Julkaistu 17. toukokuu.
(scroll down for tl;dr)
I love this game. I love it so much that I have nearly 500 hours into it. I wouldn't so much call this a review, just some (hopefully) objective experiences I personally had for the game I love so much while explaining a bit of the game in general.
Nuclear Throne sports a roster of 12 playable characters, diverse with their own unique passive and active ability. From shielding to bullet-time, to air strikes to rolling, every character offers up a variable play-style each go around. The art for the game suits the game's overall direction and is generally nice to look at. Remember this is still early access: We've had some hilarious placeholder ms-paint stick-figure art that would be redrawn into worthwhile, lovely pixel portraits. You can watch the developer stream to see just how great the art assets become as it's being done live.
Despite its seemingly very simplistic design, the game coddles a sinking depth in terms of mutation selection, weapon diversity and character synergy that overlaps well with one another. Mutations
The core component of your journeys in the wasteland. I'd categorize mutations in the following categories:
- Weaponry - Mutations that give certain weapon types added benefits
- Utility - Mutations that directly or indirectly buffs your character through various means
- Survivability - Mutations that increases the players lifespan
Mutations are randomly generated out of a mix of 4 (5 for a specific character) which can provide you with a mixed variety of mutations. Each mutation handles, generally, fairly better or fairly worse for every character and finding a good synergy is key. Aside from the regular mutations, each character that reaches Level 10 (Ultra) gets to choose from 2 (3 for a specific character) Ultra Mutations. These are generally better than regular mutations and, generally, are a power spike to the character.Weapons
As of now, there are over 100 weapons in the game, categorized in 6 different weapon types, with multiple subcategories:
- Bolt - ex. Crossbow (Bolts, Splinters, Seekers, Disc)
- Bullet - ex. Machinegun (Bullets, Pellets)
- Energy - ex. Plasma Minigun (Laser, Plasma, Lightning)
- Explosive - ex. Grenade Launcher (Launchers, Cannons)
- Melee - ex. Sledgehammer (Non-ammo, Hybrids)
- Shell - ex. Shotgun (Flaming Pellets, Slugs)
Many weapons perform differently under many circumstances and get better by taking the mutation for the specified weapon. Weapons are tiered and drop according to how far you have progressed in the game. To go into the details of every weapon would be exhausting and I will not do that for the sake of this already wall-of-text-y piece. (but we all know there's only one true energy weapon)
At its core, Nuclear Throne is a rogue-like, twinstick shooter bolstered by the accompanying variants and mechanics the game brings to the table. It's a really fast paced action shooter with split-second decision making keeping you on your feet. Unlike most games with randomly generated variables, you don't totally live and die by the RNG. It does indeed factor into the game and what weapons, mutations, etc you get throughout a run, but usually player skill will often trump in a nerve-wracking circumstance.
Nuclear Throne is a game about trial and error. That is, in order to get better at the game, you will need to lose. A lot. Like I mean it, a LOT. I can recount a fair number of times I have died in situations similar to my 5th hour in the game in my nearly 500 hours of it. Half of your first few hours with the game will be spent looking at your post-death stats screen. That is how often you will be dead. You have to realize and understand how everything went wrong and learn from it.
But that's it for this review, I've spent more time than I originally planned typing this up. I hope something in this post inspires you to try the game out despite it being in early access. It's a game that is really worth the money.
(the less dishonest review)
Lightning Cannon is Jesus
Rami is RNGod
Shielders are bull ♥♥♥♥
Necromancers are bull ♥♥♥♥
Maggots are OP
Multiple gold scorpion spawns is Rami showing dissatisfaction with you living
If you die, Rami was dissatisfied with you living.
100/10 game, would be sodomized backpedaling into an assassin again.