Space Engineers is a sandbox game about engineering, construction, exploration and survival in space and on planets. Players build space ships, space stations, planetary outposts of various sizes and uses, pilot ships and travel through space to explore planets and gather resources to survive.
Blandet (620 anmeldelser) - 65% of the 620 user reviews in the last 30 days are positive.
Veldig positive (53,622 anmeldelser) - 89% av 53,622 brukeranmeldelser for dette spillet er positive.
Utgivelsesdato: 23. okt, 2013

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Hva utviklerne har å si:

“Space Engineers is an Early Access game, which means that it is still under development but already in a very playable state and contains a vast amount of new features that have been added since its first release (e.g. Multiplayer, Survival mode). The game is being improved on a regular basis through updates that add and polish features and content, optimizations and bug fixes.

We invite you to give us your feedback and suggestions to help us create the best game possible.

Buy now, play on Steam and receive all future updates for free.

Please be sure to read the list of current features before you buy the game. It will give you an insight on what is or isn't actually working:

Everything in the game is subject to change”
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28. oktober

3rd Anniversary Livestream going LIVE now!

Join us tonight at 7PM CEST on the Keen Community Network as we take a look at where the game's been, where it is now and where it's going. There will be some special guests including Marek!

After this main livestream, update video guy Xocliw will be doing a 24 hour stream with more KSH developers and members of the community.

During both streams, there will be some giveaways and live Q&A. We hope to see you there!

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27. oktober

Update 01.159 DEV - Render Optimizations, Bugfixes

This week’s update comes with our first part of render optimisations. These are smaller optimisations which are mainly being released as preparation for the upcoming redesigned blocks but you may see some improvements in FPS even with the current models and textures. An important note for modders is that large parts of the renderer was completely rewritten so this will require some mods to be updated. We realise that changes like this can be very frustrating for modders but we want to assure you that these changes are needed for long term optimisation plans.
The render team has written a guide with what needs to be updated and you can find this guide on steam/our forums. Regarding visual scripting, campaigns, missions and scenarios using the tool can now all be published on the Steam Workshop. Lastly, we added an ambient occlusion setting in the graphics options.
Bugs fixed this week include stations becoming dynamic when copying and pasting them, connectors not being locked on server restart and many block mirroring issues. We also reduced the amount of memory leaks, especially ones that would occur on the reload of worlds.
Full list of new features and fixes:

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“Space Engineers makes welding, joining and glazing seem like the best jobs in the world. It looks superb.”
Rock Paper Shotgun

“Buy, unless you are bereft of even the slightest shred of creativity”

“Space Engineers generates its own unique brand of fun, whether you're more interested in constructing things or blasting them to bits”

Om dette spillet

Space Engineers is a sandbox game about engineering, construction, exploration and survival in space and on planets. Players build space ships, space stations, planetary outposts of various sizes and uses (civil and military), pilot ships and travel through space to explore planets and gather resources to survive. Featuring both creative and survival modes, there is no limit to what can be built, utilized and explored.

Space Engineers features a realistic, volumetric-based physics engine: everything in the game can be assembled, disassembled, damaged and destroyed. The game can be played either in single or multiplayer modes.

Volumetric objects are structures composed from block-like modules interlocked in a grid. Volumetric objects behave like real physical objects with mass, inertia and velocity. Individual modules have real volume and storage capacity.

Space Engineers is inspired by reality and by how things work. Think about modern-day NASA technology extrapolated 60 years into the future. Space Engineers strives to follow the laws of physics and doesn't use technologies that wouldn't be feasible in the near future.

Space Engineers concentrates on construction and exploration aspects, but can be played as a survival shooter as well. We expect players will avoid engaging in direct man-to-man combat and instead use their creativity and engineering skills to build war machines and fortifications to survive in space and on planets. Space Engineers shouldn’t be about troops; it should be about the machinery you build.

Early Access

  • Planets and moons – inspired by real celestial objects (Earth, Mars, Alien, Moon, Europa, Titan), fully destructible & persistent, volumetric, atmosphere, gravity, climate zones
  • Game modes
    - Creative – unlimited resources, instant building, no death
    - Survival – realistic management of resources and inventory capacity; manual building; death and respawn
  • Single-player – you are the sole space engineer
  • Multiplayer - alpha version (not a final version)
    - Creative and survival mode with your friends
    - Cooperative and competitive
    - Privacy customization: offline, private, friends only, public
    - Max 16 players (this may increase in the future)
    - Weapons on/off
    - Copy-paste on/off
  • Starting Worlds
    - Earth Easy Start - start on a habitable planet with a set of basic vehicles. Your survival is threatened by attacking pirates who set up shop within range of their drones.
    - Mars Easy Start - become a colonist on a barren, inhospitable planet. Make sure you secure a source of water soon. Also beware of local pirates.
    - Alien Easy Start – the alien planet is a place with very sparse oxygen, not enough to breath freely. There is hostile fauna and pirates who want to claim the riches of this mysterious world and are not willing to share.
    - Moon Easy Start – You start on a moon orbiting a habitable planet. Your base is under attack by pirates.
    - Empty Star System - It is a star system with 3 distinctive planets and their 3 moons. Except for local fauna, planets are uninhabited.
    - Easy Start 1 – start on an asteroid platform with one large ship and two small ships
    - Easy Start 2 – start in a green asteroid station with several large and small ships (this is a large scene!)
    - Lone Survivor – start on an abandoned asteroid platform with no ships
    - Crashed Red Ship – your mother ship just crashed...
    - Two Platforms – competitive two-team multi-player world
    - Asteroids – start in a rescue ship with very limited resources
    - Empty World – no asteroids, no ships; suitable for creative mode
  • Enemy NPCs
    - sabiroids (spiders): can be found on alien planets and on Titan moons. They can destroy metal blocks and attack players. Their favorite hunting strategy is hiding in the ground and un-burrow to surprise their prey. When players kill a spider, new spiders won’t appear in the area for some time. They also store some components inside their bodies from objects and blocks that they consumed.
    - pirate bases: can be found either in space or occupying planetary surface. They have bounty hidden inside their containers that players can loot if they get over the drone attacks.
    - enemy drones: they spawn automatically from pirate bases and attack the players when they venture into pirate territory
  • Ships (small and large ships – build them, pilot them and crush them
  • Space stations
  • First-person & Third-person
  • Planetary bases, outposts, cities!
  • Dedicated servers - allow players to connect to a third party host, rather than using a player-host, in a peer-to-peer set-up. The result is a faster connection and a more fluent multiplayer performance with less lag
  • Super-large worlds – the size of the world to 1,000,000,000 km in diameter (almost infinite)
  • Procedural asteroids - adds an infinite number of asteroids to the game world
  • Exploration - adds an infinite number of ships and stations to the game world; discover, explore, acquire and conquer!
  • Drilling / harvesting
  • Manual building in survival mode – use welder to assemble blocks from components; use grinder to disassemble and reuse components
  • Deformable and destructible objects – real proportions, mass, storage capacity, integrity
  • Scenario editor - players can create missions and game modes which can be played by other players. Capture the flag, deathmatch, racing or campaign driven missions - all can be done by using the scenario editor, with your own rules and designs
  • Building blocks - light armor (cube, slope, corner), heavy armor, interior wall, interior light, small cockpit, large cockpit, cargo container(s), drill (character, large/small ship), ore detector, gravity generator, nuclear reactor, thruster, gyroscope, assembler, medical room, magnetic landing gears, spotlight, catwalk, cover wall, stairs, ramp, window(s), pillar, decoy, wheels, automated turrets, weapons, artificial mass, conveyor, collector, connector, merge block, camera, sensor, timer, text panel
  • Magnetic landing gears – attach your ship to a surface (another ship or asteroid)
  • Electricity - all blocks in a grid are wired in an electrical and computer network; electricity is generated by nuclear reactors
  • Gravity – produced by planets and gravity generators. Spherical gravity generator also available.
  • Rotors – create rotating objects
  • Advanced rotors – able to function as a conveyor system
  • Refinery - process harvested ore to ingots
  • Assembler - manufacture components from ingots
  • Oxygen - take off character's helmet, generate oxygen out of ice by using the oxygen generator
  • Symmetry/Mirroring Mode - useful in creative mode when building structures that require symmetry
  • Weapons - automatic rifle, small and large explosive warheads, small ship gatling gun, small ship missile launcher
  • Large weapons - missile launcher (for large ships)
  • Jump drive – a traveling mechanism that allows players to travel big distances in a short period of time
  • Solar panels - produce energy depending on the amount of light that they catch from the sun
  • World management – generate new worlds, “save as” to multiple copies, auto-save every 5 minutes (can be turned on/off), edit world settings
  • 32-bit & 64-bit - 64-bit version expands the amount of objects, ships and asteroids (almost unlimited)
  • Steam Workshop - Share your creations with the Community (upload and download worlds)
  • Modding - world files, shaders, textures, 3D models
  • Source code access – modders can get complete access to the game’s source code that can be found on Github ( This offers the opportunity for more and better modified content.
  • Localized interface (WIP) - Czech, Danish, Dutch, German, Icelandic, Polish, Spanish-Spain, Spanish-Latin America, Finnish, French, Hungarian, Italian, Portuguese-Brazil, Estonian, Norwegian, Swedish, Slovak, Ukrainian, Russian
  • Custom colors for blocks – Customize your creations by using any color you like
  • Cargo ships - auto-piloted vessels (miners, freighters and military) that carry ore, ingots, constructions components and other materials from sector to sector. They can be looted but beware, they often contain booby traps!
  • Environmental hazards – protect your character and your creations from meteor storms (Safe, Normal, Cataclysm, Armageddon)
  • Conveyor, Collector, Connector (IMPORTANT: this is a first work-in-progress version and a realistic version will be added later) - Conveyors move items from inventory to inventory. Collectors can collect small objects (ore, ingots, components, tools) into inventory. Connectors can throw items from inventory to space (in future update could be used to connect two ships/stations and transfer items)
  • Artificial mass – can be used to add gravity-affected mass to ships, useful in machine ships or cars
  • Wheels - use them with rotors and artificial mass to build vehicles
  • Automated turrets – gatling, missile and interior. Turrets are used mostly as defense mechanism rather than shooting other players. They aim on decoys (automatically by default), meteorites, missiles or all moving objects (eg. small/large ships) - targeting can be changed in the control panel
  • Large weapons - missile launcher (for large ships)
  • Large and small ship grinder and welder – assemble and disassemble blocks faster and in larger amount
  • Batteries - enables players to store the energy generated by solar panels or reactors at an efficiency rate of 80%
  • Pistons - offers the option to build more advanced machinery
  • Ion thrusters – suitable for environments without atmosphere (space or moons) / not recommended to be used on planets with atmosphere
  • Hydrogen - hydrogen thrusters, hydrogen tanks and hydrogen bottles
  • Atmospheric thrusters - powered by electricity, working only on planets with atmosphere
  • Factions - create and join factions, determine ownership of blocks and manage the relations between them (hostile/ally). NOTE: Factions are currently Work-in-Progress. There are still many things to be added (eg. chat and communication) and some bugs/issues are yet to be fixed.
  • Remote ship control – control ships without being inside the ship’s cockpit (drones)
  • Remote turret control - control turrets directly
  • 3D printing - export (CTRL+ALT+E) and 3D print the creations that you design in the game (
  • Modding API - brings a lot of new possibilities to modders and allows them to alter the game by writing C# scripts which have access to in-game objects (WIP - more features will be added in the future)
  • Blueprints - save your ship or station on a blueprint and paste it into your game
  • Projector block – project blueprints and weld the projection
  • Sensor – detects ships, palyers, asteroids, stations, floating objects and their state (friendly, neutral or enemy) and ownership
  • Sound block - reproduce predefined sounds such as alarm or siren for announcements
  • Programmable block – players can write small programs executed by the block
  • Communication – chat between players and factions
  • GPS - create, send, receive and manage GPS coordinates in the game
  • Voxel hands - shape and form the asteroids and change their material (creative mode only)
  • Xbox controller support
Please be sure to read the list of current features before you buy the game. It will give you an insight on what is or isn't actually working:

How to Play

Start by watching this video tutorial:

Performance Notes

Space Engineers is in development and undergoing frequent optimizations. The performance will get better.

The performance depends on the complexity of your world and the configuration of your computer. Simple worlds run smoothly even on low-end computers, but a more complex world with rich object interactions could overload even high-end computers.

Please read our performance advices:

Minimum requirements represent the bare minimum to run simple scenes and don’t guarantee a perfect experience.


    • OS: Microsoft Windows 7 (latest SP) 64-bit
    • Processor: Intel Core2 Duo 2.0 GHz (or AMD equivalent)
    • Minne: 8 GB RAM
    • Graphics: NVIDIA GeForce 8800GT / ATI Radeon HD 3870 / Intel HD Graphics 4000
    • DirectX: Version 11
    • Storage: 10 GB available space
    • Sound Card: DirectX® compatible on-board
    • Additional Notes: NOTE: The minimum requirements are sufficient to run the game but without planetary features.
    • OS: Microsoft Windows 7 (latest SP) 64-bit
    • Processor: Intel Quad Core i5 @ 2.5 GHz (or AMD equivalent)
    • Minne: 16 GB RAM
    • Graphics: NVIDIA GTX 660 Ti 2GB / AMD HD7870 2GB
    • DirectX: Version 11
    • Storage: 10 GB available space
    • Sound Card: DirectX® compatible on-board
    • Additional Notes: No internet connection required to play the game
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Blandet (620 anmeldelser)
Veldig positive (53,622 anmeldelser)
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223 reviews match the filters above ( Veldig positive)
Most Helpful Reviews  Overall
8 av 8 personer (100%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
37.6 timer registrert
Early Access-anmeldelse
Publisert: 23. mai, 2014
Dette spillet er fantastisk hvis man spiller med venner!
Var denne anmeldelsen til hjelp? Ja Nei Morsom
9 av 12 personer (75%) syntes denne anmeldelsen var hjelpsom
8.0 timer registrert
Early Access-anmeldelse
Publisert: 19. januar, 2014
Var denne anmeldelsen til hjelp? Ja Nei Morsom
5 av 5 personer (100%) syntes denne anmeldelsen var hjelpsom
90.5 timer registrert
Early Access-anmeldelse
Publisert: 23. mars, 2014
Awesome game i love it
Var denne anmeldelsen til hjelp? Ja Nei Morsom
3 av 3 personer (100%) syntes denne anmeldelsen var hjelpsom
143.1 timer registrert
Early Access-anmeldelse
Publisert: 17. juni, 2015
Amazing good game, i really loves it so much fun playing whit mods and such
Var denne anmeldelsen til hjelp? Ja Nei Morsom
3 av 3 personer (100%) syntes denne anmeldelsen var hjelpsom
135.2 timer registrert
Early Access-anmeldelse
Publisert: 22. juli, 2014
Amzing game for the creative mind. It is worth the money, and I cant wait to see what they wil put into the game in the time to come. Keep up the good work. =)
Var denne anmeldelsen til hjelp? Ja Nei Morsom
3 av 3 personer (100%) syntes denne anmeldelsen var hjelpsom
337.3 timer registrert
Early Access-anmeldelse
Publisert: 4. juli, 2014
For me, this is the game in 2014 that I have been the most happy about.

Their regular thursday updates is also a grand plus! Good work devs!!
Var denne anmeldelsen til hjelp? Ja Nei Morsom
5 av 7 personer (71%) syntes denne anmeldelsen var hjelpsom
1 person syntes at denne anmeldelsen var morsom
605.5 timer registrert
Early Access-anmeldelse
Publisert: 15. mars, 2014
best sandbox ever you build ships and station and its even more fun when you get friends to help you whit minning,building and crafting
Var denne anmeldelsen til hjelp? Ja Nei Morsom
2 av 2 personer (100%) syntes denne anmeldelsen var hjelpsom
659.8 timer registrert
Early Access-anmeldelse
Publisert: 3. juli, 2014
i love the game
Var denne anmeldelsen til hjelp? Ja Nei Morsom
2 av 2 personer (100%) syntes denne anmeldelsen var hjelpsom
370.9 timer registrert
Early Access-anmeldelse
Publisert: 27. juni, 2015
I love it :)
looking forward for planets to come :D
Var denne anmeldelsen til hjelp? Ja Nei Morsom
2 av 2 personer (100%) syntes denne anmeldelsen var hjelpsom
1,652.6 timer registrert
Early Access-anmeldelse
Publisert: 4. juli, 2014
Det eneste som stoppe deg i spillet her er din egen fantasi. man kan ha det kjempegøy på survival. men å bygge et stort romskip er et langdrygt eventyr med sveising og hente råvarer. greit å ha netflix på skjerm nummer 2.

Spille på Åpne servere er et rent mareritt! det vil ikke ta lang tid før du får en spiller som kjører romskipet sitt i 104m i sekundet rett inn i skipet ditt. men det er fult forståelig for det er synsykt gøy! har brukt mange timer på spillet til nå. og det vil jeg gjøre frammover og
Var denne anmeldelsen til hjelp? Ja Nei Morsom
Recently Posted
382.6 hrs
Early Access-anmeldelse
Publisert: 27. oktober
If you love space and love building. This is the game for you. Play oneplayer ore multiplayer. It has a lot of Mods, spaceships, planets and so on that you can download, and you can build your own universe if you want to, so this game you never go tired.
Helpful? Ja Nei Morsom
196.0 hrs
Early Access-anmeldelse
Publisert: 24. oktober
I would extremely recomend this game :) Its fun to play alone, and even bether in multiplayer! And u dont need to rent servers, u can just host from ur own computer!
Helpful? Ja Nei Morsom
3.8 hrs
Early Access-anmeldelse
Publisert: 4. oktober
bra men vil ikke starte for meg må prøve å finne probleme. h\Hvis noen har svar på dette problemet plz svar
Helpful? Ja Nei Morsom
169.3 hrs
Early Access-anmeldelse
Publisert: 17. september
Very fun game!
but lately the game frequently crashes when i load a game.
Still a tumb up!
Helpful? Ja Nei Morsom
85.3 hrs
Early Access-anmeldelse
Publisert: 8. september
Are you one of those who sits there, trying to find something fun and interesting so you won't be so booooooooooored. Well this might be the game for you! This is one of those games you keep on exploring and building stuff like ships, vehicles, bases, traps, hand made missiles.

I recomend this game for people who has a lot of time and doesn't give up after failing once. This game will be a bit difficult to learn at the start, but as you play along and tests stuff out you learn the mechanics to the game.

If you're a survival type who want's to fly around in a dammaged space ship out in space, and get resources to repair that ship and make an astroide base. Or survive on a planet with the only resources you start out with.

There is also creative mode for those who want's to build stuff (and if you got a good pc, CRASH INTO STUFF LIKE A MANIAC).

And hey, the best part, there are mods to be downloaded to the game. Where you can get more blocks and decorations to build with, skins or GIANT LASER BEAMS TO STRIKE DOWN YOUR ENEMYS.

So hey, give it a try if you're stuck with nothing else to do, and feel like doing something else.
Helpful? Ja Nei Morsom
BoksMester [Frozen Mearchant]
78.3 hrs
Early Access-anmeldelse
Publisert: 11. august
I love it its my favrite game!!!!!!!!!
Helpful? Ja Nei Morsom
swag pikachu
5.5 hrs
Early Access-anmeldelse
Publisert: 5. august
Helpful? Ja Nei Morsom
Reodor Felgen ☭
100.2 hrs
Early Access-anmeldelse
Publisert: 18. juli
This looks ♥♥♥♥ out and it is surely also show you have worked in NASA. For this game is ♥♥♥♥ complicated, I would compare it with sheets that are also complicated, but took me 2-3h and get in the system. But this game I duck not got it after 80h
Helpful? Ja Nei Morsom
320.9 hrs
Early Access-anmeldelse
Publisert: 6. juli
good for creative peopls
Helpful? Ja Nei Morsom
[NOR] Johannes
0.1 hrs
Early Access-anmeldelse
Publisert: 28. juni
buggy and boring
Helpful? Ja Nei Morsom