack other ships and take them apart to build new ones. You can stop them in a craft that you made or even just in your spacesuit (if you know what you're doing) - they're all coasting on autopilot and with automated weaponry that makes approaches tricky. The fun is in the trial and error, and figuring out the best way to do a seemingly simple task.

Is your mining drill inefficient? Build a mining ship. Is the hand welder too slow for you? Make a welder-equipped craft. Do you need to strip and salvage a giant capital ship you just captured? Maybe a corvette with six grinders is what you need. Creativity and resourcefulness is rewarded.

The creative mode is also great for shooting things with other people and making fantastic designs of ships on your own. There are ways to save schematics or blueprints of your designed ships so that you can build and use them in survival mode. The devs are also great in that they update really often, and for an alpha version (I rarely buy games on Early Access) my money has already been well spent. BUY IT AND PLAY WITH ME AND YOUR OTHER FRIENDS!
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5 personne(s) sur 6 (83%) ont trouvé cette évaluation utile
276.6 heures en tout
Posté le : 9 mars
Avis donné pendant l'accès anticipé
One of the better "early access" games, in that it actual feels like its moving forward and will be finished. Most will say SE is just "Minecraft in space" but not really. Ship building and base building only half the game. Mining/transporting resources need to survive in space make this game fun. Now a lot of the new factions/protection still in progress but for I like were the game is going. Lastly Steam support for mods is amazing and people have come up with a lot cool stuff in short time its been available. If you like building sims (like Minecraft) or space give this game a try.

What I'd like to see in the future:
-More exploration (expanding space or warping to other pockets of asteroids)
-Need for O2 on space station/ship
-More tools/machines
-More ores/resources
-More variation of asteroids both in size and amount
-Planets

As of now (200+ hours) loving the game and looking forward to the future of it.
***9/10***
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