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Space Engineers is a sandbox game about engineering, construction and maintenance of space works. Players build space ships and space stations of various sizes and utilization (civil and military), pilot ships and perform asteroid mining.
Veröffentlichung: 23 Okt. 2013
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Early Access-Spiel

Erhalten Sie sofortigen Zugang und fangen Sie an zu spielen; bringen Sie sich in die Entwicklung des Spiels ein.

Erfahren Sie mehr über Early Access.

Was die Entwickler sagen:

“Space Engineers is an Early Access game, which means that it is still under development but already in a very playable state and contains a vast amount of new features that have been added since its first release (e.g. Multiplayer, Survival mode). The game is being improved on a regular basis through updates that add and polish features and content, optimizations and bug fixes.

We invite you to give us your feedback and suggestions to help us create the best game possible.

Buy now, play on Steam and receive all future updates for free.

Please be sure to read the list of current features before you buy the game. It will give you an insight on what is or isn't actually working: http://www.SpaceEngineersGame.com/features.html

Everything in the game is subject to change”
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Kürzliche Updates Alle anzeigen (27)

Update 01.027

24 April 2014

We have added wheels (so you can build vehicles), missile launcher for large ships and platforms, functional turrets (gatling and interior; used as defense mechanism) and decoy block which can be used as aiming target for the turrets.
We also added the pause button in offline mode.

https://www.youtube.com/watch?v=Z_X75G_J-_k

Full list of new features and fixes here: http://forums.keenswh.com/post?id=6865865

88 Kommentare Mehr erfahren

Update 01.026

17 April 2014

Conveyors are now available in Space Engineers! This is the first WIP version and a realistic and more complete version will be added later.
With the conveyors system you will be able to collect and transport inventory items from one location to another.
We have also added the collector – helps you to collect small objects - and the connector – helps you to throw items from inventory to space.
https://www.youtube.com/watch?v=nTMJpVH76s8
Full list of new features and fixes here: http://forums.keenswh.com/post?id=6855270

Update 01.026.014 (04/18/14):
- fixed crash when loading not fully built connector
- fixed throwing items out by multiple connectors (some items were not thrown)

143 Kommentare Mehr erfahren
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Reviews

“Space Engineers makes welding, joining and glazing seem like the best jobs in the world. It looks superb.”
Rock Paper Shotgun

“Space Engineers makes crashing spaceships into things look crazy fun”
Kotaku

Steam Workshop

Share your creations with the Community (upload and download worlds)

Über das Spiel

Space Engineers is a sandbox game about engineering, construction and maintenance of space works. Players build space ships and space stations of various sizes and utilization (civil and military), pilot ships and perform asteroid mining.

Space Engineers utilizes a realistic volumetric-based physics engine: all objects can be assembled, disassembled, damaged and destroyed. The game comes with two game modes: creative and survival.

Volumetric objects are structures composed from block-like modules interlocked in a grid. Volumetric objects behave like real physical objects with mass, inertia and velocity. Individual modules have real volume and storage capacity.

Space Engineers is inspired by reality and by how things work. Think about modern-day NASA technology extrapolated 60 years into the future. Space Engineers strives to follow the laws of physics and doesn't use technologies that wouldn't be feasible in the near future.

Space Engineers concentrates on construction aspects, but can be played as a tactical shooter as well. We expect players to avoid engaging in direct man-to-man combat and instead use their creativity and engineering skills to build war machines and fortifications. Space Engineers shouldn’t be about troops; it should be about the machinery you build.
 

Early Access

  • Game modes
    - Creative – unlimited resources, instant building, no death
    - Survival – realistic management of resources and inventory capacity; manual building; death and respawn
  • Single-player – you are the sole space engineer
  • Multiplayer - alpha version (not a final version)
    - Creative and survival mode with your friends
    - Cooperative and competitive
    - Privacy customization: offline, private, friends only, public
    - Max 16 players (this may increase in the future)
    - Weapons on/off
    - Copy-paste on/off
  • Scenarios
    - Easy Start 1 – start on an asteroid platform with one large ship and two small ships
    - Easy Start 2 – start in a green asteroid station with several large and small ships (this is a large scene!)
    - Lone Survivor – start on an abandoned asteroid platform with no ships
    - Crashed Red Ship – your mother ship just crashed...
    - Two Platforms – competitive two-team multi-player world
    - Asteroids – start in a rescue ship with very limited resources
    - Empty World – no asteroids, no ships; suitable for creative mode
  • Ships (small and large ships – build them, pilot them and crush them
  • Space stations
  • First-person & Third-person
  • Drilling / harvesting
  • Manual building in survival mode – use welder to assemble blocks from components; use grinder to disassemble and reuse components
  • Deformable and destructible objects – real proportions, mass, storage capacity, integrity
  • Building blocks - light armor (cube, slope, corner), heavy armor, interior wall, interior light, small cockpit, large cockpit, cargo container(s), drill, ore detector, gravity generator, nuclear reactor, thruster, gyroscope, assembler, medical room, magnetic landing gears, spotlight, catwalk, cover wall, stairs, ramp, window(s), pillar
  • Magnetic landing gears – attach your ship to a surface (another ship or asteroid)
  • Electricity - all blocks in a grid are wired in an electrical and computer network; electricity is generated by nuclear reactors
  • Gravity – produced by gravity generators
  • Rotors – create rotating objects
  • Refinery - process harvested ore to ingots
  • Assembler - manufacture components from ingots
  • Symmetry/Mirroring Mode - useful in creative mode when building structures that require symmetry
  • Weapons - automatic rifle, small and large explosive warheads, small ship gatling gun, small ship missile launcher
  • Solar panels - produce energy depending on the amount of light that they catch from the sun
  • World management – generate new worlds, “save as” to multiple copies, auto-save every 5 minutes (can be turned on/off), edit world settings
  • 32-bit & 64-bit - 64-bit version expands the amount of objects, ships and asteroids (almost unlimited)
  • Steam Workshop - Share your creations with the Community (upload and download worlds)
  • Modding - world files, shaders, textures, 3D models
  • Localized interface (WIP) - Czech, Danish, Dutch, German, Icelandic, Polish, Spanish-Spain, Spanish-Latin America, Finnish, French, Hungarian, Italian, Portuguese-Brazil, Estonian, Norwegian, Swedish, Slovak, Ukrainian, Russian
  • Custom colors for blocks – Customize your creations by using any color you like
  • Cargo ships - auto-piloted vessels (miners, freighters and military) that carry ore, ingots, constructions components and other materials from sector to sector. They can be looted but beware, they often contain booby traps!
  • Environmental hazards – protect your character and your creations from meteor storms (Safe, Normal, Cataclysm, Armageddon)
  • Conveyor, Collector, Connector (IMPORTANT: this is a first work-in-progress version and a realistic version will be added later) - Conveyors move items from inventory to inventory. Collectors can collect small objects (ore, ingots, components, tools) into inventory. Connectors can throw items from inventory to space (in future update could be used to connect two ships/stations and transfer items)
  • Artificial mass – can be used to add gravity-affected mass to ships, useful in machine ships or cars
Please be sure to read the list of current features before you buy the game. It will give you an insight on what is or isn't actually working: http://www.SpaceEngineersGame.com/features.html
 

How to Play

Start by watching this video tutorial:
http://www.SpaceEngineersGame.com/how-to-play.html
 

Performance Notes

Space Engineers is in development and undergoing frequent optimizations. The performance will get better.

The performance depends on the complexity of your world and the configuration of your computer. Simple worlds run smoothly even on low-end computers, but a more complex world with rich object interactions could overload even high-end computers.

Please read our performance advices: http://www.SpaceEngineersGame.com/performance-advices.html

Minimum requirements represent the bare minimum to run simple scenes and don’t guarantee a perfect experience.

Systemvoraussetzungen

    Minimum:
    • OS: Microsoft Windows XP (latest SP)
    • Processor: Intel Core2 Duo 2.0 GHz (or AMD equivalent)
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 8800GT / ATI Radeon HD 3870 / Intel HD Graphics 4000
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Sound Card: DirectX® compatible on-board
    • Additional Notes: No internet connection required to play the game
    Recommended:
    • OS: Microsoft Windows 7 (latest SP)
    • Processor: Intel Quad Core i5 @ 2.5 GHz (or AMD equivalent)
    • Memory: 3 GB RAM
    • Graphics: NVIDIA GeForce GTX 460 / AMD Radeon HD 7800 series
    • DirectX: Version 9.0c
    • Hard Drive: 5 GB available space
    • Sound Card: DirectX® compatible on-board
Hilfreiche Kundenreviews
184 von 220 Personen (84%) fanden dieses Review hilfreich
127 Produkte im Account
3 Reviews
47.1 Std. insgesamt
Mhh... ein Spiel im Weltall wo man sich alles selbst zusammen bauen kann?
Klingt Super!

--> Es wird später eine Video Review auf youtube.com/159Camper951 geben! <--

Engine : WOW, eine "halb softbody" Engine, mit geilen Licht etc. [34/50]
-> AI : Es gibt bisher noch nichts mit AI [0/10]
-> Grafik : Sehr nett anzusehen! [8/10]
-> Sound : SEHR nett anzuhören! [9/10]
-> Physiks : Wirkt sehr realistisch [10/10]
-> Bugfreiheit : Nicht umbedingt viele, aber auch nicht wenig! [7/10]
Gameplay : Multiplayer und es macht halt VIEL Spaß! [9/10]
Level Desing/World Desing : Leider nur ein paar Metreoiden in der Mitte, aber mit super Start-Maps! [4/10]
Community Gebunden Heit[CGH] : Workshop,Foren etc. was soll man noch machen? [10/10]
Preis : 13,99€, Sehr Billig freut mich! [10/10]
Bonus : Obwohl es nur 2 Stunden waren möchte ich noch gerne mehr Zeit mit dem Spiel verbringen! [10/10]


Zwischen Summe : 111/150 = 7.4/10
Alpha : +2

Gesamt 9/10 [bzw. 9.4 / 10]

Sehr Gut! Wunderbares Erlebnis!



Wer sich wundert über Bonus punkte zwischen "Zwischen Summe" und "Gesamt" hier die Erklärung

Pre-Alpha : +3 [Spiel könnte man fast als Konzept bezeichnen]
Alpha : +2 [Spiel ist in der Zweiten Phase der Entwicklung]
Beta : +1 [Spiel ist in der Dritten/Vierten Phase der Entwicklung]


Wer das Gesamt ergebnis nicht Persöhnlich einordnen kann, hier meine Interpretation.

10 Punkte : Must Have! Wer das nicht hat verpasst was!
9 Punkte : Sehr Gut! Wunderbares Erlebnis!
8 Punkte : Gut! Währeschade wenn man es nicht hat!
7 Punkte : Inordnung, sollte man mal Gespielt haben.
6 Punkte : Nur wenn man zuviel Geld hat sollte man sich das Kaufen.
5 Punkte : Meh, eher schlecht als Recht.
4 Punkte : Kein Kommentar
3 Punkte : Kein Kommentar
2 Punkte : Kein Kommentar
1 Punkt : Kein Kommentar
0 Punkte : Kein Kommentar
Verfasst: 26 November 2013
War dieses Review hilfreich? Ja Nein
48 von 52 Personen (92%) fanden dieses Review hilfreich
13 Produkte im Account
2 Reviews
4.8 Std. insgesamt
Noch nicht so viel los, klar, ABER mit Multiplayer und mehr Spielelementen kann das Ding richtig groß werden. Die physikalischen Spielerein, die Grafik und das Konzept machen jetzt schon Spaß. Wer von Minecraft die Schnauze voll hat und den Weltraum schon immer mehr mochte als Höhlen, sollte hier zugreifen.
Verfasst: 2 Dezember 2013
War dieses Review hilfreich? Ja Nein
26 von 30 Personen (87%) fanden dieses Review hilfreich
155 Produkte im Account
1 Review
2.9 Std. insgesamt
Sehr interessantes Konzept. Sehr Physik-basiert was mir gut gefällt, außerdem viele ideen die (hoffentlich) noch in zukünftigen patches kommen werden - is halt noch in der Alpha! Alles in allem gefällt es mir soweit gut.
Verfasst: 28 November 2013
War dieses Review hilfreich? Ja Nein
27 von 33 Personen (82%) fanden dieses Review hilfreich
157 Produkte im Account
1 Review
76.7 Std. insgesamt
Ein sehr gut gelungenes Spiel und dafür das es noch in der Alpha ist sehr umfangreich.
Weiter so.
Verfasst: 9 Januar 2014
War dieses Review hilfreich? Ja Nein
31 von 40 Personen (78%) fanden dieses Review hilfreich
52 Produkte im Account
1 Review
117.0 Std. insgesamt
Einfach.....Umwerfend!!!! Eines der besten Spiele die ich je gespielt hab. Minecraft in geil(er). Und sooo viel Potential!!! Einfach klasse...
Verfasst: 1 Dezember 2013
War dieses Review hilfreich? Ja Nein

Auszeichnungen



4th Best Indie Game of 2013



Perpetuum MOB 2013 Awards
"The Most Unusual Online Game"